PadrãoShiny
Competitivo
In-Game
Abilities
Intimidate: On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
Hustle: This Pokemon's Attack is 1,5x and accuracy of its physical attacks is 0,8x.
Guts(H): If this Pokemon is statused, its Attack is 1,5x; ignores burn halving physical damage.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
142 189
274 368
90 162
177 320
50 113
96 221
45 106
85 207
50 113
96 221
87 158
170 311
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Level up Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Cutter Machine | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Brave Bird Level up Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Copycat Level up | — | — | 20 | Uses the last Move used in the battle. | ||
Double-Edge Machine Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dual Wingbeat Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Level up Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Tears Machine | — | 100 | 20 | Lowers the target's Sp Def by 2. | ||
Feather Dance Machine | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Final Gambit Egg | — | 100 | 5 | Does damage equal to the user's HP. User faints. | ||
Flatter Egg | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Fly Level up Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Foul Play Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Fury Attack Level up | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Lash Out Machine | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | ||
Mimic Level up | — | — | 10 | The last Move the target used replaces this one. | ||
Parting Shot Egg | — | 100 | 20 | Lowers target's Atk, Sp Atk by 1. User switches. | ||
Peck Level up | 35 | 100 | 35 | No additional effect. | ||
Pounce Machine | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Level up Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Roost Level up | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Level up | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Level up Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Level up | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Uproar Level up Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Cadeia evolutiva
1 nível evolutivo.
Formas alternativas
3 formas alternativas.
Descrição In-game:
Violet
Green-feathered flocks hold the most sway. When they’re out searching for food in the mornings and evenings, it gets very noisy.
Scarlet
These Pokémon prefer to live in cities. They form flocks based on the color of their feathers, and they fight over territory.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Peck Level 1 | 35 | 100 | 35 | No additional effect. | ||
Mimic Level 1 | — | — | 10 | The last Move the target used replaces this one. | ||
Quick Attack Level 6 | 40 | 100 | 30 | Usually goes first. | ||
Torment Level 10 | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Aerial Ace Level 13 | 60 | — | 20 | Este Move não verifica accuracy. | ||
Fury Attack Level 17 | 15 | 85 | 20 | Hits 2-5 times in one turn. | ||
Taunt Level 20 | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Uproar Level 24 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Copycat Level 27 | — | — | 20 | Uses the last Move used in the battle. | ||
Fly Level 30 | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Facade Level 34 | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Swagger Level 38 | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Brave Bird Level 42 | 120 | 100 | 15 | Has 33% recoil. | ||
Roost Level 47 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Reversal Level 52 | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Cutter Machine | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Brave Bird Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dual Wingbeat Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fake Tears Machine | — | 100 | 20 | Lowers the target's Sp Def by 2. | ||
Feather Dance Machine | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Foul Play Machine | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Heat Wave Machine | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Hyper Voice Machine | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | ||
Lash Out Machine | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | ||
Pounce Machine | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Egg | 120 | 100 | 15 | Tem 33% de recoil. | ||
Final Gambit Egg | — | 100 | 5 | Does damage equal to the user's HP. User faints. | ||
Flatter Egg | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | ||
Parting Shot Egg | — | 100 | 20 | Lowers target's Atk, Sp Atk by 1. User switches. |