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#167 - Spinarak
PadrãoShiny
Categoria: String Spit Pokémon
Altura: 0,5 mPeso: 8,5 Kg
Habitat: Forest (Habitat)
Cor: Green
Formato:
Egg group: Bug15 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 50
Taxa de captura: 255
Leveling: FastMáx: 800.000 Exp.
EVs fornecidos: Atk +1Total: 1
Competitivo
In-Game
Abilities
Swarm: At 1/3 or less of its HP máximo, this Pokémon's offensive stat is 1,5x with Bug attacks.
Insomnia: This Pokémon cannot fall asleep. Gaining this Ability while asleep cures it.
Sniper(H): If this Pokémon ataca with a critical hit, the damage is multiplied by 1,5.
Base stats
HP
Atk
Def
SpA
SpD
Spe
40
60
40
40
40
30
Level 50
Level 100
100 147
190 284
58 123
112 240
40 101
76 196
40 101
76 196
40 101
76 196
31 90
58 174
Dano recebido
×½
×1
×1
×1
×½
×¼
×2
×2
×1
×¼
×1
×1
×1
×½
×2
×2
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Absorb
Level up
2010025O usuário recupera 50% do dano causado.
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Baton Pass
Machine
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Bug Bite
Machine
6010020O usuário rouba e come a Berry do alvo.
Bug Buzz
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Cross Poison
Level up
7010020Tem altas chances de critical hit. Tem 10% de chance de envenenar.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Fury Swipes
Level up
188015Hits 2-5 times in one turn.
Giga Drain
Machine
7510010O usuário recupera 50% do dano causado.
Hex
Machine
6510010O Power dobra se o alvo tiver alguma status condition.
Infestation
Level up
2010020Traps and damages the alvo for 4-5 turnos.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Lunge
Machine
Egg
8010015100% chance to lower the alvo's Attack by 1.
Megahorn
Egg
1208510Nenhum efeito adicional.
Night Shade
Level up
Machine
10015O dano é igual ao level do usuário.
Night Slash
Egg
7010015Tem altas chances de critical hit.
Pin Missile
Level up
259520Hits 2-5 times in one turn.
Poison Jab
Level up
Machine
801002030% chance to envenenar the alvo.
Poison Sting
Level up
151003530% chance to envenenar the alvo.
Pounce
Machine
5010020Tem 100% de chance de diminuir a Speed do alvo em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Level up
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rage Powder
Egg
20Os Moves dos adversários terão o usuário como alvo no turno usado.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Scary Face
Level up
Machine
10010Lowers the alvo's Speed by 2.
Shadow Sneak
Level up
4010030Geralmente ataca primeiro.
Skitter Smack
Machine
709010Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the alvo.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokémon.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Machine
10010Lowers the PP of the alvo's last Move by 4.
Sticky Web
Level up
20Lowers Speed of grounded foes by 1 on switch-in.
String Shot
Level up
9540Reduz a Speed dos adversários em 2 estágios.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Toxic Thread
Level up
10020Lowers the alvo's Speed by 1 and poisons it.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Venoshock
Machine
6510010O Power dobra se o alvo estiver envenenado.
X-Scissor
Machine
8010015Nenhum efeito adicional.
Cadeia evolutiva
Spinarak
Lv. 22
Ariados
2 níveis evolutivos.
Descrição In-game:
Ultra Moon
Although the poison from its fangs isn’t that strong, it’s potent enough to weaken prey that gets caught in its web.
Ultra Sun
With threads from its mouth, it fashions sturdy webs that won’t break even if you set a rock on them.
Exibir mais
Moon
Some fishermen weave its sturdy thread into nets to catch fish Pokémon.
Sun
It waits intently until its preferred prey, Cutiefly, gets caught in its web. In fact, it’s quite a patient Pokémon.
Alpha Sapphire
The web spun by Spinarak can be considered its second nervous system. It is said that this Pokémon can determine what kind of prey is touching its web just by the tiny vibrations it feels through the web’s strands.
Omega Ruby
The web spun by Spinarak can be considered its second nervous system. It is said that this Pokémon can determine what kind of prey is touching its web just by the tiny vibrations it feels through the web’s strands.
Y
It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
X
It spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped.
White 2
It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.
Black 2
It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.
White
It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.
Black
It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.
SoulSilver
It spins a web using fine--but durable--thread. It then waits patiently for prey to be trapped.
HeartGold
It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
Platinum
It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.
Pearl
It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.
Diamond
It sets a trap by spinning a web with thin but strong silk. It waits motionlessly for prey to arrive.
LeafGreen
It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
FireRed
It spins a web using fine--but durable-- thread. It then waits patiently for prey to be trapped.
Emerald
The web it spins can be considered its second nervous system. It is said that a SPINARAK determines its prey by the tiny vibrations it feels through the web.
Sapphire
The web spun by SPINARAK can be considered its second nervous system. It is said that this POKéMON can determine what kind of prey is touching its web just by the tiny vibrations it feels through the web’s strands.
Ruby
The web spun by SPINARAK can be considered its second nervous system. It is said that this POKéMON can determine what kind of prey is touching its web just by the tiny vibrations it feels through the web’s strands.
Crystal
If prey becomes ensnared in its nest of spun string, it waits motionlessly until it becomes dark.
Silver
It spins a web using fine--but durable--thread. It then waits pa­ tiently for prey to be trapped.
Gold
It lies still in the same pose for days in its web, waiting for its unsuspecting prey to wander close.
Locais de encontro
Ultra Moon
Alola Route 1 East
Alola Route 1 East:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 2 ~ Level 3
Ultra Sun
Alola Route 1 East
Alola Route 1 East:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 2 ~ Level 3
Exibir mais
Moon
Alola Route 1 East
Alola Route 1 South
Alola Route 1 West
Alola Route 1 East:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 2 ~ Level 3
Alola Route 1 South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 10 ~ Level 13
Alola Route 1 West:
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 3 ~ Level 5
Sun
Alola Route 1 East
Alola Route 1 South
Alola Route 1 West
Alola Route 1 East:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 2 ~ Level 3
Alola Route 1 South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 10 ~ Level 13
Alola Route 1 West:
  • Método: Walking in tall grass or a cave
  • 15% de chance
  • Level 3 ~ Level 5
HeartGold
Road 30
Road 31
Road 37
Road 2 (south, towards Viridian City)
Road 2 (north, towards Pewter City)
Road 30:
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 2
Road 31:
  • Método: Walking in tall grass or a cave
  • Condições: 1) At night; 2) Radio off
  • 10% de chance
  • Level 3
Road 37:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 15
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Road 2 (north, towards Pewter City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
LeafGreen
Pattern Bush
Pattern Bush:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 14
FireRed
Pattern Bush
Pattern Bush:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 14
Emerald
Safari Zone (expansion south)
Safari Zone (expansion south):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 33
Crystal
Road 29
Road 30
Road 31
Road 34
Road 35
National Park
Road 36
Road 37
Road 38
Road 39
Road 2 (south, towards Viridian City)
Road 29:
  • Método: Headbutting a normal encounter rate tree
  • 15% de chance
  • Level 10
Road 30:
  • Método: Headbutting a normal encounter rate tree
  • 15% de chance
  • Level 10
Road 31:
  • Método: Headbutting a normal encounter rate tree
  • 15% de chance
  • Level 10
Road 34:
  • Método: Headbutting a normal encounter rate tree
  • 15% de chance
  • Level 10
Road 35:
  • Método: Headbutting a normal encounter rate tree
  • 15% de chance
  • Level 10
National Park:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 20% de chance
  • Level 14
Road 36:
  • Método: Headbutting a normal encounter rate tree
  • 15% de chance
  • Level 10
Road 37:
  • Método: Headbutting a normal encounter rate tree
  • 15% de chance
  • Level 10
Road 38:
  • Método: Headbutting a normal encounter rate tree
  • 15% de chance
  • Level 10
Road 39:
  • Método: Headbutting a normal encounter rate tree
  • 15% de chance
  • Level 10
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 3
Gold
Road 30
Road 31
Road 37
Road 2 (south, towards Viridian City)
Road 30:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 3
Road 31:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 4
Road 37:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 15
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 3
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Poison Sting
Level 1
151003530% chance to envenenar the alvo.
String Shot
Level 1
9540Reduz a Speed dos adversários em 2 estágios.
Absorb
Level 5
2010025O usuário recupera 50% do dano causado.
Infestation
Level 8
2010020Traps and damages the alvo for 4-5 turnos.
Scary Face
Level 12
10010Lowers the alvo's Speed by 2.
Night Shade
Level 15
10015O dano é igual ao level do usuário.
Shadow Sneak
Level 19
4010030Geralmente ataca primeiro.
Fury Swipes
Level 22
188015Hits 2-5 times in one turn.
Sucker Punch
Level 26
701005Geralmente ataca primeiro. Falha se alvo não estiver atacando.
Agility
Level 29
30Aumenta a Speed do usuário em 2 estágios.
Pin Missile
Level 33
259520Hits 2-5 times in one turn.
Psychic
Level 36
901001010% chance to lower the alvo's Sp Def by 1.
Poison Jab
Level 40
801002030% chance to envenenar the alvo.
Cross Poison
Level 44
7010020Tem altas chances de critical hit. Tem 10% de chance de envenenar.
Sticky Web
Level 47
20Lowers Speed of grounded foes by 1 on switch-in.
Toxic Thread
Level 51
10020Lowers the alvo's Speed by 1 and poisons it.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Baton Pass
Machine
40O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais.
Bug Bite
Machine
6010020O usuário rouba e come a Berry do alvo.
Bug Buzz
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Foul Play
Machine
9510015Usa o stat de Attack do alvo para o cálculo do dano.
Giga Drain
Machine
7510010O usuário recupera 50% do dano causado.
Hex
Machine
6510010O Power dobra se o alvo tiver alguma status condition.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Lunge
Machine
8010015100% chance to lower the alvo's Attack by 1.
Night Shade
Machine
10015O dano é igual ao level do usuário.
Poison Jab
Machine
801002030% chance to envenenar the alvo.
Pounce
Machine
5010020Tem 100% de chance de diminuir a Speed do alvo em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic
Machine
901001010% chance to lower the alvo's Sp Def by 1.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Scary Face
Machine
10010Lowers the alvo's Speed by 2.
Skitter Smack
Machine
709010Tem 100% de chance de reduzir o Sp.Atk do alvo em 1 estágio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the alvo.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokémon.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spite
Machine
10010Lowers the PP of the alvo's last Move by 4.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Venoshock
Machine
6510010O Power dobra se o alvo estiver envenenado.
X-Scissor
Machine
8010015Nenhum efeito adicional.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disable
Egg
10020Por 4 turnos, desabilita o último Move usado pelo alvo.
Lunge
Egg
8010015100% chance to lower the alvo's Attack by 1.
Megahorn
Egg
1208510Nenhum efeito adicional.
Night Slash
Egg
7010015Tem altas chances de critical hit.
Rage Powder
Egg
20Os Moves dos adversários terão o usuário como alvo no turno usado.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.