[Cache start]
#791 - Solgaleo
PadrãoShiny
Pokémon lendário
Categoria: Sunne Pokémon
Altura: 3,4 mPeso: 230,0 Kg
Cor: White
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 340
Taxa de captura: 45
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +3Total: 3
Competitivo
In-Game
Abilities
Full Metal Body: Prevents other Pokemon from lowering this Pokemon's stat stages.
Base stats
HP
Atk
Def
SpA
SpD
Spe
137
137
107
113
89
97
Level 50
Level 100
197 244
384 478
127 207
251 410
100 174
197 344
106 181
207 357
84 155
164 304
91 163
179 322
Dano recebido
×1
×2
×½
×1
×½
×1
×2
×½
×2
×½
×2
×½
×½
×0
×¼
×½
×½
×1
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Cosmic Power
Level up
20Raises the user's Defense and Sp Def by 1.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Level up
Machine
Evento
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Flash Cannon
Level up
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Level up
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Heat Crash
Machine
10010More power the heavier the user than the target.
Heavy Slam
Machine
10010More power the heavier the user than the target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Level up
Machine
801001530% chance to causar flinch.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metal Burst
Level up
Evento
10010If hit by an attack, returns 1,5x damage.
Metal Claw
Level up
Machine
50953510% chance to raise the user's Attack by 1.
Metal Sound
Level up
Machine
8540Lowers the target's Sp Def by 2.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Morning Sun
Level up
5Heals the user by a weather-dependent amount.
Noble Roar
Level up
10030Lowers the target's Attack and Sp Atk by 1.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Solar Beam
Level up
Machine
Evento
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Beam
Machine
140955User loses 50% HP máximo.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Sunsteel Strike
Level up
1001005Ignores the Abilities of other Pokemon.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Teleport
Level up
20User switches out.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wide Guard
Level up
10Protects allies from multi-target Moves this turn.
Wild Charge
Level up
Machine
Evento
9010015Tem 1/4 de recoil.
Zen Headbutt
Level up
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Cosmic Power
Level up
Machine
20Raises the user's Defense and Sp Def by 1.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Tutor
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
Evento
358515Traps and damages the target for 4-5 turns.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Level up
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Flash Cannon
Level up
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Level up
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Heat Crash
Machine
10010More power the heavier the user than the target.
Heavy Slam
Machine
10010More power the heavier the user than the target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Level up
Machine
801001530% chance to causar flinch.
Iron Tail
Machine
Evento
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metal Burst
Level up
10010If hit by an attack, returns 1,5x damage.
Metal Claw
Level up
50953510% chance to raise the user's Attack by 1.
Metal Sound
Level up
8540Lowers the target's Sp Def by 2.
Meteor Beam
Tutor
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Morning Sun
Level up
5Heals the user by a weather-dependent amount.
Mystical Fire
Machine
7510010100% chance to lower the target's Sp Atk by 1.
Noble Roar
Level up
Evento
10030Lowers the target's Attack and Sp Atk by 1.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Level up
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Sunsteel Strike
Level up
1001005Ignores the Abilities of other Pokemon.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Teleport
Level up
20User switches out.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wide Guard
Level up
10Protects allies from multi-target Moves this turn.
Wild Charge
Level up
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Level up
Machine
Evento
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cosmic Power
Level up
Evento
20Raises the user's Defense and Sp Def by 1.
Crunch
Level up
Evento
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Level up
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Flash Cannon
Level up
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Level up
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Level up
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metal Burst
Level up
10010If hit by an attack, returns 1,5x damage.
Metal Claw
Level up
50953510% chance to raise the user's Attack by 1.
Metal Sound
Level up
8540Lowers the target's Sp Def by 2.
Morning Sun
Level up
Evento
5Heals the user by a weather-dependent amount.
Noble Roar
Level up
Evento
10030Lowers the target's Attack and Sp Atk by 1.
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shock Wave
Tutor
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Level up
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Sunsteel Strike
Level up
Evento
1001005Ignores the Abilities of other Pokemon.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Teleport
Level up
20User switches out.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wake-Up Slap
Level up
7010010Power doubles if target is asleep, and wakes it.
Wide Guard
Level up
10Protects allies from multi-target Moves this turn.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Level up
Tutor
Evento
80901520% chance to causar flinch.
Cadeia evolutiva
Cosmog
Lv. 43
Cosmoem
Lv. 53
Solgaleo
Lv. 53
Lunala
3 níveis evolutivos.
Descrição In-game:
Shield
Solgaleo was once known as the Beast That Devours the Sun. Energy in the form of light radiates boundlessly from it.
Sword
When light radiates from its body, this Pokémon could almost appear to be the sun. It will dispel any darkness and light up the world.
Exibir mais
Ultra Moon
In writings from the distant past, it’s called by the name “the beast that devours the sun.”
Ultra Sun
Sometimes the result of its opening an Ultra Wormhole is that energy and life-forms from other worlds are called here to this world.
Moon
This Pokémon is said to be a male evolution of Cosmog. At the activation of its third eye, it departs for another world.
Sun
It is said to live in another world. The intense light it radiates from the surface of its body can make the darkest of nights light up like midday.
Locais de encontro
Ultra Sun
Mahalo Trail Area
Mahalo Trail Area:
  • Método: Receive as a gift
  • 100% de chance
  • Level 60
Sun
Altar Of The Sunne Area
Altar Of The Sunne Area:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 55
Moves que aprende
Gen IX
Gen VIII
Gen VII
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cosmic Power
Level 1
20Raises the user's Defense and Sp Def by 1.
Crunch
Level 42
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Flare Blitz
Level 70
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Flash Cannon
Level 28
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Level 84
150905O usuário não pode mover no próximo turno.
Iron Head
Level 7
801001530% chance to causar flinch.
Metal Burst
Level 49
10010If hit by an attack, returns 1,5x damage.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Metal Sound
Level 14
8540Lowers the target's Sp Def by 2.
Morning Sun
Level 35
5Heals the user by a weather-dependent amount.
Noble Roar
Level 1
10030Lowers the target's Attack and Sp Atk by 1.
Solar Beam
Level 63
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunsteel Strike
Ao Evoluir
1001005Ignores the Abilities of other Pokemon.
Teleport
Level 1
20User switches out.
Wide Guard
Level 77
10Protects allies from multi-target Moves this turn.
Wild Charge
Level 56
9010015Tem 1/4 de recoil.
Zen Headbutt
Level 21
80901520% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Machine
12010015Tem 33% de recoil.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Heat Crash
Machine
10010More power the heavier the user than the target.
Heavy Slam
Machine
10010More power the heavier the user than the target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Metal Claw
Machine
50953510% chance to raise the user's Attack by 1.
Metal Sound
Machine
8540Lowers the target's Sp Def by 2.
Meteor Beam
Machine
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Beam
Machine
140955User loses 50% HP máximo.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cosmic Power
Level 1
20Raises the user's Defense and Sp Def by 1.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Teleport
Level 1
20User switches out.
Sunsteel Strike
Level 1
1001005Ignores the Abilities of other Pokemon.
Noble Roar
Level 1
10030Lowers the target's Attack and Sp Atk by 1.
Iron Head
Level 7
801001530% chance to causar flinch.
Metal Sound
Level 14
8540Lowers the target's Sp Def by 2.
Zen Headbutt
Level 21
80901520% chance to causar flinch.
Flash Cannon
Level 28
801001010% chance to lower the target's Sp Def by 1.
Morning Sun
Level 35
5Heals the user by a weather-dependent amount.
Crunch
Level 42
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Metal Burst
Level 49
10010If hit by an attack, returns 1,5x damage.
Wild Charge
Level 56
9010015Tem 1/4 de recoil.
Solar Beam
Level 63
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Flare Blitz
Level 70
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Wide Guard
Level 77
10Protects allies from multi-target Moves this turn.
Giga Impact
Level 84
150905O usuário não pode mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Cosmic Power
Machine
20Raises the user's Defense and Sp Def by 1.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Heat Crash
Machine
10010More power the heavier the user than the target.
Heavy Slam
Machine
10010More power the heavier the user than the target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mystical Fire
Machine
7510010100% chance to lower the target's Sp Atk by 1.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Expanding Force
Tutor
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Meteor Beam
Tutor
1209010Raises user's Sp Atk by 1 on turn 1. Hits turn 2.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cosmic Power
Level 1
20Raises the user's Defense and Sp Def by 1.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Wake-Up Slap
Level 1
7010010Power doubles if target is asleep, and wakes it.
Teleport
Level 1
20User switches out.
Sunsteel Strike
Level 1
1001005Ignores the Abilities of other Pokemon.
Iron Head
Level 7
801001530% chance to causar flinch.
Metal Sound
Level 13
8540Lowers the target's Sp Def by 2.
Zen Headbutt
Level 19
80901520% chance to causar flinch.
Flash Cannon
Level 23
801001010% chance to lower the target's Sp Def by 1.
Morning Sun
Level 31
5Heals the user by a weather-dependent amount.
Crunch
Level 37
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Metal Burst
Level 43
10010If hit by an attack, returns 1,5x damage.
Solar Beam
Level 47
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Noble Roar
Level 59
10030Lowers the target's Attack and Sp Atk by 1.
Flare Blitz
Level 61
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Wide Guard
Level 67
10Protects allies from multi-target Moves this turn.
Giga Impact
Level 73
150905O usuário não pode mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cosmic Power
Level 1
20Raises the user's Defense and Sp Def by 1.
Metal Claw
Level 1
50953510% chance to raise the user's Attack by 1.
Wake-Up Slap
Level 1
7010010Power doubles if target is asleep, and wakes it.
Teleport
Level 1
20User switches out.
Sunsteel Strike
Level 1
1001005Ignores the Abilities of other Pokemon.
Iron Head
Level 7
801001530% chance to causar flinch.
Metal Sound
Level 13
8540Lowers the target's Sp Def by 2.
Zen Headbutt
Level 19
80901520% chance to causar flinch.
Flash Cannon
Level 23
801001010% chance to lower the target's Sp Def by 1.
Morning Sun
Level 31
5Heals the user by a weather-dependent amount.
Crunch
Level 37
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Metal Burst
Level 43
10010If hit by an attack, returns 1,5x damage.
Solar Beam
Level 47
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Noble Roar
Level 59
10030Lowers the target's Attack and Sp Atk by 1.
Flare Blitz
Level 61
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Wide Guard
Level 67
10Protects allies from multi-target Moves this turn.
Giga Impact
Level 73
150905O usuário não pode mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
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