

PadrãoShiny
Competitivo
In-Game
Abilities
Oblivious: This Pokémon cannot be infatuated or taunted. Immune to Intimidate.
Own Tempo: This Pokémon cannot be confused. Immune to Intimidate.
Regenerator(H): This Pokémon restores 1/3 of its maximum HP, rounded down, when it switches out.
Base stats
HP
Atk
Def
SpA
SpD
Spe
95
75
80
100
110
30
Level 50
Level 100
155 202
300 394
72 139
139 273
76 145
148 284
94 167
184 328
103 178
202 350
31 90
58 174
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Amnesia Level up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Belch Egg | ![]() ![]() | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. |
Belly Drum Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Block Egg | ![]() ![]() | ![]() | — | — | 5 | Prevents the alvo from switching out. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Chilling Water Machine | ![]() ![]() | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. |
Chilly Reception Level up | ![]() ![]() | ![]() | — | — | 10 | Starts Snow. User switches out. |
Confusion Level up | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Curse Level up Machine | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disable Level up | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Expanding Force Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foul Play Machine | ![]() ![]() | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. |
Future Sight Level up Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Growl Level up | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Headbutt Level up | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Heal Pulse Level up | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Helping Hand Machine | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
Hydro Pump Machine | ![]() ![]() | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Imprison Machine | ![]() ![]() | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. |
Iron Defense Machine | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Liquidation Machine | ![]() ![]() | ![]() | 85 | 100 | 10 | 20% chance to lower the alvo's Defense by 1. |
Metronome Machine | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Muddy Water Machine | ![]() ![]() | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. |
Mud Shot Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Nasty Plot Level up Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Power Gem Level up Machine | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psybeam Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. |
Psychic Level up Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psychic Noise Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | For 2 turnos, the alvo is prevented from healing. |
Psychic Terrain Machine | ![]() ![]() | ![]() | — | — | 10 | 5 turnos. Grounded: +Psychic power, priority-safe. |
Psych Up Level up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Level up Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Slack Off Level up | ![]() ![]() | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snowscape Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, snow falls. Ice: 1,5x Def. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Stored Power Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Level up Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Level up | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Tackle Level up | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Take Down Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Tera Blast Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. |
Thunder Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Trick Machine | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Waterfall Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Water Gun Level up | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Water Pulse Level up Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Weather Ball Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. |
Whirlpool Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Yawn Level up | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Zen Headbutt Machine | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Amnesia Level up Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Belch Egg | ![]() ![]() | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. |
Belly Drum Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Block Egg | ![]() ![]() | ![]() | — | — | 5 | Prevents the alvo from switching out. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Brine Machine | ![]() ![]() | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Confusion Level up | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Curse Level up | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disable Level up | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Dive Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Expanding Force Tutor | ![]() ![]() | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Foul Play Machine | ![]() ![]() | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. |
Future Sight Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Growl Level up | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Headbutt Level up | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Heal Pulse Level up | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Hydro Pump Machine | ![]() ![]() | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Imprison Machine | ![]() ![]() | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. |
Iron Defense Machine | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Liquidation Machine | ![]() ![]() | ![]() | 85 | 100 | 10 | 20% chance to lower the alvo's Defense by 1. |
Mega Kick Machine | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Machine | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Muddy Water Machine | ![]() ![]() | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. |
Mud Shot Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Nasty Plot Level up Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Pay Day Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Scatters coins. |
Power Gem Level up Machine | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Level up Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psychic Terrain Machine | ![]() ![]() | ![]() | — | — | 10 | 5 turnos. Grounded: +Psychic power, priority-safe. |
Psych Up Level up | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Level up Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Razor Shell Machine | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Slack Off Level up | ![]() ![]() | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Stored Power Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Level up Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Level up | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Tackle Level up | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Tri Attack Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. |
Trick Machine | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Water Gun Level up | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Water Pulse Level up | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Weather Ball Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. |
Whirlpool Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Wonder Room Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Yawn Level up | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Zen Headbutt Level up Machine | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
After You Tutor | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Ally Switch Tutor | ![]() ![]() | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Attract Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Belch Egg | ![]() ![]() | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. |
Belly Drum Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. |
Blizzard Machine Virtual Console | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Block Egg Tutor | ![]() ![]() | ![]() | — | — | 5 | Prevents the alvo from switching out. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Confusion Level up Virtual Console | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Curse Level up Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dig Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disable Level up Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Double Team Machine Virtual Console | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Tail Machine | ![]() ![]() | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine Virtual Console | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Dynamic Punch Virtual Console | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Earthquake Machine Virtual Console | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Endure Virtual Console | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine Virtual Console | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Tutor | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foul Play Tutor | ![]() ![]() | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. |
Frustration Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Fury Cutter Virtual Console | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Future Sight Egg | ![]() ![]() | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Growl Level up Virtual Console | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Headbutt Level up Virtual Console | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Heal Pulse Level up | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Hidden Power Level up Machine Virtual Console | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine Virtual Console | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Virtual Console Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Virtual Console Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Tail Virtual Console Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Laser Focus Tutor | ![]() ![]() | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Me First Egg | ![]() ![]() | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. |
Mud-Slap Virtual Console | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Mud Sport Egg | ![]() ![]() | ![]() | — | — | 15 | For 5 turnos, Electric-type attacks have 1/3 power. |
Nasty Plot Level up | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Nightmare Virtual Console | ![]() ![]() | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. |
Power Gem Level up | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Protect Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Level up Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Level up Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Quash Machine | ![]() ![]() | ![]() | — | 100 | 15 | Força o alvo a se mover por último neste turno. |
Rain Dance Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Tutor | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Rest Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Virtual Console | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Shadow Ball Machine Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Skill Swap Tutor | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Machine Egg Virtual Console | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Egg Virtual Console Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Strength Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine Virtual Console | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Level up Machine Virtual Console | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Virtual Console | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Tackle Level up Virtual Console | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Telekinesis Tutor | ![]() ![]() | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine Virtual Console | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Trump Card Level up | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Water Gun Level up Virtual Console | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Water Pulse Level up Tutor | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Whirlpool Virtual Console | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Wonder Room Egg Tutor | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Yawn Level up | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Zap Cannon Virtual Console | ![]() ![]() | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Zen Headbutt Level up Egg Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
After You Tutor | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Belch Egg | ![]() ![]() | ![]() | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. |
Belly Drum Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Block Egg Tutor | ![]() ![]() | ![]() | — | — | 5 | Prevents the alvo from switching out. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Confusion Level up | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Curse Level up | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disable Level up | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Dive Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Tail Machine | ![]() ![]() | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Tutor | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foul Play Tutor | ![]() ![]() | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Future Sight Egg | ![]() ![]() | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Growl Level up | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Headbutt Level up | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Heal Pulse Level up | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Hidden Power Level up Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Me First Egg | ![]() ![]() | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. |
Mud Sport Egg | ![]() ![]() | ![]() | — | — | 15 | For 5 turnos, Electric-type attacks have 1/3 power. |
Nasty Plot Level up | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Power Gem Level up | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Power-Up Punch Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Level up Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Level up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Quash Machine | ![]() ![]() | ![]() | — | 100 | 15 | Força o alvo a se mover por último neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Tutor | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Skill Swap Tutor | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Machine Egg | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Egg Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Level up Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Tackle Level up | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Trump Card Level up | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Water Gun Level up | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Water Pulse Level up Tutor | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Wonder Room Egg Tutor | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Yawn Level up | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Zen Headbutt Level up Egg Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
After You Tutor | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Belly Drum Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Block Egg Tutor | ![]() ![]() | ![]() | — | — | 5 | Prevents the alvo from switching out. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Confusion Level up | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Curse Level up | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disable Level up | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Dive Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Tail Machine | ![]() ![]() | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Foul Play Tutor | ![]() ![]() | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Future Sight Egg | ![]() ![]() | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Growl Level up | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Headbutt Level up | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Heal Pulse Level up | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Hidden Power Level up Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Me First Egg | ![]() ![]() | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. |
Mud Sport Egg | ![]() ![]() | ![]() | — | — | 15 | For 5 turnos, Electric-type attacks have 1/3 power. |
Nasty Plot Level up | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Power Gem Level up | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Level up Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Level up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Quash Machine | ![]() ![]() | ![]() | — | 100 | 15 | Força o alvo a se mover por último neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Tutor | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Skill Swap Tutor | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Egg Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Egg Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Level up Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Tackle Level up | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Telekinesis Machine | ![]() ![]() | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Trump Card Level up | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Water Gun Level up | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Water Pulse Level up | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Wonder Room Egg Tutor | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Yawn Level up | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Zen Headbutt Level up Egg Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Belly Drum Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Block Egg Tutor | ![]() ![]() | ![]() | — | — | 5 | Prevents the alvo from switching out. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Brine Machine | ![]() ![]() | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Confusion Level up | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Curse Level up | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disable Level up | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Dive Tutor | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Fury Cutter Tutor | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Future Sight Egg | ![]() ![]() | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Growl Level up | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Headbutt Level up Tutor | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Level up Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Me First Egg | ![]() ![]() | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Mud Sport Egg | ![]() ![]() | ![]() | — | — | 15 | For 5 turnos, Electric-type attacks have 1/3 power. |
Nasty Plot Level up | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Power Gem Level up | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Level up Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Level up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Machine | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine Egg | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Machine Egg | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Egg Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Level up Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Tutor | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Tackle Level up | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Trump Card Level up | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Water Gun Level up | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Water Pulse Level up Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Whirlpool Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Yawn Level up | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Zen Headbutt Level up Egg Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Belly Drum Egg | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Confusion Level up | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Counter Tutor | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Curse Level up | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Disable Level up | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Dive Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dream Eater Tutor | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Dynamic Punch Tutor | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Fury Cutter Tutor | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Future Sight Egg | ![]() ![]() | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Growl Level up | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Headbutt Level up | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Mega Kick Tutor | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Tutor | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Mud Sport Egg | ![]() ![]() | ![]() | — | — | 15 | For 5 turnos, Electric-type attacks have 1/3 power. |
Nightmare Tutor | ![]() ![]() | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Level up Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Level up Tutor | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine Egg | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Egg Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Egg Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Level up Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Tutor | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Tackle Level up | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Thunder Wave Tutor | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Gun Level up | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Yawn Level up | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Cadeia evolutiva
3 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
Slowking can solve any problem presented to it, but no one can understand a thing Slowking says.
Sword
Miraculously, this former Slowpoke’s latent intelligence was drawn out when Shellder poison raced through its brain.
Exibir mais
Ultra Moon
It’s called “the sage of the sea.” It engages in battles of wits with Oranguru, but the result is usually a draw.
Ultra Sun
It’s constantly coming up with new ideas that would change the world, but as soon as it hits upon a new idea, it forgets it.
Moon
This Pokémon is so famed for its intellect that a proverb still persists in some regions: “When in doubt, ask Slowking.”
Sun
A poisonous bite reacted with its system, blessing it with the enhanced intellect of a genius. It has full control of its psychic powers.
Alpha Sapphire
Slowking undertakes research every day in an effort to solve the mysteries of the world. However, this Pokémon apparently forgets everything it has learned if the Shellder on its head comes off.
Omega Ruby
Slowking undertakes research every day in an effort to solve the mysteries of the world. However, this Pokémon apparently forgets everything it has learned if the Shellder on its head comes off.
Y
When its head was bitten, toxins entered Slowpoke’s head and unlocked an extraordinary power.
X
It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
White 2
Being bitten by Shellder gave it intelligence comparable to that of award-winning scientists.
Black 2
Being bitten by Shellder gave it intelligence comparable to that of award-winning scientists.
White
Being bitten by Shellder gave it intelligence comparable to that of award-winning scientists.
Black
Being bitten by Shellder gave it intelligence comparable to that of award-winning scientists.
SoulSilver
When its head was bitten, toxins entered SLOWPOKE’s head and unlocked an extraordinary power.
HeartGold
It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
Platinum
Being bitten by SHELLDER gave it intelligence comparable to that of award-winning scientists.
Pearl
Being bitten by SHELLDER gave it intelligence comparable to that of award-winning scientists.
Diamond
Being bitten by SHELLDER gave it intelligence comparable to that of award-winning scientists.
LeafGreen
It has incredible intellect and intuition. Whatever the situation, it remains calm and collected.
FireRed
When its head was bitten, toxins entered SLOWPOKE’s head and unlocked an extraordinary power.
Emerald
It undertakes research every day to solve the mysteries of the world. However, it apparently forgets everything if the SHELLDER on its head comes off.
Sapphire
SLOWKING undertakes research every day in an effort to solve the mysteries of the world.However, this POKéMON apparently forgets everything it has learned if the SHELLDER on its head comes off.
Ruby
SLOWKING undertakes research every day in an effort to solve the mysteries of the world.However, this POKéMON apparently forgets everything it has learned if the SHELLDER on its head comes off.
Crystal
Every time it ya wns, SHELLDER injects more poison into it. The poison makes it more intelligent.
Silver
When its head was bitten, toxins entered SLOWPOKE'shead and unlocked an extraordinary power.
Gold
It has incredible intellect and in tuition. Whateverthe situation, it remains calm and collected.
Locais de encontro
Ultra Moon
Kalae Bay Area
Kalae Bay Area:
- Método: Sos Encounter
- 15% de chance
- Level 15 ~ Level 18
Ultra Sun
Kalae Bay Area
Kalae Bay Area:
- Método: Sos Encounter
- 15% de chance
- Level 15 ~ Level 18
Exibir mais
White
Abundant Shrine
Abundant Shrine:
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 70
Black
Abundant Shrine
Abundant Shrine:
- Método: Surfing in dark spots
- 1% de chance
- Level 35 ~ Level 70
Itens que segura
Ultra Moon

(5% de chance)
Ultra Sun

(5% de chance)
Exibir mais
Moon

(5% de chance)
Sun

(5% de chance)
Alpha Sapphire

(5% de chance)
Omega Ruby

(5% de chance)
Y

(5% de chance)
X

(5% de chance)
White 2

(5% de chance)
Black 2

(5% de chance)
White

(5% de chance)
Black

(5% de chance)
SoulSilver

(5% de chance)
HeartGold

(5% de chance)
Platinum

(5% de chance)
Pearl

(5% de chance)
Diamond

(5% de chance)
LeafGreen

(5% de chance)
FireRed

(5% de chance)
Emerald

(5% de chance)
Sapphire

(5% de chance)
Ruby

(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Sword/Shield
Brilliant Diamond/Shining Pearl
Sun/Moon
Ultra Sun/Ultra Moon
X/Y
Omega Ruby/Alpha Sapphire
Black/White
Black 2/White 2
Diamond/Pearl
Platinum
HeartGold/SoulSilver
Ruby/Sapphire
Emerald
FireRed/LeafGreen
Colosseum
XD
Gold/Silver
Crystal
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Growl Level 1 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 1 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Swagger Level 1 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Power Gem Level 1 | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Nasty Plot Level 1 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Yawn Level 9 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Confusion Level 12 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 15 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Water Pulse Level 18 | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Headbutt Level 21 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Amnesia Level 27 | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Surf Level 30 | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Slack Off Level 33 | ![]() ![]() | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. |
Psychic Level 36 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Level 39 | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Rain Dance Level 42 | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Heal Pulse Level 45 | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Amnesia Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Chilling Water Machine | ![]() ![]() | ![]() | 50 | 100 | 20 | 100% chance to lower the alvo's Attack by 1. |
Curse Machine | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Expanding Force Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Fire Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foul Play Machine | ![]() ![]() | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. |
Future Sight Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hydro Pump Machine | ![]() ![]() | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Imprison Machine | ![]() ![]() | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. |
Iron Defense Machine | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Liquidation Machine | ![]() ![]() | ![]() | 85 | 100 | 10 | 20% chance to lower the alvo's Defense by 1. |
Metronome Machine | ![]() ![]() | ![]() | — | — | 10 | Picks a random Move. |
Mud Shot Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Muddy Water Machine | ![]() ![]() | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. |
Nasty Plot Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Power Gem Machine | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psybeam Machine | ![]() ![]() | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psychic Noise Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | For 2 turnos, the alvo is prevented from healing. |
Psychic Terrain Machine | ![]() ![]() | ![]() | — | — | 10 | 5 turnos. Grounded: +Psychic power, priority-safe. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Reflect Machine | ![]() ![]() | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snowscape Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, snow falls. Ice: 1,5x Def. |
Stored Power Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Take Down Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Tera Blast Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. |
Thunder Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Trick Machine | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Waterfall Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to causar flinch. |
Weather Ball Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. |
Whirlpool Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Zen Headbutt Machine | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Chilly Reception Egg | ![]() ![]() | ![]() | — | — | 10 | Starts Snow. User switches out. |
Future Sight Egg | ![]() ![]() | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Growl Level 1 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 1 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Swagger Level 1 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Power Gem Level 1 | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Nasty Plot Level 1 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Yawn Level 9 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Confusion Level 12 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 15 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Water Pulse Level 18 | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Headbutt Level 21 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Zen Headbutt Level 24 | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Amnesia Level 27 | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Surf Level 30 | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Slack Off Level 33 | ![]() ![]() | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. |
Psychic Level 36 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Level 39 | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Rain Dance Level 42 | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Heal Pulse Level 45 | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Amnesia Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Brine Machine | ![]() ![]() | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Dive Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Foul Play Machine | ![]() ![]() | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. |
Future Sight Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Ataca por dois turnos após ser usado. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hydro Pump Machine | ![]() ![]() | ![]() | 110 | 80 | 5 | Nenhum efeito adicional. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Imprison Machine | ![]() ![]() | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. |
Iron Defense Machine | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Liquidation Machine | ![]() ![]() | ![]() | 85 | 100 | 10 | 20% chance to lower the alvo's Defense by 1. |
Mega Kick Machine | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Machine | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Mud Shot Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Muddy Water Machine | ![]() ![]() | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. |
Nasty Plot Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Pay Day Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Scatters coins. |
Power Gem Machine | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psychic Terrain Machine | ![]() ![]() | ![]() | — | — | 10 | 5 turnos. Grounded: +Psychic power, priority-safe. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Razor Shell Machine | ![]() ![]() | ![]() | 75 | 95 | 10 | 50% chance to lower the alvo's Defense by 1. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stored Power Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Tri Attack Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. |
Trick Machine | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Weather Ball Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. |
Whirlpool Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Wonder Room Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Zen Headbutt Machine | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Expanding Force Tutor | ![]() ![]() | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Growl Level 1 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 1 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Swagger Level 1 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Power Gem Level 1 | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Nasty Plot Level 1 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Yawn Level 9 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Confusion Level 12 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 15 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Water Pulse Level 18 | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Headbutt Level 21 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Zen Headbutt Level 24 | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Amnesia Level 27 | ![]() ![]() | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. |
Surf Level 30 | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Slack Off Level 33 | ![]() ![]() | ![]() | — | — | 5 | Heals the user by 50% of its HP máximo. |
Psychic Level 36 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Level 39 | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Rain Dance Level 42 | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Heal Pulse Level 45 | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Brine Machine | ![]() ![]() | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Nasty Plot Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Machine | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Hidden Power Level 1 | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Power Gem Level 1 | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Growl Level 5 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 9 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 14 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 19 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 23 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Water Pulse Level 28 | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Zen Headbutt Level 32 | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Nasty Plot Level 36 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Swagger Level 41 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 45 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Trump Card Level 49 | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Psych Up Level 54 | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Heal Pulse Level 58 | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Tail Machine | ![]() ![]() | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Quash Machine | ![]() ![]() | ![]() | — | 100 | 15 | Força o alvo a se mover por último neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Hidden Power Level 1 | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Power Gem Level 1 | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Growl Level 5 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 9 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 14 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 19 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 23 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Water Pulse Level 28 | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Zen Headbutt Level 32 | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Nasty Plot Level 36 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Swagger Level 41 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 45 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Trump Card Level 49 | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Psych Up Level 54 | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Heal Pulse Level 58 | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Tail Machine | ![]() ![]() | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Quash Machine | ![]() ![]() | ![]() | — | 100 | 15 | Força o alvo a se mover por último neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
After You Tutor | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Ally Switch Tutor | ![]() ![]() | ![]() | — | — | 15 | O usuário e algum aliado trocam de posição. Se usado novamente pode falhar. |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Block Tutor | ![]() ![]() | ![]() | — | — | 5 | Prevents the alvo from switching out. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Focus Punch Tutor | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foul Play Tutor | ![]() ![]() | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Laser Focus Tutor | ![]() ![]() | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Recycle Tutor | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Skill Swap Tutor | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Telekinesis Tutor | ![]() ![]() | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Water Pulse Tutor | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Wonder Room Tutor | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Hidden Power Level 1 | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Power Gem Level 1 | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Growl Level 5 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 9 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 14 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 19 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 23 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Water Pulse Level 28 | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Zen Headbutt Level 32 | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Nasty Plot Level 36 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Swagger Level 41 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 45 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Trump Card Level 49 | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Psych Up Level 54 | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Heal Pulse Level 58 | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Tail Machine | ![]() ![]() | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Power-Up Punch Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Quash Machine | ![]() ![]() | ![]() | — | 100 | 15 | Força o alvo a se mover por último neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Hidden Power Level 1 | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Power Gem Level 1 | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Growl Level 5 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 9 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 14 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 19 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 23 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Water Pulse Level 28 | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Zen Headbutt Level 32 | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Nasty Plot Level 36 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Swagger Level 41 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 45 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Trump Card Level 49 | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Psych Up Level 54 | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Heal Pulse Level 58 | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Dive Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Tail Machine | ![]() ![]() | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Power-Up Punch Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Quash Machine | ![]() ![]() | ![]() | — | 100 | 15 | Força o alvo a se mover por último neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
After You Tutor | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Block Tutor | ![]() ![]() | ![]() | — | — | 5 | Prevents the alvo from switching out. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Focus Punch Tutor | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Foul Play Tutor | ![]() ![]() | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Recycle Tutor | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Skill Swap Tutor | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Water Pulse Tutor | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Wonder Room Tutor | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Hidden Power Level 1 | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Power Gem Level 1 | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Growl Level 5 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 9 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 14 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 19 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 23 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Water Pulse Level 28 | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Zen Headbutt Level 32 | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Nasty Plot Level 36 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Swagger Level 41 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 45 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Trump Card Level 49 | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Psych Up Level 54 | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Heal Pulse Level 58 | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Dive Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Tail Machine | ![]() ![]() | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Quash Machine | ![]() ![]() | ![]() | — | 100 | 15 | Força o alvo a se mover por último neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Telekinesis Machine | ![]() ![]() | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Hidden Power Level 1 | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Power Gem Level 1 | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Growl Level 5 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 9 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 14 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 19 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 23 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Water Pulse Level 28 | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Zen Headbutt Level 32 | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Nasty Plot Level 36 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Swagger Level 41 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 45 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Trump Card Level 49 | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Psych Up Level 54 | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Heal Pulse Level 58 | ![]() ![]() | ![]() | — | — | 10 | Cura o alvo em 50% de seu HP máximo. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Dive Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Tail Machine | ![]() ![]() | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Echoed Voice Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Incinerate Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psyshock Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. |
Quash Machine | ![]() ![]() | ![]() | — | 100 | 15 | Força o alvo a se mover por último neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Scald Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to burn the alvo. Thaws alvo. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Telekinesis Machine | ![]() ![]() | ![]() | — | — | 15 | For 3 turnos, alvo floats but Moves can't miss it. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
After You Tutor | ![]() ![]() | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Block Tutor | ![]() ![]() | ![]() | — | — | 5 | Prevents the alvo from switching out. |
Drain Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Foul Play Tutor | ![]() ![]() | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Recycle Tutor | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Skill Swap Tutor | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Wonder Room Tutor | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, all Defense and Sp Def stats switch. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Hidden Power Level 1 | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Growl Level 6 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 11 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 15 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 20 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 25 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Water Pulse Level 29 | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Zen Headbutt Level 34 | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Nasty Plot Level 39 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Swagger Level 43 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 48 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Trump Card Level 53 | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Psych Up Level 57 | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Brine Machine | ![]() ![]() | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Machine | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Hidden Power Level 1 | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Power Gem Level 1 | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Growl Level 6 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 11 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 15 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 20 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 25 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Water Pulse Level 29 | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Zen Headbutt Level 34 | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Nasty Plot Level 39 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Swagger Level 43 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 48 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Trump Card Level 53 | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Psych Up Level 57 | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Brine Machine | ![]() ![]() | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Machine | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Dive Tutor | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Fury Cutter Tutor | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Swift Tutor | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Hidden Power Level 1 | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Power Gem Level 1 | ![]() ![]() | ![]() | 80 | 100 | 20 | Nenhum efeito adicional. |
Growl Level 6 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 11 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 15 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 20 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 25 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Water Pulse Level 29 | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Zen Headbutt Level 34 | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Nasty Plot Level 39 | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. |
Swagger Level 43 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 48 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Trump Card Level 53 | ![]() ![]() | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Psych Up Level 57 | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Avalanche Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Brine Machine | ![]() ![]() | ![]() | 65 | 100 | 10 | Power doubles if the alvo's HP is 50% or less. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Drain Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Fling Machine | ![]() ![]() | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. |
Focus Blast Machine | ![]() ![]() | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Grass Knot Machine | ![]() ![]() | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Light Screen Machine | ![]() ![]() | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Recycle Machine | ![]() ![]() | ![]() | — | — | 10 | Restores the item the user last used. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Wave Machine | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Trick Room Machine | ![]() ![]() | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Whirlpool Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aqua Tail Tutor | ![]() ![]() | ![]() | 90 | 90 | 10 | Nenhum efeito adicional. |
Block Tutor | ![]() ![]() | ![]() | — | — | 5 | Prevents the alvo from switching out. |
Dive Tutor | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Fury Cutter Tutor | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Headbutt Tutor | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Magic Coat Tutor | ![]() ![]() | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Signal Beam Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Swift Tutor | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Trick Tutor | ![]() ![]() | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. |
Zen Headbutt Tutor | ![]() ![]() | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Growl Level 6 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 15 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 20 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 29 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 34 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Swagger Level 43 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 48 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Dive Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Growl Level 6 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 15 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 20 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 29 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 34 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Swagger Level 43 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 48 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Dive Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Counter Tutor | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Dream Eater Tutor | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Dynamic Punch Tutor | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Endure Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Fury Cutter Tutor | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Ice Punch Tutor | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Mega Kick Tutor | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Tutor | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Psych Up Tutor | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Tutor | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Thunder Wave Tutor | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Growl Level 6 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 13 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 17 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 24 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 29 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Swagger Level 36 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 40 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Psych Up Level 47 | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Dive Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Counter Tutor | ![]() ![]() | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Dream Eater Tutor | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Mega Kick Tutor | ![]() ![]() | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. |
Mega Punch Tutor | ![]() ![]() | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Thunder Wave Tutor | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Growl Level 6 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 15 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 20 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 29 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 34 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Swagger Level 43 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 48 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Dive Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Yawn Level 1 | ![]() ![]() | ![]() | — | — | 10 | Puts the alvo to adormecer after 1 turn. |
Growl Level 6 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 15 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 20 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 29 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 34 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Swagger Level 43 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 48 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Calm Mind Machine | ![]() ![]() | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Dive Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Mergulha no turno 1, ataca turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flamethrower Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Focus Punch Machine | ![]() ![]() | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hail Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, hail crashes down. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Beam Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Safeguard Machine | ![]() ![]() | ![]() | — | — | 25 | For 5 turnos, protects user's time from status. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Skill Swap Machine | ![]() ![]() | ![]() | — | — | 10 | The user and the alvo troca Abilities. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Water Pulse Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | 20% chance to confuse the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Dream Eater Tutor | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Icy Wind Tutor | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Nightmare Tutor | ![]() ![]() | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. |
Seismic Toss Tutor | ![]() ![]() | ![]() | — | 100 | 20 | Does damage equal to the user's level. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Thunder Wave Tutor | ![]() ![]() | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Growl Level 6 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 15 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 20 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 29 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 34 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Swagger Level 43 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 48 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Curse Machine | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Dynamic Punch Machine | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Fury Cutter Machine | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Headbutt Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Mud-Slap Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Nightmare Machine | ![]() ![]() | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Whirlpool Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Zap Cannon Machine | ![]() ![]() | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Curse Level 1 | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Growl Level 6 | ![]() ![]() | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. |
Water Gun Level 15 | ![]() ![]() | ![]() | 40 | 100 | 25 | Nenhum efeito adicional. |
Confusion Level 20 | ![]() ![]() | ![]() | 50 | 100 | 25 | Tem 10% chance de confundir o alvo. |
Disable Level 29 | ![]() ![]() | ![]() | — | 100 | 20 | Por 4 turnos, desabilita o último Move usado pelo alvo. |
Headbutt Level 34 | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Swagger Level 43 | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Psychic Level 48 | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Blizzard Machine | ![]() ![]() | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. |
Curse Machine | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dream Eater Machine | ![]() ![]() | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping alvo only. |
Dynamic Punch Machine | ![]() ![]() | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Fire Blast Machine | ![]() ![]() | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. |
Flash Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the alvo's accuracy by 1. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Fury Cutter Machine | ![]() ![]() | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Headbutt Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Ice Punch Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. |
Icy Wind Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Mud-Slap Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Nightmare Machine | ![]() ![]() | ![]() | — | 100 | 15 | A sleeping alvo is hurt by 1/4 HP máximo per turn. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Psych Up Machine | ![]() ![]() | ![]() | — | — | 10 | Copies the alvo's current stat stages. |
Psychic Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Shadow Ball Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Strength Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Surf Machine | ![]() ![]() | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Swift Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Whirlpool Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Zap Cannon Machine | ![]() ![]() | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Flamethrower Tutor | ![]() ![]() | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. |
Ice Beam Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. |