[Cache start]
#080 - Slowbro
PadrãoShiny
Categoria: Hermit Crab Pokémon
Altura: 1,6 mPeso: 78,5 Kg
Habitat: Waters-edge (Habitat)
Cor: Pink
Formato:
Egg groups: Monster, Water 120 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 172
Taxa de captura: 75
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Def +2Total: 2
Competitivo
In-Game
Abilities
Oblivious: This Pokemon cannot be infatuated or taunted. Immune to Intimidate.
Own Tempo: This Pokemon cannot be confused. Immune to Intimidate.
Regenerator(H): This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.
Base stats
HP
Atk
Def
SpA
SpD
Spe
95
75
110
100
80
30
Level 50
Level 100
155 202
300 394
72 139
139 273
103 178
202 350
94 167
184 328
76 145
148 284
31 90
58 174
Dano recebido
×2
×2
×1
×2
×1
×½
×½
×1
×2
×2
×1
×½
×1
×1
×½
×1
×½
×½
Cadeia evolutiva
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Level up
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Block
Egg
5Prevents the target from switching out.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Confusion
Level up
501002510% chance to confuse the target.
Curse
Level up
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Future Sight
Level up
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Headbutt
Level up
701001530% chance to causar flinch.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hydro Pump
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Defense
Machine
15Raises the user's Defense by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Metronome
Machine
10Picks a random Move.
Muddy Water
Machine
90851030% chance to lower the foe(s) accuracy by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psych Up
Level up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Level up
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Slack Off
Level up
5Heals the user by 50% of its HP máximo.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snowscape
Machine
10For 5 turns, snow falls. Ice: 1,5x Def.
Stomp
Egg
651002030% chance to causar flinch.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Level up
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Level up
Machine
601002020% chance to confuse the target.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Withdraw
Level up
40Raises the user's Defense by 1.
Yawn
Level up
10Puts the target to adormecer after 1 turn.
Zen Headbutt
Level up
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Level up
Machine
Virtual Console
20Aumenta a Sp. Def do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Blizzard
Machine
Virtual Console
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Block
Egg
5Prevents the target from switching out.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
Virtual Console
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
Virtual Console
20Raises the user's Sp Atk and Sp Def by 1.
Confusion
Level up
Virtual Console
501002510% chance to confuse the target.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
Virtual Console
10020For 4 turns, disables the target's last Move used.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Virtual Console
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
Virtual Console
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Tutor
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
Virtual Console
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
Virtual Console
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Machine
Virtual Console
9510015Uses target's Attack stat in damage calculation.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
Virtual Console
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Hail
Machine
10For 5 turns, hail crashes down.
Headbutt
Level up
Virtual Console
701001530% chance to causar flinch.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Hydro Pump
Machine
110805No additional effect.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
Virtual Console
901001010% chance to freeze the target.
Ice Punch
Machine
Virtual Console
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Tail
Machine
Virtual Console
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
Virtual Console
30For 5 turns, special damage to allies is halved.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Muddy Water
Machine
90851030% chance to lower the foe(s) accuracy by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Pay Day
Machine
Virtual Console
4010020Scatters coins.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
Virtual Console
901001010% chance to lower the target's Sp Def by 1.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psych Up
Level up
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Level up
Machine
5For 5 turns, heavy rain powers Water Moves.
Razor Shell
Machine
75951050% chance to lower the target's Defense by 1.
Reflect
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scald
Machine
Virtual Console
801001530% chance to burn the target. Thaws target.
Seismic Toss
Virtual Console
10020Does damage equal to the user's level.
Shadow Ball
Machine
Virtual Console
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Slack Off
Level up
5Heals the user by 50% of its HP máximo.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stomp
Egg
Virtual Console
651002030% chance to causar flinch.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Level up
Machine
Virtual Console
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
Virtual Console
4010035Nenhum efeito adicional.
Teleport
Virtual Console
20User switches out.
Thunder Wave
Machine
Virtual Console
9020Paralisa o alvo.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
Virtual Console
801001020% chance to paralyze or burn or freeze target.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Water Gun
Level up
Virtual Console
4010025No additional effect.
Water Pulse
Level up
601002020% chance to confuse the target.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Withdraw
Level up
Virtual Console
40Raises the user's Defense by 1.
Wonder Room
Machine
10For 5 turns, all Defense and Sp Def stats switch.
Yawn
Level up
Virtual Console
10Puts the target to adormecer after 1 turn.
Zen Headbutt
Level up
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
After You
Tutor
15The target makes its Move right after the user.
Amnesia
Level up
Virtual Console
20Aumenta a Sp. Def do usuário em 2 estágios.
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Bide
Virtual Console
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
Virtual Console
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Block
Egg
Tutor
5Prevents the target from switching out.
Body Slam
Virtual Console
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bubble Beam
Virtual Console
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confusion
Level up
Virtual Console
501002510% chance to confuse the target.
Counter
Virtual Console
10020If hit by physical attack, returns double damage.
Curse
Level up
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
Virtual Console
10020For 4 turns, disables the target's last Move used.
Double-Edge
Virtual Console
12010015Tem 33% de recoil.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
Virtual Console
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Virtual Console
100505100% chance to confuse the target.
Earthquake
Machine
Virtual Console
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
Virtual Console
110855Tem 10% de chance de queimar o alvo.
Fissure
Virtual Console
305OHKOs the target. Fails if user is a lower level.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Virtual Console
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Fury Cutter
Virtual Console
409520Power doubles with each hit, up to 160.
Future Sight
Egg
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
Virtual Console
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Hail
Machine
10For 5 turns, hail crashes down.
Headbutt
Level up
Virtual Console
701001530% chance to causar flinch.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
Virtual Console
901001010% chance to freeze the target.
Ice Punch
Virtual Console
Tutor
751001510% chance to freeze the target.
Icy Wind
Virtual Console
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Virtual Console
Tutor
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Mega Kick
Virtual Console
120755No additional effect.
Mega Punch
Virtual Console
808520No additional effect.
Mimic
Virtual Console
10The last Move the target used replaces this one.
Mud-Slap
Virtual Console
2010010100% chance to lower the target's accuracy by 1.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Nightmare
Virtual Console
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Pay Day
Virtual Console
4010020Scatters coins.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
Virtual Console
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Level up
Machine
Virtual Console
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Psywave
Virtual Console
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Virtual Console
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Level up
Machine
Virtual Console
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Rock Smash
Virtual Console
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Seismic Toss
Virtual Console
10020Does damage equal to the user's level.
Shadow Ball
Machine
Virtual Console
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Skull Bash
Virtual Console
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Slack Off
Level up
5Heals the user by 50% of its HP máximo.
Sleep Talk
Machine
Egg
Virtual Console
10User must be asleep. Uses another known Move.
Snore
Egg
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomp
Egg
651002030% chance to causar flinch.
Strength
Virtual Console
8010015Nenhum efeito adicional.
Submission
Virtual Console
808020Tem 1/4 de recoil.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
Virtual Console
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Swift
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
Virtual Console
4010035Nenhum efeito adicional.
Take Down
Virtual Console
908520Tem 1/4 de recoil.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Teleport
Virtual Console
20User switches out.
Thunder Wave
Machine
Virtual Console
9020Paralisa o alvo.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Virtual Console
801001020% chance to paralyze or burn or freeze target.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Water Gun
Level up
Virtual Console
4010025No additional effect.
Water Pulse
Level up
Tutor
601002020% chance to confuse the target.
Withdraw
Level up
Virtual Console
40Raises the user's Defense by 1.
Wonder Room
Egg
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Yawn
Level up
10Puts the target to adormecer after 1 turn.
Zap Cannon
Virtual Console
120505100% chance to paralyze the target.
Zen Headbutt
Level up
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
After You
Tutor
15The target makes its Move right after the user.
Amnesia
Level up
20Aumenta a Sp. Def do usuário em 2 estágios.
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Block
Egg
Tutor
5Prevents the target from switching out.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confusion
Level up
501002510% chance to confuse the target.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Egg
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Hail
Machine
10For 5 turns, hail crashes down.
Headbutt
Level up
701001530% chance to causar flinch.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
Evento
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Level up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Level up
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scald
Machine
Evento
801001530% chance to burn the target. Thaws target.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Slack Off
Level up
Evento
5Heals the user by 50% of its HP máximo.
Sleep Talk
Machine
Egg
10User must be asleep. Uses another known Move.
Snore
Egg
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomp
Egg
651002030% chance to causar flinch.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level up
4010035Nenhum efeito adicional.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
Evento
5Goes last. For 5 turns, turn order is reversed.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Level up
Tutor
601002020% chance to confuse the target.
Withdraw
Level up
40Raises the user's Defense by 1.
Wonder Room
Egg
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Yawn
Level up
10Puts the target to adormecer after 1 turn.
Zen Headbutt
Level up
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
After You
Tutor
15The target makes its Move right after the user.
Amnesia
Level up
20Aumenta a Sp. Def do usuário em 2 estágios.
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Block
Egg
Tutor
5Prevents the target from switching out.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confusion
Level up
501002510% chance to confuse the target.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Egg
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Hail
Machine
10For 5 turns, hail crashes down.
Headbutt
Level up
701001530% chance to causar flinch.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Level up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Level up
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Slack Off
Level up
5Heals the user by 50% of its HP máximo.
Sleep Talk
Egg
Tutor
10User must be asleep. Uses another known Move.
Snore
Egg
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomp
Egg
651002030% chance to causar flinch.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level up
4010035Nenhum efeito adicional.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Level up
601002020% chance to confuse the target.
Withdraw
Level up
40Raises the user's Defense by 1.
Wonder Room
Egg
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Yawn
Level up
10Puts the target to adormecer after 1 turn.
Zen Headbutt
Level up
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Level up
20Aumenta a Sp. Def do usuário em 2 estágios.
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Block
Egg
Tutor
5Prevents the target from switching out.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Confusion
Level up
501002510% chance to confuse the target.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Future Sight
Egg
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Hail
Machine
10For 5 turns, hail crashes down.
Headbutt
Level up
Tutor
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Level up
Machine
10Copies the target's current stat stages.
Rain Dance
Level up
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
Egg
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Machine
10The user and the target troca Abilities.
Slack Off
Level up
5Heals the user by 50% of its HP máximo.
Sleep Talk
Machine
Egg
10User must be asleep. Uses another known Move.
Snore
Egg
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomp
Egg
651002030% chance to causar flinch.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Level up
Machine
601002020% chance to confuse the target.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Withdraw
Level up
40Raises the user's Defense by 1.
Yawn
Level up
10Puts the target to adormecer after 1 turn.
Zen Headbutt
Level up
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Level up
20Aumenta a Sp. Def do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confusion
Level up
501002510% chance to confuse the target.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Curse
Level up
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Future Sight
Egg
12010010Hits two turns after being used.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Hail
Machine
10For 5 turns, hail crashes down.
Headbutt
Level up
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Level up
Tutor
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
Egg
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Egg
Tutor
10User must be asleep. Uses another known Move.
Snore
Egg
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomp
Egg
651002030% chance to causar flinch.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Thunder Wave
Tutor
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Machine
601002020% chance to confuse the target.
Withdraw
Level up
40Raises the user's Defense by 1.
Yawn
Level up
10Puts the target to adormecer after 1 turn.
Cadeia evolutiva
Slowpoke
Lv. 37
Slowbro
Mega Evoluir
Slowbro-Mega
Trocar
Slowking
3 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Shield
Being bitten by a Shellder shocked this Pokémon into standing on two legs. If the Shellder lets go, it seems Slowbro will turn back into a Slowpoke.
Sword
Slowpoke became Slowbro when a Shellder bit on to its tail. Sweet flavors seeping from the tail make the Shellder feel as if its life is a dream.
Exibir mais
Let's Go, Eevee!
Lives lazily by the sea. If the Shellder on its tail comes off, it becomes a Slowpoke again.
Let's Go, Pikachu!
Lives lazily by the sea. If the Shellder on its tail comes off, it becomes a Slowpoke again.
Ultra Moon
Shellder, in its greed to suck out more and more sweetness from Slowbro’s tail, has metamorphosed into a spiral-shaped shell.
Ultra Sun
Spacing out is basically all it does. It turns back into Slowpoke if its tail, along with Shellder, breaks off.
Moon
Whenever Shellder bites down hard on its tail, it gives Slowbro a flash of inspiration...which it forgets a moment later.
Sun
It spaces out while gazing at the sea. With Shellder’s poison flowing through its body, it becomes even spacier.
Alpha Sapphire
Slowbro’s tail has a Shellder firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes Slowbro to grudgingly swim and catch prey instead.
Omega Ruby
Slowbro’s tail has a Shellder firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes Slowbro to grudgingly swim and catch prey instead.
Y
When a Slowpoke went hunting in the sea, its tail was bitten by a Shellder. That made it evolve into Slowbro.
X
An attached Shellder won’t let go because of the tasty flavor that oozes out of its tail.
White 2
Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.
Black 2
Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.
White
Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.
Black
Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.
SoulSilver
Naturally dull to begin with, it lost its ability to feel pain due to SHELLDER’s seeping poison.
HeartGold
If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordinary SLOWPOKE.
Platinum
Though usually dim witted, it seems to become inspired if the SHELLDER on its tail bites down.
Pearl
Though usually dim witted, it seems to become inspired if the SHELLDER on its tail bites down.
Diamond
Though usually dim witted, it seems to become inspired if the SHELLDER on its tail bites down.
LeafGreen
The SHELLDER that latches onto SLOWPOKE’s tail is said to feed on the host’s leftover scraps.
FireRed
When a SLOWPOKE went hunting in the sea, its tail was bitten by a SHELLDER. That made it evolve into SLOWBRO.
Emerald
Its tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This forces it to reluctantly swim and catch prey.
Sapphire
SLOWBRO’s tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes SLOWBRO to grudgingly swim and catch prey instead.
Ruby
SLOWBRO’s tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes SLOWBRO to grudgingly swim and catch prey instead.
Crystal
An attached SHELLDER won't let go because of the tasty flavor that oozes out of its tail.
Silver
Naturally dull to begin with, it lost its ability to feel pain due to SHELLDER's seeping poison.
Gold
If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordi­ nary SLOWPOKE.
Yellow
Lives lazily by the sea. If the SHELLDER on its tail comes off, it becomes a SLOWPOKE again.
Blue
The SHELLDER that is latched onto SLOWPOKE's tail is said to feed on the host's left over scraps.
Red
The SHELLDER that is latched onto SLOWPOKE's tail is said to feed on the host's left over scraps.
Locais de encontro
Ultra Moon
Kalae Bay Area
Kalae Bay Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 15 ~ Level 18
Ultra Sun
Kalae Bay Area
Kalae Bay Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 15 ~ Level 18
Exibir mais
Moon
Kalae Bay Area
Kalae Bay Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 15 ~ Level 18
Sun
Kalae Bay Area
Kalae Bay Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 15 ~ Level 18
White
Abundant Shrine
Abundant Shrine:
  • Método: Surfing in dark spots
  • 5% de chance
  • Level 35 ~ Level 70
Black
Abundant Shrine
Abundant Shrine:
  • Método: Surfing in dark spots
  • 5% de chance
  • Level 35 ~ Level 70
SoulSilver
Slowpoke Well (B1F)
Seafoam Islands (B4F)
Safari Zone Rocky Beach
Slowpoke Well (B1F):
  • Método: Surfing
  • 1% de chance
  • Level 30
Seafoam Islands (B4F):
  • Método: Surfing
  • 1% de chance
  • Level 35 ~ Level 45
Safari Zone Rocky Beach:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
HeartGold
Slowpoke Well (B1F)
Seafoam Islands (B4F)
Safari Zone Rocky Beach
Slowpoke Well (B1F):
  • Método: Surfing
  • 1% de chance
  • Level 30
Seafoam Islands (B4F):
  • Método: Surfing
  • 1% de chance
  • Level 35 ~ Level 45
Safari Zone Rocky Beach:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
LeafGreen
Seafoam Islands (B1F)
Seafoam Islands (B2F)
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Cinnabar Island
Cerulean Cave (1F)
Cerulean Cave (B1F)
Berry Forest
Cape Brink
Seafoam Islands (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 35
Seafoam Islands (B2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 32
Seafoam Islands (B3F):
  • Método: Surfing
  • 1% de chance
  • Level 35 ~ Level 40
Seafoam Islands (B4F):
  • Método: Surfing
  • 1% de chance
  • Level 35 ~ Level 40
Cinnabar Island:
  • Método: Fishing with a Super Rod
  • 4% de chance
  • Level 25 ~ Level 35
Cerulean Cave (1F):
  • Método: Surfing
  • 5% de chance
  • Level 45 ~ Level 55
Cerulean Cave (B1F):
  • Método: Surfing
  • 5% de chance
  • Level 55 ~ Level 65
Berry Forest:
  • Método: Surfing
  • 1% de chance
  • Level 35 ~ Level 40
Cape Brink:
  • Método: Surfing
  • 1% de chance
  • Level 35 ~ Level 40
Crystal
Slowpoke Well (B1F)
Slowpoke Well (B1F):
  • Método: Surfing
  • 10% de chance
  • Level 20 ~ Level 24
Silver
Slowpoke Well (B1F)
Slowpoke Well (B1F):
  • Método: Surfing
  • 10% de chance
  • Level 20 ~ Level 24
Gold
Slowpoke Well (B1F)
Slowpoke Well (B1F):
  • Método: Surfing
  • 10% de chance
  • Level 20 ~ Level 24
Yellow
Seafoam Islands (B2F)
Road 12
Road 13
Seafoam Islands (B2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 31
Road 12:
  • Método: Surfing
  • 1% de chance
  • Level 20
Road 13:
  • Método: Surfing
  • 1% de chance
  • Level 20
Blue
Seafoam Islands (1F)
Cerulean Cave (1F)
Cerulean Cave (B1F)
Road 23
Seafoam Islands (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 38
Cerulean Cave (1F):
  • Método: Fishing with a Super Rod
  • 25% de chance
  • Level 23
Cerulean Cave (B1F):
  • Método: Fishing with a Super Rod
  • 25% de chance
  • Level 23
Road 23:
  • Método: Fishing with a Super Rod
  • 25% de chance
  • Level 23
Red
Seafoam Islands (B2F)
Seafoam Islands (B4F)
Cerulean Cave (1F)
Cerulean Cave (B1F)
Road 23
Seafoam Islands (B2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 37
Seafoam Islands (B4F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 39
Cerulean Cave (1F):
  • Método: Fishing with a Super Rod
  • 25% de chance
  • Level 23
Cerulean Cave (B1F):
  • Método: Fishing with a Super Rod
  • 25% de chance
  • Level 23
Road 23:
  • Método: Fishing with a Super Rod
  • 25% de chance
  • Level 23
Itens que segura
Ultra Moon
Kings Rock
(5% de chance)
Ultra Sun
Kings Rock
(5% de chance)
Exibir mais
Moon
Kings Rock
(5% de chance)
Sun
Kings Rock
(5% de chance)
Alpha Sapphire
Kings Rock
(5% de chance)
Omega Ruby
Kings Rock
(5% de chance)
Y
Kings Rock
(5% de chance)
X
Kings Rock
(5% de chance)
White 2
Kings Rock
(5% de chance)
Black 2
Kings Rock
(5% de chance)
White
Kings Rock
(5% de chance)
Black
Kings Rock
(5% de chance)
SoulSilver
Kings Rock
(5% de chance)
HeartGold
Kings Rock
(5% de chance)
Platinum
Kings Rock
(5% de chance)
Pearl
Kings Rock
(5% de chance)
Diamond
Kings Rock
(5% de chance)
Emerald
Kings Rock
(5% de chance)
Sapphire
Kings Rock
(5% de chance)
Ruby
Kings Rock
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 1
4010025No additional effect.
Withdraw
Level 1
40Raises the user's Defense by 1.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 9
10Puts the target to adormecer after 1 turn.
Confusion
Level 12
501002510% chance to confuse the target.
Disable
Level 15
10020For 4 turns, disables the target's last Move used.
Water Pulse
Level 18
601002020% chance to confuse the target.
Headbutt
Level 21
701001530% chance to causar flinch.
Zen Headbutt
Level 24
80901520% chance to causar flinch.
Amnesia
Level 27
20Aumenta a Sp. Def do usuário em 2 estágios.
Surf
Level 30
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Slack Off
Level 33
5Heals the user by 50% of its HP máximo.
Psychic
Level 36
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Level 41
10Copies the target's current stat stages.
Rain Dance
Level 46
5For 5 turns, heavy rain powers Water Moves.
Heal Pulse
Level 51
10Heals the target by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Chilling Water
Machine
5010020100% chance to lower the target's Attack by 1.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hydro Pump
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Defense
Machine
15Raises the user's Defense by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Metronome
Machine
10Picks a random Move.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Muddy Water
Machine
90851030% chance to lower the foe(s) accuracy by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Noise
Machine
7510010For 2 turns, the target is prevented from healing.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snowscape
Machine
10For 5 turns, snow falls. Ice: 1,5x Def.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Future Sight
Egg
12010010Hits two turns after being used.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 1
4010025No additional effect.
Withdraw
Level 1
40Raises the user's Defense by 1.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 9
10Puts the target to adormecer after 1 turn.
Confusion
Level 12
501002510% chance to confuse the target.
Disable
Level 15
10020For 4 turns, disables the target's last Move used.
Water Pulse
Level 18
601002020% chance to confuse the target.
Headbutt
Level 21
701001530% chance to causar flinch.
Zen Headbutt
Level 24
80901520% chance to causar flinch.
Amnesia
Level 27
20Aumenta a Sp. Def do usuário em 2 estágios.
Surf
Level 30
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Slack Off
Level 33
5Heals the user by 50% of its HP máximo.
Psychic
Level 36
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Level 41
10Copies the target's current stat stages.
Rain Dance
Level 46
5For 5 turns, heavy rain powers Water Moves.
Heal Pulse
Level 51
10Heals the target by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Amnesia
Machine
20Aumenta a Sp. Def do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hydro Pump
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Muddy Water
Machine
90851030% chance to lower the foe(s) accuracy by 1.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Pay Day
Machine
4010020Scatters coins.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Razor Shell
Machine
75951050% chance to lower the target's Defense by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Wave
Machine
9020Paralisa o alvo.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze target.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Wonder Room
Machine
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Expanding Force
Tutor
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 1
4010025No additional effect.
Withdraw
Level 1
40Raises the user's Defense by 1.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 9
10Puts the target to adormecer after 1 turn.
Confusion
Level 12
501002510% chance to confuse the target.
Disable
Level 15
10020For 4 turns, disables the target's last Move used.
Water Pulse
Level 18
601002020% chance to confuse the target.
Headbutt
Level 21
701001530% chance to causar flinch.
Zen Headbutt
Level 24
80901520% chance to causar flinch.
Amnesia
Level 27
20Aumenta a Sp. Def do usuário em 2 estágios.
Surf
Level 30
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Slack Off
Level 33
5Heals the user by 50% of its HP máximo.
Psychic
Level 36
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Level 41
10Copies the target's current stat stages.
Rain Dance
Level 46
5For 5 turns, heavy rain powers Water Moves.
Heal Pulse
Level 51
10Heals the target by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Withdraw
Level 1
40Raises the user's Defense by 1.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Growl
Level 5
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 9
4010025No additional effect.
Confusion
Level 14
501002510% chance to confuse the target.
Disable
Level 19
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 23
701001530% chance to causar flinch.
Water Pulse
Level 28
601002020% chance to confuse the target.
Zen Headbutt
Level 32
80901520% chance to causar flinch.
Slack Off
Level 36
5Heals the user by 50% of its HP máximo.
Amnesia
Level 43
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 49
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Psych Up
Level 62
10Copies the target's current stat stages.
Heal Pulse
Level 68
10Heals the target by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Withdraw
Level 1
40Raises the user's Defense by 1.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Growl
Level 5
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 9
4010025No additional effect.
Confusion
Level 14
501002510% chance to confuse the target.
Disable
Level 19
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 23
701001530% chance to causar flinch.
Water Pulse
Level 28
601002020% chance to confuse the target.
Zen Headbutt
Level 32
80901520% chance to causar flinch.
Slack Off
Level 36
5Heals the user by 50% of its HP máximo.
Amnesia
Level 43
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 49
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Psych Up
Level 62
10Copies the target's current stat stages.
Heal Pulse
Level 68
10Heals the target by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
After You
Tutor
15The target makes its Move right after the user.
Aqua Tail
Tutor
909010No additional effect.
Block
Tutor
5Prevents the target from switching out.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Recycle
Tutor
10Restores the item the user last used.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Trick
Tutor
10010User switches its held item with the target's.
Water Pulse
Tutor
601002020% chance to confuse the target.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Stomp
Level 1
651002030% chance to causar flinch.
Withdraw
Level 1
40Raises the user's Defense by 1.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 12
4010025No additional effect.
Confusion
Level 18
501002510% chance to confuse the target.
Disable
Level 24
10020For 4 turns, disables the target's last Move used.
Rest
Level 30
5User sleeps 2 turns and restores HP and status.
Surf
Level 36
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Psychic
Level 49
901001010% chance to lower the target's Sp Def by 1.
Amnesia
Level 62
20Aumenta a Sp. Def do usuário em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Headbutt
Machine
701001530% chance to causar flinch.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Pay Day
Machine
4010020Scatters coins.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Teleport
Machine
20User switches out.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Growl
Level 5
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 9
4010025No additional effect.
Confusion
Level 14
501002510% chance to confuse the target.
Disable
Level 19
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 23
701001530% chance to causar flinch.
Water Pulse
Level 28
601002020% chance to confuse the target.
Zen Headbutt
Level 32
80901520% chance to causar flinch.
Slack Off
Level 36
5Heals the user by 50% of its HP máximo.
Withdraw
Level 37
40Raises the user's Defense by 1.
Amnesia
Level 43
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 49
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Psych Up
Level 62
10Copies the target's current stat stages.
Heal Pulse
Level 68
10Heals the target by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Growl
Level 5
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 9
4010025No additional effect.
Confusion
Level 14
501002510% chance to confuse the target.
Disable
Level 19
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 23
701001530% chance to causar flinch.
Water Pulse
Level 28
601002020% chance to confuse the target.
Zen Headbutt
Level 32
80901520% chance to causar flinch.
Slack Off
Level 36
5Heals the user by 50% of its HP máximo.
Withdraw
Level 37
40Raises the user's Defense by 1.
Amnesia
Level 43
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 49
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Psych Up
Level 62
10Copies the target's current stat stages.
Heal Pulse
Level 68
10Heals the target by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
After You
Tutor
15The target makes its Move right after the user.
Aqua Tail
Tutor
909010No additional effect.
Block
Tutor
5Prevents the target from switching out.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Recycle
Tutor
10Restores the item the user last used.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Trick
Tutor
10010User switches its held item with the target's.
Water Pulse
Tutor
601002020% chance to confuse the target.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Growl
Level 5
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 9
4010025No additional effect.
Confusion
Level 14
501002510% chance to confuse the target.
Disable
Level 19
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 23
701001530% chance to causar flinch.
Water Pulse
Level 28
601002020% chance to confuse the target.
Zen Headbutt
Level 32
80901520% chance to causar flinch.
Slack Off
Level 36
5Heals the user by 50% of its HP máximo.
Withdraw
Level 37
40Raises the user's Defense by 1.
Amnesia
Level 43
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 49
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Psych Up
Level 62
10Copies the target's current stat stages.
Heal Pulse
Level 68
10Heals the target by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Growl
Level 5
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 9
4010025No additional effect.
Confusion
Level 14
501002510% chance to confuse the target.
Disable
Level 19
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 23
701001530% chance to causar flinch.
Water Pulse
Level 28
601002020% chance to confuse the target.
Zen Headbutt
Level 32
80901520% chance to causar flinch.
Slack Off
Level 36
5Heals the user by 50% of its HP máximo.
Withdraw
Level 37
40Raises the user's Defense by 1.
Amnesia
Level 43
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 49
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level 55
5For 5 turns, heavy rain powers Water Moves.
Psych Up
Level 62
10Copies the target's current stat stages.
Heal Pulse
Level 68
10Heals the target by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
After You
Tutor
15The target makes its Move right after the user.
Aqua Tail
Tutor
909010No additional effect.
Block
Tutor
5Prevents the target from switching out.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Recycle
Tutor
10Restores the item the user last used.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Trick
Tutor
10010User switches its held item with the target's.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 11
4010025No additional effect.
Confusion
Level 15
501002510% chance to confuse the target.
Disable
Level 20
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 25
701001530% chance to causar flinch.
Water Pulse
Level 29
601002020% chance to confuse the target.
Zen Headbutt
Level 34
80901520% chance to causar flinch.
Withdraw
Level 37
40Raises the user's Defense by 1.
Slack Off
Level 41
5Heals the user by 50% of its HP máximo.
Amnesia
Level 47
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 54
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level 61
5For 5 turns, heavy rain powers Water Moves.
Psych Up
Level 67
10Copies the target's current stat stages.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 11
4010025No additional effect.
Confusion
Level 15
501002510% chance to confuse the target.
Disable
Level 20
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 25
701001530% chance to causar flinch.
Water Pulse
Level 29
601002020% chance to confuse the target.
Zen Headbutt
Level 34
80901520% chance to causar flinch.
Withdraw
Level 37
40Raises the user's Defense by 1.
Slack Off
Level 41
5Heals the user by 50% of its HP máximo.
Amnesia
Level 47
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 54
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level 61
5For 5 turns, heavy rain powers Water Moves.
Psych Up
Level 67
10Copies the target's current stat stages.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 11
4010025No additional effect.
Confusion
Level 15
501002510% chance to confuse the target.
Disable
Level 20
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 25
701001530% chance to causar flinch.
Water Pulse
Level 29
601002020% chance to confuse the target.
Zen Headbutt
Level 34
80901520% chance to causar flinch.
Withdraw
Level 37
40Raises the user's Defense by 1.
Slack Off
Level 41
5Heals the user by 50% of its HP máximo.
Amnesia
Level 47
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 54
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Level 61
5For 5 turns, heavy rain powers Water Moves.
Psych Up
Level 67
10Copies the target's current stat stages.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Avalanche
Machine
6010010Power doubles if user is damaged by the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Water Pulse
Machine
601002020% chance to confuse the target.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Block
Tutor
5Prevents the target from switching out.
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Headbutt
Tutor
701001530% chance to causar flinch.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 15
4010025No additional effect.
Confusion
Level 20
501002510% chance to confuse the target.
Disable
Level 29
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 34
701001530% chance to causar flinch.
Withdraw
Level 37
40Raises the user's Defense by 1.
Amnesia
Level 46
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 54
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 15
4010025No additional effect.
Confusion
Level 20
501002510% chance to confuse the target.
Disable
Level 29
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 34
701001530% chance to causar flinch.
Withdraw
Level 37
40Raises the user's Defense by 1.
Amnesia
Level 46
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 54
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 13
4010025No additional effect.
Confusion
Level 17
501002510% chance to confuse the target.
Disable
Level 24
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 29
701001530% chance to causar flinch.
Amnesia
Level 36
20Aumenta a Sp. Def do usuário em 2 estágios.
Withdraw
Level 37
40Raises the user's Defense by 1.
Psychic
Level 44
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Level 55
10Copies the target's current stat stages.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 15
4010025No additional effect.
Confusion
Level 20
501002510% chance to confuse the target.
Disable
Level 29
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 34
701001530% chance to causar flinch.
Withdraw
Level 37
40Raises the user's Defense by 1.
Amnesia
Level 46
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 54
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Yawn
Level 1
10Puts the target to adormecer after 1 turn.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 15
4010025No additional effect.
Confusion
Level 20
501002510% chance to confuse the target.
Disable
Level 29
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 34
701001530% chance to causar flinch.
Withdraw
Level 37
40Raises the user's Defense by 1.
Amnesia
Level 46
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 54
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 15
4010025No additional effect.
Confusion
Level 20
501002510% chance to confuse the target.
Disable
Level 29
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 34
701001530% chance to causar flinch.
Withdraw
Level 37
40Raises the user's Defense by 1.
Amnesia
Level 46
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 54
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Machine
100505100% chance to confuse the target.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Cutter
Machine
409520Power doubles with each hit, up to 160.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zap Cannon
Machine
120505100% chance to paralyze the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Curse
Level 1
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Growl
Level 6
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 15
4010025No additional effect.
Confusion
Level 20
501002510% chance to confuse the target.
Disable
Level 29
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 34
701001530% chance to causar flinch.
Withdraw
Level 37
40Raises the user's Defense by 1.
Amnesia
Level 46
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 54
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Machine
100505100% chance to confuse the target.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Cutter
Machine
409520Power doubles with each hit, up to 160.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zap Cannon
Machine
120505100% chance to paralyze the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Flamethrower
Tutor
9010015Tem 10% de chance de queimar o alvo.
Ice Beam
Tutor
901001010% chance to freeze the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confusion
Level 1
501002510% chance to confuse the target.
Disable
Level 18
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 22
701001530% chance to causar flinch.
Growl
Level 27
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 33
4010025No additional effect.
Withdraw
Level 37
40Raises the user's Defense by 1.
Amnesia
Level 44
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 55
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bubble Beam
Machine
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Counter
Machine
10020If hit by physical attack, returns double damage.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fissure
Machine
305OHKOs the target. Fails if user is a lower level.
Flash
Machine
10020Lowers the target's accuracy by 1.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Mimic
Machine
10The last Move the target used replaces this one.
Pay Day
Machine
4010020Scatters coins.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psywave
Machine
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Strength
Machine
8010015Nenhum efeito adicional.
Submission
Machine
808020Tem 1/4 de recoil.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Teleport
Machine
20User switches out.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze target.
Water Gun
Machine
4010025No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confusion
Level 1
501002510% chance to confuse the target.
Disable
Level 18
10020For 4 turns, disables the target's last Move used.
Headbutt
Level 22
701001530% chance to causar flinch.
Growl
Level 27
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Water Gun
Level 33
4010025No additional effect.
Withdraw
Level 37
40Raises the user's Defense by 1.
Amnesia
Level 44
20Aumenta a Sp. Def do usuário em 2 estágios.
Psychic
Level 55
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bubble Beam
Machine
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Counter
Machine
10020If hit by physical attack, returns double damage.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fissure
Machine
305OHKOs the target. Fails if user is a lower level.
Flash
Machine
10020Lowers the target's accuracy by 1.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Mimic
Machine
10The last Move the target used replaces this one.
Pay Day
Machine
4010020Scatters coins.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psywave
Machine
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Strength
Machine
8010015Nenhum efeito adicional.
Submission
Machine
808020Tem 1/4 de recoil.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Teleport
Machine
20User switches out.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze target.
Water Gun
Machine
4010025No additional effect.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.