[Cache start]
#773 - Silvally
PadrãoShiny
Pokémon lendário
Categoria: Synthetic Pokémon
Altura: 2,3 mPeso: 100,5 Kg
Cor: Gray
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 285
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: HP +3Total: 3
Competitivo
In-Game
Abilities
RKS System: If this Pokémon is a Silvally, its type changes to match its equipado Memory.
Base stats
HP
Atk
Def
SpA
SpD
Spe
95
95
95
95
95
95
Level 50
Level 100
155 202
300 394
90 161
175 317
90 161
175 317
90 161
175 317
90 161
175 317
90 161
175 317
Dano recebido
×1
×1
×1
×1
×1
×2
×1
×1
×0
×1
×1
×1
×1
×1
×1
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Level up
6020Este Move não verifica accuracy.
Air Slash
Level up
Machine
759515Tem 30% de chance para causar flinch.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Crush Claw
Level up
75951050% chance to lower the alvo's Defense by 1.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Hit
Level up
359010Hits 2 times in one turn.
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Explosion
Level up
2501005Hits adjacent Pokémon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Level up
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Pledge
Tutor
8010010Use com Fire Pledge ou Water Pledge para obter um efeito adicional.
Hail
Machine
10For 5 turnos, hail crashes down.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Ice Beam
Machine
901001010% chance to freeze the alvo.
Ice Fang
Level up
Machine
65951510% chance to freeze. 10% chance to flinch.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Level up
Machine
10Os adversários não podem usar um Move conhecido pelo usuário.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Level up
Machine
801001530% chance to causar flinch.
Metal Sound
Level up
8540Lowers the alvo's Sp Def by 2.
Multi-Attack
Level up
12010010Type varies based on the equipado Memory.
Outrage
Machine
12010010Dura 2-3 turnos. Confunde o usuário depois.
Parting Shot
Level up
10020Lowers alvo's Atk, Sp Atk by 1. User switches.
Payback
Machine
5010010Power doubles if the user Moves after the alvo.
Poison Fang
Level up
501001550% chance to envenenar gravemente the alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic Fangs
Machine
8510010Destroys screens, unless the alvo is immune.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Level up
Machine
10010Lowers the alvo's Speed by 2.
Self-Destruct
Machine
2001005Hits adjacent Pokémon. The user faints.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shadow Claw
Machine
7010015Tem altas chances de critical hit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
908520Tem 1/4 de recoil.
Terrain Pulse
Tutor
5010010User on terrain: power doubles, type varies.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Fang
Level up
Machine
659515Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch.
Thunder Wave
Machine
9020Paralisa o alvo.
Tri Attack
Level up
Machine
801001020% chance to paralyze or burn or freeze alvo.
U-turn
Machine
7010020User switches out after damaging the alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
X-Scissor
Level up
Machine
8010015Nenhum efeito adicional.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Level up
Machine
6020Este Move não verifica accuracy.
Air Slash
Level up
759515Tem 30% de chance para causar flinch.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Crush Claw
Level up
75951050% chance to lower the alvo's Defense by 1.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Hit
Level up
359010Hits 2 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Explosion
Machine
2501005Hits adjacent Pokémon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Level up
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Pledge
Tutor
8010010Use com Fire Pledge ou Water Pledge para obter um efeito adicional.
Hail
Machine
10For 5 turnos, hail crashes down.
Heal Block
Level up
10015For 5 turnos, the foe(s) is prevented from healing.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Tutor
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Ice Beam
Machine
901001010% chance to freeze the alvo.
Ice Fang
Level up
65951510% chance to freeze. 10% chance to flinch.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Level up
10Os adversários não podem usar um Move conhecido pelo usuário.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Level up
Tutor
801001530% chance to causar flinch.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Metal Sound
Level up
8540Lowers the alvo's Sp Def by 2.
Multi-Attack
Level up
Evento
12010010Type varies based on the equipado Memory.
Outrage
Tutor
12010010Dura 2-3 turnos. Confunde o usuário depois.
Parting Shot
Level up
Evento
10020Lowers alvo's Atk, Sp Atk by 1. User switches.
Payback
Machine
5010010Power doubles if the user Moves after the alvo.
Poison Fang
Level up
501001550% chance to envenenar gravemente the alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Punishment
Level up
Evento
100560 power +20 for each of the alvo's stat boosts.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Rage
Level up
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Razor Wind
Level up
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Roar
Machine
20Forces the alvo to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Level up
Evento
10010Lowers the alvo's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shadow Claw
Machine
7010015Tem altas chances de critical hit.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Tailwind
Tutor
15For 4 turnos, allies' Speed is doubled.
Take Down
Level up
908520Tem 1/4 de recoil.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Fang
Level up
659515Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tri Attack
Level up
801001020% chance to paralyze or burn or freeze alvo.
U-turn
Machine
7010020User switches out after damaging the alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
X-Scissor
Level up
Machine
8010015Nenhum efeito adicional.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
Cadeia evolutiva
Type: Null
Lv. up
Silvally
2 níveis evolutivos.
Descrição In-game:
Shield
The final factor needed to release this Pokémon’s true power was a strong bond with a Trainer it trusts.
Sword
A solid bond of trust between this Pokémon and its Trainer awakened the strength hidden within Silvally. It can change its type at will.
Exibir mais
Ultra Moon
Through the bond it formed with its Trainer, its will was strengthened, and it was able to destroy its control mask.
Ultra Sun
This is its form once it has awakened and evolved. Freed from its heavy mask, its speed is greatly increased.
Moon
Although its name was Type: Null at first, the boy who evolved it into this form gave it the name by which it is now known.
Sun
Its trust in its partner is what awakens it. This Pokémon is capable of changing its type, a flexibility that is well displayed in battle.
Moves que aprende
Gen VIII
Gen VII
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Level 1
6020Este Move não verifica accuracy.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Explosion
Level 1
2501005Hits adjacent Pokémon. The user faints.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Imprison
Level 1
10Os adversários não podem usar um Move conhecido pelo usuário.
Iron Head
Level 1
801001530% chance to causar flinch.
Multi-Attack
Level 1
12010010Type varies based on the equipado Memory.
Poison Fang
Level 1
501001550% chance to envenenar gravemente the alvo.
Scary Face
Level 1
10010Lowers the alvo's Speed by 2.
Tackle
Level 1
4010035Nenhum efeito adicional.
Thunder Fang
Level 1
659515Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch.
Double Hit
Level 15
359010Hits 2 times in one turn.
Metal Sound
Level 20
8540Lowers the alvo's Sp Def by 2.
Crush Claw
Level 25
75951050% chance to lower the alvo's Defense by 1.
Air Slash
Level 30
759515Tem 30% de chance para causar flinch.
Tri Attack
Level 35
801001020% chance to paralyze or burn or freeze alvo.
X-Scissor
Level 40
8010015Nenhum efeito adicional.
Crunch
Level 45
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Take Down
Level 50
908520Tem 1/4 de recoil.
Double-Edge
Level 55
12010015Tem 33% de recoil.
Parting Shot
Level 60
10020Lowers alvo's Atk, Sp Atk by 1. User switches.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Machine
759515Tem 30% de chance para causar flinch.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turnos, hail crashes down.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Ice Beam
Machine
901001010% chance to freeze the alvo.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10Os adversários não podem usar um Move conhecido pelo usuário.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Outrage
Machine
12010010Dura 2-3 turnos. Confunde o usuário depois.
Payback
Machine
5010010Power doubles if the user Moves after the alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Psychic Fangs
Machine
8510010Destroys screens, unless the alvo is immune.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the alvo's Speed by 2.
Self-Destruct
Machine
2001005Hits adjacent Pokémon. The user faints.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shadow Claw
Machine
7010015Tem altas chances de critical hit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thunder Fang
Machine
659515Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Tri Attack
Machine
801001020% chance to paralyze or burn or freeze alvo.
U-turn
Machine
7010020User switches out after damaging the alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
X-Scissor
Machine
8010015Nenhum efeito adicional.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Grass Pledge
Tutor
8010010Use com Fire Pledge ou Water Pledge para obter um efeito adicional.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Terrain Pulse
Tutor
5010010User on terrain: power doubles, type varies.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Heal Block
Level 1
10015For 5 turnos, the foe(s) is prevented from healing.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Imprison
Level 1
10Os adversários não podem usar um Move conhecido pelo usuário.
Iron Head
Level 1
801001530% chance to causar flinch.
Multi-Attack
Level 1
12010010Type varies based on the equipado Memory.
Poison Fang
Level 1
501001550% chance to envenenar gravemente the alvo.
Tackle
Level 1
4010035Nenhum efeito adicional.
Thunder Fang
Level 1
659515Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch.
Rage
Level 5
2010020Raises the user's Attack by 1 if hit during use.
Pursuit
Level 10
4010020If a foe is switching out, hits it at 2x power.
Bite
Level 15
6010025Tem 30% de chance de causar flinch.
Aerial Ace
Level 20
6020Este Move não verifica accuracy.
Crush Claw
Level 25
75951050% chance to lower the alvo's Defense by 1.
Scary Face
Level 30
10010Lowers the alvo's Speed by 2.
X-Scissor
Level 35
8010015Nenhum efeito adicional.
Take Down
Level 40
908520Tem 1/4 de recoil.
Metal Sound
Level 45
8540Lowers the alvo's Sp Def by 2.
Crunch
Level 50
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double Hit
Level 55
359010Hits 2 times in one turn.
Air Slash
Level 60
759515Tem 30% de chance para causar flinch.
Punishment
Level 65
100560 power +20 for each of the alvo's stat boosts.
Razor Wind
Level 70
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Tri Attack
Level 75
801001020% chance to paralyze or burn or freeze alvo.
Double-Edge
Level 80
12010015Tem 33% de recoil.
Parting Shot
Level 85
10020Lowers alvo's Atk, Sp Atk by 1. User switches.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Explosion
Machine
2501005Hits adjacent Pokémon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turnos, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the alvo.
Payback
Machine
5010010Power doubles if the user Moves after the alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Roar
Machine
20Forces the alvo to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shadow Claw
Machine
7010015Tem altas chances de critical hit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
X-Scissor
Machine
8010015Nenhum efeito adicional.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Heal Block
Level 1
10015For 5 turnos, the foe(s) is prevented from healing.
Ice Fang
Level 1
65951510% chance to freeze. 10% chance to flinch.
Imprison
Level 1
10Os adversários não podem usar um Move conhecido pelo usuário.
Iron Head
Level 1
801001530% chance to causar flinch.
Multi-Attack
Level 1
12010010Type varies based on the equipado Memory.
Poison Fang
Level 1
501001550% chance to envenenar gravemente the alvo.
Tackle
Level 1
4010035Nenhum efeito adicional.
Thunder Fang
Level 1
659515Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch.
Rage
Level 5
2010020Raises the user's Attack by 1 if hit during use.
Pursuit
Level 10
4010020If a foe is switching out, hits it at 2x power.
Bite
Level 15
6010025Tem 30% de chance de causar flinch.
Aerial Ace
Level 20
6020Este Move não verifica accuracy.
Crush Claw
Level 25
75951050% chance to lower the alvo's Defense by 1.
Scary Face
Level 30
10010Lowers the alvo's Speed by 2.
X-Scissor
Level 35
8010015Nenhum efeito adicional.
Take Down
Level 40
908520Tem 1/4 de recoil.
Metal Sound
Level 45
8540Lowers the alvo's Sp Def by 2.
Crunch
Level 50
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double Hit
Level 55
359010Hits 2 times in one turn.
Air Slash
Level 60
759515Tem 30% de chance para causar flinch.
Punishment
Level 65
100560 power +20 for each of the alvo's stat boosts.
Razor Wind
Level 70
8010010Charges, then hits foe(s) turn 2. High crit ratio.
Tri Attack
Level 75
801001020% chance to paralyze or burn or freeze alvo.
Double-Edge
Level 80
12010015Tem 33% de recoil.
Parting Shot
Level 85
10020Lowers alvo's Atk, Sp Atk by 1. User switches.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Explosion
Machine
2501005Hits adjacent Pokémon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the alvo's Sp Def by 1.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turnos, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the alvo.
Payback
Machine
5010010Power doubles if the user Moves after the alvo.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Roar
Machine
20Forces the alvo to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the alvo's Sp Def by 1.
Shadow Claw
Machine
7010015Tem altas chances de critical hit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
X-Scissor
Machine
8010015Nenhum efeito adicional.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Grass Pledge
Tutor
8010010Use com Fire Pledge ou Water Pledge para obter um efeito adicional.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hyper Voice
Tutor
9010010Nenhum efeito adicional. Acerta adversários adjacentes.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Outrage
Tutor
12010010Dura 2-3 turnos. Confunde o usuário depois.
Signal Beam
Tutor
751001510% chance to confuse the alvo.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch alvo.
Tailwind
Tutor
15For 4 turnos, allies' Speed is doubled.
Zen Headbutt
Tutor
809015Tem 20% de chance de causar flinch.
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