[Cache start]
#561 - Sigilyph
PadrãoShiny
Categoria: Avianoid Pokémon
Altura: 1,4 mPeso: 14,0 Kg
Cor: Black
Formato:
Egg group: Flying20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 172
Taxa de captura: 45
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpA +2Total: 2
Competitivo
In-Game
Abilities
Wonder Skin: Status Moves with accuracy checks are 50% accurate when used on this Pokemon.
Magic Guard: This Pokemon can only be damaged by direct attacks.
Tinted Lens(H): This Pokemon's attacks that are not very effective on a target deal double damage.
Base stats
HP
Atk
Def
SpA
SpD
Spe
72
58
80
103
80
97
Level 50
Level 100
132 179
254 348
56 121
108 236
76 145
148 284
97 170
189 335
76 145
148 284
91 163
179 322
Dano recebido
×1
×2
×1
×2
×1
×¼
×1
×1
×2
×½
×0
×2
×1
×1
×½
×2
×1
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SS
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
Machine
75951530% chance to causar flinch.
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confusion
Level up
501002510% chance to confuse the target.
Cosmic Power
Level up
Machine
20Raises the user's Defense and Sp Def by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Expanding Force
Tutor
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gravity
Level up
55 turns: no Ground immunities, 1,67x accuracy.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Magic Room
Machine
10For 5 turns, all held items have no effect.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
651002010% chance to confuse the target.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Cut
Machine
7010020High critical hit ratio.
Psycho Shift
Egg
10010Transfers the user's status ailment to the target.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Level up
Machine
10The user and the target troca Abilities.
Sky Attack
Level up
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Speed Swap
Machine
10Swaps Speed stat with target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Level up
15For 4 turns, allies' Speed is doubled.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
75951530% chance to causar flinch.
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cosmic Power
Level up
20Raises the user's Defense and Sp Def by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Egg
12010010Hits two turns after being used.
Gravity
Level up
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Miracle Eye
Level up
40Psychic hits Dark. Evasiveness ignored.
Mirror Move
Level up
20User uses the target's last used Move against it.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
651002010% chance to confuse the target.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Shift
Egg
10010Transfers the user's status ailment to the target.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Psywave
Level up
10015Random damage equal to 0,5x-1,5x user's level.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Egg
Tutor
10The user and the target troca Abilities.
Sky Attack
Level up
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
Egg
70902510% chance to raise the user's Defense by 1.
Stored Power
Egg
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Synchronoise
Level up
12010010Hits adjacent Pokemon sharing the user's type.
Tailwind
Level up
Tutor
15For 4 turns, allies' Speed is doubled.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
75951530% chance to causar flinch.
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cosmic Power
Level up
20Raises the user's Defense and Sp Def by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Egg
12010010Hits two turns after being used.
Gravity
Level up
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Miracle Eye
Level up
40Psychic hits Dark. Evasiveness ignored.
Mirror Move
Level up
20User uses the target's last used Move against it.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
651002010% chance to confuse the target.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Shift
Egg
10010Transfers the user's status ailment to the target.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Psywave
Level up
10015Random damage equal to 0,5x-1,5x user's level.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Egg
Tutor
10The user and the target troca Abilities.
Sky Attack
Level up
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
Egg
70902510% chance to raise the user's Defense by 1.
Stored Power
Egg
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Synchronoise
Level up
12010010Hits adjacent Pokemon sharing the user's type.
Tailwind
Level up
Tutor
15For 4 turns, allies' Speed is doubled.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Level up
609525High critical hit ratio. Hits adjacent foes.
Air Slash
Level up
75951530% chance to causar flinch.
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Cosmic Power
Level up
20Raises the user's Defense and Sp Def by 1.
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gravity
Level up
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Gust
Level up
4010035Power doubles during Bounce, Fly, and Sky Drop.
Heat Wave
Tutor
Dream World
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hypnosis
Level up
Dream World
6020Causes the target to fall asleep.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Miracle Eye
Level up
40Psychic hits Dark. Evasiveness ignored.
Mirror Move
Level up
20User uses the target's last used Move against it.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
651002010% chance to confuse the target.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Shift
Egg
10010Transfers the user's status ailment to the target.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Psywave
Level up
10015Random damage equal to 0,5x-1,5x user's level.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Level up
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Egg
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Egg
Tutor
10The user and the target troca Abilities.
Sky Attack
Level up
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Stored Power
Egg
Dream World
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Synchronoise
Level up
12010010Hits adjacent Pokemon sharing the user's type.
Tailwind
Level up
Tutor
15For 4 turns, allies' Speed is doubled.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Whirlwind
Level up
20Forces the target to switch to a random ally.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Cadeia evolutiva
Sigilyph
1 nível evolutivo.
Descrição In-game:
Shield
A discovery was made in the desert where Sigilyph fly. The ruins of what may have been an ancient city were found beneath the sands.
Sword
Psychic power allows these Pokémon to fly. Some say they were the guardians of an ancient city. Others say they were the guardians’ emissaries.
Exibir mais
Alpha Sapphire
The guardians of an ancient city, they always fly the same route while keeping watch for invaders.
Omega Ruby
The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory.
Y
The guardians of an ancient city, they always fly the same route while keeping watch for invaders.
X
The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory.
White 2
The guardians of an ancient city, they always fly the same route while keeping watch for invaders.
Black 2
The guardians of an ancient city, they always fly the same route while keeping watch for invaders.
White
The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory.
Black
They never vary the route they fly, because their memories of guarding an ancient city remain steadfast.
Locais de encontro
Ultra Moon
Ultra Space Wilds Cliff
Ultra Space Wilds Cliff:
  • Método: Static encounter, only one chance
  • 15% de chance
  • Level 60
Ultra Sun
Ultra Space Wilds Cliff
Ultra Space Wilds Cliff:
  • Método: Static encounter, only one chance
  • 15% de chance
  • Level 60
Exibir mais
Y
Road 10
Road 10:
  • Método: Walking in yellow flowers
  • 10% de chance
  • Level 21
X
Road 10
Road 10:
  • Método: Walking in yellow flowers
  • 10% de chance
  • Level 21
White 2
Desert Resort
Desert Resort:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 19
Black 2
Desert Resort
Desert Resort:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 19
White
Desert Resort
Desert Resort:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 20
Black
Desert Resort
Desert Resort:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 20
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Confusion
Level 1
501002510% chance to confuse the target.
Gravity
Level 5
55 turns: no Ground immunities, 1,67x accuracy.
Hypnosis
Level 10
6020Causes the target to fall asleep.
Air Cutter
Level 15
609525High critical hit ratio. Hits adjacent foes.
Psybeam
Level 20
651002010% chance to confuse the target.
Whirlwind
Level 25
20Forces the target to switch to a random ally.
Cosmic Power
Level 30
20Raises the user's Defense and Sp Def by 1.
Air Slash
Level 35
75951530% chance to causar flinch.
Psychic
Level 40
901001010% chance to lower the target's Sp Def by 1.
Tailwind
Level 45
15For 4 turns, allies' Speed is doubled.
Light Screen
Level 50
30For 5 turns, special damage to allies is halved.
Reflect
Level 50
20For 5 turns, physical damage to allies is halved.
Sky Attack
Level 55
140905Charges, then hits turn 2. 30% flinch. High crit.
Skill Swap
Level 60
10The user and the target troca Abilities.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Machine
75951530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Cosmic Power
Machine
20Raises the user's Defense and Sp Def by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Room
Machine
10For 5 turns, all held items have no effect.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Cut
Machine
7010020High critical hit ratio.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Speed Swap
Machine
10Swaps Speed stat with target.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Expanding Force
Tutor
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Psycho Shift
Egg
10010Transfers the user's status ailment to the target.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Miracle Eye
Level 1
40Psychic hits Dark. Evasiveness ignored.
Hypnosis
Level 4
6020Causes the target to fall asleep.
Psywave
Level 8
10015Random damage equal to 0,5x-1,5x user's level.
Tailwind
Level 11
15For 4 turns, allies' Speed is doubled.
Whirlwind
Level 14
20Forces the target to switch to a random ally.
Psybeam
Level 18
651002010% chance to confuse the target.
Air Cutter
Level 21
609525High critical hit ratio. Hits adjacent foes.
Light Screen
Level 24
30For 5 turns, special damage to allies is halved.
Reflect
Level 28
20For 5 turns, physical damage to allies is halved.
Synchronoise
Level 31
12010010Hits adjacent Pokemon sharing the user's type.
Mirror Move
Level 34
20User uses the target's last used Move against it.
Gravity
Level 38
55 turns: no Ground immunities, 1,67x accuracy.
Air Slash
Level 41
75951530% chance to causar flinch.
Psychic
Level 44
901001010% chance to lower the target's Sp Def by 1.
Cosmic Power
Level 48
20Raises the user's Defense and Sp Def by 1.
Sky Attack
Level 50
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Egg
12010010Hits two turns after being used.
Psycho Shift
Egg
10010Transfers the user's status ailment to the target.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Skill Swap
Egg
10The user and the target troca Abilities.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Stored Power
Egg
2010010 + 20 power for each of the user's stat boosts.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Miracle Eye
Level 1
40Psychic hits Dark. Evasiveness ignored.
Hypnosis
Level 4
6020Causes the target to fall asleep.
Psywave
Level 8
10015Random damage equal to 0,5x-1,5x user's level.
Tailwind
Level 11
15For 4 turns, allies' Speed is doubled.
Whirlwind
Level 14
20Forces the target to switch to a random ally.
Psybeam
Level 18
651002010% chance to confuse the target.
Air Cutter
Level 21
609525High critical hit ratio. Hits adjacent foes.
Light Screen
Level 24
30For 5 turns, special damage to allies is halved.
Reflect
Level 28
20For 5 turns, physical damage to allies is halved.
Synchronoise
Level 31
12010010Hits adjacent Pokemon sharing the user's type.
Mirror Move
Level 34
20User uses the target's last used Move against it.
Gravity
Level 38
55 turns: no Ground immunities, 1,67x accuracy.
Air Slash
Level 41
75951530% chance to causar flinch.
Psychic
Level 44
901001010% chance to lower the target's Sp Def by 1.
Cosmic Power
Level 48
20Raises the user's Defense and Sp Def by 1.
Sky Attack
Level 50
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Egg
12010010Hits two turns after being used.
Psycho Shift
Egg
10010Transfers the user's status ailment to the target.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Skill Swap
Egg
10The user and the target troca Abilities.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Stored Power
Egg
2010010 + 20 power for each of the user's stat boosts.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Miracle Eye
Level 1
40Psychic hits Dark. Evasiveness ignored.
Hypnosis
Level 4
6020Causes the target to fall asleep.
Psywave
Level 8
10015Random damage equal to 0,5x-1,5x user's level.
Tailwind
Level 11
15For 4 turns, allies' Speed is doubled.
Whirlwind
Level 14
20Forces the target to switch to a random ally.
Psybeam
Level 18
651002010% chance to confuse the target.
Air Cutter
Level 21
609525High critical hit ratio. Hits adjacent foes.
Light Screen
Level 24
30For 5 turns, special damage to allies is halved.
Reflect
Level 28
20For 5 turns, physical damage to allies is halved.
Synchronoise
Level 31
12010010Hits adjacent Pokemon sharing the user's type.
Mirror Move
Level 34
20User uses the target's last used Move against it.
Gravity
Level 38
55 turns: no Ground immunities, 1,67x accuracy.
Air Slash
Level 41
75951530% chance to causar flinch.
Psychic
Level 44
901001010% chance to lower the target's Sp Def by 1.
Cosmic Power
Level 48
20Raises the user's Defense and Sp Def by 1.
Sky Attack
Level 50
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Egg
12010010Hits two turns after being used.
Psycho Shift
Egg
10010Transfers the user's status ailment to the target.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Skill Swap
Egg
10The user and the target troca Abilities.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Stored Power
Egg
2010010 + 20 power for each of the user's stat boosts.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Miracle Eye
Level 1
40Psychic hits Dark. Evasiveness ignored.
Hypnosis
Level 4
6020Causes the target to fall asleep.
Psywave
Level 8
10015Random damage equal to 0,5x-1,5x user's level.
Tailwind
Level 11
15For 4 turns, allies' Speed is doubled.
Whirlwind
Level 14
20Forces the target to switch to a random ally.
Psybeam
Level 18
651002010% chance to confuse the target.
Air Cutter
Level 21
609525High critical hit ratio. Hits adjacent foes.
Light Screen
Level 24
30For 5 turns, special damage to allies is halved.
Reflect
Level 28
20For 5 turns, physical damage to allies is halved.
Synchronoise
Level 31
12010010Hits adjacent Pokemon sharing the user's type.
Mirror Move
Level 34
20User uses the target's last used Move against it.
Gravity
Level 38
55 turns: no Ground immunities, 1,67x accuracy.
Air Slash
Level 41
75951530% chance to causar flinch.
Psychic
Level 44
901001010% chance to lower the target's Sp Def by 1.
Cosmic Power
Level 48
20Raises the user's Defense and Sp Def by 1.
Sky Attack
Level 50
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Future Sight
Egg
12010010Hits two turns after being used.
Psycho Shift
Egg
10010Transfers the user's status ailment to the target.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Skill Swap
Egg
10The user and the target troca Abilities.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Stored Power
Egg
2010010 + 20 power for each of the user's stat boosts.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Miracle Eye
Level 1
40Psychic hits Dark. Evasiveness ignored.
Hypnosis
Level 4
6020Causes the target to fall asleep.
Psywave
Level 8
10015Random damage equal to 0,5x-1,5x user's level.
Tailwind
Level 11
15For 4 turns, allies' Speed is doubled.
Whirlwind
Level 14
20Forces the target to switch to a random ally.
Psybeam
Level 18
651002010% chance to confuse the target.
Air Cutter
Level 21
609525High critical hit ratio. Hits adjacent foes.
Light Screen
Level 24
30For 5 turns, special damage to allies is halved.
Reflect
Level 28
20For 5 turns, physical damage to allies is halved.
Synchronoise
Level 31
12010010Hits adjacent Pokemon sharing the user's type.
Mirror Move
Level 34
20User uses the target's last used Move against it.
Gravity
Level 38
55 turns: no Ground immunities, 1,67x accuracy.
Air Slash
Level 41
75951530% chance to causar flinch.
Psychic
Level 44
901001010% chance to lower the target's Sp Def by 1.
Cosmic Power
Level 48
20Raises the user's Defense and Sp Def by 1.
Sky Attack
Level 51
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Psycho Shift
Egg
10010Transfers the user's status ailment to the target.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Skill Swap
Egg
10The user and the target troca Abilities.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Stored Power
Egg
2010010 + 20 power for each of the user's stat boosts.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Gust
Level 1
4010035Power doubles during Bounce, Fly, and Sky Drop.
Miracle Eye
Level 1
40Psychic hits Dark. Evasiveness ignored.
Hypnosis
Level 4
6020Causes the target to fall asleep.
Psywave
Level 8
10015Random damage equal to 0,5x-1,5x user's level.
Tailwind
Level 11
15For 4 turns, allies' Speed is doubled.
Whirlwind
Level 14
20Forces the target to switch to a random ally.
Psybeam
Level 18
651002010% chance to confuse the target.
Air Cutter
Level 21
609525High critical hit ratio. Hits adjacent foes.
Light Screen
Level 24
30For 5 turns, special damage to allies is halved.
Reflect
Level 28
20For 5 turns, physical damage to allies is halved.
Synchronoise
Level 31
12010010Hits adjacent Pokemon sharing the user's type.
Mirror Move
Level 34
20User uses the target's last used Move against it.
Gravity
Level 38
55 turns: no Ground immunities, 1,67x accuracy.
Air Slash
Level 41
75951530% chance to causar flinch.
Psychic
Level 44
901001010% chance to lower the target's Sp Def by 1.
Cosmic Power
Level 48
20Raises the user's Defense and Sp Def by 1.
Sky Attack
Level 51
140905Charges, then hits turn 2. 30% flinch. High crit.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Psycho Shift
Egg
10010Transfers the user's status ailment to the target.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Skill Swap
Egg
10The user and the target troca Abilities.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Stored Power
Egg
2010010 + 20 power for each of the user's stat boosts.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.