PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
135 182
260 354
72 139
139 273
90 161
175 317
72 139
139 273
90 161
175 317
106 181
207 357
Moves que aprende
SV
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Breaking Swipe Machine | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Coil Level up | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frenzy Plant Machine | 150 | 90 | 5 | User cannot Move next turn. | ||
Gastro Acid Level up | — | 100 | 10 | Nullifies the target's Ability. | ||
Giga Drain Level up Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Glare Egg | — | 100 | 30 | Paralyzes the target. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Pledge Machine | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Grassy Glide Machine | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Tail Egg | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leaf Blade Level up | 90 | 100 | 15 | High critical hit ratio. | ||
Leaf Storm Level up Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magical Leaf Level up Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Mean Look Egg | — | — | 5 | Prevents the target from switching out. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Outrage Machine | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Petal Blizzard Machine | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scale Shot Machine | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Slam Level up | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Sweet Scent Egg | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Egg | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
Twister Egg | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Vine Whip Level up | 45 | 100 | 25 | No additional effect. | ||
Wrap Level up | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Captivate Egg | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Coil Level up | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gastro Acid Level up Tutor | — | 100 | 10 | Nullifies the target's Ability. | ||
Giga Drain Level up Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Glare Egg | — | 100 | 30 | Paralyzes the target. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Grassy Terrain Egg | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Tail Egg Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leaf Blade Level up | 90 | 100 | 15 | High critical hit ratio. | ||
Leaf Storm Level up | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Leaf Tornado Level up | 65 | 90 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mean Look Egg | — | — | 5 | Prevents the target from switching out. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Natural Gift Egg | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Outrage Tutor | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Slam Level up | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snatch Tutor | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Sweet Scent Egg | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Egg | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Vine Whip Level up | 45 | 100 | 25 | No additional effect. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. | ||
Wrap Level up | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Wring Out Level up | — | 100 | 5 | More power the more HP the target has left. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Captivate Egg | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Coil Level up | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gastro Acid Level up Tutor | — | 100 | 10 | Nullifies the target's Ability. | ||
Giga Drain Level up Tutor Evento | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Glare Egg | — | 100 | 30 | Paralyzes the target. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Grassy Terrain Egg | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hold Back Evento | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Tail Egg Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leaf Blade Level up | 90 | 100 | 15 | High critical hit ratio. | ||
Leaf Storm Level up Evento | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Leaf Tornado Level up | 65 | 90 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Leech Seed Level up | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mean Look Egg | — | — | 5 | Prevents the target from switching out. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Natural Gift Egg | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Outrage Tutor | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Slam Level up | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snatch Tutor | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Sweet Scent Egg | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Egg | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Vine Whip Level up | 45 | 100 | 25 | No additional effect. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. | ||
Wrap Level up | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Wring Out Level up Evento | — | 100 | 5 | More power the more HP the target has left. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Captivate Egg | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Coil Level up | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gastro Acid Level up Tutor | — | 100 | 10 | Nullifies the target's Ability. | ||
Giga Drain Level up Tutor Evento | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Glare Egg | — | 100 | 30 | Paralyzes the target. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Growth Level up | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Tail Egg Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leaf Blade Level up | 90 | 100 | 15 | High critical hit ratio. | ||
Leaf Storm Level up Evento | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Leaf Tornado Level up | 65 | 90 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Leech Seed Level up Evento | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magical Leaf Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Mean Look Egg | — | — | 5 | Prevents the target from switching out. | ||
Mega Drain Level up | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Mirror Coat Egg | — | 100 | 20 | If hit by special attack, returns double damage. | ||
Natural Gift Egg | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Outrage Tutor | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Slam Level up | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snatch Tutor | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine Evento | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Sweet Scent Egg | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Egg | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Vine Whip Level up | 45 | 100 | 25 | No additional effect. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. | ||
Wrap Level up | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Wring Out Level up | — | 100 | 5 | More power the more HP the target has left. |
Descrição In-game:
Alpha Sapphire
It can stop its opponents’ movements with just a glare. It takes in solar energy and boosts it internally.
Omega Ruby
It only gives its all against strong opponents who are not fazed by the glare from Serperior’s noble eyes.
Exibir mais
Y
It can stop its opponents’ movements with just a glare. It takes in solar energy and boosts it internally.
X
It only gives its all against strong opponents who are not fazed by the glare from Serperior’s noble eyes.
White 2
It only gives its all against strong opponents who are not fazed by the glare from Serperior’s noble eyes.
Black 2
It only gives its all against strong opponents who are not fazed by the glare from Serperior’s noble eyes.
White
They raise their heads to intimidate opponents but only give it their all when fighting a powerful opponent.
Black
It can stop its opponents’ movements with just a glare. It takes in solar energy and boosts it internally.
Locais de encontro
Moon
Exeggutor Island Area
Exeggutor Island Area:
- Método: Island Scan
- 100% de chance
- Level 43
Sun
Exeggutor Island Area
Exeggutor Island Area:
- Método: Island Scan
- 100% de chance
- Level 43
Moves que aprende
Gen IX
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Vine Whip Level 1 | 45 | 100 | 25 | No additional effect. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Wrap Level 1 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Growth Level 13 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Magical Leaf Level 16 | 60 | — | 20 | This Move does not check accuracy. | ||
Leech Seed Level 20 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Slam Level 28 | 80 | 75 | 20 | No additional effect. | ||
Leaf Blade Level 32 | 90 | 100 | 15 | High critical hit ratio. | ||
Coil Level 38 | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | ||
Giga Drain Level 44 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Gastro Acid Level 50 | — | 100 | 10 | Nullifies the target's Ability. | ||
Leaf Storm Level 56 | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Breaking Swipe Machine | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frenzy Plant Machine | 150 | 90 | 5 | User cannot Move next turn. | ||
Giga Drain Machine | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Grass Pledge Machine | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Grassy Glide Machine | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | ||
Grassy Terrain Machine | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leaf Storm Machine | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Magical Leaf Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Outrage Machine | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Petal Blizzard Machine | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scale Shot Machine | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Iron Tail Egg | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Synthesis Egg | — | — | 5 | Heals the user by a weather-dependent amount. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Leer Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Vine Whip Level 7 | 45 | 100 | 25 | No additional effect. | ||
Wrap Level 10 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Growth Level 13 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leaf Tornado Level 16 | 65 | 90 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Leech Seed Level 20 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Slam Level 28 | 80 | 75 | 20 | No additional effect. | ||
Leaf Blade Level 32 | 90 | 100 | 15 | High critical hit ratio. | ||
Coil Level 38 | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | ||
Giga Drain Level 44 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Wring Out Level 50 | — | 100 | 5 | More power the more HP the target has left. | ||
Gastro Acid Level 56 | — | 100 | 10 | Nullifies the target's Ability. | ||
Leaf Storm Level 62 | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Leer Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Vine Whip Level 7 | 45 | 100 | 25 | No additional effect. | ||
Wrap Level 10 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Growth Level 13 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leaf Tornado Level 16 | 65 | 90 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Leech Seed Level 20 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Slam Level 28 | 80 | 75 | 20 | No additional effect. | ||
Leaf Blade Level 32 | 90 | 100 | 15 | High critical hit ratio. | ||
Coil Level 38 | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | ||
Giga Drain Level 44 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Wring Out Level 50 | — | 100 | 5 | More power the more HP the target has left. | ||
Gastro Acid Level 56 | — | 100 | 10 | Nullifies the target's Ability. | ||
Leaf Storm Level 62 | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Gastro Acid Tutor | — | 100 | 10 | Nullifies the target's Ability. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Outrage Tutor | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Snatch Tutor | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Leer Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Vine Whip Level 7 | 45 | 100 | 25 | No additional effect. | ||
Wrap Level 10 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Growth Level 13 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leaf Tornado Level 16 | 65 | 90 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Leech Seed Level 20 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Slam Level 28 | 80 | 75 | 20 | No additional effect. | ||
Leaf Blade Level 32 | 90 | 100 | 15 | High critical hit ratio. | ||
Coil Level 38 | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | ||
Giga Drain Level 44 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Wring Out Level 50 | — | 100 | 5 | More power the more HP the target has left. | ||
Gastro Acid Level 56 | — | 100 | 10 | Nullifies the target's Ability. | ||
Leaf Storm Level 62 | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Leer Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Vine Whip Level 7 | 45 | 100 | 25 | No additional effect. | ||
Wrap Level 10 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Growth Level 13 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leaf Tornado Level 16 | 65 | 90 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Leech Seed Level 20 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Slam Level 28 | 80 | 75 | 20 | No additional effect. | ||
Leaf Blade Level 32 | 90 | 100 | 15 | High critical hit ratio. | ||
Coil Level 38 | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | ||
Giga Drain Level 44 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Wring Out Level 50 | — | 100 | 5 | More power the more HP the target has left. | ||
Gastro Acid Level 56 | — | 100 | 10 | Nullifies the target's Ability. | ||
Leaf Storm Level 62 | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Gastro Acid Tutor | — | 100 | 10 | Nullifies the target's Ability. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Outrage Tutor | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Snatch Tutor | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Leer Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Vine Whip Level 7 | 45 | 100 | 25 | No additional effect. | ||
Wrap Level 10 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Growth Level 13 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leaf Tornado Level 16 | 65 | 90 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Leech Seed Level 20 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Slam Level 28 | 80 | 75 | 20 | No additional effect. | ||
Leaf Blade Level 32 | 90 | 100 | 15 | High critical hit ratio. | ||
Coil Level 38 | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | ||
Giga Drain Level 44 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Wring Out Level 50 | — | 100 | 5 | More power the more HP the target has left. | ||
Gastro Acid Level 56 | — | 100 | 10 | Nullifies the target's Ability. | ||
Leaf Storm Level 62 | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Leer Level 4 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Vine Whip Level 7 | 45 | 100 | 25 | No additional effect. | ||
Wrap Level 10 | 15 | 90 | 20 | Traps and damages the target for 4-5 turns. | ||
Growth Level 13 | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | ||
Leaf Tornado Level 16 | 65 | 90 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Leech Seed Level 20 | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | ||
Mega Drain Level 24 | 40 | 100 | 15 | User recovers 50% of the damage dealt. | ||
Slam Level 28 | 80 | 75 | 20 | No additional effect. | ||
Leaf Blade Level 32 | 90 | 100 | 15 | High critical hit ratio. | ||
Coil Level 38 | — | — | 20 | Raises user's Attack, Defense, accuracy by 1. | ||
Giga Drain Level 44 | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Wring Out Level 50 | — | 100 | 5 | More power the more HP the target has left. | ||
Gastro Acid Level 56 | — | 100 | 10 | Nullifies the target's Ability. | ||
Leaf Storm Level 62 | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Calm Mind Machine | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Energy Ball Machine | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Machine | — | 100 | 20 | Lowers the target's accuracy by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Grass Knot Machine | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Solar Beam Machine | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aqua Tail Tutor | 90 | 90 | 10 | No additional effect. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Frenzy Plant Tutor | 150 | 90 | 5 | User cannot Move next turn. | ||
Gastro Acid Tutor | — | 100 | 10 | Nullifies the target's Ability. | ||
Giga Drain Tutor | 75 | 100 | 10 | User recovers 50% of the damage dealt. | ||
Grass Pledge Tutor | 80 | 100 | 10 | Use with Fire or Water Pledge for added effect. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Outrage Tutor | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snatch Tutor | — | — | 10 | User steals certain support Moves to use itself. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Synthesis Tutor | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Worry Seed Tutor | — | 100 | 10 | The target's Ability becomes Insomnia. |