

PadrãoShiny
Competitivo
In-Game
Abilities
Chlorophyll: Se Sunny Day estiver ativo, a Speed deste Pokémon é duplicada.
Early Bird: A contagem de Sleep deste Pokémon cai 2 níveis por turno, ao invés de 1.
Pickpocket(H): If this Pokémon has no item and is hit by a contact Move, it steals the attacker's item.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
100 147
190 284
40 101
76 196
49 112
94 218
31 90
58 174
31 90
58 174
31 90
58 174
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | ![]() | 20 | 100 | 25 | O usuário recupera 50% do dano causado. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Defog Egg | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Level up | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | O usuário recupera 50% do dano causado. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Glide Machine | ![]() | 55 | 100 | 20 | Se o usuário estiver em Grassy Terrain, terá +1 de prioridade. | |
Grassy Terrain Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Growth Level up | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Harden Level up | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Headbutt Level up | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Reduz o Sp.Atk do usuário em 2 estágios. | |
Leech Seed Egg | ![]() | — | 90 | 10 | 1/8 of alvo's HP is restored to user every turn. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Mega Drain Level up | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Night Slash Egg | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Payback Level up | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Sunny Day Level up Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Synthesis Level up | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Machine Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Worry Seed Egg | ![]() | — | 100 | 10 | The alvo's Ability becomes Insomnia. |
Descrição In-game:
Shield
It attaches itself to a tree branch using the top of its head. Strong winds can sometimes make it fall.
Sword
If it remains still, it looks just like a real nut. It delights in surprising foraging Pokémon.
Exibir mais
Alpha Sapphire
Seedot looks exactly like an acorn when it is dangling from a tree branch. It startles other Pokémon by suddenly moving. This Pokémon polishes its body once a day using leaves.
Omega Ruby
Seedot attaches itself to a tree branch using the top of its head. It sucks moisture from the tree while hanging off the branch. The more water it drinks, the glossier this Pokémon’s body becomes.
Y
When it dangles from a tree branch, it looks just like an acorn. It enjoys scaring other Pokémon.
X
It attaches itself to a tree branch using the top of its head. Strong winds can sometimes make it fall.
White 2
When it dangles from a tree branch, it looks just like an acorn. It enjoys scaring other Pokémon.
Black 2
When it dangles from a tree branch, it looks just like an acorn. It enjoys scaring other Pokémon.
White
When it dangles from a tree branch, it looks just like an acorn. It enjoys scaring other Pokémon.
Black
When it dangles from a tree branch, it looks just like an acorn. It enjoys scaring other Pokémon.
SoulSilver
It attaches itself to a tree branch using the top of its head. Strong winds can sometimes make it fall.
HeartGold
It attaches itself to a tree branch using the top of its head. Strong winds can sometimes make it fall.
Platinum
When it dangles from a tree branch, it looks just like an acorn. It enjoys scaring other Pokémon.
Pearl
When it dangles from a tree branch, it looks just like an acorn. It enjoys scaring other Pokémon.
Diamond
When it dangles from a tree branch, it looks just like an acorn. It enjoys scaring other Pokémon.
LeafGreen
If it remains still, it becomes impossible to distinguish from real nuts. It delights in surprising foraging PIDGEY.
FireRed
If it remains still, it becomes impossible to distinguish from real nuts. It delights in surprising foraging PIDGEY.
Emerald
It hangs off branches and absorbs nutrients. When it finishes eating, its body becomes so heavy that it drops to the ground with a thump.
Sapphire
SEEDOT looks exactly like an acorn when it is dangling from a tree branch. It startles other POKéMON by suddenlymoving. This POKéMON polishes its body once a day using leaves.
Ruby
SEEDOT attaches itself to a tree branch using the top of its head. It sucks moisture from the tree whilehanging off the branch. The more water it drinks, the glossier this POKéMON’s body becomes.
Locais de encontro
Platinum
Eterna Forest
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 210 (south, towards Solaceon Town)
Eterna Forest:
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 13
Road 203:
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 6
Road 204 (south, towards Jubilife City):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 5
Road 204 (north, towards Floaroma Town):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 10
Road 210 (south, towards Solaceon Town):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 21
Pearl
Eterna Forest
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 210 (south, towards Solaceon Town)
Eterna Forest:
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 12
Road 203:
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 5
Road 204 (south, towards Jubilife City):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 6
Road 204 (north, towards Floaroma Town):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 8
Road 210 (south, towards Solaceon Town):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 18
Exibir mais
Diamond
Eterna Forest
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 210 (south, towards Solaceon Town)
Eterna Forest:
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 12
Road 203:
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 5
Road 204 (south, towards Jubilife City):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 6
Road 204 (north, towards Floaroma Town):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 8
Road 210 (south, towards Solaceon Town):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 18
Emerald
Road 102
Road 117
Road 120
Road 102:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 3
Road 117:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 13
Road 120:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 25
Ruby
Road 102
Road 114
Road 102:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 4
Road 114:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 15
Itens que segura
Ultra Moon
Power Herb
(5% de chance)
Ultra Sun
Power Herb
(5% de chance)
Exibir mais
Moon
Power Herb
(5% de chance)
Sun
Power Herb
(5% de chance)
Alpha Sapphire
Power Herb
(5% de chance)
Omega Ruby
Power Herb
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Harden Level 1 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Absorb Level 3 | ![]() | 20 | 100 | 25 | O usuário recupera 50% do dano causado. | |
Astonish Level 6 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Growth Level 9 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Rollout Level 12 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Mega Drain Level 15 | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Payback Level 18 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Headbutt Level 21 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Sunny Day Level 24 | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Synthesis Level 27 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Sucker Punch Level 30 | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Explosion Level 33 | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | O usuário recupera 50% do dano causado. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Glide Machine | ![]() | 55 | 100 | 20 | Se o usuário estiver em Grassy Terrain, terá +1 de prioridade. | |
Grassy Terrain Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Reduz o Sp.Atk do usuário em 2 estágios. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defog Egg | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Leech Seed Egg | ![]() | — | 90 | 10 | 1/8 of alvo's HP is restored to user every turn. | |
Night Slash Egg | ![]() | 70 | 100 | 15 | Tem altas chances de critical hit. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Take Down Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Worry Seed Egg | ![]() | — | 100 | 10 | The alvo's Ability becomes Insomnia. |