[Cache start]
#119 - Seaking
PadrãoShiny
Categoria: Goldfish Pokémon
Altura: 1,3 mPeso: 39,0 Kg
Habitat: Waters-edge (Habitat)
Cor: Red
Formato:
Egg group: Water 220 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 158
Taxa de captura: 60
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Atk +2Total: 2
Competitivo
In-Game
Abilities
Swift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.
Water Veil: This Pokemon cannot be burned. Gaining this Ability while burned cures it.
Lightning Rod(H): Este Pokémon atrai Electric Moves para si mesmo para aumentar o Sp. Atk em 1 estágio; é imune a Electric.
Base stats
HP
Atk
Def
SpA
SpD
Spe
80
92
65
65
80
68
Level 50
Level 100
140 187
270 364
87 158
170 311
63 128
121 251
63 128
121 251
76 145
148 284
65 132
126 258
Dano recebido
×1
×1
×1
×2
×1
×1
×½
×1
×1
×2
×1
×½
×1
×1
×1
×1
×½
×½
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acupressure
Egg
30Raises a random stat of the user or an ally by 2.
Agility
Level up
Machine
Virtual Console
30Aumenta a Speed do usuário em 2 estágios.
Aqua Ring
Level up
20User recovers 1/16 HP máximo per turn.
Aqua Tail
Egg
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
Virtual Console
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Drill Run
Machine
Virtual Console
809510High critical hit ratio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flail
Level up
10015More power the less HP the user has left.
Flip Turn
Tutor
6010020User switches out after damaging the target.
Fury Attack
Virtual Console
158520Hits 2-5 times in one turn.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Haze
Egg
30Eliminates all stat changes.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Horn Attack
Level up
Virtual Console
6510025No additional effect.
Horn Drill
Level up
Virtual Console
305OHKOs the target. Fails if user is a lower level.
Hydro Pump
Machine
110805No additional effect.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
Virtual Console
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Megahorn
Level up
Machine
Virtual Console
1208510No additional effect.
Muddy Water
Machine
90851030% chance to lower the foe(s) accuracy by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Egg
2010010100% chance to lower the target's accuracy by 1.
Peck
Level up
Virtual Console
3510035No additional effect.
Poison Jab
Machine
Virtual Console
801002030% chance to envenenar the target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psybeam
Egg
Virtual Console
651002010% chance to confuse the target.
Quick Attack
Virtual Console
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
Virtual Console
801001530% chance to burn the target. Thaws target.
Scale Shot
Tutor
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Skull Bash
Virtual Console
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Soak
Level up
10020Changes the target's type to Water.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Level up
Virtual Console
5520Causes the target to become confused.
Surf
Machine
Virtual Console
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tail Whip
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Level up
Machine
Virtual Console
801001520% chance to causar flinch.
Water Pulse
Level up
601002020% chance to confuse the target.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Virtual Console
30Aumenta a Speed do usuário em 2 estágios.
Aqua Ring
Level up
20User recovers 1/16 HP máximo per turn.
Aqua Tail
Egg
Tutor
909010No additional effect.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Bide
Virtual Console
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
Virtual Console
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Egg
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bubble Beam
Virtual Console
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Virtual Console
12010015Tem 33% de recoil.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Drill Run
Tutor
809510High critical hit ratio.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flail
Level up
Virtual Console
10015More power the less HP the user has left.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Fury Attack
Level up
Virtual Console
158520Hits 2-5 times in one turn.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Haze
Egg
30Eliminates all stat changes.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Horn Attack
Level up
Virtual Console
6510025No additional effect.
Horn Drill
Level up
Virtual Console
305OHKOs the target. Fails if user is a lower level.
Hydro Pump
Egg
110805No additional effect.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
Virtual Console
901001010% chance to freeze the target.
Icy Wind
Virtual Console
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Megahorn
Level up
1208510No additional effect.
Mimic
Virtual Console
10The last Move the target used replaces this one.
Mud Shot
Egg
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Egg
2010010100% chance to lower the target's accuracy by 1.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Peck
Level up
Virtual Console
3510035No additional effect.
Poison Jab
Level up
Machine
801002030% chance to envenenar the target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psybeam
Egg
651002010% chance to confuse the target.
Rage
Virtual Console
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Machine
Virtual Console
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Signal Beam
Egg
Tutor
751001510% chance to confuse the target.
Skull Bash
Egg
Virtual Console
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Machine
Egg
Virtual Console
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Soak
Level up
10020Changes the target's type to Water.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Level up
Virtual Console
5520Causes the target to become confused.
Surf
Machine
Virtual Console
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Swift
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Take Down
Virtual Console
908520Tem 1/4 de recoil.
Throat Chop
Tutor
8010015For 2 turns, the target cannot use sound Moves.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Level up
Machine
Virtual Console
801001520% chance to causar flinch.
Water Gun
Virtual Console
4010025No additional effect.
Water Pulse
Level up
Tutor
601002020% chance to confuse the target.
Water Sport
Level up
15For 5 turns, Fire-type attacks have 1/3 power.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Aqua Ring
Level up
20User recovers 1/16 HP máximo per turn.
Aqua Tail
Egg
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Egg
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drill Run
Tutor
809510High critical hit ratio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flail
Level up
10015More power the less HP the user has left.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Attack
Level up
158520Hits 2-5 times in one turn.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Haze
Egg
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Horn Attack
Level up
6510025No additional effect.
Horn Drill
Level up
305OHKOs the target. Fails if user is a lower level.
Hydro Pump
Egg
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Megahorn
Level up
1208510No additional effect.
Mud Shot
Egg
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Egg
2010010100% chance to lower the target's accuracy by 1.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Peck
Level up
3510035No additional effect.
Poison Jab
Level up
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Egg
651002010% chance to confuse the target.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Signal Beam
Egg
Tutor
751001510% chance to confuse the target.
Skull Bash
Egg
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Machine
Egg
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Soak
Level up
10020Changes the target's type to Water.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Level up
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Level up
Machine
801001520% chance to causar flinch.
Water Pulse
Level up
Tutor
601002020% chance to confuse the target.
Water Sport
Level up
15For 5 turns, Fire-type attacks have 1/3 power.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Aqua Ring
Level up
20User recovers 1/16 HP máximo per turn.
Aqua Tail
Egg
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Egg
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drill Run
Tutor
809510High critical hit ratio.
Endure
Dream World
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flail
Level up
10015More power the less HP the user has left.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Attack
Level up
158520Hits 2-5 times in one turn.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Haze
Egg
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Horn Attack
Level up
6510025No additional effect.
Horn Drill
Level up
305OHKOs the target. Fails if user is a lower level.
Hydro Pump
Egg
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Megahorn
Level up
1208510No additional effect.
Mud Shot
Egg
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Egg
2010010100% chance to lower the target's accuracy by 1.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Peck
Level up
3510035No additional effect.
Poison Jab
Level up
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Egg
651002010% chance to confuse the target.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Signal Beam
Egg
Tutor
751001510% chance to confuse the target.
Skull Bash
Egg
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Egg
Tutor
Dream World
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Soak
Level up
10020Changes the target's type to Water.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Level up
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Level up
Machine
801001520% chance to causar flinch.
Water Pulse
Level up
Dream World
601002020% chance to confuse the target.
Water Sport
Level up
15For 5 turns, Fire-type attacks have 1/3 power.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Aqua Ring
Level up
20User recovers 1/16 HP máximo per turn.
Aqua Tail
Egg
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Egg
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flail
Level up
10015More power the less HP the user has left.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Attack
Level up
158520Hits 2-5 times in one turn.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Haze
Egg
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Horn Attack
Level up
6510025No additional effect.
Horn Drill
Level up
305OHKOs the target. Fails if user is a lower level.
Hydro Pump
Egg
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Megahorn
Level up
1208510No additional effect.
Mud-Slap
Egg
Tutor
2010010100% chance to lower the target's accuracy by 1.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Peck
Level up
3510035No additional effect.
Poison Jab
Level up
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Egg
651002010% chance to confuse the target.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
Egg
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Level up
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Level up
Machine
801001520% chance to causar flinch.
Water Pulse
Level up
Machine
601002020% chance to confuse the target.
Water Sport
Level up
15For 5 turns, Fire-type attacks have 1/3 power.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flail
Level up
10015More power the less HP the user has left.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Attack
Level up
158520Hits 2-5 times in one turn.
Hail
Machine
10For 5 turns, hail crashes down.
Haze
Egg
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Horn Attack
Level up
6510025No additional effect.
Horn Drill
Level up
305OHKOs the target. Fails if user is a lower level.
Hydro Pump
Egg
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Megahorn
Level up
1208510No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud Sport
Egg
15For 5 turns, Electric-type attacks have 1/3 power.
Peck
Level up
3510035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Egg
651002010% chance to confuse the target.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Egg
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Supersonic
Level up
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Level up
Machine
801001520% chance to causar flinch.
Water Pulse
Machine
601002020% chance to confuse the target.
Water Sport
Level up
15For 5 turns, Fire-type attacks have 1/3 power.
Cadeia evolutiva
Goldeen
Lv. 33
Seaking
2 níveis evolutivos.
Descrição In-game:
Shield
Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away.
Sword
In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.
Exibir mais
Let's Go, Eevee!
It is the male’s job to make a nest by carving out boulders in a stream using the horn on its head.
Let's Go, Pikachu!
It is the male’s job to make a nest by carving out boulders in a stream using the horn on its head.
Ultra Moon
To attract females, males dance on the river’s floor. The females gather around the male that dances most gracefully.
Ultra Sun
Its horn spins like a drill to steadily hollow out rocks—even harder ones. The coloration of the male is more vivid.
Moon
Trainers who are crazy for Seaking are divided into horn enthusiasts and fin enthusiasts. The two groups do not get along well.
Sun
When the weather grows cold, its whole body flushes a deep red. This sight serves as a poetic reminder that autumn has arrived.
Alpha Sapphire
Seaking is very protective of its eggs. The male and female will take turns patrolling around their nest and eggs. The guarding of eggs by these Pokémon goes on for over a month.
Omega Ruby
In the autumn, Seaking males can be seen performing courtship dances in riverbeds to woo females. During this season, this Pokémon’s body coloration is at its most beautiful.
Y
It makes its nest by hollowing out boulders in streams with its horn. It defends its eggs with its life.
X
In the autumn spawning season, they can be seen swimming powerfully up rivers and creeks.
White 2
In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.
Black 2
In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.
White
In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.
Black
In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.
SoulSilver
Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away.
HeartGold
During spawning season, SEAKING gather from all over, causing rivers to appear a brilliant red.
Platinum
In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.
Pearl
To protect its family, it will fight with its drill-sharp horn. It lives in hollowed rocks in streams.
Diamond
It makes its nest by hollowing out boulders in streams with its horn. It defends its eggs with its life.
LeafGreen
In the autumn spawning season, they can be seen swimming powerfully up rivers and creeks.
FireRed
The horn on its head is sharp like a drill. It bores a hole in a boulder to make its nest.
Emerald
It punches holes in boulders on stream­ beds. This is a clever innovation that prevents its eggs from being attacked or washed away by the current.
Sapphire
SEAKING is very protective of its eggs. The male and female will take turns patrolling around their nest and eggs. The guarding of eggs by these POKéMON goes on for over a month.
Ruby
In the autumn, SEAKING males can be seen performing courtship dances in riverbeds to woo females. During this season, this POKéMON’s body coloration is at its most beautiful.
Crystal
When autumn comes, the males patrol the area around their nests in order to protect their offspring.
Silver
Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away.
Gold
During spawning season, SEAKING gather from all over, coloring the rivers a brilliant red.
Yellow
It is the male's job to make a nest by carving out boulders in a stream using the horn on its head.
Blue
In the autumn spawning season, they can be seen swimming power­ fully up rivers and creeks.
Red
In the autumn spawning season, they can be seen swimming power­ fully up rivers and creeks.
Locais de encontro
Ultra Moon
Brooklet Hill North
Brooklet Hill South
Malie Garden Area
Brooklet Hill North:
  • Método: Sos From Bubbling Spot
  • 15% de chance
  • Level 10 ~ Level 21
Brooklet Hill South:
  • Método: Sos From Bubbling Spot
  • 15% de chance
  • Level 10 ~ Level 21
Malie Garden Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 10 ~ Level 28
Ultra Sun
Brooklet Hill North
Brooklet Hill South
Malie Garden Area
Brooklet Hill North:
  • Método: Sos From Bubbling Spot
  • 15% de chance
  • Level 10 ~ Level 21
Brooklet Hill South:
  • Método: Sos From Bubbling Spot
  • 15% de chance
  • Level 10 ~ Level 21
Malie Garden Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 10 ~ Level 28
Exibir mais
Moon
Brooklet Hill North
Brooklet Hill South
Malie Garden Area
Brooklet Hill North:
  • Método: Sos From Bubbling Spot
  • 15% de chance
  • Level 10 ~ Level 15
Brooklet Hill South:
  • Método: Sos From Bubbling Spot
  • 15% de chance
  • Level 10 ~ Level 15
Malie Garden Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 10 ~ Level 27
Sun
Brooklet Hill North
Brooklet Hill South
Malie Garden Area
Brooklet Hill North:
  • Método: Sos From Bubbling Spot
  • 15% de chance
  • Level 10 ~ Level 15
Brooklet Hill South:
  • Método: Sos From Bubbling Spot
  • 15% de chance
  • Level 10 ~ Level 15
Malie Garden Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 10 ~ Level 27
Y
Road 3
Road 22
Parfum Palace
Road 3:
  • Método: Fishing with a Super Rod
  • 35% de chance
  • Level 35
Road 22:
  • Método: Fishing with a Super Rod
  • 35% de chance
  • Level 35
Parfum Palace:
  • Método: Fishing with a Super Rod
  • 35% de chance
  • Level 35
X
Road 3
Road 22
Parfum Palace
Road 3:
  • Método: Fishing with a Super Rod
  • 35% de chance
  • Level 35
Road 22:
  • Método: Fishing with a Super Rod
  • 35% de chance
  • Level 35
Parfum Palace:
  • Método: Fishing with a Super Rod
  • 35% de chance
  • Level 35
White 2
Striaton City
Pinwheel Forest (inside)
Road 3
Road 11
Road 14
Abundant Shrine
Aspertia City
Road 22
Striaton City:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Pinwheel Forest (inside):
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Road 3:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Road 11:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Road 14:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Abundant Shrine:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Aspertia City:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Road 22:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Black 2
Striaton City
Pinwheel Forest (inside)
Road 3
Road 11
Road 14
Abundant Shrine
Aspertia City
Road 22
Striaton City:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Pinwheel Forest (inside):
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Road 3:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Road 11:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Road 14:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Abundant Shrine:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Aspertia City:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Road 22:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
White
Striaton City
Pinwheel Forest (inside)
Road 3
Road 11
Road 14
Abundant Shrine
Striaton City:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Pinwheel Forest (inside):
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Road 3:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Road 11:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Road 14:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Abundant Shrine:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Black
Striaton City
Pinwheel Forest (inside)
Road 3
Road 11
Road 14
Abundant Shrine
Striaton City:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Pinwheel Forest (inside):
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Road 3:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Road 11:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Road 14:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
Abundant Shrine:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 45 ~ Level 70
SoulSilver
Union Cave (1F)
Union Cave (B1F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Road 42
Mount Mortar (1F)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Silver (2F)
Mount Silver (1F top)
Mount Silver (4F)
Mount Silver (1F)
Mount Silver (top)
Cerulean City
Road 4
Road 9
Road 10
Road 24
Road 25
Tohjo Falls
Safari Zone Swamp
Safari Zone Rocky Beach
Union Cave (1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Union Cave (B1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Slowpoke Well (1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Slowpoke Well (B1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Road 42:
  • Método: Surfing
  • 1% de chance
  • Level 15 ~ Level 25
Mount Mortar (1F):
  • Método: Surfing
  • 1% de chance
  • Level 15 ~ Level 25
Mount Mortar (Upper Cave):
  • Método: Surfing
  • 1% de chance
  • Level 20 ~ Level 30
Mount Mortar (B1F):
  • Método: Surfing
  • 1% de chance
  • Level 15 ~ Level 25
Dark Cave (Violet City entrance):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Dark Cave (Blackthorn City entrance):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Mount Silver (2F):
  • Método: Surfing
  • 30% de chance
  • Level 35 ~ Level 45
Mount Silver (1F top):
  • Método: Surfing
  • 30% de chance
  • Level 35 ~ Level 45
Mount Silver (4F):
  • Método: Surfing
  • 30% de chance
  • Level 35 ~ Level 45
Mount Silver (1F):
  • Método: Surfing
  • 1% de chance
  • Level 50
Mount Silver (top):
  • Método: Surfing
  • 30% de chance
  • Level 35 ~ Level 45
Cerulean City:
  • Método: Surfing
  • 1% de chance
  • Level 10
Road 4:
  • Método: Surfing
  • 1% de chance
  • Level 10
Road 9:
  • Método: Surfing
  • 1% de chance
  • Level 15
Road 10:
  • Método: Surfing
  • 1% de chance
  • Level 15
Road 24:
  • Método: Surfing
  • 1% de chance
  • Level 10
Road 25:
  • Método: Surfing
  • 1% de chance
  • Level 10
Tohjo Falls:
  • Método: Surfing
  • 1% de chance
  • Level 20
Safari Zone Swamp:
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 37
Safari Zone Rocky Beach:
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 38
HeartGold
Union Cave (1F)
Union Cave (B1F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Road 42
Mount Mortar (1F)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Silver (2F)
Mount Silver (1F top)
Mount Silver (4F)
Mount Silver (1F)
Mount Silver (top)
Cerulean City
Road 4
Road 9
Road 10
Road 24
Road 25
Tohjo Falls
Safari Zone Swamp
Safari Zone Rocky Beach
Union Cave (1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Union Cave (B1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Slowpoke Well (1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Slowpoke Well (B1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Road 42:
  • Método: Surfing
  • 1% de chance
  • Level 15 ~ Level 25
Mount Mortar (1F):
  • Método: Surfing
  • 1% de chance
  • Level 15 ~ Level 25
Mount Mortar (Upper Cave):
  • Método: Surfing
  • 1% de chance
  • Level 20 ~ Level 30
Mount Mortar (B1F):
  • Método: Surfing
  • 1% de chance
  • Level 15 ~ Level 25
Dark Cave (Violet City entrance):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Dark Cave (Blackthorn City entrance):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Mount Silver (2F):
  • Método: Surfing
  • 30% de chance
  • Level 35 ~ Level 45
Mount Silver (1F top):
  • Método: Surfing
  • 30% de chance
  • Level 35 ~ Level 45
Mount Silver (4F):
  • Método: Surfing
  • 30% de chance
  • Level 35 ~ Level 45
Mount Silver (1F):
  • Método: Surfing
  • 1% de chance
  • Level 50
Mount Silver (top):
  • Método: Surfing
  • 30% de chance
  • Level 35 ~ Level 45
Cerulean City:
  • Método: Surfing
  • 1% de chance
  • Level 10
Road 4:
  • Método: Surfing
  • 1% de chance
  • Level 10
Road 9:
  • Método: Surfing
  • 1% de chance
  • Level 15
Road 10:
  • Método: Surfing
  • 1% de chance
  • Level 15
Road 24:
  • Método: Surfing
  • 1% de chance
  • Level 10
Road 25:
  • Método: Surfing
  • 1% de chance
  • Level 10
Tohjo Falls:
  • Método: Surfing
  • 1% de chance
  • Level 20
Safari Zone Swamp:
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 37
Safari Zone Rocky Beach:
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 38
Platinum
Sendoff Spring
Lake Verity (before Galactic intervention)
Lake Verity (after Galactic intervention)
Lake Valor
Lake Acuity
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 208
Road 209
Road 212 (north, towards Hearthome City)
Road 214
Road 229
Twinleaf Town
Celestic Town
Sendoff Spring:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Lake Verity (before Galactic intervention):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Lake Verity (after Galactic intervention):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Lake Valor:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Lake Acuity:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Road 203:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Road 204 (south, towards Jubilife City):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Road 204 (north, towards Floaroma Town):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Road 208:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Road 209:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Road 212 (north, towards Hearthome City):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Road 214:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Road 229:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Twinleaf Town:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Celestic Town:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Pearl
Sendoff Spring
Lake Verity (before Galactic intervention)
Lake Verity (after Galactic intervention)
Lake Valor
Lake Acuity
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 209
Road 212 (north, towards Hearthome City)
Road 214
Twinleaf Town
Resort Area
Sendoff Spring:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Lake Verity (before Galactic intervention):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Lake Verity (after Galactic intervention):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Lake Valor:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Lake Acuity:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 203:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 204 (south, towards Jubilife City):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 204 (north, towards Floaroma Town):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 209:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 212 (north, towards Hearthome City):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 214:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Twinleaf Town:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Resort Area:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Diamond
Sendoff Spring
Lake Verity (before Galactic intervention)
Lake Verity (after Galactic intervention)
Lake Valor
Lake Acuity
Road 203
Road 204 (south, towards Jubilife City)
Road 204 (north, towards Floaroma Town)
Road 209
Road 212 (north, towards Hearthome City)
Road 214
Twinleaf Town
Resort Area
Sendoff Spring:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Lake Verity (before Galactic intervention):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Lake Verity (after Galactic intervention):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Lake Valor:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Lake Acuity:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 203:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 204 (south, towards Jubilife City):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 204 (north, towards Floaroma Town):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 209:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 212 (north, towards Hearthome City):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 214:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Twinleaf Town:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Resort Area:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
LeafGreen
Fuchsia City
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Berry Forest
Fuchsia City:
  • Método: Fishing with a Super Rod
  • 40% de chance
  • Level 20 ~ Level 30
Safari Zone (middle):
  • Método: Fishing with a Super Rod
  • 40% de chance
  • Level 20 ~ Level 30
Safari Zone (Area 1, east):
  • Método: Fishing with a Super Rod
  • 40% de chance
  • Level 20 ~ Level 30
Safari Zone (Area 2, north):
  • Método: Fishing with a Super Rod
  • 40% de chance
  • Level 20 ~ Level 30
Safari Zone (Area 3, west):
  • Método: Fishing with a Super Rod
  • 40% de chance
  • Level 20 ~ Level 30
Berry Forest:
  • Método: Fishing with a Super Rod
  • 40% de chance
  • Level 20 ~ Level 30
FireRed
Fuchsia City
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Berry Forest
Fuchsia City:
  • Método: Fishing with a Super Rod
  • 40% de chance
  • Level 20 ~ Level 30
Safari Zone (middle):
  • Método: Fishing with a Super Rod
  • 40% de chance
  • Level 20 ~ Level 30
Safari Zone (Area 1, east):
  • Método: Fishing with a Super Rod
  • 40% de chance
  • Level 20 ~ Level 30
Safari Zone (Area 2, north):
  • Método: Fishing with a Super Rod
  • 40% de chance
  • Level 20 ~ Level 30
Safari Zone (Area 3, west):
  • Método: Fishing with a Super Rod
  • 40% de chance
  • Level 20 ~ Level 30
Berry Forest:
  • Método: Fishing with a Super Rod
  • 40% de chance
  • Level 20 ~ Level 30
Emerald
Safari Zone (NW/mach bike area)
Safari Zone (SW)
Safari Zone (NW/mach bike area):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 25 ~ Level 30
Safari Zone (SW):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 25 ~ Level 30
Sapphire
Safari Zone (NW/mach bike area)
Safari Zone (SW)
Safari Zone (NW/mach bike area):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 25 ~ Level 30
Safari Zone (SW):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 25 ~ Level 30
Ruby
Safari Zone (NW/mach bike area)
Safari Zone (SW)
Safari Zone (NW/mach bike area):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 25 ~ Level 30
Safari Zone (SW):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 25 ~ Level 30
Crystal
Union Cave (1F)
Union Cave (B1F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Road 42
Mount Mortar (1F)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Silver (2F)
Cerulean City
Road 4
Road 9
Road 10
Road 24
Road 25
Tohjo Falls
Union Cave (1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Union Cave (B1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Slowpoke Well (1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Slowpoke Well (B1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Road 42:
  • Método: Surfing
  • 10% de chance
  • Level 20 ~ Level 24
Mount Mortar (1F):
  • Método: Surfing
  • 10% de chance
  • Level 20 ~ Level 24
Mount Mortar (Upper Cave):
  • Método: Surfing
  • 10% de chance
  • Level 25 ~ Level 29
Mount Mortar (B1F):
  • Método: Surfing
  • 10% de chance
  • Level 20 ~ Level 24
Dark Cave (Violet City entrance):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Dark Cave (Blackthorn City entrance):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Mount Silver (2F):
  • Método: Surfing
  • 60% de chance
  • Level 35 ~ Level 39
Cerulean City:
  • Método: Surfing
  • 10% de chance
  • Level 10 ~ Level 14
Road 4:
  • Método: Surfing
  • 10% de chance
  • Level 10 ~ Level 14
Road 9:
  • Método: Surfing
  • 10% de chance
  • Level 15 ~ Level 19
Road 10:
  • Método: Surfing
  • 10% de chance
  • Level 15 ~ Level 19
Road 24:
  • Método: Surfing
  • 10% de chance
  • Level 10 ~ Level 14
Road 25:
  • Método: Surfing
  • 10% de chance
  • Level 10 ~ Level 14
Tohjo Falls:
  • Método: Surfing
  • 10% de chance
  • Level 20 ~ Level 24
Silver
Union Cave (1F)
Union Cave (B1F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Road 42
Mount Mortar (1F)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Silver (2F)
Cerulean City
Road 4
Road 9
Road 10
Road 24
Road 25
Tohjo Falls
Union Cave (1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Union Cave (B1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Slowpoke Well (1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Slowpoke Well (B1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Road 42:
  • Método: Surfing
  • 10% de chance
  • Level 20 ~ Level 24
Mount Mortar (1F):
  • Método: Surfing
  • Condição: During a swarm
  • 10% de chance
  • Level 20
Mount Mortar (Upper Cave):
  • Método: Surfing
  • 10% de chance
  • Level 25 ~ Level 29
Mount Mortar (B1F):
  • Método: Surfing
  • 10% de chance
  • Level 20 ~ Level 24
Dark Cave (Violet City entrance):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Dark Cave (Blackthorn City entrance):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Mount Silver (2F):
  • Método: Surfing
  • 30% de chance
  • Level 40 ~ Level 44
Cerulean City:
  • Método: Surfing
  • 10% de chance
  • Level 10 ~ Level 14
Road 4:
  • Método: Surfing
  • 10% de chance
  • Level 10 ~ Level 14
Road 9:
  • Método: Surfing
  • 10% de chance
  • Level 15 ~ Level 19
Road 10:
  • Método: Surfing
  • 10% de chance
  • Level 15 ~ Level 19
Road 24:
  • Método: Surfing
  • 10% de chance
  • Level 10 ~ Level 14
Road 25:
  • Método: Surfing
  • 10% de chance
  • Level 10 ~ Level 14
Tohjo Falls:
  • Método: Surfing
  • 10% de chance
  • Level 20 ~ Level 24
Gold
Union Cave (1F)
Union Cave (B1F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Road 42
Mount Mortar (1F)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Mount Silver (2F)
Cerulean City
Road 4
Road 9
Road 10
Road 24
Road 25
Tohjo Falls
Union Cave (1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Union Cave (B1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Slowpoke Well (1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Slowpoke Well (B1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Road 42:
  • Método: Surfing
  • 10% de chance
  • Level 20 ~ Level 24
Mount Mortar (1F):
  • Método: Surfing
  • Condição: During a swarm
  • 10% de chance
  • Level 20
Mount Mortar (Upper Cave):
  • Método: Surfing
  • 10% de chance
  • Level 25 ~ Level 29
Mount Mortar (B1F):
  • Método: Surfing
  • 10% de chance
  • Level 20 ~ Level 24
Dark Cave (Violet City entrance):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Dark Cave (Blackthorn City entrance):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Mount Silver (2F):
  • Método: Surfing
  • 30% de chance
  • Level 40 ~ Level 44
Cerulean City:
  • Método: Surfing
  • 10% de chance
  • Level 10 ~ Level 14
Road 4:
  • Método: Surfing
  • 10% de chance
  • Level 10 ~ Level 14
Road 9:
  • Método: Surfing
  • 10% de chance
  • Level 15 ~ Level 19
Road 10:
  • Método: Surfing
  • 10% de chance
  • Level 15 ~ Level 19
Road 24:
  • Método: Surfing
  • 10% de chance
  • Level 10 ~ Level 14
Road 25:
  • Método: Surfing
  • 10% de chance
  • Level 10 ~ Level 14
Tohjo Falls:
  • Método: Surfing
  • 10% de chance
  • Level 20 ~ Level 24
Yellow
Cerulean City
Road 24
Cerulean Cave (1F)
Cerulean Cave (B1F)
Cerulean City:
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 40
Road 24:
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 30
Cerulean Cave (1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 55
Cerulean Cave (B1F):
  • Método: Fishing with a Super Rod
  • 10% de chance
  • Level 60
Blue
Fuchsia City
Cerulean Cave (1F)
Cerulean Cave (B1F)
Road 23
Fuchsia City:
  • Método: Fishing with a Super Rod
  • 25% de chance
  • Level 23
Cerulean Cave (1F):
  • Método: Fishing with a Super Rod
  • 17% de chance
  • Level 23
Cerulean Cave (B1F):
  • Método: Fishing with a Super Rod
  • 17% de chance
  • Level 23
Road 23:
  • Método: Fishing with a Super Rod
  • 17% de chance
  • Level 23
Red
Fuchsia City
Cerulean Cave (1F)
Cerulean Cave (B1F)
Road 23
Fuchsia City:
  • Método: Fishing with a Super Rod
  • 25% de chance
  • Level 23
Cerulean Cave (1F):
  • Método: Fishing with a Super Rod
  • 17% de chance
  • Level 23
Cerulean Cave (B1F):
  • Método: Fishing with a Super Rod
  • 17% de chance
  • Level 23
Road 23:
  • Método: Fishing with a Super Rod
  • 17% de chance
  • Level 23
Itens que segura
Ultra Moon
Mystic Water
(5% de chance)
Ultra Sun
Mystic Water
(5% de chance)
Exibir mais
Moon
Mystic Water
(5% de chance)
Sun
Mystic Water
(5% de chance)
Alpha Sapphire
Mystic Water
(5% de chance)
Omega Ruby
Mystic Water
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Supersonic
Level 1
5520Causes the target to become confused.
Peck
Level 1
3510035No additional effect.
Water Pulse
Level 1
601002020% chance to confuse the target.
Horn Attack
Level 15
6510025No additional effect.
Agility
Level 20
30Aumenta a Speed do usuário em 2 estágios.
Aqua Ring
Level 25
20User recovers 1/16 HP máximo per turn.
Flail
Level 30
10015More power the less HP the user has left.
Waterfall
Level 37
801001520% chance to causar flinch.
Soak
Level 44
10020Changes the target's type to Water.
Megahorn
Level 51
1208510No additional effect.
Horn Drill
Level 58
305OHKOs the target. Fails if user is a lower level.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bounce
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Drill Run
Machine
809510High critical hit ratio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hydro Pump
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Megahorn
Machine
1208510No additional effect.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Muddy Water
Machine
90851030% chance to lower the foe(s) accuracy by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Waterfall
Machine
801001520% chance to causar flinch.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Flip Turn
Tutor
6010020User switches out after damaging the target.
Scale Shot
Tutor
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Supersonic
Level 1
5520Causes the target to become confused.
Peck
Level 1
3510035No additional effect.
Water Pulse
Level 1
601002020% chance to confuse the target.
Horn Attack
Level 15
6510025No additional effect.
Agility
Level 20
30Aumenta a Speed do usuário em 2 estágios.
Aqua Ring
Level 25
20User recovers 1/16 HP máximo per turn.
Flail
Level 30
10015More power the less HP the user has left.
Waterfall
Level 37
801001520% chance to causar flinch.
Soak
Level 44
10020Changes the target's type to Water.
Megahorn
Level 51
1208510No additional effect.
Horn Drill
Level 58
305OHKOs the target. Fails if user is a lower level.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Poison Jab
Level 1
801002030% chance to envenenar the target.
Supersonic
Level 5
5520Causes the target to become confused.
Horn Attack
Level 8
6510025No additional effect.
Flail
Level 13
10015More power the less HP the user has left.
Water Pulse
Level 16
601002020% chance to confuse the target.
Aqua Ring
Level 21
20User recovers 1/16 HP máximo per turn.
Fury Attack
Level 24
158520Hits 2-5 times in one turn.
Agility
Level 29
30Aumenta a Speed do usuário em 2 estágios.
Waterfall
Level 32
801001520% chance to causar flinch.
Horn Drill
Level 40
305OHKOs the target. Fails if user is a lower level.
Soak
Level 46
10020Changes the target's type to Water.
Megahorn
Level 54
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Poison Jab
Level 1
801002030% chance to envenenar the target.
Supersonic
Level 5
5520Causes the target to become confused.
Horn Attack
Level 8
6510025No additional effect.
Flail
Level 13
10015More power the less HP the user has left.
Water Pulse
Level 16
601002020% chance to confuse the target.
Aqua Ring
Level 21
20User recovers 1/16 HP máximo per turn.
Fury Attack
Level 24
158520Hits 2-5 times in one turn.
Agility
Level 29
30Aumenta a Speed do usuário em 2 estágios.
Waterfall
Level 32
801001520% chance to causar flinch.
Horn Drill
Level 40
305OHKOs the target. Fails if user is a lower level.
Soak
Level 46
10020Changes the target's type to Water.
Megahorn
Level 54
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Drill Run
Tutor
809510High critical hit ratio.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Throat Chop
Tutor
8010015For 2 turns, the target cannot use sound Moves.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Psybeam
Level 1
651002010% chance to confuse the target.
Peck
Level 1
3510035No additional effect.
Skull Bash
Level 1
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Supersonic
Level 4
5520Causes the target to become confused.
Quick Attack
Level 10
4010030Usually goes first.
Horn Attack
Level 14
6510025No additional effect.
Fury Attack
Level 20
158520Hits 2-5 times in one turn.
Waterfall
Level 24
801001520% chance to causar flinch.
Agility
Level 30
30Aumenta a Speed do usuário em 2 estágios.
Horn Drill
Level 39
305OHKOs the target. Fails if user is a lower level.
Megahorn
Level 50
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Drill Run
Machine
809510High critical hit ratio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Headbutt
Machine
701001530% chance to causar flinch.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Megahorn
Machine
1208510No additional effect.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Poison Jab
Level 1
801002030% chance to envenenar the target.
Supersonic
Level 7
5520Causes the target to become confused.
Horn Attack
Level 11
6510025No additional effect.
Water Pulse
Level 17
601002020% chance to confuse the target.
Flail
Level 21
10015More power the less HP the user has left.
Aqua Ring
Level 27
20User recovers 1/16 HP máximo per turn.
Fury Attack
Level 31
158520Hits 2-5 times in one turn.
Waterfall
Level 40
801001520% chance to causar flinch.
Horn Drill
Level 47
305OHKOs the target. Fails if user is a lower level.
Agility
Level 56
30Aumenta a Speed do usuário em 2 estágios.
Soak
Level 63
10020Changes the target's type to Water.
Megahorn
Level 72
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Poison Jab
Level 1
801002030% chance to envenenar the target.
Supersonic
Level 5
5520Causes the target to become confused.
Horn Attack
Level 8
6510025No additional effect.
Flail
Level 13
10015More power the less HP the user has left.
Water Pulse
Level 16
601002020% chance to confuse the target.
Aqua Ring
Level 21
20User recovers 1/16 HP máximo per turn.
Fury Attack
Level 24
158520Hits 2-5 times in one turn.
Agility
Level 29
30Aumenta a Speed do usuário em 2 estágios.
Waterfall
Level 32
801001520% chance to causar flinch.
Horn Drill
Level 40
305OHKOs the target. Fails if user is a lower level.
Soak
Level 46
10020Changes the target's type to Water.
Megahorn
Level 54
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Drill Run
Tutor
809510High critical hit ratio.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Poison Jab
Level 1
801002030% chance to envenenar the target.
Supersonic
Level 7
5520Causes the target to become confused.
Horn Attack
Level 11
6510025No additional effect.
Water Pulse
Level 17
601002020% chance to confuse the target.
Flail
Level 21
10015More power the less HP the user has left.
Aqua Ring
Level 27
20User recovers 1/16 HP máximo per turn.
Fury Attack
Level 31
158520Hits 2-5 times in one turn.
Waterfall
Level 40
801001520% chance to causar flinch.
Horn Drill
Level 47
305OHKOs the target. Fails if user is a lower level.
Agility
Level 56
30Aumenta a Speed do usuário em 2 estágios.
Soak
Level 63
10020Changes the target's type to Water.
Megahorn
Level 72
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Poison Jab
Level 1
801002030% chance to envenenar the target.
Supersonic
Level 7
5520Causes the target to become confused.
Horn Attack
Level 11
6510025No additional effect.
Water Pulse
Level 17
601002020% chance to confuse the target.
Flail
Level 21
10015More power the less HP the user has left.
Aqua Ring
Level 27
20User recovers 1/16 HP máximo per turn.
Fury Attack
Level 31
158520Hits 2-5 times in one turn.
Waterfall
Level 40
801001520% chance to causar flinch.
Horn Drill
Level 47
305OHKOs the target. Fails if user is a lower level.
Agility
Level 56
30Aumenta a Speed do usuário em 2 estágios.
Soak
Level 63
10020Changes the target's type to Water.
Megahorn
Level 72
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Drill Run
Tutor
809510High critical hit ratio.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Poison Jab
Level 1
801002030% chance to envenenar the target.
Supersonic
Level 7
5520Causes the target to become confused.
Horn Attack
Level 11
6510025No additional effect.
Water Pulse
Level 17
601002020% chance to confuse the target.
Flail
Level 21
10015More power the less HP the user has left.
Aqua Ring
Level 27
20User recovers 1/16 HP máximo per turn.
Fury Attack
Level 31
158520Hits 2-5 times in one turn.
Waterfall
Level 40
801001520% chance to causar flinch.
Horn Drill
Level 47
305OHKOs the target. Fails if user is a lower level.
Agility
Level 56
30Aumenta a Speed do usuário em 2 estágios.
Megahorn
Level 63
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Poison Jab
Level 1
801002030% chance to envenenar the target.
Supersonic
Level 7
5520Causes the target to become confused.
Horn Attack
Level 11
6510025No additional effect.
Water Pulse
Level 17
601002020% chance to confuse the target.
Flail
Level 21
10015More power the less HP the user has left.
Aqua Ring
Level 27
20User recovers 1/16 HP máximo per turn.
Fury Attack
Level 31
158520Hits 2-5 times in one turn.
Waterfall
Level 40
801001520% chance to causar flinch.
Horn Drill
Level 47
305OHKOs the target. Fails if user is a lower level.
Agility
Level 56
30Aumenta a Speed do usuário em 2 estágios.
Megahorn
Level 63
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Poison Jab
Level 1
801002030% chance to envenenar the target.
Supersonic
Level 7
5520Causes the target to become confused.
Horn Attack
Level 11
6510025No additional effect.
Water Pulse
Level 17
601002020% chance to confuse the target.
Flail
Level 21
10015More power the less HP the user has left.
Aqua Ring
Level 27
20User recovers 1/16 HP máximo per turn.
Fury Attack
Level 31
158520Hits 2-5 times in one turn.
Waterfall
Level 40
801001520% chance to causar flinch.
Horn Drill
Level 47
305OHKOs the target. Fails if user is a lower level.
Agility
Level 56
30Aumenta a Speed do usuário em 2 estágios.
Megahorn
Level 63
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Fury Cutter
Tutor
409520Power doubles with each hit, up to 160.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Supersonic
Level 10
5520Causes the target to become confused.
Horn Attack
Level 15
6510025No additional effect.
Flail
Level 24
10015More power the less HP the user has left.
Fury Attack
Level 29
158520Hits 2-5 times in one turn.
Waterfall
Level 41
801001520% chance to causar flinch.
Horn Drill
Level 49
305OHKOs the target. Fails if user is a lower level.
Agility
Level 61
30Aumenta a Speed do usuário em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Supersonic
Level 10
5520Causes the target to become confused.
Horn Attack
Level 15
6510025No additional effect.
Flail
Level 24
10015More power the less HP the user has left.
Fury Attack
Level 29
158520Hits 2-5 times in one turn.
Waterfall
Level 41
801001520% chance to causar flinch.
Horn Drill
Level 49
305OHKOs the target. Fails if user is a lower level.
Agility
Level 61
30Aumenta a Speed do usuário em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Supersonic
Level 10
5520Causes the target to become confused.
Horn Attack
Level 15
6510025No additional effect.
Flail
Level 24
10015More power the less HP the user has left.
Fury Attack
Level 29
158520Hits 2-5 times in one turn.
Waterfall
Level 41
801001520% chance to causar flinch.
Horn Drill
Level 49
305OHKOs the target. Fails if user is a lower level.
Agility
Level 61
30Aumenta a Speed do usuário em 2 estágios.
Megahorn
Level 69
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Supersonic
Level 10
5520Causes the target to become confused.
Horn Attack
Level 15
6510025No additional effect.
Flail
Level 24
10015More power the less HP the user has left.
Fury Attack
Level 29
158520Hits 2-5 times in one turn.
Waterfall
Level 41
801001520% chance to causar flinch.
Horn Drill
Level 49
305OHKOs the target. Fails if user is a lower level.
Agility
Level 61
30Aumenta a Speed do usuário em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Water Sport
Level 1
15For 5 turns, Fire-type attacks have 1/3 power.
Supersonic
Level 10
5520Causes the target to become confused.
Horn Attack
Level 15
6510025No additional effect.
Flail
Level 24
10015More power the less HP the user has left.
Fury Attack
Level 29
158520Hits 2-5 times in one turn.
Waterfall
Level 41
801001520% chance to causar flinch.
Horn Drill
Level 49
305OHKOs the target. Fails if user is a lower level.
Agility
Level 61
30Aumenta a Speed do usuário em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hail
Machine
10For 5 turns, hail crashes down.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Supersonic
Level 10
5520Causes the target to become confused.
Horn Attack
Level 15
6510025No additional effect.
Flail
Level 24
10015More power the less HP the user has left.
Fury Attack
Level 29
158520Hits 2-5 times in one turn.
Waterfall
Level 41
801001520% chance to causar flinch.
Horn Drill
Level 49
305OHKOs the target. Fails if user is a lower level.
Agility
Level 61
30Aumenta a Speed do usuário em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Supersonic
Level 10
5520Causes the target to become confused.
Horn Attack
Level 15
6510025No additional effect.
Flail
Level 24
10015More power the less HP the user has left.
Fury Attack
Level 29
158520Hits 2-5 times in one turn.
Waterfall
Level 41
801001520% chance to causar flinch.
Horn Drill
Level 49
305OHKOs the target. Fails if user is a lower level.
Agility
Level 61
30Aumenta a Speed do usuário em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ice Beam
Tutor
901001010% chance to freeze the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Supersonic
Level 19
5520Causes the target to become confused.
Horn Attack
Level 24
6510025No additional effect.
Fury Attack
Level 30
158520Hits 2-5 times in one turn.
Waterfall
Level 39
801001520% chance to causar flinch.
Horn Drill
Level 48
305OHKOs the target. Fails if user is a lower level.
Agility
Level 54
30Aumenta a Speed do usuário em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bubble Beam
Machine
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Horn Drill
Machine
305OHKOs the target. Fails if user is a lower level.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Mimic
Machine
10The last Move the target used replaces this one.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Gun
Machine
4010025No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Supersonic
Level 19
5520Causes the target to become confused.
Horn Attack
Level 24
6510025No additional effect.
Fury Attack
Level 30
158520Hits 2-5 times in one turn.
Waterfall
Level 39
801001520% chance to causar flinch.
Horn Drill
Level 48
305OHKOs the target. Fails if user is a lower level.
Agility
Level 54
30Aumenta a Speed do usuário em 2 estágios.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bubble Beam
Machine
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Horn Drill
Machine
305OHKOs the target. Fails if user is a lower level.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Mimic
Machine
10The last Move the target used replaces this one.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Gun
Machine
4010025No additional effect.
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