PadrãoShiny
Competitivo
In-Game
Abilities
Technician: This Pokemon's Moves of 60 power or less have 1,5x power, including Struggle.
Steadfast(H): If this Pokemon flinches, its Speed is raised by 1 stage.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
130 177
250 344
103 178
202 350
76 145
148 284
54 117
103 229
76 145
148 284
99 172
193 339
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Machine | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Level up Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bug Bite Machine | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Close Combat Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Double Team Level up | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dual Wingbeat Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Level up Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Focus Energy Level up | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Fury Cutter Level up | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Lunge Machine | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Pounce Machine | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Slash Level up | 70 | 100 | 20 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Level up Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Vacuum Wave Machine | 40 | 100 | 30 | Usually goes first. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. | ||
X-Scissor Level up Machine | 80 | 100 | 15 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Agility Level up Machine Virtual Console | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Level up Machine Virtual Console | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Assurance Machine | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Brick Break Machine Virtual Console | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bug Buzz Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cross Poison Machine | 70 | 100 | 20 | High critical hit ratio. 10% chance to envenenar. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Double Team Level up Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dual Wingbeat Tutor | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Level up Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Feint Egg Virtual Console | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Focus Energy Level up Machine Virtual Console | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Fury Cutter Level up | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hyper Beam Machine Virtual Console | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Laser Focus Level up | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Leer Level up Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Light Screen Machine Virtual Console | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psycho Cut Machine | 70 | 100 | 20 | High critical hit ratio. | ||
Quick Attack Level up Virtual Console | 40 | 100 | 30 | Usually goes first. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Razor Wind Virtual Console | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Roost Virtual Console | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Slash Level up Virtual Console | 70 | 100 | 20 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Level up Machine Virtual Console | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine Virtual Console | 70 | 100 | 20 | User switches out after damaging the target. | ||
Wing Attack Level up Virtual Console | 60 | 100 | 35 | No additional effect. | ||
X-Scissor Level up Machine Virtual Console | 80 | 100 | 15 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Virtual Console | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Level up | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Egg Virtual Console | — | — | 40 | User switches, passing stat changes and more. | ||
Bide Virtual Console | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Egg | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Counter Egg Virtual Console | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Cut Virtual Console | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Defog Egg Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Detect Virtual Console | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double-Edge Virtual Console | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Double Team Level up Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Egg Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Level up Machine Virtual Console | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Feint Level up | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Focus Energy Level up Virtual Console | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Level up Virtual Console | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine Virtual Console | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Leer Level up Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Light Screen Machine Virtual Console | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Mimic Virtual Console | — | — | 10 | The last Move the target used replaces this one. | ||
Night Slash Level up Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up Virtual Console | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up Virtual Console | 40 | 100 | 30 | Usually goes first. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Rage Virtual Console | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Razor Wind Level up Egg Virtual Console | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Egg Virtual Console | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Smash Virtual Console | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine Virtual Console | — | — | 25 | For 5 turns, protects user's time from status. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Skull Bash Virtual Console | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Slash Level up Virtual Console | 70 | 100 | 20 | High critical hit ratio. | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine Egg Virtual Console | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine Virtual Console | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Virtual Console | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Level up Machine Virtual Console | — | — | 20 | Raises the user's Attack by 2. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Virtual Console | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine Virtual Console | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Vacuum Wave Level up | 40 | 100 | 30 | Usually goes first. | ||
Wing Attack Level up Virtual Console | 60 | 100 | 35 | No additional effect. | ||
X-Scissor Level up Machine | 80 | 100 | 15 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Level up | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Egg | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Double Team Level up Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Level up Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Feint Level up | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Focus Energy Level up | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Level up | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Night Slash Level up Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Razor Wind Level up Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Slash Level up | 70 | 100 | 20 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine Egg | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Level up Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Vacuum Wave Level up | 40 | 100 | 30 | Usually goes first. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. | ||
X-Scissor Level up Machine | 80 | 100 | 15 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Evento | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Level up | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Egg Dream World | — | — | 40 | User switches, passing stat changes and more. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Egg | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Double Team Level up Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Level up Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Feint Level up | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Focus Energy Level up | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Level up Evento | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Night Slash Level up Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up Dream World | 40 | 100 | 30 | Usually goes first. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Razor Wind Level up Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Roost Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Slash Level up Evento | 70 | 100 | 20 | High critical hit ratio. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Egg | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Level up Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tailwind Tutor Dream World | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Vacuum Wave Level up | 40 | 100 | 30 | Usually goes first. | ||
Wing Attack Level up Evento | 60 | 100 | 35 | No additional effect. | ||
X-Scissor Level up Machine | 80 | 100 | 15 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Level up | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Egg | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Hit Level up | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Double Team Level up Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Level up Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Feint Level up | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Focus Energy Level up | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Level up Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Light Screen Egg | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Night Slash Level up Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Razor Wind Level up Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Safeguard Egg | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Silver Wind Machine Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Slash Level up | 70 | 100 | 20 | High critical hit ratio. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Level up Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Vacuum Wave Level up | 40 | 100 | 30 | Usually goes first. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. | ||
X-Scissor Level up Machine | 80 | 100 | 15 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Counter Egg Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Level up Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Egg Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Level up | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Focus Energy Level up Evento | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Level up Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Leer Level up Evento | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Light Screen Egg | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Morning Sun Evento | — | — | 5 | Heals the user by a weather-dependent amount. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Level up | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up Evento | 40 | 100 | 30 | Usually goes first. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Razor Wind Egg Evento | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Safeguard Egg | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Silver Wind Egg Evento | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Slash Level up Evento | 70 | 100 | 20 | High critical hit ratio. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Level up Tutor | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Cadeia evolutiva
Scyther |
|
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
The large, wickedly sharp scythes on its forearms are truly fearsome weapons. Prey's attempts to flee are unfailingly thwarted by this Pokémon's nimble motions.
Shield
If you come across an area in a forest where a lot of the trees have been cut down, what you’ve found is a Scyther’s territory.
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Sword
As Scyther fights more and more battles, its scythes become sharper and sharper. With a single slice, Scyther can fell a massive tree.
Let's Go, Eevee!
Leaps out of tall grass and slices prey with its scythes. The movement looks like that of a ninja.
Let's Go, Pikachu!
Leaps out of tall grass and slices prey with its scythes. The movement looks like that of a ninja.
Ultra Moon
Some call it a ninja. Its movements— imperceptibly quick—are sufficient to cleave the air in two. It’s very popular in Alola.
Ultra Sun
Its two sharp scythes are more than just weapons. It uses them with dexterity to dress its prey before eating.
Moon
While young, they live together deep in the mountains, training themselves in how to fight with their scythes and move at high speeds.
Sun
It confuses its prey with its quick, ninja-like movements. Then, in an instant, it cleaves them with its scythes.
Alpha Sapphire
Scyther is blindingly fast. Its blazing speed enhances the effectiveness of the twin scythes on its forearms. This Pokémon’s scythes are so effective, they can slice through thick logs in one wicked stroke.
Omega Ruby
Scyther is blindingly fast. Its blazing speed enhances the effectiveness of the twin scythes on its forearms. This Pokémon’s scythes are so effective, they can slice through thick logs in one wicked stroke.
Y
It slashes through grass with its sharp scythes, moving too fast for the human eye to track.
X
It tears and shreds prey with its wickedly sharp scythes. It very rarely spreads its wings to fly.
White 2
The sharp scythes on its forearms become increasingly sharp by cutting through hard objects.
Black 2
The sharp scythes on its forearms become increasingly sharp by cutting through hard objects.
White
The sharp scythes on its forearms become increasingly sharp by cutting through hard objects.
Black
The sharp scythes on its forearms become increasingly sharp by cutting through hard objects.
SoulSilver
When it moves, it leaves only a blur. If it hides in grass, its protective coloration makes it invisible.
HeartGold
It slashes through grass with its sharp scythes, moving too fast for the human eye to track.
Platinum
The sharp scythes on its forearms become increasingly sharp by cutting through hard objects.
Pearl
It is nearly impossible to parry its attacking scythes. Its movements are like a ninja’s.
Diamond
It is nearly impossible to parry its attacking scythes. Its movements are like a ninja’s.
LeafGreen
With ninja-like agility and speed, it can create the illusion that there is more than one of itself.
FireRed
It tears and shreds prey with its wickedly sharp scythes. It very rarely spreads its wings to fly.
Emerald
Its blindingly fast speed adds to the sharpness of its twin forearm scythes. The scythes can slice through thick logs in one wicked stroke.
Sapphire
SCYTHER is blindingly fast. Its blazing speed enhances the effectiveness of the twin scythes on its forearms.This POKéMON’s scythes are so effective, they can slice through thick logs in one wicked stroke.
Ruby
SCYTHER is blindingly fast. Its blazing speed enhances the effectiveness of the twin scythes on its forearms.This POKéMON’s scythes are so effective, they can slice through thick logs in one wicked stroke.
Crystal
It's very proud of its speed. It moves so fast thatits opponent does not even know what knocked it down.
Silver
When it moves, it leaves only a blur. If it hidesin grass, its pro tective colors make it invisible.
Gold
It slashes through grass with its sharp scythes,moving too fast for the human eye to track.
Yellow
Leaps out of tall grass and slices prey with itsscythes. The move ment looks like that of a ninja.
Blue
With ninja-like agility and speed, it can create theillusion that there is more than one.
Red
With ninja-like agility and speed, it can create theillusion that there is more than one.
Locais de encontro
Ultra Moon
Poni Plains Center
Poni Plains Center:
- Método: Bubbling Spots
- 30% de chance
- Level 54 ~ Level 57
Ultra Sun
Poni Plains Center
Poni Plains Center:
- Método: Bubbling Spots
- 30% de chance
- Level 54 ~ Level 57
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Moon
Poni Plains Center
Poke Pelago Elite Four Defeated
Poni Plains Center:
- Método: Bubbling Spots
- 30% de chance
- Level 54 ~ Level 57
Poke Pelago Elite Four Defeated:
- Método: Receive as a gift
- 7% de chance
- Level 49 ~ Level 55
Sun
Poni Plains Center
Poke Pelago Elite Four Defeated
Poni Plains Center:
- Método: Bubbling Spots
- 30% de chance
- Level 54 ~ Level 57
Poke Pelago Elite Four Defeated:
- Método: Receive as a gift
- 7% de chance
- Level 49 ~ Level 55
Y
Road 21
Road 21:
- Método: Walking in red flowers
- 1% de chance
- Level 52
X
Road 21
Road 21:
- Método: Walking in red flowers
- 1% de chance
- Level 52
Platinum
Road 210 (south, towards Solaceon Town)
Road 210 (west, towards Celestic Town)
Road 215
Road 210 (south, towards Solaceon Town):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 19
Road 210 (west, towards Celestic Town):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 29
Road 215:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 20
Diamond
Road 229
Road 229:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 52
FireRed
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (middle):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 23
Safari Zone (Area 1, east):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 28
Yellow
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Safari Zone (Area 1, east):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Safari Zone (Area 2, north):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 25
Red
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (middle):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 23
Safari Zone (Area 1, east):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 28
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Fury Cutter Level 4 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
False Swipe Level 8 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Wing Attack Level 12 | 60 | 100 | 35 | No additional effect. | ||
Double Team Level 16 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Double Hit Level 20 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Slash Level 24 | 70 | 100 | 20 | High critical hit ratio. | ||
Focus Energy Level 28 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Level 36 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
X-Scissor Level 40 | 80 | 100 | 15 | No additional effect. | ||
Swords Dance Level 44 | — | — | 20 | Raises the user's Attack by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Machine | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bug Bite Machine | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Bug Buzz Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Close Combat Machine | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | ||
Dual Wingbeat Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Lunge Machine | 80 | 100 | 15 | 100% chance to lower the target's Attack by 1. | ||
Pounce Machine | 50 | 100 | 20 | Tem 100% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Skitter Smack Machine | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Trailblaze Machine | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Vacuum Wave Machine | 40 | 100 | 30 | Usually goes first. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Fury Cutter Level 4 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
False Swipe Level 8 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Wing Attack Level 12 | 60 | 100 | 35 | No additional effect. | ||
Double Team Level 16 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Double Hit Level 20 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Slash Level 24 | 70 | 100 | 20 | High critical hit ratio. | ||
Focus Energy Level 28 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Level 36 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
X-Scissor Level 40 | 80 | 100 | 15 | No additional effect. | ||
Laser Focus Level 44 | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Swords Dance Level 48 | — | — | 20 | Raises the user's Attack by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Assurance Machine | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Baton Pass Machine | — | — | 40 | User switches, passing stat changes and more. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bug Buzz Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Cross Poison Machine | 70 | 100 | 20 | High critical hit ratio. 10% chance to envenenar. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Focus Energy Machine | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psycho Cut Machine | 70 | 100 | 20 | High critical hit ratio. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Reversal Machine | — | 100 | 15 | More power the less HP the user has left. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dual Wingbeat Tutor | 40 | 90 | 10 | Hits 2 times in one turn. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Fury Cutter Level 4 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
False Swipe Level 8 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Wing Attack Level 12 | 60 | 100 | 35 | No additional effect. | ||
Double Team Level 16 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Double Hit Level 20 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Slash Level 24 | 70 | 100 | 20 | High critical hit ratio. | ||
Focus Energy Level 28 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Level 36 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
X-Scissor Level 40 | 80 | 100 | 15 | No additional effect. | ||
Laser Focus Level 44 | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Swords Dance Level 48 | — | — | 20 | Raises the user's Attack by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Bug Buzz Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Feint Egg | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Vacuum Wave Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 5 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 13 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 17 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 21 | 60 | 100 | 35 | No additional effect. | ||
Fury Cutter Level 25 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Razor Wind Level 33 | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Double Team Level 37 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
X-Scissor Level 41 | 80 | 100 | 15 | No additional effect. | ||
Night Slash Level 45 | 70 | 100 | 15 | High critical hit ratio. | ||
Double Hit Level 49 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Air Slash Level 50 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Swords Dance Level 57 | — | — | 20 | Raises the user's Attack by 2. | ||
Feint Level 61 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Bug Buzz Egg | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Steel Wing Egg | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Vacuum Wave Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 5 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 13 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 17 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 21 | 60 | 100 | 35 | No additional effect. | ||
Fury Cutter Level 25 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Razor Wind Level 33 | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Double Team Level 37 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
X-Scissor Level 41 | 80 | 100 | 15 | No additional effect. | ||
Night Slash Level 45 | 70 | 100 | 15 | High critical hit ratio. | ||
Double Hit Level 49 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Air Slash Level 50 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Swords Dance Level 57 | — | — | 20 | Raises the user's Attack by 2. | ||
Feint Level 61 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Laser Focus Tutor | — | — | 30 | Until the end of the next turn, user's Moves crit. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Bug Buzz Egg | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Steel Wing Egg | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 4 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Team Level 8 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Feint Level 12 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | ||
Wing Attack Level 16 | 60 | 100 | 35 | No additional effect. | ||
Agility Level 20 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Slash Level 26 | 70 | 100 | 20 | High critical hit ratio. | ||
Razor Wind Level 32 | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Air Slash Level 38 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Swords Dance Level 44 | — | — | 20 | Raises the user's Attack by 2. | ||
X-Scissor Level 50 | 80 | 100 | 15 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Vacuum Wave Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 5 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 13 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 17 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 21 | 60 | 100 | 35 | No additional effect. | ||
Fury Cutter Level 25 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Razor Wind Level 33 | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Double Team Level 37 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
X-Scissor Level 41 | 80 | 100 | 15 | No additional effect. | ||
Night Slash Level 45 | 70 | 100 | 15 | High critical hit ratio. | ||
Double Hit Level 49 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Air Slash Level 50 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Swords Dance Level 57 | — | — | 20 | Raises the user's Attack by 2. | ||
Feint Level 61 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Bug Buzz Egg | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Steel Wing Egg | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Vacuum Wave Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 5 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 13 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 17 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 21 | 60 | 100 | 35 | No additional effect. | ||
Fury Cutter Level 25 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Razor Wind Level 33 | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Double Team Level 37 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
X-Scissor Level 41 | 80 | 100 | 15 | No additional effect. | ||
Night Slash Level 45 | 70 | 100 | 15 | High critical hit ratio. | ||
Double Hit Level 49 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Air Slash Level 50 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Swords Dance Level 57 | — | — | 20 | Raises the user's Attack by 2. | ||
Feint Level 61 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Bug Buzz Egg | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Quick Guard Egg | — | — | 15 | Protects allies from priority attacks this turn. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Steel Wing Egg | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Vacuum Wave Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 5 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 13 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 17 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 21 | 60 | 100 | 35 | No additional effect. | ||
Fury Cutter Level 25 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Razor Wind Level 33 | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Double Team Level 37 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
X-Scissor Level 41 | 80 | 100 | 15 | No additional effect. | ||
Night Slash Level 45 | 70 | 100 | 15 | High critical hit ratio. | ||
Double Hit Level 49 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Air Slash Level 53 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Swords Dance Level 57 | — | — | 20 | Raises the user's Attack by 2. | ||
Feint Level 61 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Bug Buzz Egg | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Steel Wing Egg | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Vacuum Wave Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 5 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 13 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 17 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 21 | 60 | 100 | 35 | No additional effect. | ||
Fury Cutter Level 25 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Razor Wind Level 33 | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Double Team Level 37 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
X-Scissor Level 41 | 80 | 100 | 15 | No additional effect. | ||
Night Slash Level 45 | 70 | 100 | 15 | High critical hit ratio. | ||
Double Hit Level 49 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Air Slash Level 53 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Swords Dance Level 57 | — | — | 20 | Raises the user's Attack by 2. | ||
Feint Level 61 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Light Screen Machine | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Safeguard Machine | — | — | 25 | For 5 turns, protects user's time from status. | ||
Struggle Bug Machine | 50 | 100 | 20 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Roost Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Bug Buzz Egg | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Steel Wing Egg | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 5 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 13 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 17 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 21 | 60 | 100 | 35 | No additional effect. | ||
Fury Cutter Level 25 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Razor Wind Level 33 | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Double Team Level 37 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
X-Scissor Level 41 | 80 | 100 | 15 | No additional effect. | ||
Night Slash Level 45 | 70 | 100 | 15 | High critical hit ratio. | ||
Double Hit Level 49 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Air Slash Level 53 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Swords Dance Level 57 | — | — | 20 | Raises the user's Attack by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Bug Buzz Egg | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Light Screen Egg | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Safeguard Egg | — | — | 25 | For 5 turns, protects user's time from status. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Vacuum Wave Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 5 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 13 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 17 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 21 | 60 | 100 | 35 | No additional effect. | ||
Fury Cutter Level 25 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Razor Wind Level 33 | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Double Team Level 37 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
X-Scissor Level 41 | 80 | 100 | 15 | No additional effect. | ||
Night Slash Level 45 | 70 | 100 | 15 | High critical hit ratio. | ||
Double Hit Level 49 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Air Slash Level 53 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Swords Dance Level 57 | — | — | 20 | Raises the user's Attack by 2. | ||
Feint Level 61 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Bug Buzz Egg | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Light Screen Egg | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Safeguard Egg | — | — | 25 | For 5 turns, protects user's time from status. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Vacuum Wave Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 5 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 9 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 13 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 17 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 21 | 60 | 100 | 35 | No additional effect. | ||
Fury Cutter Level 25 | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Razor Wind Level 33 | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Double Team Level 37 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
X-Scissor Level 41 | 80 | 100 | 15 | No additional effect. | ||
Night Slash Level 45 | 70 | 100 | 15 | High critical hit ratio. | ||
Double Hit Level 49 | 35 | 90 | 10 | Hits 2 times in one turn. | ||
Air Slash Level 53 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Swords Dance Level 57 | — | — | 20 | Raises the user's Attack by 2. | ||
Feint Level 61 | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brick Break Machine | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
False Swipe Machine | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Silver Wind Machine | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
X-Scissor Machine | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bug Bite Tutor | 60 | 100 | 20 | O usuário rouba e come a Berry do alvo. | ||
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Bug Buzz Egg | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Light Screen Egg | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Night Slash Egg | 70 | 100 | 15 | High critical hit ratio. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Safeguard Egg | — | — | 25 | For 5 turns, protects user's time from status. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 6 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 16 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 21 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 26 | 60 | 100 | 35 | No additional effect. | ||
Slash Level 31 | 70 | 100 | 20 | High critical hit ratio. | ||
Swords Dance Level 36 | — | — | 20 | Raises the user's Attack by 2. | ||
Double Team Level 41 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Fury Cutter Level 46 | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Light Screen Egg | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Safeguard Egg | — | — | 25 | For 5 turns, protects user's time from status. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 6 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 16 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 21 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 26 | 60 | 100 | 35 | No additional effect. | ||
Slash Level 31 | 70 | 100 | 20 | High critical hit ratio. | ||
Swords Dance Level 36 | — | — | 20 | Raises the user's Attack by 2. | ||
Double Team Level 41 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Fury Cutter Level 46 | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fury Cutter Tutor | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Tutor | — | — | 20 | Raises the user's Attack by 2. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Light Screen Egg | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Safeguard Egg | — | — | 25 | For 5 turns, protects user's time from status. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 6 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 16 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 21 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 26 | 60 | 100 | 35 | No additional effect. | ||
Slash Level 31 | 70 | 100 | 20 | High critical hit ratio. | ||
Swords Dance Level 36 | — | — | 20 | Raises the user's Attack by 2. | ||
Double Team Level 41 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Fury Cutter Level 46 | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Tutor | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swords Dance Tutor | — | — | 20 | Raises the user's Attack by 2. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Endure Egg | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Light Screen Egg | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Safeguard Egg | — | — | 25 | For 5 turns, protects user's time from status. | ||
Silver Wind Egg | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 6 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 16 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 21 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 26 | 60 | 100 | 35 | No additional effect. | ||
Slash Level 31 | 70 | 100 | 20 | High critical hit ratio. | ||
Swords Dance Level 36 | — | — | 20 | Raises the user's Attack by 2. | ||
Double Team Level 41 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Fury Cutter Level 46 | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 6 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 11 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 16 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 21 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 26 | 60 | 100 | 35 | No additional effect. | ||
Slash Level 31 | 70 | 100 | 20 | High critical hit ratio. | ||
Swords Dance Level 36 | — | — | 20 | Raises the user's Attack by 2. | ||
Double Team Level 41 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Fury Cutter Level 46 | 40 | 95 | 20 | Power doubles with each hit, up to 160. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 6 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 12 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 18 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 24 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 30 | 60 | 100 | 35 | No additional effect. | ||
Slash Level 36 | 70 | 100 | 20 | High critical hit ratio. | ||
Swords Dance Level 42 | — | — | 20 | Raises the user's Attack by 2. | ||
Double Team Level 48 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Machine | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Light Screen Egg | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Safeguard Egg | — | — | 25 | For 5 turns, protects user's time from status. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Focus Energy Level 6 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Pursuit Level 12 | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
False Swipe Level 18 | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | ||
Agility Level 24 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 30 | 60 | 100 | 35 | No additional effect. | ||
Slash Level 36 | 70 | 100 | 20 | High critical hit ratio. | ||
Swords Dance Level 42 | — | — | 20 | Raises the user's Attack by 2. | ||
Double Team Level 48 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Fury Cutter Machine | 40 | 95 | 20 | Power doubles with each hit, up to 160. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baton Pass Egg | — | — | 40 | User switches, passing stat changes and more. | ||
Counter Egg | — | 100 | 20 | If hit by physical attack, returns double damage. | ||
Light Screen Egg | — | — | 30 | For 5 turns, special damage to allies is halved. | ||
Razor Wind Egg | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reversal Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Safeguard Egg | — | — | 25 | For 5 turns, protects user's time from status. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Leer Level 17 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 20 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Team Level 24 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Swords Dance Level 35 | — | — | 20 | Raises the user's Attack by 2. | ||
Agility Level 42 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Leer Level 17 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Focus Energy Level 20 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Double Team Level 24 | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Slash Level 29 | 70 | 100 | 20 | High critical hit ratio. | ||
Swords Dance Level 35 | — | — | 20 | Raises the user's Attack by 2. | ||
Agility Level 42 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 50 | 60 | 100 | 35 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Cut Machine | 50 | 95 | 30 | Nenhum efeito adicional. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Swords Dance Machine | — | — | 20 | Raises the user's Attack by 2. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |