[Cache start]
#545 - Scolipede
PadrãoShiny
Categoria: Megapede Pokémon
Altura: 2,5 mPeso: 200,5 Kg
Cor: Red
Formato:
Egg group: Bug20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 243
Taxa de captura: 45
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Spe +3Total: 3
Competitivo
In-Game
Abilities
Poison Point: 30% chance a Pokemon making contact with this Pokemon will be poisoned.
Swarm: At 1/3 or less of its HP máximo, this Pokemon's offensive stat is 1,5x with Bug attacks.
Speed Boost(H): This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.
Base stats
HP
Atk
Def
SpA
SpD
Spe
60
100
89
55
69
112
Level 50
Level 100
120 167
230 324
94 167
184 328
84 155
164 304
54 117
103 229
66 133
128 260
105 180
206 355
Dano recebido
×½
×1
×1
×1
×½
×¼
×2
×2
×1
×¼
×1
×1
×1
×½
×2
×2
×1
×1
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
Machine
40User switches, passing stat changes and more.
Bite
Egg
6010025Tem 30% de chance de causar flinch.
Bug Bite
Level up
6010020O usuário rouba e come a Berry do alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Cross Poison
Machine
7010020High critical hit ratio. 10% chance to envenenar.
Defense Curl
Level up
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
12010015Tem 33% de recoil.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fury Cutter
Egg
409520Power doubles with each hit, up to 160.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Megahorn
Level up
Machine
1208510No additional effect.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Machine
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Level up
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turns.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Level up
Machine
8540Lowers the target's Defense by 2.
Skitter Smack
Tutor
709010100% chance to lower target's Sp Atk by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Level up
908520Tem 1/4 de recoil.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Toxic
Level up
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
Level up
Machine
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
40User switches, passing stat changes and more.
Bug Bite
Level up
Tutor
6010020O usuário rouba e come a Berry do alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Defense Curl
Level up
40Raises the user's Defense by 1.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Iron Defense
Level up
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Megahorn
Level up
1208510No additional effect.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Egg
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Level up
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Climb
Level up
Egg
90852020% chance to confuse the target.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turns.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Level up
8540Lowers the target's Defense by 2.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Smart Strike
Machine
7010This Move does not check accuracy.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Egg
20Hurts grounded foes on switch-in. Max 3 layers.
Steamroller
Level up
651002030% chance to causar flinch.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Egg
908520Tem 1/4 de recoil.
Throat Chop
Tutor
8010015For 2 turns, the target cannot use sound Moves.
Toxic
Level up
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Egg
20Poisons grounded foes on switch-in. Max 2 layers.
Twineedle
Egg
2510020Hits 2 times. Each hit has 20% chance to envenenar.
Venom Drench
Level up
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
40User switches, passing stat changes and more.
Bug Bite
Level up
Tutor
6010020O usuário rouba e come a Berry do alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Defense Curl
Level up
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Megahorn
Level up
1208510No additional effect.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Egg
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Level up
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Climb
Level up
Egg
90852020% chance to confuse the target.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turns.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Egg
20Hurts grounded foes on switch-in. Max 3 layers.
Steamroller
Level up
651002030% chance to causar flinch.
Strength
Machine
8010015Nenhum efeito adicional.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Egg
908520Tem 1/4 de recoil.
Toxic
Level up
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Egg
20Poisons grounded foes on switch-in. Max 2 layers.
Twineedle
Egg
2510020Hits 2 times. Each hit has 20% chance to envenenar.
Venom Drench
Level up
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Aqua Tail
Tutor
909010No additional effect.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
40User switches, passing stat changes and more.
Bug Bite
Level up
Tutor
6010020O usuário rouba e come a Berry do alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Defense Curl
Level up
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Megahorn
Level up
1208510No additional effect.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Egg
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Level up
Dream World
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Climb
Level up
Egg
90852020% chance to confuse the target.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Rollout
Level up
309020Power doubles with each hit. Repeats for 5 turns.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Level up
8540Lowers the target's Defense by 2.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Egg
20Hurts grounded foes on switch-in. Max 3 layers.
Steamroller
Level up
651002030% chance to causar flinch.
Strength
Machine
8010015Nenhum efeito adicional.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
Dream World
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Egg
908520Tem 1/4 de recoil.
Toxic
Level up
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Egg
Dream World
20Poisons grounded foes on switch-in. Max 2 layers.
Twineedle
Egg
2510020Hits 2 times. Each hit has 20% chance to envenenar.
Venoshock
Level up
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Cadeia evolutiva
Venipede
Lv. 22
Whirlipede
Lv. 30
Scolipede
3 níveis evolutivos.
Descrição In-game:
Shield
Scolipede engage in fierce territorial battles with Centiskorch. At the end of one of these battles, the victor makes a meal of the loser.
Sword
Scolipede latches on to its prey with the claws on its neck before slamming them into the ground and jabbing them with its claws’ toxic spikes.
Exibir mais
Alpha Sapphire
With quick movements, it chases down its foes, attacking relentlessly with its horns until it prevails.
Omega Ruby
It clasps its prey with the claws on its neck until it stops moving. Then it finishes it off with deadly poison.
Y
With quick movements, it chases down its foes, attacking relentlessly with its horns until it prevails.
X
It clasps its prey with the claws on its neck until it stops moving. Then it finishes it off with deadly poison.
White 2
It clasps its prey with the claws on its neck until it stops moving. Then it finishes it off with deadly poison.
Black 2
It clasps its prey with the claws on its neck until it stops moving. Then it finishes it off with deadly poison.
White
Highly aggressive, it uses the claws near its neck to dig into its opponents and poison them.
Black
With quick movements, it chases down its foes, attacking relentlessly with its horns until it prevails.
Locais de encontro
White 2
Pinwheel Forest (inside)
Pinwheel Forest (inside):
  • Método: Walking in rustling grass
  • 5% de chance
  • Level 57
Black 2
Pinwheel Forest (inside)
Pinwheel Forest (inside):
  • Método: Walking in rustling grass
  • 5% de chance
  • Level 57
Itens que segura
Ultra Moon
Poison Barb
(5% de chance)
Ultra Sun
Poison Barb
(5% de chance)
Exibir mais
Moon
Poison Barb
(5% de chance)
Sun
Poison Barb
(5% de chance)
Alpha Sapphire
Poison Barb
(5% de chance)
Omega Ruby
Poison Barb
(5% de chance)
Y
Poison Barb
(5% de chance)
X
Poison Barb
(5% de chance)
White 2
Poison Barb
(5% de chance)
Black 2
Poison Barb
(5% de chance)
White
Pecha Berry
(50% de chance)
Poison Barb
(5% de chance)
Black
Pecha Berry
(50% de chance)
Poison Barb
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Level 1
40Raises the user's Defense by 1.
Poison Sting
Level 1
151003530% chance to envenenar the target.
Protect
Level 1
10Prevents Moves from affecting the user this turn.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Baton Pass
Level 1
40User switches, passing stat changes and more.
Iron Defense
Level 1
15Raises the user's Defense by 2.
Poison Tail
Level 12
5010025High critical hit ratio. 10% chance to envenenar.
Screech
Level 16
8540Lowers the target's Defense by 2.
Bug Bite
Level 20
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 26
6510010Power doubles if the target is poisoned.
Take Down
Level 34
908520Tem 1/4 de recoil.
Agility
Level 42
30Aumenta a Speed do usuário em 2 estágios.
Toxic
Level 50
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venom Drench
Level 58
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Double-Edge
Level 66
12010015Tem 33% de recoil.
Megahorn
Level 74
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40User switches, passing stat changes and more.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Cross Poison
Machine
7010020High critical hit ratio. 10% chance to envenenar.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Megahorn
Machine
1208510No additional effect.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Pin Missile
Machine
259520Hits 2-5 times in one turn.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Machine
8540Lowers the target's Defense by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Smart Strike
Machine
7010This Move does not check accuracy.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spikes
Machine
20Hurts grounded foes on switch-in. Max 3 layers.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swords Dance
Machine
20Raises the user's Attack by 2.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
Machine
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Skitter Smack
Tutor
709010100% chance to lower target's Sp Atk by 1.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Level 1
40User switches, passing stat changes and more.
Defense Curl
Level 1
40Raises the user's Defense by 1.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Iron Defense
Level 1
15Raises the user's Defense by 2.
Poison Sting
Level 5
151003530% chance to envenenar the target.
Screech
Level 8
8540Lowers the target's Defense by 2.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Protect
Level 15
10Prevents Moves from affecting the user this turn.
Poison Tail
Level 19
5010025High critical hit ratio. 10% chance to envenenar.
Bug Bite
Level 23
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 28
6510010Power doubles if the target is poisoned.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Steamroller
Level 39
651002030% chance to causar flinch.
Toxic
Level 44
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venom Drench
Level 47
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Rock Climb
Level 50
90852020% chance to confuse the target.
Double-Edge
Level 55
12010015Tem 33% de recoil.
Megahorn
Level 65
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Smart Strike
Machine
7010This Move does not check accuracy.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Level 1
40User switches, passing stat changes and more.
Defense Curl
Level 1
40Raises the user's Defense by 1.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Iron Defense
Level 1
15Raises the user's Defense by 2.
Poison Sting
Level 5
151003530% chance to envenenar the target.
Screech
Level 8
8540Lowers the target's Defense by 2.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Protect
Level 15
10Prevents Moves from affecting the user this turn.
Poison Tail
Level 19
5010025High critical hit ratio. 10% chance to envenenar.
Bug Bite
Level 23
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 28
6510010Power doubles if the target is poisoned.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Steamroller
Level 39
651002030% chance to causar flinch.
Toxic
Level 44
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venom Drench
Level 47
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Rock Climb
Level 50
90852020% chance to confuse the target.
Double-Edge
Level 55
12010015Tem 33% de recoil.
Megahorn
Level 65
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Smart Strike
Machine
7010This Move does not check accuracy.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bug Bite
Tutor
6010020O usuário rouba e come a Berry do alvo.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Throat Chop
Tutor
8010015For 2 turns, the target cannot use sound Moves.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Level 1
40Raises the user's Defense by 1.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Poison Sting
Level 5
151003530% chance to envenenar the target.
Screech
Level 8
8540Lowers the target's Defense by 2.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Protect
Level 15
10Prevents Moves from affecting the user this turn.
Poison Tail
Level 19
5010025High critical hit ratio. 10% chance to envenenar.
Bug Bite
Level 23
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 28
6510010Power doubles if the target is poisoned.
Baton Pass
Level 30
40User switches, passing stat changes and more.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Steamroller
Level 39
651002030% chance to causar flinch.
Toxic
Level 44
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venom Drench
Level 47
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Rock Climb
Level 50
90852020% chance to confuse the target.
Double-Edge
Level 55
12010015Tem 33% de recoil.
Megahorn
Level 65
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Level 1
40Raises the user's Defense by 1.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Poison Sting
Level 5
151003530% chance to envenenar the target.
Screech
Level 8
8540Lowers the target's Defense by 2.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Protect
Level 15
10Prevents Moves from affecting the user this turn.
Poison Tail
Level 19
5010025High critical hit ratio. 10% chance to envenenar.
Bug Bite
Level 23
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 28
6510010Power doubles if the target is poisoned.
Baton Pass
Level 30
40User switches, passing stat changes and more.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Steamroller
Level 39
651002030% chance to causar flinch.
Toxic
Level 44
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venom Drench
Level 47
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Rock Climb
Level 50
90852020% chance to confuse the target.
Double-Edge
Level 55
12010015Tem 33% de recoil.
Megahorn
Level 65
1208510No additional effect.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bug Bite
Tutor
6010020O usuário rouba e come a Berry do alvo.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Level 1
40Raises the user's Defense by 1.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Megahorn
Level 1
1208510No additional effect.
Poison Sting
Level 5
151003530% chance to envenenar the target.
Screech
Level 8
8540Lowers the target's Defense by 2.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Protect
Level 15
10Prevents Moves from affecting the user this turn.
Poison Tail
Level 19
5010025High critical hit ratio. 10% chance to envenenar.
Bug Bite
Level 23
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 28
6510010Power doubles if the target is poisoned.
Baton Pass
Level 30
40User switches, passing stat changes and more.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Steamroller
Level 39
651002030% chance to causar flinch.
Toxic
Level 44
9010Envenena gravemente o alvo. Poison-types não podem errar.
Rock Climb
Level 50
90852020% chance to confuse the target.
Double-Edge
Level 55
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Level 1
40Raises the user's Defense by 1.
Rollout
Level 1
309020Power doubles with each hit. Repeats for 5 turns.
Megahorn
Level 1
1208510No additional effect.
Poison Sting
Level 5
151003530% chance to envenenar the target.
Screech
Level 8
8540Lowers the target's Defense by 2.
Pursuit
Level 12
4010020If a foe is switching out, hits it at 2x power.
Protect
Level 15
10Prevents Moves from affecting the user this turn.
Poison Tail
Level 19
5010025High critical hit ratio. 10% chance to envenenar.
Bug Bite
Level 23
6010020O usuário rouba e come a Berry do alvo.
Venoshock
Level 28
6510010Power doubles if the target is poisoned.
Baton Pass
Level 30
40User switches, passing stat changes and more.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Steamroller
Level 39
651002030% chance to causar flinch.
Toxic
Level 44
9010Envenena gravemente o alvo. Poison-types não podem errar.
Rock Climb
Level 50
90852020% chance to confuse the target.
Double-Edge
Level 55
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Struggle Bug
Machine
5010020Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
X-Scissor
Machine
8010015No additional effect.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aqua Tail
Tutor
909010No additional effect.
Bug Bite
Tutor
6010020O usuário rouba e come a Berry do alvo.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
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