[Cache start]
#586 - Sawsbuck
PadrãoShiny
Categoria: Season Pokémon
Altura: 1,9 mPeso: 92,5 Kg
Cor: Brown
Formato:
Egg group: Field20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 166
Taxa de captura: 75
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Atk +2Total: 2
Competitivo
In-Game
Abilities
Chlorophyll: Se Sunny Day estiver ativo, a Speed deste Pokémon é duplicada.
Sap Sipper: This Pokemon's Attack is raised 1 stage if hit by a Grass Move; Grass immunity.
Serene Grace(H): This Pokemon's Moves have their secondary effect chance doubled.
Base stats
HP
Atk
Def
SpA
SpD
Spe
80
100
70
60
70
95
Level 50
Level 100
140 187
270 364
94 167
184 328
67 134
130 262
58 123
112 240
67 134
130 262
90 161
175 317
Dano recebido
×2
×1
×1
×½
×1
×2
×2
×2
×0
×½
×½
×2
×1
×2
×1
×1
×1
×½
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
Egg
30Aumenta a Speed do usuário em 2 estágios.
Baton Pass
Machine
Egg
40User switches, passing stat changes and more.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Seed
Level up
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
Machine
12010015Tem 33% de recoil.
Double Kick
Level up
3010030Hits 2 times in one turn.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Level up
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
Egg
10020Lowers the target's Sp Def by 2.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Glide
Machine
5510020User on Grassy Terrain: +1 priority.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Headbutt
Egg
701001530% chance to causar flinch.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Horsepower
Machine
959510No additional effect.
Horn Leech
Level up
7510010User recovers 50% of the damage dealt.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Leaf Storm
Machine
130905Lowers the user's Sp Atk by 2.
Leech Seed
Level up
90101/8 of target's HP is restored to user every turn.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Machine
6020This Move does not check accuracy.
Megahorn
Level up
1208510No additional effect.
Petal Blizzard
Machine
9010015No additional effect. Hits adjacent Pokemon.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Seed Bomb
Machine
8010015No additional effect.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
Egg
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Solar Beam
Level up
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swords Dance
Machine
20Raises the user's Attack by 2.
Synthesis
Egg
5Heals the user by a weather-dependent amount.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder Wave
Machine
9020Paralisa o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Worry Seed
Egg
10010The target's Ability becomes Insomnia.
Zen Headbutt
Level up
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Egg
30Aumenta a Speed do usuário em 2 estágios.
Aromatherapy
Level up
5Cures the user's time of all status conditions.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Camouflage
Level up
20Changes user's type by terrain (default Normal).
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Kick
Level up
3010030Hits 2 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Level up
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Egg
10020Lowers the target's Sp Def by 2.
Feint Attack
Level up
6020This Move does not check accuracy.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grass Whistle
Egg
5515Causes the target to fall asleep.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Headbutt
Egg
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Horn Leech
Level up
7510010User recovers 50% of the damage dealt.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Jump Kick
Level up
1009510User is hurt by 50% of its HP máximo if it misses.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Leech Seed
Level up
90101/8 of target's HP is restored to user every turn.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Megahorn
Level up
1208510No additional effect.
Natural Gift
Egg
10015Power and type depends on the user's Berry.
Nature Power
Level up
Machine
20Attack depends on terrain (default Tri Attack).
Odor Sleuth
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Seed Bomb
Tutor
8010015No additional effect.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
Egg
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Level up
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Synthesis
Egg
Tutor
5Heals the user by a weather-dependent amount.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
908520Tem 1/4 de recoil.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Worry Seed
Egg
Tutor
10010The target's Ability becomes Insomnia.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Egg
30Aumenta a Speed do usuário em 2 estágios.
Aromatherapy
Level up
5Cures the user's time of all status conditions.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Camouflage
Level up
20Changes user's type by terrain (default Normal).
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Kick
Level up
3010030Hits 2 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Level up
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Egg
10020Lowers the target's Sp Def by 2.
Feint Attack
Level up
6020This Move does not check accuracy.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grass Whistle
Egg
5515Causes the target to fall asleep.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Horn Leech
Level up
7510010User recovers 50% of the damage dealt.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Jump Kick
Level up
1009510User is hurt by 50% of its HP máximo if it misses.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Leech Seed
Level up
90101/8 of target's HP is restored to user every turn.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Megahorn
Level up
1208510No additional effect.
Natural Gift
Egg
10015Power and type depends on the user's Berry.
Nature Power
Level up
Machine
20Attack depends on terrain (default Tri Attack).
Odor Sleuth
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seed Bomb
Tutor
8010015No additional effect.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
Egg
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Level up
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Synthesis
Egg
Tutor
5Heals the user by a weather-dependent amount.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
908520Tem 1/4 de recoil.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Worry Seed
Egg
Tutor
10010The target's Ability becomes Insomnia.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Egg
30Aumenta a Speed do usuário em 2 estágios.
Aromatherapy
Level up
5Cures the user's time of all status conditions.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Camouflage
Level up
20Changes user's type by terrain (default Normal).
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Cut
Machine
509530Nenhum efeito adicional.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Kick
Level up
3010030Hits 2 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Level up
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Egg
10020Lowers the target's Sp Def by 2.
Feint Attack
Level up
6020This Move does not check accuracy.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grass Whistle
Egg
5515Causes the target to fall asleep.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Horn Leech
Level up
7510010User recovers 50% of the damage dealt.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Jump Kick
Level up
1009510User is hurt by 50% of its HP máximo if it misses.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Leech Seed
Level up
90101/8 of target's HP is restored to user every turn.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Megahorn
Level up
1208510No additional effect.
Natural Gift
Egg
10015Power and type depends on the user's Berry.
Nature Power
Level up
20Attack depends on terrain (default Tri Attack).
Odor Sleuth
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Sand Attack
Level up
10015Lowers the target's accuracy by 1.
Seed Bomb
Tutor
8010015No additional effect.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Egg
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Level up
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Synthesis
Egg
Tutor
5Heals the user by a weather-dependent amount.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Level up
908520Tem 1/4 de recoil.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Worry Seed
Egg
Tutor
10010The target's Ability becomes Insomnia.
Cadeia evolutiva
Deerling
Lv. 34
Sawsbuck
2 níveis evolutivos.
Descrição In-game:
Alpha Sapphire
They migrate according to the seasons, so some people call Sawsbuck the harbingers of spring.
Omega Ruby
They migrate according to the seasons. People can tell the season by looking at Sawsbuck’s horns.
Exibir mais
Y
They migrate according to the seasons, so some people call Sawsbuck the harbingers of spring.
X
They migrate according to the seasons. People can tell the season by looking at Sawsbuck’s horns.
White 2
They migrate according to the seasons, so some people call Sawsbuck the harbingers of spring.
Black 2
They migrate according to the seasons, so some people call Sawsbuck the harbingers of spring.
White
The plants growing on its horns change according to the season. The leaders of the herd possess magnificent horns.
Black
They migrate according to the seasons. People can tell the season by looking at Sawsbuck’s horns.
Locais de encontro
White 2
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Dragonspiral Tower (entrance):
  • Método: Walking in tall grass or a cave
  • Condição: During Autumn
  • 1% de chance
  • Level 58
Dragonspiral Tower (outside):
  • Método: Walking in tall grass or a cave
  • Condição: During Autumn
  • 1% de chance
  • Level 58
Black 2
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Dragonspiral Tower (entrance):
  • Método: Walking in tall grass or a cave
  • Condição: During Autumn
  • 1% de chance
  • Level 58
Dragonspiral Tower (outside):
  • Método: Walking in tall grass or a cave
  • Condição: During Autumn
  • 1% de chance
  • Level 58
Exibir mais
White
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Dragonspiral Tower (entrance):
  • Método: Walking in dark grass
  • Condição: During Winter
  • 10% de chance
  • Level 36
Dragonspiral Tower (outside):
  • Método: Walking in dark grass
  • 10% de chance
  • Level 36
Black
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Dragonspiral Tower (entrance):
  • Método: Walking in dark grass
  • Condição: During Winter
  • 10% de chance
  • Level 36
Dragonspiral Tower (outside):
  • Método: Walking in dark grass
  • 10% de chance
  • Level 36
Moves que aprende
Gen IX
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bullet Seed
Level 16
2510030Atinge de 2 a 5 vezes em um turno.
Charm
Level 36
10020Reduz o Attack do alvo em 2 estágios.
Double-Edge
Level 44
12010015Tem 33% de recoil.
Double Kick
Level 10
3010030Hits 2 times in one turn.
Energy Ball
Level 28
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Horn Leech
Ao Evoluir
7510010User recovers 50% of the damage dealt.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Megahorn
Level 1
1208510No additional effect.
Sand Attack
Level 1
10015Lowers the target's accuracy by 1.
Solar Beam
Level 52
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Tackle
Level 1
4010035Nenhum efeito adicional.
Take Down
Level 20
908520Tem 1/4 de recoil.
Zen Headbutt
Level 24
80901520% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Baton Pass
Machine
40User switches, passing stat changes and more.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Grassy Glide
Machine
5510020User on Grassy Terrain: +1 priority.
Grassy Terrain
Machine
10Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Leaf Storm
Machine
130905Lowers the user's Sp Atk by 2.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Machine
6020This Move does not check accuracy.
Petal Blizzard
Machine
9010015No additional effect. Hits adjacent Pokemon.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seed Bomb
Machine
8010015No additional effect.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smart Strike
Machine
7010This Move does not check accuracy.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder Wave
Machine
9020Paralisa o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Horn Leech
Level 1
7510010User recovers 50% of the damage dealt.
Tackle
Level 1
4010035Nenhum efeito adicional.
Megahorn
Level 1
1208510No additional effect.
Camouflage
Level 1
20Changes user's type by terrain (default Normal).
Growl
Level 4
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Sand Attack
Level 7
10015Lowers the target's accuracy by 1.
Double Kick
Level 10
3010030Hits 2 times in one turn.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Feint Attack
Level 16
6020This Move does not check accuracy.
Take Down
Level 20
908520Tem 1/4 de recoil.
Jump Kick
Level 24
1009510User is hurt by 50% of its HP máximo if it misses.
Aromatherapy
Level 28
5Cures the user's time of all status conditions.
Energy Ball
Level 32
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Charm
Level 36
10020Reduz o Attack do alvo em 2 estágios.
Nature Power
Level 44
20Attack depends on terrain (default Tri Attack).
Double-Edge
Level 52
12010015Tem 33% de recoil.
Solar Beam
Level 60
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Horn Leech
Level 1
7510010User recovers 50% of the damage dealt.
Tackle
Level 1
4010035Nenhum efeito adicional.
Megahorn
Level 1
1208510No additional effect.
Camouflage
Level 1
20Changes user's type by terrain (default Normal).
Growl
Level 4
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Sand Attack
Level 7
10015Lowers the target's accuracy by 1.
Double Kick
Level 10
3010030Hits 2 times in one turn.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Feint Attack
Level 16
6020This Move does not check accuracy.
Take Down
Level 20
908520Tem 1/4 de recoil.
Jump Kick
Level 24
1009510User is hurt by 50% of its HP máximo if it misses.
Aromatherapy
Level 28
5Cures the user's time of all status conditions.
Energy Ball
Level 32
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Charm
Level 36
10020Reduz o Attack do alvo em 2 estágios.
Nature Power
Level 44
20Attack depends on terrain (default Tri Attack).
Double-Edge
Level 52
12010015Tem 33% de recoil.
Solar Beam
Level 60
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Seed Bomb
Tutor
8010015No additional effect.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Synthesis
Tutor
5Heals the user by a weather-dependent amount.
Worry Seed
Tutor
10010The target's Ability becomes Insomnia.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Megahorn
Level 1
1208510No additional effect.
Camouflage
Level 1
20Changes user's type by terrain (default Normal).
Growl
Level 4
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Sand Attack
Level 7
10015Lowers the target's accuracy by 1.
Double Kick
Level 10
3010030Hits 2 times in one turn.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Feint Attack
Level 16
6020This Move does not check accuracy.
Take Down
Level 20
908520Tem 1/4 de recoil.
Jump Kick
Level 24
1009510User is hurt by 50% of its HP máximo if it misses.
Aromatherapy
Level 28
5Cures the user's time of all status conditions.
Energy Ball
Level 32
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Charm
Level 36
10020Reduz o Attack do alvo em 2 estágios.
Horn Leech
Level 37
7510010User recovers 50% of the damage dealt.
Nature Power
Level 44
20Attack depends on terrain (default Tri Attack).
Double-Edge
Level 52
12010015Tem 33% de recoil.
Solar Beam
Level 60
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Megahorn
Level 1
1208510No additional effect.
Camouflage
Level 1
20Changes user's type by terrain (default Normal).
Growl
Level 4
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Sand Attack
Level 7
10015Lowers the target's accuracy by 1.
Double Kick
Level 10
3010030Hits 2 times in one turn.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Feint Attack
Level 16
6020This Move does not check accuracy.
Take Down
Level 20
908520Tem 1/4 de recoil.
Jump Kick
Level 24
1009510User is hurt by 50% of its HP máximo if it misses.
Aromatherapy
Level 28
5Cures the user's time of all status conditions.
Energy Ball
Level 32
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Charm
Level 36
10020Reduz o Attack do alvo em 2 estágios.
Horn Leech
Level 37
7510010User recovers 50% of the damage dealt.
Nature Power
Level 44
20Attack depends on terrain (default Tri Attack).
Double-Edge
Level 52
12010015Tem 33% de recoil.
Solar Beam
Level 60
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Nature Power
Machine
20Attack depends on terrain (default Tri Attack).
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Seed Bomb
Tutor
8010015No additional effect.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Synthesis
Tutor
5Heals the user by a weather-dependent amount.
Worry Seed
Tutor
10010The target's Ability becomes Insomnia.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Megahorn
Level 1
1208510No additional effect.
Camouflage
Level 1
20Changes user's type by terrain (default Normal).
Growl
Level 4
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Sand Attack
Level 7
10015Lowers the target's accuracy by 1.
Double Kick
Level 10
3010030Hits 2 times in one turn.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Feint Attack
Level 16
6020This Move does not check accuracy.
Take Down
Level 20
908520Tem 1/4 de recoil.
Jump Kick
Level 24
1009510User is hurt by 50% of its HP máximo if it misses.
Aromatherapy
Level 28
5Cures the user's time of all status conditions.
Energy Ball
Level 32
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Charm
Level 36
10020Reduz o Attack do alvo em 2 estágios.
Horn Leech
Level 37
7510010User recovers 50% of the damage dealt.
Nature Power
Level 44
20Attack depends on terrain (default Tri Attack).
Double-Edge
Level 52
12010015Tem 33% de recoil.
Solar Beam
Level 60
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Megahorn
Level 1
1208510No additional effect.
Camouflage
Level 1
20Changes user's type by terrain (default Normal).
Growl
Level 4
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Sand Attack
Level 7
10015Lowers the target's accuracy by 1.
Double Kick
Level 10
3010030Hits 2 times in one turn.
Leech Seed
Level 13
90101/8 of target's HP is restored to user every turn.
Feint Attack
Level 16
6020This Move does not check accuracy.
Take Down
Level 20
908520Tem 1/4 de recoil.
Jump Kick
Level 24
1009510User is hurt by 50% of its HP máximo if it misses.
Aromatherapy
Level 28
5Cures the user's time of all status conditions.
Energy Ball
Level 32
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Charm
Level 36
10020Reduz o Attack do alvo em 2 estágios.
Horn Leech
Level 37
7510010User recovers 50% of the damage dealt.
Nature Power
Level 44
20Attack depends on terrain (default Tri Attack).
Double-Edge
Level 52
12010015Tem 33% de recoil.
Solar Beam
Level 60
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Seed Bomb
Tutor
8010015No additional effect.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Synthesis
Tutor
5Heals the user by a weather-dependent amount.
Worry Seed
Tutor
10010The target's Ability becomes Insomnia.
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