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PadrãoShiny
Competitivo
In-Game
Abilities
Chlorophyll: Se Sunny Day estiver ativo, a Speed deste Pokémon é duplicada.
Sap Sipper: This Pokemon's Attack is raised 1 stage if hit by a Grass Move; Grass immunity.
Serene Grace(H): This Pokemon's Moves have their secondary effect chance doubled.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
140 187
270 364
94 167
184 328
67 134
130 262
58 123
112 240
67 134
130 262
90 161
175 317
Moves que aprende
SV
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Baton Pass Machine Egg | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Seed Level up Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Charm Level up Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level up Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Kick Level up | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Level up Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine Egg | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Glide Machine | ![]() | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | |
Grassy Terrain Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | No additional effect. | |
Horn Leech Level up | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Leech Seed Level up | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Megahorn Level up | ![]() | 120 | 85 | 10 | No additional effect. | |
Petal Blizzard Machine | ![]() | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine Egg | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Solar Beam Level up Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Egg | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Level up Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Worry Seed Egg | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. | |
Zen Headbutt Level up Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Aromatherapy Level up | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Egg | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | |
Camouflage Level up | ![]() | — | — | 20 | Changes user's type by terrain (default Normal). | |
Charm Level up | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Kick Level up | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Level up Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Egg | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grass Whistle Egg | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Headbutt Egg | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Horn Leech Level up | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Jump Kick Level up | ![]() | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leech Seed Level up | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Megahorn Level up | ![]() | 120 | 85 | 10 | No additional effect. | |
Natural Gift Egg | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Nature Power Level up Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Odor Sleuth Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine Egg | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Level up Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stomping Tantrum Tutor | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Egg Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Level up | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
Worry Seed Egg Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Aromatherapy Level up | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Egg | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | |
Camouflage Level up | ![]() | — | — | 20 | Changes user's type by terrain (default Normal). | |
Charm Level up | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Kick Level up | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Level up Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Egg | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grass Whistle Egg | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Horn Leech Level up | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Jump Kick Level up | ![]() | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leech Seed Level up | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Megahorn Level up | ![]() | 120 | 85 | 10 | No additional effect. | |
Natural Gift Egg | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Nature Power Level up Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Odor Sleuth Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine Egg | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Level up Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Egg Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Level up | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Worry Seed Egg Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Egg | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Aromatherapy Level up | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Egg | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | |
Camouflage Level up | ![]() | — | — | 20 | Changes user's type by terrain (default Normal). | |
Charm Level up | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Kick Level up | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Level up Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Egg | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grass Whistle Egg | ![]() | — | 55 | 15 | Causes the target to fall asleep. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Horn Leech Level up | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Jump Kick Level up | ![]() | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Leech Seed Level up | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Megahorn Level up | ![]() | 120 | 85 | 10 | No additional effect. | |
Natural Gift Egg | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Nature Power Level up | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Odor Sleuth Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Egg Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Level up Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Egg Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Level up | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
Worry Seed Egg Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Descrição In-game:
Alpha Sapphire
They migrate according to the seasons, so some people call Sawsbuck the harbingers of spring.
Omega Ruby
They migrate according to the seasons. People can tell the season by looking at Sawsbuck’s horns.
Exibir mais
Y
They migrate according to the seasons, so some people call Sawsbuck the harbingers of spring.
X
They migrate according to the seasons. People can tell the season by looking at Sawsbuck’s horns.
White 2
They migrate according to the seasons, so some people call Sawsbuck the harbingers of spring.
Black 2
They migrate according to the seasons, so some people call Sawsbuck the harbingers of spring.
White
The plants growing on its horns change according to the season. The leaders of the herd possess magnificent horns.
Black
They migrate according to the seasons. People can tell the season by looking at Sawsbuck’s horns.
Locais de encontro
White 2
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Dragonspiral Tower (entrance):
- Método: Walking in tall grass or a cave
- Condição: During Autumn
- 1% de chance
- Level 58
Dragonspiral Tower (outside):
- Método: Walking in tall grass or a cave
- Condição: During Autumn
- 1% de chance
- Level 58
Black 2
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Dragonspiral Tower (entrance):
- Método: Walking in tall grass or a cave
- Condição: During Autumn
- 1% de chance
- Level 58
Dragonspiral Tower (outside):
- Método: Walking in tall grass or a cave
- Condição: During Autumn
- 1% de chance
- Level 58
Exibir mais
White
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Dragonspiral Tower (entrance):
- Método: Walking in dark grass
- Condição: During Winter
- 10% de chance
- Level 36
Dragonspiral Tower (outside):
- Método: Walking in dark grass
- 10% de chance
- Level 36
Black
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Dragonspiral Tower (entrance):
- Método: Walking in dark grass
- Condição: During Winter
- 10% de chance
- Level 36
Dragonspiral Tower (outside):
- Método: Walking in dark grass
- 10% de chance
- Level 36
Moves que aprende
Gen IX
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bullet Seed Level 16 | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Charm Level 36 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Double-Edge Level 44 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Kick Level 10 | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Energy Ball Level 28 | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Horn Leech Ao Evoluir | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Leech Seed Level 13 | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Megahorn Level 1 | ![]() | 120 | 85 | 10 | No additional effect. | |
Sand Attack Level 1 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Solar Beam Level 52 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Level 20 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Zen Headbutt Level 24 | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Glide Machine | ![]() | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | |
Grassy Terrain Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Petal Blizzard Machine | ![]() | 90 | 100 | 15 | No additional effect. Hits adjacent Pokemon. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smart Strike Machine | ![]() | 70 | — | 10 | This Move does not check accuracy. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Horn Leech Level 1 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Megahorn Level 1 | ![]() | 120 | 85 | 10 | No additional effect. | |
Camouflage Level 1 | ![]() | — | — | 20 | Changes user's type by terrain (default Normal). | |
Growl Level 4 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Sand Attack Level 7 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Double Kick Level 10 | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Leech Seed Level 13 | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Feint Attack Level 16 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Take Down Level 20 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Jump Kick Level 24 | ![]() | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Aromatherapy Level 28 | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Energy Ball Level 32 | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Charm Level 36 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Nature Power Level 44 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Double-Edge Level 52 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Solar Beam Level 60 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Horn Leech Level 1 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Megahorn Level 1 | ![]() | 120 | 85 | 10 | No additional effect. | |
Camouflage Level 1 | ![]() | — | — | 20 | Changes user's type by terrain (default Normal). | |
Growl Level 4 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Sand Attack Level 7 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Double Kick Level 10 | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Leech Seed Level 13 | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Feint Attack Level 16 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Take Down Level 20 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Jump Kick Level 24 | ![]() | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Aromatherapy Level 28 | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Energy Ball Level 32 | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Charm Level 36 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Nature Power Level 44 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Double-Edge Level 52 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Solar Beam Level 60 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Stomping Tantrum Tutor | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Megahorn Level 1 | ![]() | 120 | 85 | 10 | No additional effect. | |
Camouflage Level 1 | ![]() | — | — | 20 | Changes user's type by terrain (default Normal). | |
Growl Level 4 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Sand Attack Level 7 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Double Kick Level 10 | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Leech Seed Level 13 | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Feint Attack Level 16 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Take Down Level 20 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Jump Kick Level 24 | ![]() | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Aromatherapy Level 28 | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Energy Ball Level 32 | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Charm Level 36 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Horn Leech Level 37 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Nature Power Level 44 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Double-Edge Level 52 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Solar Beam Level 60 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Megahorn Level 1 | ![]() | 120 | 85 | 10 | No additional effect. | |
Camouflage Level 1 | ![]() | — | — | 20 | Changes user's type by terrain (default Normal). | |
Growl Level 4 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Sand Attack Level 7 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Double Kick Level 10 | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Leech Seed Level 13 | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Feint Attack Level 16 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Take Down Level 20 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Jump Kick Level 24 | ![]() | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Aromatherapy Level 28 | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Energy Ball Level 32 | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Charm Level 36 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Horn Leech Level 37 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Nature Power Level 44 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Double-Edge Level 52 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Solar Beam Level 60 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Megahorn Level 1 | ![]() | 120 | 85 | 10 | No additional effect. | |
Camouflage Level 1 | ![]() | — | — | 20 | Changes user's type by terrain (default Normal). | |
Growl Level 4 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Sand Attack Level 7 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Double Kick Level 10 | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Leech Seed Level 13 | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Feint Attack Level 16 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Take Down Level 20 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Jump Kick Level 24 | ![]() | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Aromatherapy Level 28 | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Energy Ball Level 32 | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Charm Level 36 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Horn Leech Level 37 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Nature Power Level 44 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Double-Edge Level 52 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Solar Beam Level 60 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Megahorn Level 1 | ![]() | 120 | 85 | 10 | No additional effect. | |
Camouflage Level 1 | ![]() | — | — | 20 | Changes user's type by terrain (default Normal). | |
Growl Level 4 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Sand Attack Level 7 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Double Kick Level 10 | ![]() | 30 | 100 | 30 | Hits 2 times in one turn. | |
Leech Seed Level 13 | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Feint Attack Level 16 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Take Down Level 20 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Jump Kick Level 24 | ![]() | 100 | 95 | 10 | User is hurt by 50% of its HP máximo if it misses. | |
Aromatherapy Level 28 | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Energy Ball Level 32 | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Charm Level 36 | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Horn Leech Level 37 | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Nature Power Level 44 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Double-Edge Level 52 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Solar Beam Level 60 | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | ![]() | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |