PadrãoShiny
Competitivo
In-Game
Abilities
Overcoat: This Pokemon is immune to powder Moves, Sandstorm damage, and Effect Spore.
Filter(H): This Pokemon receives 3/4 damage from supereffective attacks.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
140 187
270 364
111 188
218 370
85 156
166 306
53 116
101 227
64 130
125 256
85 156
166 306
Moves que aprende
SV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Spray Machine | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Assurance Level up | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gunk Shot Level up Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Gyro Ball Level up Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hard Press Machine | — | 100 | 10 | More power the more HP the target has left. | ||
Haze Machine Egg | — | — | 30 | Eliminates all stat changes. | ||
Headbutt Level up | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
High Horsepower Machine | 95 | 95 | 10 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Level up Machine Evento | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Lash Out Machine | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | ||
Lick Level up | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Magnet Rise Level up | — | — | 10 | For 5 turns, the user has immunity to Ground. | ||
Metal Sound Machine | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Parting Shot Egg | — | 100 | 20 | Lowers target's Atk, Sp Atk by 1. User switches. | ||
Poison Gas Level up | — | 90 | 40 | Poisons the foe(s). | ||
Poison Jab Level up Machine Evento | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Self-Destruct Egg | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Shift Gear Level up | — | — | 10 | Raises the user's Speed by 2 and Attack by 1. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Level up | 65 | 100 | 20 | 30% chance to envenenar the target. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Smog Level up | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Spin Out Level up | 100 | 100 | 5 | Lowers the user's Speed by 2. | ||
Steel Beam Machine | 140 | 95 | 5 | User loses 50% HP máximo. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Level up Evento | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Level up Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Temper Flare Machine | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | ||
Tera Blast Machine Evento | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Torment Egg | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine Egg | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Uproar Level up Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |
Descrição In-game:
Violet
Revavroom viciously threatens others with the sound of its exhaust. It sticks its tongue out from its cylindrical mouth and sprays toxic fluids.
Scarlet
It creates a gas out of poison and minerals from rocks. It then detonates the gas in its cylinders—now numbering eight—to generate energy.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Shift Gear Ao Evoluir | — | — | 10 | Raises the user's Speed by 2 and Attack by 1. | ||
Magnet Rise Level 1 | — | — | 10 | For 5 turns, the user has immunity to Ground. | ||
Lick Level 1 | 30 | 100 | 30 | 30% chance to paralyze the target. | ||
Poison Gas Level 1 | — | 90 | 40 | Poisons the foe(s). | ||
Smog Level 4 | 30 | 70 | 20 | 40% chance to envenenar the target. | ||
Taunt Level 7 | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Assurance Level 10 | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Sludge Level 13 | 65 | 100 | 20 | 30% chance to envenenar the target. | ||
Gyro Ball Level 17 | — | 100 | 5 | More power the slower the user than the target. | ||
Headbutt Level 21 | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Screech Level 25 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Iron Head Level 28 | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Swagger Level 32 | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Poison Jab Level 36 | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Uproar Level 46 | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Spin Out Level 52 | 100 | 100 | 5 | Lowers the user's Speed by 2. | ||
Gunk Shot Level 58 | 120 | 80 | 5 | 30% chance to envenenar the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Machine | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endeavor Machine | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hard Press Machine | — | 100 | 10 | More power the more HP the target has left. | ||
Haze Machine | — | — | 30 | Eliminates all stat changes. | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
High Horsepower Machine | 95 | 95 | 10 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Lash Out Machine | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | ||
Metal Sound Machine | — | 85 | 40 | Lowers the target's Sp Def by 2. | ||
Overheat Machine | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | ||
Poison Jab Machine | 80 | 100 | 20 | 30% chance to envenenar the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Sludge Bomb Machine | 90 | 100 | 10 | 30% chance to envenenar the target. | ||
Sludge Wave Machine | 95 | 100 | 10 | 10% chance to envenenar adjacent Pokemon. | ||
Steel Beam Machine | 140 | 95 | 5 | User loses 50% HP máximo. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Temper Flare Machine | 75 | 100 | 10 | O Power dobra se o último Move do usuário falhou. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Venoshock Machine | 65 | 100 | 10 | Power doubles if the target is poisoned. | ||
Zen Headbutt Machine | 80 | 90 | 15 | 20% chance to causar flinch. |