

PadrãoShiny
Gênero:
100%

Felicidade base: 0
Experiência base: 340
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +3Total: 3
Competitivo
In-Game
Abilities
Turboblaze: Os Moves deste Pokémon e os seus efeitos ignoram as Abilities de outros Pokémon.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
160 207
310 404
112 189
220 372
94 167
184 328
139 222
274 438
112 189
220 372
85 156
166 306
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
USM
ORAS
BW
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Blue Flare Level up | ![]() | 130 | 85 | 5 | 20% chance to burn the target. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Breaking Swipe Machine | ![]() | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | |
Crunch Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Draco Meteor Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Dragon Breath Level up | ![]() | 60 | 100 | 20 | 30% chance to paralyze the target. | |
Dragon Cheer Machine | ![]() | — | — | 15 | Ally: Crit ratio +1, or +2 if ally is Dragon-type. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Dance Machine | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. | |
Dragon Pulse Level up Machine | ![]() | 85 | 100 | 10 | No additional effect. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Dual Wingbeat Machine | ![]() | 40 | 90 | 10 | Hits 2 times in one turn. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Extrasensory Level up | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Level up Machine Evento | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Fang Level up Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Fire Spin Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Flame Charge Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Flamethrower Level up Machine Evento | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flare Blitz Machine | ![]() | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Fusion Flare Level up Evento | ![]() | 100 | 100 | 5 | Power doubles if used after Fusion Bolt this turn. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Heat Crash Machine | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
Heat Wave Machine | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Level up Machine Evento | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Imprison Level up Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Noble Roar Level up | ![]() | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | |
Outrage Level up Machine | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Scale Shot Machine | ![]() | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Scorching Sands Machine | ![]() | 70 | 100 | 10 | 30% chance to burn the target. Thaws target. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tailwind Machine | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Blue Flare Level up | ![]() | 130 | 85 | 5 | 20% chance to burn the target. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Breaking Swipe Machine | ![]() | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
Crunch Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Draco Meteor Tutor | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Dragon Breath Level up | ![]() | 60 | 100 | 20 | 30% chance to paralyze the target. | |
Dragon Claw Machine Evento | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Dance Machine | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. | |
Dragon Pulse Level up Machine | ![]() | 85 | 100 | 10 | No additional effect. | |
Dual Wingbeat Tutor | ![]() | 40 | 90 | 10 | Hits 2 times in one turn. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Extrasensory Level up Evento | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Level up Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Fang Level up Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Flamethrower Level up Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flare Blitz Machine | ![]() | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Fusion Flare Level up Evento | ![]() | 100 | 100 | 5 | Power doubles if used after Fusion Bolt this turn. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Heat Crash Machine | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
Heat Wave Machine | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Level up Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Imprison Level up Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Mystical Fire Machine | ![]() | 75 | 100 | 10 | 100% chance to lower the target's Sp Atk by 1. | |
Noble Roar Level up Evento | ![]() | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | |
Outrage Level up Machine | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Scale Shot Tutor | ![]() | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | |
Scorching Sands Tutor | ![]() | 70 | 100 | 10 | 30% chance to burn the target. Thaws target. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Blue Flare Level up Evento | ![]() | 130 | 85 | 5 | 20% chance to burn the target. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Crunch Level up | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Defog Tutor | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Draco Meteor Tutor Evento | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Dragon Breath Level up | ![]() | 60 | 100 | 20 | 30% chance to paralyze the target. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Pulse Level up Tutor Evento | ![]() | 85 | 100 | 10 | No additional effect. | |
Dragon Rage Level up | ![]() | — | 100 | 10 | Deals 40 HP of damage to the target. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earth Power Tutor Evento | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Extrasensory Level up Evento | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Level up Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Fang Level up | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Flame Charge Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Flamethrower Level up Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fusion Flare Level up Evento | ![]() | 100 | 100 | 5 | Power doubles if used after Fusion Bolt this turn. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Level up Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Imprison Level up | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Noble Roar Level up | ![]() | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | |
Outrage Level up Tutor | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Slash Level up Evento | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Blue Flare Level up | ![]() | 130 | 85 | 5 | 20% chance to burn the target. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Crunch Level up | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Draco Meteor Tutor | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Dragon Breath Level up Evento | ![]() | 60 | 100 | 20 | 30% chance to paralyze the target. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Pulse Level up Tutor | ![]() | 85 | 100 | 10 | No additional effect. | |
Dragon Rage Level up | ![]() | — | 100 | 10 | Deals 40 HP of damage to the target. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earth Power Tutor | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Extrasensory Level up Evento | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Level up Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Fang Level up | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Flame Charge Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Flamethrower Level up Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fusion Flare Level up Evento | ![]() | 100 | 100 | 5 | Power doubles if used after Fusion Bolt this turn. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Level up Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Imprison Level up | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Outrage Level up Tutor | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Slash Level up Evento | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Blue Flare Level up Evento | ![]() | 130 | 85 | 5 | 20% chance to burn the target. | |
Crunch Level up | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Draco Meteor Tutor Evento | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Dragon Breath Level up Evento | ![]() | 60 | 100 | 20 | 30% chance to paralyze the target. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Pulse Level up Tutor Evento | ![]() | 85 | 100 | 10 | No additional effect. | |
Dragon Rage Level up | ![]() | — | 100 | 10 | Deals 40 HP of damage to the target. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Earth Power Tutor | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Extrasensory Level up Evento | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Level up Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Fang Level up | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Flame Charge Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Flamethrower Level up Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fusion Flare Level up Evento | ![]() | 100 | 100 | 5 | Power doubles if used after Fusion Bolt this turn. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Level up Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Imprison Level up Evento | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Mist Evento | ![]() | — | — | 30 | For 5 turns, protects user's time from stat drops. | |
Outrage Level up Tutor | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Tutor | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Slash Level up Evento | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Shield
According to myth, if people ignore truth and let themselves become consumed by greed, Reshiram will arrive to burn their kingdoms down.
Sword
Flames spew from its tail as it flies through the sky like a jet airplane. It’s said that this Pokémon will scorch the world.
Exibir mais
Alpha Sapphire
When Reshiram’s tail flares, the heat energy moves the atmosphere and changes the world’s weather.
Omega Ruby
This legendary Pokémon can scorch the world with fire. It helps those who want to build a world of truth.
Y
When Reshiram’s tail flares, the heat energy moves the atmosphere and changes the world’s weather.
X
This legendary Pokémon can scorch the world with fire. It helps those who want to build a world of truth.
White 2
This legendary Pokémon can scorch the world with fire. It helps those who want to build a world of truth.
Black 2
This legendary Pokémon can scorch the world with fire. It helps those who want to build a world of truth.
White
When Reshiram’s tail flares, the heat energy moves the atmosphere and changes the world’s weather.
Black
This Pokémon appears in legends. It sends flames into the air from its tail, burning up everything around it.
Locais de encontro
Ultra Sun
Ultra Space Wilds Crag
Ultra Space Wilds Crag:
- Método: Static encounter, only one chance
- 100% de chance
- Level 60
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dragon Breath Level 1 | ![]() | 60 | 100 | 20 | 30% chance to paralyze the target. | |
Ancient Power Level 1 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Noble Roar Level 1 | ![]() | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | |
Slash Level 8 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Crunch Level 16 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Extrasensory Level 24 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Dragon Pulse Level 32 | ![]() | 85 | 100 | 10 | No additional effect. | |
Flamethrower Level 40 | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fusion Flare Level 48 | ![]() | 100 | 100 | 5 | Power doubles if used after Fusion Bolt this turn. | |
Hyper Voice Level 56 | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Fire Blast Level 64 | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Imprison Level 72 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Outrage Level 80 | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Blue Flare Level 88 | ![]() | 130 | 85 | 5 | 20% chance to burn the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Breaking Swipe Machine | ![]() | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | |
Crunch Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Draco Meteor Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Dragon Cheer Machine | ![]() | — | — | 15 | Ally: Crit ratio +1, or +2 if ally is Dragon-type. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Dance Machine | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. | |
Dragon Pulse Machine | ![]() | 85 | 100 | 10 | No additional effect. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Dual Wingbeat Machine | ![]() | 40 | 90 | 10 | Hits 2 times in one turn. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Fire Spin Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Flame Charge Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flare Blitz Machine | ![]() | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Heat Crash Machine | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
Heat Wave Machine | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Imprison Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Outrage Machine | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Scale Shot Machine | ![]() | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Scorching Sands Machine | ![]() | 70 | 100 | 10 | 30% chance to burn the target. Thaws target. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tailwind Machine | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dragon Breath Level 1 | ![]() | 60 | 100 | 20 | 30% chance to paralyze the target. | |
Ancient Power Level 1 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Noble Roar Level 1 | ![]() | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | |
Slash Level 8 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Crunch Level 16 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Extrasensory Level 24 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Dragon Pulse Level 32 | ![]() | 85 | 100 | 10 | No additional effect. | |
Flamethrower Level 40 | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fusion Flare Level 48 | ![]() | 100 | 100 | 5 | Power doubles if used after Fusion Bolt this turn. | |
Hyper Voice Level 56 | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Fire Blast Level 64 | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Imprison Level 72 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Outrage Level 80 | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Blue Flare Level 88 | ![]() | 130 | 85 | 5 | 20% chance to burn the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Breaking Swipe Machine | ![]() | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
Crunch Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Dance Machine | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. | |
Dragon Pulse Machine | ![]() | 85 | 100 | 10 | No additional effect. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flare Blitz Machine | ![]() | 120 | 100 | 15 | Has 33% recoil. 10% chance to burn. Thaws user. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Heat Crash Machine | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
Heat Wave Machine | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Imprison Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Mystical Fire Machine | ![]() | 75 | 100 | 10 | 100% chance to lower the target's Sp Atk by 1. | |
Outrage Machine | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Draco Meteor Tutor | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Dual Wingbeat Tutor | ![]() | 40 | 90 | 10 | Hits 2 times in one turn. | |
Scale Shot Tutor | ![]() | 25 | 90 | 20 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. | |
Scorching Sands Tutor | ![]() | 70 | 100 | 10 | 30% chance to burn the target. Thaws target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dragon Rage Level 1 | ![]() | — | 100 | 10 | Deals 40 HP of damage to the target. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Ancient Power Level 15 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Flamethrower Level 22 | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Dragon Breath Level 29 | ![]() | 60 | 100 | 20 | 30% chance to paralyze the target. | |
Slash Level 36 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Extrasensory Level 43 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Fusion Flare Level 50 | ![]() | 100 | 100 | 5 | Power doubles if used after Fusion Bolt this turn. | |
Dragon Pulse Level 54 | ![]() | 85 | 100 | 10 | No additional effect. | |
Imprison Level 64 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Crunch Level 71 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Fire Blast Level 78 | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Outrage Level 85 | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Hyper Voice Level 92 | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Blue Flare Level 100 | ![]() | 130 | 85 | 5 | 20% chance to burn the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flame Charge Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Draco Meteor Tutor | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dragon Rage Level 1 | ![]() | — | 100 | 10 | Deals 40 HP of damage to the target. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Imprison Level 8 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Ancient Power Level 15 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Flamethrower Level 22 | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Dragon Breath Level 29 | ![]() | 60 | 100 | 20 | 30% chance to paralyze the target. | |
Slash Level 36 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Extrasensory Level 43 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Fusion Flare Level 50 | ![]() | 100 | 100 | 5 | Power doubles if used after Fusion Bolt this turn. | |
Dragon Pulse Level 54 | ![]() | 85 | 100 | 10 | No additional effect. | |
Noble Roar Level 64 | ![]() | — | 100 | 30 | Lowers the target's Attack and Sp Atk by 1. | |
Crunch Level 71 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Fire Blast Level 78 | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Outrage Level 85 | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Hyper Voice Level 92 | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Blue Flare Level 100 | ![]() | 130 | 85 | 5 | 20% chance to burn the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flame Charge Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defog Tutor | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Draco Meteor Tutor | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Dragon Pulse Tutor | ![]() | 85 | 100 | 10 | No additional effect. | |
Earth Power Tutor | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Outrage Tutor | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dragon Rage Level 1 | ![]() | — | 100 | 10 | Deals 40 HP of damage to the target. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Ancient Power Level 15 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Flamethrower Level 22 | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Dragon Breath Level 29 | ![]() | 60 | 100 | 20 | 30% chance to paralyze the target. | |
Slash Level 36 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Extrasensory Level 43 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Fusion Flare Level 50 | ![]() | 100 | 100 | 5 | Power doubles if used after Fusion Bolt this turn. | |
Dragon Pulse Level 54 | ![]() | 85 | 100 | 10 | No additional effect. | |
Imprison Level 64 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Crunch Level 71 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Fire Blast Level 78 | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Outrage Level 85 | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Hyper Voice Level 92 | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Blue Flare Level 100 | ![]() | 130 | 85 | 5 | 20% chance to burn the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flame Charge Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Draco Meteor Tutor | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dragon Rage Level 1 | ![]() | — | 100 | 10 | Deals 40 HP of damage to the target. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Ancient Power Level 15 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Flamethrower Level 22 | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Dragon Breath Level 29 | ![]() | 60 | 100 | 20 | 30% chance to paralyze the target. | |
Slash Level 36 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Extrasensory Level 43 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Fusion Flare Level 50 | ![]() | 100 | 100 | 5 | Power doubles if used after Fusion Bolt this turn. | |
Dragon Pulse Level 54 | ![]() | 85 | 100 | 10 | No additional effect. | |
Imprison Level 64 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Crunch Level 71 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Fire Blast Level 78 | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Outrage Level 85 | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Hyper Voice Level 92 | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Blue Flare Level 100 | ![]() | 130 | 85 | 5 | 20% chance to burn the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flame Charge Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Draco Meteor Tutor | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Dragon Pulse Tutor | ![]() | 85 | 100 | 10 | No additional effect. | |
Earth Power Tutor | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Outrage Tutor | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dragon Rage Level 1 | ![]() | — | 100 | 10 | Deals 40 HP of damage to the target. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Ancient Power Level 15 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Flamethrower Level 22 | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Dragon Breath Level 29 | ![]() | 60 | 100 | 20 | 30% chance to paralyze the target. | |
Slash Level 36 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Extrasensory Level 43 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Fusion Flare Level 50 | ![]() | 100 | 100 | 5 | Power doubles if used after Fusion Bolt this turn. | |
Dragon Pulse Level 54 | ![]() | 85 | 100 | 10 | No additional effect. | |
Imprison Level 64 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Crunch Level 71 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Fire Blast Level 78 | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Outrage Level 85 | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Hyper Voice Level 92 | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Blue Flare Level 100 | ![]() | 130 | 85 | 5 | 20% chance to burn the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flame Charge Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Draco Meteor Tutor | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dragon Rage Level 1 | ![]() | — | 100 | 10 | Deals 40 HP of damage to the target. | |
Fire Fang Level 1 | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Ancient Power Level 15 | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Flamethrower Level 22 | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Dragon Breath Level 29 | ![]() | 60 | 100 | 20 | 30% chance to paralyze the target. | |
Slash Level 36 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Extrasensory Level 43 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Fusion Flare Level 50 | ![]() | 100 | 100 | 5 | Power doubles if used after Fusion Bolt this turn. | |
Dragon Pulse Level 54 | ![]() | 85 | 100 | 10 | No additional effect. | |
Imprison Level 64 | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Crunch Level 71 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Fire Blast Level 78 | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Outrage Level 85 | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Hyper Voice Level 92 | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Blue Flare Level 100 | ![]() | 130 | 85 | 5 | 20% chance to burn the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dragon Claw Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Dragon Tail Machine | ![]() | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flame Charge Machine | ![]() | 50 | 100 | 20 | Tem 100% de chance de aumentar a Speed do usuário em 1 estágio. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hone Claws Machine | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Overheat Machine | ![]() | 130 | 90 | 5 | Reduz o Sp. Atk do usuário em 2 estágios. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Safeguard Machine | ![]() | — | — | 25 | For 5 turns, protects user's time from status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Will-O-Wisp Machine | ![]() | — | 85 | 15 | Queima o alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Draco Meteor Tutor | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Dragon Pulse Tutor | ![]() | 85 | 100 | 10 | No additional effect. | |
Earth Power Tutor | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Outrage Tutor | ![]() | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. | |
Roost Tutor | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |