[Cache start]
#643 - Reshiram
PadrãoShiny
Pokémon lendário
Categoria: Vast White Pokémon
Altura: 3,2 mPeso: 330,0 Kg
Cor: White
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 340
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +3Total: 3
Competitivo
In-Game
Abilities
Turboblaze: Os Moves deste Pokémon e os seus efeitos ignoram as Abilities de outros Pokémon.
Base stats
HP
Atk
Def
SpA
SpD
Spe
100
120
100
150
120
90
Level 50
Level 100
160 207
310 404
112 189
220 372
94 167
184 328
139 222
274 438
112 189
220 372
85 156
166 306
Dano recebido
×½
×1
×2
×½
×1
×1
×¼
×1
×1
×¼
×2
×1
×1
×1
×1
×2
×½
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Blue Flare
Level up
13085520% chance to burn the target.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Machine
12010015Tem 33% de recoil.
Draco Meteor
Machine
130905Lowers the user's Sp Atk by 2.
Dragon Breath
Level up
601002030% chance to paralyze the target.
Dragon Cheer
Machine
15Ally: Crit ratio +1, or +2 if ally is Dragon-type.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Dragon Pulse
Level up
Machine
8510010No additional effect.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dual Wingbeat
Machine
409010Hits 2 times in one turn.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
Evento
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Level up
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
Evento
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Fusion Flare
Level up
Evento
1001005Power doubles if used after Fusion Bolt this turn.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Crash
Machine
10010More power the heavier the user than the target.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Level up
Machine
Evento
9010010No additional effect. Hits adjacent foes.
Imprison
Level up
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Noble Roar
Level up
10030Lowers the target's Attack and Sp Atk by 1.
Outrage
Level up
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scale Shot
Machine
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Scorching Sands
Machine
701001030% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Machine
15For 4 turns, allies' Speed is doubled.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Blue Flare
Level up
13085520% chance to burn the target.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Dragon Breath
Level up
601002030% chance to paralyze the target.
Dragon Claw
Machine
Evento
8010015Nenhum efeito adicional.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Dragon Pulse
Level up
Machine
8510010No additional effect.
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Level up
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Fusion Flare
Level up
Evento
1001005Power doubles if used after Fusion Bolt this turn.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Crash
Machine
10010More power the heavier the user than the target.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Level up
Machine
9010010No additional effect. Hits adjacent foes.
Imprison
Level up
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mystical Fire
Machine
7510010100% chance to lower the target's Sp Atk by 1.
Noble Roar
Level up
Evento
10030Lowers the target's Attack and Sp Atk by 1.
Outrage
Level up
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scale Shot
Tutor
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Scorching Sands
Tutor
701001030% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Blue Flare
Level up
Evento
13085520% chance to burn the target.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Draco Meteor
Tutor
Evento
130905Lowers the user's Sp Atk by 2.
Dragon Breath
Level up
601002030% chance to paralyze the target.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Pulse
Level up
Tutor
Evento
8510010No additional effect.
Dragon Rage
Level up
10010Deals 40 HP of damage to the target.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earth Power
Tutor
Evento
901001010% chance to lower the target's Sp Def by 1.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Level up
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fusion Flare
Level up
Evento
1001005Power doubles if used after Fusion Bolt this turn.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Level up
Tutor
9010010No additional effect. Hits adjacent foes.
Imprison
Level up
10No foe can use any Move known by the user.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Noble Roar
Level up
10030Lowers the target's Attack and Sp Atk by 1.
Outrage
Level up
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Slash
Level up
Evento
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Blue Flare
Level up
13085520% chance to burn the target.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Dragon Breath
Level up
Evento
601002030% chance to paralyze the target.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Pulse
Level up
Tutor
8510010No additional effect.
Dragon Rage
Level up
10010Deals 40 HP of damage to the target.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Level up
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fusion Flare
Level up
Evento
1001005Power doubles if used after Fusion Bolt this turn.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Level up
Tutor
9010010No additional effect. Hits adjacent foes.
Imprison
Level up
10No foe can use any Move known by the user.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Outrage
Level up
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Slash
Level up
Evento
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Blue Flare
Level up
Evento
13085520% chance to burn the target.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Draco Meteor
Tutor
Evento
130905Lowers the user's Sp Atk by 2.
Dragon Breath
Level up
Evento
601002030% chance to paralyze the target.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Pulse
Level up
Tutor
Evento
8510010No additional effect.
Dragon Rage
Level up
10010Deals 40 HP of damage to the target.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Extrasensory
Level up
Evento
801002010% chance to causar flinch.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Level up
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fusion Flare
Level up
Evento
1001005Power doubles if used after Fusion Bolt this turn.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Level up
Tutor
9010010No additional effect. Hits adjacent foes.
Imprison
Level up
Evento
10No foe can use any Move known by the user.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mist
Evento
30For 5 turns, protects user's time from stat drops.
Outrage
Level up
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Slash
Level up
Evento
7010020High critical hit ratio.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Cadeia evolutiva
Reshiram
1 nível evolutivo.
Descrição In-game:
Shield
According to myth, if people ignore truth and let themselves become consumed by greed, Reshiram will arrive to burn their kingdoms down.
Sword
Flames spew from its tail as it flies through the sky like a jet airplane. It’s said that this Pokémon will scorch the world.
Exibir mais
Alpha Sapphire
When Reshiram’s tail flares, the heat energy moves the atmosphere and changes the world’s weather.
Omega Ruby
This legendary Pokémon can scorch the world with fire. It helps those who want to build a world of truth.
Y
When Reshiram’s tail flares, the heat energy moves the atmosphere and changes the world’s weather.
X
This legendary Pokémon can scorch the world with fire. It helps those who want to build a world of truth.
White 2
This legendary Pokémon can scorch the world with fire. It helps those who want to build a world of truth.
Black 2
This legendary Pokémon can scorch the world with fire. It helps those who want to build a world of truth.
White
When Reshiram’s tail flares, the heat energy moves the atmosphere and changes the world’s weather.
Black
This Pokémon appears in legends. It sends flames into the air from its tail, burning up everything around it.
Locais de encontro
Ultra Sun
Ultra Space Wilds Crag
Ultra Space Wilds Crag:
  • Método: Static encounter, only one chance
  • 100% de chance
  • Level 60
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dragon Breath
Level 1
601002030% chance to paralyze the target.
Ancient Power
Level 1
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Noble Roar
Level 1
10030Lowers the target's Attack and Sp Atk by 1.
Slash
Level 8
7010020High critical hit ratio.
Crunch
Level 16
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Extrasensory
Level 24
801002010% chance to causar flinch.
Dragon Pulse
Level 32
8510010No additional effect.
Flamethrower
Level 40
9010015Tem 10% de chance de queimar o alvo.
Fusion Flare
Level 48
1001005Power doubles if used after Fusion Bolt this turn.
Hyper Voice
Level 56
9010010No additional effect. Hits adjacent foes.
Fire Blast
Level 64
110855Tem 10% de chance de queimar o alvo.
Imprison
Level 72
10No foe can use any Move known by the user.
Outrage
Level 80
12010010Lasts 2-3 turns. Confuses the user afterwards.
Blue Flare
Level 88
13085520% chance to burn the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Machine
12010015Tem 33% de recoil.
Draco Meteor
Machine
130905Lowers the user's Sp Atk by 2.
Dragon Cheer
Machine
15Ally: Crit ratio +1, or +2 if ally is Dragon-type.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Dragon Pulse
Machine
8510010No additional effect.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Dual Wingbeat
Machine
409010Hits 2 times in one turn.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Crash
Machine
10010More power the heavier the user than the target.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Scale Shot
Machine
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Scorching Sands
Machine
701001030% chance to burn the target. Thaws target.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Machine
15For 4 turns, allies' Speed is doubled.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dragon Breath
Level 1
601002030% chance to paralyze the target.
Ancient Power
Level 1
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Noble Roar
Level 1
10030Lowers the target's Attack and Sp Atk by 1.
Slash
Level 8
7010020High critical hit ratio.
Crunch
Level 16
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Extrasensory
Level 24
801002010% chance to causar flinch.
Dragon Pulse
Level 32
8510010No additional effect.
Flamethrower
Level 40
9010015Tem 10% de chance de queimar o alvo.
Fusion Flare
Level 48
1001005Power doubles if used after Fusion Bolt this turn.
Hyper Voice
Level 56
9010010No additional effect. Hits adjacent foes.
Fire Blast
Level 64
110855Tem 10% de chance de queimar o alvo.
Imprison
Level 72
10No foe can use any Move known by the user.
Outrage
Level 80
12010010Lasts 2-3 turns. Confuses the user afterwards.
Blue Flare
Level 88
13085520% chance to burn the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Dragon Pulse
Machine
8510010No additional effect.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Crash
Machine
10010More power the heavier the user than the target.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mystical Fire
Machine
7510010100% chance to lower the target's Sp Atk by 1.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Scale Shot
Tutor
259020Hits 2-5 times. User: -1 Def, +1 Spe after last hit.
Scorching Sands
Tutor
701001030% chance to burn the target. Thaws target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dragon Rage
Level 1
10010Deals 40 HP of damage to the target.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Ancient Power
Level 15
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Flamethrower
Level 22
9010015Tem 10% de chance de queimar o alvo.
Dragon Breath
Level 29
601002030% chance to paralyze the target.
Slash
Level 36
7010020High critical hit ratio.
Extrasensory
Level 43
801002010% chance to causar flinch.
Fusion Flare
Level 50
1001005Power doubles if used after Fusion Bolt this turn.
Dragon Pulse
Level 54
8510010No additional effect.
Imprison
Level 64
10No foe can use any Move known by the user.
Crunch
Level 71
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Fire Blast
Level 78
110855Tem 10% de chance de queimar o alvo.
Outrage
Level 85
12010010Lasts 2-3 turns. Confuses the user afterwards.
Hyper Voice
Level 92
9010010No additional effect. Hits adjacent foes.
Blue Flare
Level 100
13085520% chance to burn the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dragon Rage
Level 1
10010Deals 40 HP of damage to the target.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Imprison
Level 8
10No foe can use any Move known by the user.
Ancient Power
Level 15
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Flamethrower
Level 22
9010015Tem 10% de chance de queimar o alvo.
Dragon Breath
Level 29
601002030% chance to paralyze the target.
Slash
Level 36
7010020High critical hit ratio.
Extrasensory
Level 43
801002010% chance to causar flinch.
Fusion Flare
Level 50
1001005Power doubles if used after Fusion Bolt this turn.
Dragon Pulse
Level 54
8510010No additional effect.
Noble Roar
Level 64
10030Lowers the target's Attack and Sp Atk by 1.
Crunch
Level 71
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Fire Blast
Level 78
110855Tem 10% de chance de queimar o alvo.
Outrage
Level 85
12010010Lasts 2-3 turns. Confuses the user afterwards.
Hyper Voice
Level 92
9010010No additional effect. Hits adjacent foes.
Blue Flare
Level 100
13085520% chance to burn the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defog
Tutor
15-1 evasion; clears terrain and hazards on both sides.
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Dragon Pulse
Tutor
8510010No additional effect.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dragon Rage
Level 1
10010Deals 40 HP of damage to the target.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Ancient Power
Level 15
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Flamethrower
Level 22
9010015Tem 10% de chance de queimar o alvo.
Dragon Breath
Level 29
601002030% chance to paralyze the target.
Slash
Level 36
7010020High critical hit ratio.
Extrasensory
Level 43
801002010% chance to causar flinch.
Fusion Flare
Level 50
1001005Power doubles if used after Fusion Bolt this turn.
Dragon Pulse
Level 54
8510010No additional effect.
Imprison
Level 64
10No foe can use any Move known by the user.
Crunch
Level 71
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Fire Blast
Level 78
110855Tem 10% de chance de queimar o alvo.
Outrage
Level 85
12010010Lasts 2-3 turns. Confuses the user afterwards.
Hyper Voice
Level 92
9010010No additional effect. Hits adjacent foes.
Blue Flare
Level 100
13085520% chance to burn the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dragon Rage
Level 1
10010Deals 40 HP of damage to the target.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Ancient Power
Level 15
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Flamethrower
Level 22
9010015Tem 10% de chance de queimar o alvo.
Dragon Breath
Level 29
601002030% chance to paralyze the target.
Slash
Level 36
7010020High critical hit ratio.
Extrasensory
Level 43
801002010% chance to causar flinch.
Fusion Flare
Level 50
1001005Power doubles if used after Fusion Bolt this turn.
Dragon Pulse
Level 54
8510010No additional effect.
Imprison
Level 64
10No foe can use any Move known by the user.
Crunch
Level 71
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Fire Blast
Level 78
110855Tem 10% de chance de queimar o alvo.
Outrage
Level 85
12010010Lasts 2-3 turns. Confuses the user afterwards.
Hyper Voice
Level 92
9010010No additional effect. Hits adjacent foes.
Blue Flare
Level 100
13085520% chance to burn the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Dragon Pulse
Tutor
8510010No additional effect.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dragon Rage
Level 1
10010Deals 40 HP of damage to the target.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Ancient Power
Level 15
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Flamethrower
Level 22
9010015Tem 10% de chance de queimar o alvo.
Dragon Breath
Level 29
601002030% chance to paralyze the target.
Slash
Level 36
7010020High critical hit ratio.
Extrasensory
Level 43
801002010% chance to causar flinch.
Fusion Flare
Level 50
1001005Power doubles if used after Fusion Bolt this turn.
Dragon Pulse
Level 54
8510010No additional effect.
Imprison
Level 64
10No foe can use any Move known by the user.
Crunch
Level 71
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Fire Blast
Level 78
110855Tem 10% de chance de queimar o alvo.
Outrage
Level 85
12010010Lasts 2-3 turns. Confuses the user afterwards.
Hyper Voice
Level 92
9010010No additional effect. Hits adjacent foes.
Blue Flare
Level 100
13085520% chance to burn the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dragon Rage
Level 1
10010Deals 40 HP of damage to the target.
Fire Fang
Level 1
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Ancient Power
Level 15
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Flamethrower
Level 22
9010015Tem 10% de chance de queimar o alvo.
Dragon Breath
Level 29
601002030% chance to paralyze the target.
Slash
Level 36
7010020High critical hit ratio.
Extrasensory
Level 43
801002010% chance to causar flinch.
Fusion Flare
Level 50
1001005Power doubles if used after Fusion Bolt this turn.
Dragon Pulse
Level 54
8510010No additional effect.
Imprison
Level 64
10No foe can use any Move known by the user.
Crunch
Level 71
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Fire Blast
Level 78
110855Tem 10% de chance de queimar o alvo.
Outrage
Level 85
12010010Lasts 2-3 turns. Confuses the user afterwards.
Hyper Voice
Level 92
9010010No additional effect. Hits adjacent foes.
Blue Flare
Level 100
13085520% chance to burn the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cut
Machine
509530Nenhum efeito adicional.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Machine
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Draco Meteor
Tutor
130905Lowers the user's Sp Atk by 2.
Dragon Pulse
Tutor
8510010No additional effect.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.