PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
95 142
180 274
63 128
121 251
36 95
67 185
63 128
121 251
36 95
67 185
63 128
121 251
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Spray Egg | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Assurance Machine | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Level up | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Machine | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Beam Level up | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Bullet Seed Level up Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Energy Level up Machine | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Helping Hand Level up Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Level up Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Level up Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Lock-On Level up | — | — | 5 | User's next Move will not miss the target. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Level up | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Blast Machine | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Screech Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Spray Egg | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Level up Egg Virtual Console | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Bubble Beam Level up Virtual Console | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Bullet Seed Level up | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Virtual Console | — | — | 40 | Raises the user's Defense by 1. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Entrainment Egg | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Energy Level up Virtual Console | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Haze Egg Virtual Console | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Level up Machine Virtual Console | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine Virtual Console | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Lock-On Level up Virtual Console | — | — | 5 | User's next Move will not miss the target. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Mud-Slap Virtual Console | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Octazooka Egg Virtual Console | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Level up Virtual Console | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine Virtual Console | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Screech Egg Virtual Console | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Signal Beam Level up Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Snore Egg Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg Virtual Console | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine Virtual Console | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Egg Virtual Console | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine Virtual Console | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up Virtual Console | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Egg Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Whirlpool Virtual Console | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Spray Egg | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Level up Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Bubble Beam Level up | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Bullet Seed Level up | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Entrainment Egg | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Energy Level up | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Level up Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Incinerate Machine | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Lock-On Level up | — | — | 5 | User's next Move will not miss the target. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Level up | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Signal Beam Level up Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Snore Egg Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Egg | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Egg Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acid Spray Egg | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Level up Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brine Dream World | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Beam Level up | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Bullet Seed Level up | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Energy Level up | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Level up Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Incinerate Machine | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Lock-On Level up Dream World | — | — | 5 | User's next Move will not miss the target. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Level up | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Blast Egg Dream World | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Signal Beam Level up Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Snore Egg Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Egg | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Egg | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Level up Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Beam Level up | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Bullet Seed Level up Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Energy Level up | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Level up Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Lock-On Level up | — | — | 5 | User's next Move will not miss the target. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Level up | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Signal Beam Level up Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Egg Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
String Shot Tutor | — | 95 | 40 | Reduz a Speed dos adversários em 2 estágios. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine Egg | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Level up Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bubble Beam Level up | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Defense Curl Tutor | — | — | 40 | Raises the user's Defense by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Energy Level up | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Level up Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Level up Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Lock-On Level up | — | — | 5 | User's next Move will not miss the target. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psybeam Level up | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Egg Tutor | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Descrição In-game:
Legends: Arceus
Spits water from its mouth with incredible accuracy. It captures Burmy by shooting them down off the branches from which they dangle.
Shield
Using its dorsal fin as a suction pad, it clings to a Mantine’s underside to scavenge for leftovers.
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Sword
The water they shoot from their mouths can hit moving prey from more than 300 feet away.
Ultra Moon
Also known as the “sniper of the seas,” its water gun can hit prey without fail from over 300 feet away.
Ultra Sun
This Pokémon clings to Mantine and shares in its prosperity. When its Mantine is attacked, Remoraid will fight alongside it!
Alpha Sapphire
Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.
Omega Ruby
Remoraid sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey. When evolution draws near, this Pokémon travels downstream from rivers.
Y
Using its dorsal fin as a suction pad, it clings to a Mantine’s underside to scavenge for leftovers.
X
It has superb accuracy. The water it shoots out can strike moving prey from more than 300 feet away.
White 2
The water they shoot from their mouths can hit moving prey from more than 300 feet away.
Black 2
The water they shoot from their mouths can hit moving prey from more than 300 feet away.
White
It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.
Black
It forcefully squirts water. The water jet never misses prey even if the Remoraid is deep in the sea.
SoulSilver
Using its dorsal fin as a suction pad, it clings to a MANTINE’s underside to scavenge for leftovers.
HeartGold
It has superb accuracy. The water it shoots out can strike moving prey from more than 300 feet away.
Platinum
It forcefully squirts water. The water jet never misses prey even if the REMORAID is deep in the sea.
Pearl
It clings to MANTINE to feed on the big Pokémon’s scraps. This is an adaptation to avoid foes.
Diamond
It squirts water forcefully from its mouth to shoot down flying prey.
LeafGreen
It has superb accuracy. The water it shoots out can strike even moving prey from more than 100 yards.
FireRed
Using its dorsal fin as a suction pad, it clings to a MANTINE’s underside to scavenge for leftovers.
Emerald
A REMORAID uses its abdominal muscles to forcefully expel swallowed water, then shoot down flying prey. When evolution approaches, it travels down rivers.
Sapphire
REMORAID sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey.When evolution draws near, this POKéMON travels downstream from rivers.
Ruby
REMORAID sucks in water, then expels it at high velocity using its abdominal muscles to shoot down flying prey.When evolution draws near, this POKéMON travels downstream from rivers.
Crystal
To escape from an attacker, it may shoot water out ofits mouth, then use that force to swim backward.
Silver
Using its dorsal fin as a suction pad, it clings toa MANTINE's under side to scavenge for leftovers.
Gold
It has superb ac curacy. The water it shoots out canstrike even moving prey from more than 300 feet.
Locais de encontro
Ultra Moon
Alola Route 8 Main
Hauoli City Beachfront
Kalae Bay Area
Melemele Sea Area
Alola Route 8 Main:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 10 ~ Level 20
Hauoli City Beachfront:
- Método: Bubbling Spots
- 15% de chance
- Level 10 ~ Level 22
Kalae Bay Area:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 10 ~ Level 17
Melemele Sea Area:
- Método: Bubbling Spots
- 15% de chance
- Level 10 ~ Level 22
Ultra Sun
Alola Route 8 Main
Hauoli City Beachfront
Kalae Bay Area
Melemele Sea Area
Alola Route 8 Main:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 10 ~ Level 20
Hauoli City Beachfront:
- Método: Bubbling Spots
- 15% de chance
- Level 10 ~ Level 22
Kalae Bay Area:
- Método: Fishing with a Super Rod
- 25% de chance
- Level 10 ~ Level 17
Melemele Sea Area:
- Método: Bubbling Spots
- 15% de chance
- Level 10 ~ Level 22
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Y
Shalour City
Road 12
Azure Bay
Shalour City:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
Road 12:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
Azure Bay:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
X
Shalour City
Road 12
Azure Bay
Shalour City:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
Road 12:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
Azure Bay:
- Método: Fishing with a Good Rod
- 5% de chance
- Level 25
White 2
Undella Bay
Road 21
Undella Bay:
- Método: Surfing
- 5% de chance
- Level 30 ~ Level 40
Road 21:
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 45
Black 2
Undella Bay
Road 21
Undella Bay:
- Método: Surfing
- 5% de chance
- Level 30 ~ Level 40
Road 21:
- Método: Surfing
- 5% de chance
- Level 35 ~ Level 45
White
Undella Bay
Undella Town
Undella Bay:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 35 ~ Level 55
Undella Town:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 35 ~ Level 55
Black
Undella Bay
Undella Town
Undella Bay:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 35 ~ Level 55
Undella Town:
- Método: Fishing with a Super Rod
- 15% de chance
- Level 35 ~ Level 55
SoulSilver
Road 44
Road 44:
- Método: Fishing with a Super Rod
- Condição: During a swarm
- 5% de chance
- Level 40
HeartGold
Road 44
Road 44:
- Método: Fishing with a Super Rod
- Condição: During a swarm
- 5% de chance
- Level 40
Platinum
Pastoria City
Sunyshore City
Sinnoh League
Road 212 (east, towards Pastoria City)
Road 213
Road 222
Road 224
Road 223
Road 230
Pastoria City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Sunyshore City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Sinnoh League:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 212 (east, towards Pastoria City):
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 213:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 222:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 224:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 223:
- Método: Fishing with a Good Rod
- 40% de chance
- Level 15 ~ Level 25
Road 230:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Pearl
Pastoria City
Sunyshore City
Sinnoh League
Road 213
Road 222
Road 224
Road 223
Road 230
Pastoria City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Sunyshore City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Sinnoh League:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 213:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 222:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 224:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 223:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 230:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Diamond
Pastoria City
Sunyshore City
Sinnoh League
Road 213
Road 222
Road 224
Road 223
Road 230
Pastoria City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Sunyshore City:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Sinnoh League:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 213:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 222:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 224:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 223:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
Road 230:
- Método: Fishing with a Good Rod
- 1% de chance
- Level 10 ~ Level 25
LeafGreen
Resort Gorgeous
Water Labyrinth
Five Isle Meadow
Memorial Pillar
Outcast Island
Green Path
Water Path
Trainer Tower
Tanoby Ruins
Resort Gorgeous:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Water Labyrinth:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Five Isle Meadow:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Memorial Pillar:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Outcast Island:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Green Path:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Water Path:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Trainer Tower:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Tanoby Ruins:
- Método: Fishing with a Super Rod
- 40% de chance
- Level 15 ~ Level 25
Emerald
Safari Zone (expansion south)
Safari Zone (expansion south):
- Método: Fishing with a Super Rod
- 4% de chance
- Level 30 ~ Level 35
Silver
Road 44
Road 44:
- Método: Fishing with a Super Rod
- 10% de chance
- Level 40
Gold
Road 44
Road 44:
- Método: Fishing with a Super Rod
- Condição: Not during a swarm
- 10% de chance
- Level 40
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Helping Hand Level 1 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Water Pulse Level 4 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Focus Energy Level 8 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Psybeam Level 12 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Aurora Beam Level 16 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bubble Beam Level 20 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Lock-On Level 24 | — | — | 5 | User's next Move will not miss the target. | ||
Bullet Seed Level 28 | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Ice Beam Level 32 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hydro Pump Level 36 | 110 | 80 | 5 | No additional effect. | ||
Soak Level 40 | — | 100 | 20 | Changes the target's type to Water. | ||
Hyper Beam Level 44 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assurance Machine | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Bounce Machine | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Focus Energy Machine | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Blast Machine | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Screech Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Egg | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Helping Hand Level 1 | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Water Pulse Level 4 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Focus Energy Level 8 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Psybeam Level 12 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Aurora Beam Level 16 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bubble Beam Level 20 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Lock-On Level 24 | — | — | 5 | User's next Move will not miss the target. | ||
Bullet Seed Level 28 | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Ice Beam Level 32 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hydro Pump Level 36 | 110 | 80 | 5 | No additional effect. | ||
Soak Level 40 | — | 100 | 20 | Changes the target's type to Water. | ||
Hyper Beam Level 44 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Egg | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Entrainment Egg | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Snore Egg | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swift Egg | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 6 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 10 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Aurora Beam Level 14 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bubble Beam Level 18 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Focus Energy Level 22 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Water Pulse Level 26 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Signal Beam Level 30 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Ice Beam Level 34 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Bullet Seed Level 38 | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Hydro Pump Level 42 | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Level 46 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Soak Level 50 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Egg | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Entrainment Egg | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Snore Egg | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swift Egg | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Water Pulse Egg | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 6 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 10 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Aurora Beam Level 14 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bubble Beam Level 18 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Focus Energy Level 22 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Water Pulse Level 26 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Signal Beam Level 30 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Ice Beam Level 34 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Bullet Seed Level 38 | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Hydro Pump Level 42 | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Level 46 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Soak Level 50 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Egg | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Entrainment Egg | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Snore Egg | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swift Egg | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Water Pulse Egg | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 6 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 10 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Aurora Beam Level 14 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bubble Beam Level 18 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Focus Energy Level 22 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Water Pulse Level 26 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Signal Beam Level 30 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Ice Beam Level 34 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Bullet Seed Level 38 | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Hydro Pump Level 42 | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Level 46 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Soak Level 50 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Incinerate Machine | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Egg | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Entrainment Egg | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Snore Egg | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swift Egg | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Water Pulse Egg | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 6 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 10 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Aurora Beam Level 14 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bubble Beam Level 18 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Focus Energy Level 22 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Water Pulse Level 26 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Signal Beam Level 30 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Ice Beam Level 34 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Bullet Seed Level 38 | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Hydro Pump Level 42 | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Level 46 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Soak Level 50 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Incinerate Machine | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Egg | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Entrainment Egg | — | 100 | 15 | The target's Ability changes to match the user's. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Snore Egg | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swift Egg | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Water Pulse Egg | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 6 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 10 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Aurora Beam Level 14 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bubble Beam Level 19 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Focus Energy Level 23 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Bullet Seed Level 27 | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Water Pulse Level 32 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Signal Beam Level 36 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Ice Beam Level 40 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hyper Beam Level 45 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Soak Level 49 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Incinerate Machine | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Egg | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Snore Egg | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swift Egg | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Water Pulse Egg | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 6 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 10 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Aurora Beam Level 14 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bubble Beam Level 18 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Focus Energy Level 22 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Water Pulse Level 26 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Signal Beam Level 30 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Ice Beam Level 34 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Bullet Seed Level 38 | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Hydro Pump Level 42 | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Level 46 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Soak Level 50 | — | 100 | 20 | Changes the target's type to Water. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Incinerate Machine | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acid Spray Egg | 40 | 100 | 20 | Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Mud Shot Egg | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Snore Egg | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Swift Egg | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Water Pulse Egg | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 6 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 10 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Aurora Beam Level 14 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bubble Beam Level 19 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Focus Energy Level 23 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Bullet Seed Level 27 | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Water Pulse Level 32 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Signal Beam Level 36 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Ice Beam Level 40 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hyper Beam Level 45 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Snore Egg | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Thunder Wave Egg | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 6 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 10 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Aurora Beam Level 14 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bubble Beam Level 19 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Focus Energy Level 23 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Bullet Seed Level 27 | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Water Pulse Level 32 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Signal Beam Level 36 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Ice Beam Level 40 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hyper Beam Level 45 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Snore Egg | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Thunder Wave Egg | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 6 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 10 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Aurora Beam Level 14 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bubble Beam Level 19 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Focus Energy Level 23 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Bullet Seed Level 27 | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Water Pulse Level 32 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Signal Beam Level 36 | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Ice Beam Level 40 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hyper Beam Level 45 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bullet Seed Machine | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Charge Beam Machine | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Thunder Wave Machine | — | 90 | 20 | Paralisa o alvo. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bounce Tutor | 85 | 85 | 5 | Bounces turn 1. Hits turn 2. 30% paralyze. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Signal Beam Tutor | 75 | 100 | 15 | 10% chance to confuse the target. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
String Shot Tutor | — | 95 | 40 | Reduz a Speed dos adversários em 2 estágios. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Snore Egg | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Thunder Wave Egg | — | 90 | 20 | Paralisa o alvo. | ||
Water Spout Egg | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 11 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 22 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Bubble Beam Level 22 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Aurora Beam Level 22 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Focus Energy Level 33 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Ice Beam Level 44 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hyper Beam Level 55 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Thunder Wave Egg | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 11 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 22 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Bubble Beam Level 22 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Aurora Beam Level 22 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Focus Energy Level 33 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Ice Beam Level 44 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hyper Beam Level 55 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defense Curl Tutor | — | — | 40 | Raises the user's Defense by 1. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thunder Wave Tutor | — | 90 | 20 | Paralisa o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Thunder Wave Egg | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 11 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 22 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Bubble Beam Level 22 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Aurora Beam Level 22 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Focus Energy Level 33 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Ice Beam Level 44 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hyper Beam Level 55 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Thunder Wave Tutor | — | 90 | 20 | Paralisa o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Thunder Wave Egg | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 11 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 22 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Bubble Beam Level 22 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Aurora Beam Level 22 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Focus Energy Level 33 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Ice Beam Level 44 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hyper Beam Level 55 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 11 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 22 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Bubble Beam Level 22 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Aurora Beam Level 22 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Focus Energy Level 33 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Ice Beam Level 44 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hyper Beam Level 55 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fire Blast Machine | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | ||
Flamethrower Machine | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psychic Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thunder Wave Tutor | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 11 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 22 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Bubble Beam Level 22 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Aurora Beam Level 22 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Focus Energy Level 33 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Ice Beam Level 44 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hyper Beam Level 55 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Machine | — | — | 40 | Raises the user's Defense by 1. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Lock-On Level 11 | — | — | 5 | User's next Move will not miss the target. | ||
Psybeam Level 22 | 65 | 100 | 20 | 10% chance to confuse the target. | ||
Bubble Beam Level 22 | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Aurora Beam Level 22 | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Focus Energy Level 33 | — | — | 30 | Raises the user's critical hit ratio by 2. | ||
Ice Beam Level 44 | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Hyper Beam Level 55 | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Machine | — | — | 40 | Raises the user's Defense by 1. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flamethrower Tutor | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | ||
Ice Beam Tutor | 90 | 100 | 10 | 10% chance to freeze the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Octazooka Egg | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. | ||
Screech Egg | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. |