

PadrãoShiny
Gênero:
100%

Felicidade base: 0
Experiência base: 335
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +3Total: 3
Competitivo
In-Game
Abilities
Slow Start: On switch-in, this Pokémon's Attack and Speed are halved for 5 turnos.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
170 217
330 424
148 233
292 460
103 178
202 350
76 145
148 284
103 178
202 350
94 167
184 328
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. | |
Body Press Level up Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confuse Ray Level up Machine | ![]() | — | 100 | 10 | Confunde o alvo. | |
Crush Grip Level up | ![]() | — | 100 | 5 | More power the more HP the alvo has left. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Level up Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Giga Impact Level up Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gravity Machine | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Hammer Arm Level up | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Hard Press Machine | ![]() | — | 100 | 10 | More power the more HP the alvo has left. | |
Heat Crash Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Heavy Slam Level up Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Level up Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Mega Punch Level up Machine | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Payback Level up | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Pound Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Protect Level up Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Stomp Level up | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Wide Guard Level up | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. | |
Zen Headbutt Level up Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Legends: Arceus
According to legend, Regigigas pulled landmasses together and bound them with rope to create the continent of Hisui. Though I have my doubts, the story could well contain a shred of truth.
Shield
It’s said that Regigigas created other Pokémon from many different materials before it moved the continents to where they are today.
Exibir mais
Sword
All over the world, there are legends that tell of Regigigas creating other Pokémon in its own image.
Alpha Sapphire
There is an enduring legend that states this Pokémon towed continents with ropes.
Omega Ruby
It is said to have made Pokémon that look like itself from a special ice mountain, rocks, and magma.
Y
There is an enduring legend that states this Pokémon towed continents with ropes.
X
It is said to have made Pokémon that look like itself from a special ice mountain, rocks, and magma.
White 2
It is said to have made Pokémon that look like itself from a special ice mountain, rocks, and magma.
Black 2
It is said to have made Pokémon that look like itself from a special ice mountain, rocks, and magma.
White
It is said to have made Pokémon that look like itself from a special ice mountain, rocks, and magma.
Black
It is said to have made Pokémon that look like itself from a special ice mountain, rocks, and magma.
SoulSilver
It is believed to have shaped REGIROCK, REGICE, and REGISTEEL out of clay, ice, and magma.
HeartGold
It is believed to have shaped REGIROCK, REGICE, and REGISTEEL out of clay, ice, and magma.
Platinum
It is said to have made Pokémon that look like itself from a special ice mountain, rocks, and magma.
Pearl
There is an enduring legend that states this Pokémon towed continents with ropes.
Diamond
There is an enduring legend that states this Pokémon towed continents with ropes.
Locais de encontro
Ultra Moon
Ultra Space Wilds Cave
Ultra Space Wilds Cave World
Ultra Space Wilds Cave:
- Método: Static encounter, only one chance
- 100% de chance
- Level 60
Ultra Space Wilds Cave World:
- Método: Static encounter, only one chance
- 15% de chance
- Level 60
Alpha Sapphire
Island Cave
Island Cave:
- Método: Static encounter, only one chance
- Condições: 1) Acquired National Pokédex; 2) After capturing the three regis in the game, have a nicknamed Regice holding a cold-based item, plus Regirock and Registeel in the time
- 100% de chance
- Level 50
Exibir mais
Omega Ruby
Island Cave
Island Cave:
- Método: Static encounter, only one chance
- Condições: 1) Acquired National Pokédex; 2) After capturing the three regis in the game, have a nicknamed Regice holding a cold-based item, plus Regirock and Registeel in the time
- 100% de chance
- Level 50
White 2
Twist Mountain B4f
Twist Mountain B4f:
- Método: Static encounter, only one chance
- Condição: Have Regirock, Regice and Registeel in the time
- 100% de chance
- Level 68
Black 2
Twist Mountain B4f
Twist Mountain B4f:
- Método: Static encounter, only one chance
- Condição: Have Regirock, Regice and Registeel in the time
- 100% de chance
- Level 68
Platinum
Snowpoint Temple (B5F)
Snowpoint Temple (B5F):
- Método: Static encounter, only one chance
- Condição: Have Regirock, Regice and Registeel in the time
- 100% de chance
- Level 1
Pearl
Snowpoint Temple (B5F)
Snowpoint Temple (B5F):
- Método: Static encounter, only one chance
- Condição: Have Regirock, Regice and Registeel in the time
- 100% de chance
- Level 70
Diamond
Snowpoint Temple (B5F)
Snowpoint Temple (B5F):
- Método: Static encounter, only one chance
- Condição: Have Regirock, Regice and Registeel in the time
- 100% de chance
- Level 70
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Confuse Ray Level 1 | ![]() | — | 100 | 10 | Confunde o alvo. | |
Payback Level 6 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Facade Level 12 | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Stomp Level 18 | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. | |
Protect Level 24 | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Knock Off Level 30 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Mega Punch Level 36 | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Body Press Level 42 | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Wide Guard Level 48 | ![]() | — | — | 10 | Protects allies from multi-alvo Moves neste turno. | |
Zen Headbutt Level 54 | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. | |
Heavy Slam Level 60 | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Hammer Arm Level 66 | ![]() | 100 | 90 | 10 | Lowers the user's Speed by 1. | |
Giga Impact Level 72 | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Crush Grip Level 78 | ![]() | — | 100 | 5 | More power the more HP the alvo has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Avalanche Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the alvo. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confuse Ray Machine | ![]() | — | 100 | 10 | Confunde o alvo. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Earth Power Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gravity Machine | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Hard Press Machine | ![]() | — | 100 | 10 | More power the more HP the alvo has left. | |
Heat Crash Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
High Horsepower Machine | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |