[Cache start]
#019 - Rattata-Alola
PadrãoShiny
Categoria: Mouse Pokémon
Altura: 0,3 mPeso: 3,8 Kg
Habitat: Grassland (Habitat)
Cor: Black
Formato:
Egg group: Field15 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 51
Taxa de captura: 255
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +1Total: 1
Competitivo
In-Game
Abilities
Gluttony: This Pokemon eats Berries at 1/2 HP máximo or less instead of their usual 1/4 HP máximo.
Hustle: This Pokemon's Attack is 1,5x and accuracy of its physical attacks is 0,8x.
Thick Fat(H): Moves do tipo Fire e Ice causam metade do dano contra este Pokémon.
Base stats
HP
Atk
Def
SpA
SpD
Spe
30
56
35
25
35
72
Level 50
Level 100
90 137
170 264
54 118
105 232
36 95
67 185
27 84
49 163
36 95
67 185
69 136
134 267
Dano recebido
×2
×½
×1
×1
×2
×4
×1
×1
×0
×1
×1
×1
×1
×1
×0
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Virtual Console
6010025Tem 30% de chance de causar flinch.
Blizzard
Virtual Console
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Crunch
Virtual Console
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Virtual Console
8010015Tem 20% de chance de causar flinch.
Dig
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Virtual Console
12010015Tem 33% de recoil.
Facade
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Focus Energy
Virtual Console
30Raises the user's critical hit ratio by 2.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Hyper Fang
Virtual Console
80901510% chance to causar flinch.
Ice Beam
Virtual Console
901001010% chance to freeze the target.
Iron Tail
Virtual Console
100751530% chance to lower the target's Defense by 1.
Protect
Virtual Console
10Prevents Moves from affecting the user this turn.
Quick Attack
Virtual Console
4010030Usually goes first.
Rest
Virtual Console
5User sleeps 2 turns and restores HP and status.
Shadow Ball
Virtual Console
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Virtual Console
901001030% chance to envenenar the target.
Substitute
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Virtual Console
701005Usually goes first. Fails if target is not attacking.
Super Fang
Virtual Console
9010Does damage equal to 1/2 target's current HP.
Tackle
Virtual Console
4010035Nenhum efeito adicional.
Tail Whip
Virtual Console
10030Lowers the foe(s) Defense by 1.
Taunt
Virtual Console
10020Target can't use status Moves its next 3 turns.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Virtual Console
7010020User switches out after damaging the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Level up
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Counter
Egg
10020If hit by physical attack, returns double damage.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endeavor
Level up
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Final Gambit
Egg
1005Does damage equal to the user's HP. User faints.
Focus Energy
Level up
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Swipes
Egg
188015Hits 2-5 times in one turn.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Fang
Level up
80901510% chance to causar flinch.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Quash
Machine
10015Forces the target to Move last this turn.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Revenge
Egg
6010010Power doubles if user is damaged by the target.
Reversal
Egg
10015More power the less HP the user has left.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Tutor
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snatch
Egg
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stockpile
Egg
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Level up
Tutor
9010Does damage equal to 1/2 target's current HP.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swallow
Egg
10Heals the user based on uses of Stockpile.
Switcheroo
Egg
10010User switches its held item with the target's.
Tackle
Level up
4010035Nenhum efeito adicional.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Egg
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Cadeia evolutiva
Rattata-Alola
Lv. 20
Raticate-Alola
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Let's Go, Eevee!
Will chew on anything with its fangs. If you see one, you can be certain that 40 more live in the area.
Let's Go, Pikachu!
Will chew on anything with its fangs. If you see one, you can be certain that 40 more live in the area.
Exibir mais
Ultra Moon
This Pokémon is common but hazardous. Its sharp incisors can easily cut right through hard wood.
Ultra Sun
Its incisors grow continuously throughout its life. If its incisors get too long, this Pokémon becomes unable to eat, and it starves to death.
Moon
With their strong capacity for survival, they can live in dirty places without concern. Left unchecked, their numbers multiply rapidly.
Sun
Its incisors continue growing until its death. If its Trainer doesn’t offer it a file to gnaw on, it will gnaw on door frames, table legs, and so on.
Alpha Sapphire
Rattata is cautious in the extreme. Even while it is asleep, it constantly listens by moving its ears around. It is not picky about where it lives—it will make its nest anywhere.
Omega Ruby
Rattata is cautious in the extreme. Even while it is asleep, it constantly listens by moving its ears around. It is not picky about where it lives—it will make its nest anywhere.
Y
Its fangs are long and very sharp. They grow continuously, so it gnaws on hard things to whittle them down.
X
Living wherever there is food available, it ceaselessly scavenges for edibles the entire day.
White 2
It searches for food all day. It gnaws on hard objects to wear down its fangs, which grow constantly during its lifetime.
Black 2
It searches for food all day. It gnaws on hard objects to wear down its fangs, which grow constantly during its lifetime.
White
Cautious in the extreme, its hardy vitality lets it live in any kind of environment.
Black
Cautious in the extreme, its hardy vitality lets it live in any kind of environment.
SoulSilver
Living wherever there is food available, it ceaselessly scavenges for edibles the entire day.
HeartGold
It eats anything. Wherever food is available, it will settle down and produce offspring continuously.
Platinum
Cautious in the extreme, its hardy vitality lets it live in any kind of environment.
Pearl
Cautious in the extreme, its hardy vitality lets it live in any kind of environment.
Diamond
Cautious in the extreme, its hardy vitality lets it live in any kind of environment.
LeafGreen
Bites anything when it attacks. Small and very quick, it is a common sight in many places.
FireRed
Its fangs are long and very sharp. They grow continuously, so it gnaws on hard things to whittle them down.
Emerald
A RATTATA is cautious in the extreme. Even while it is asleep, it constantly moves its ears and listens for danger. It will make its nest anywhere.
Sapphire
RATTATA is cautious in the extreme. Even while it is asleep, it constantly listens by moving its ears around. It is not picky about where it lives - it will make its nest anywhere.
Ruby
RATTATA is cautious in the extreme. Even while it is asleep, it constantly listens by moving its ears around. It is not picky about where it lives - it will make its nest anywhere.
Crystal
This POKéMON's impressive vital­ ity allows it to live anywhere. It also multiplies very quickly.
Silver
Living wherever there is food available, it ceaselessly scav­ enges for edibles the entire day.
Gold
It eats anything. Wherever food is available, it will settle down and produce offspring continuously.
Yellow
Will chew on any­ thing with its fangs. If you see one, it is certain that 40 more live in the area.
Blue
Bites anything when it attacks. Small and very quick, it is a common sight in many places.
Red
Bites anything when it attacks. Small and very quick, it is a common sight in many places.
Locais de encontro
Ultra Moon
Alola Route 1 East
Alola Route 1 West
Alola Route 2 North
Alola Route 2 South
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Alola Route 8 Main
Kalae Bay Area
Verdant Cavern Trial Site
Alola Route 1 East:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 2 ~ Level 3
Alola Route 1 West:
  • Método: Walking in tall grass or a cave
  • 35% de chance
  • Level 2 ~ Level 3
Alola Route 2 North:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 7 ~ Level 10
Alola Route 2 South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 6 ~ Level 9
Alola Route 4 Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 11 ~ Level 14
Alola Route 6 North:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 14 ~ Level 17
Alola Route 6 South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 14 ~ Level 17
Alola Route 8 Main:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 17 ~ Level 20
Kalae Bay Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 15 ~ Level 18
Verdant Cavern Trial Site:
  • Método: Bubbling Spots
  • 100% de chance
  • Level 10
Ultra Sun
Alola Route 1 East
Alola Route 1 West
Alola Route 2 North
Alola Route 2 South
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Alola Route 8 Main
Kalae Bay Area
Alola Route 1 East:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 2 ~ Level 3
Alola Route 1 West:
  • Método: Walking in tall grass or a cave
  • 35% de chance
  • Level 2 ~ Level 3
Alola Route 2 North:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 7 ~ Level 10
Alola Route 2 South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 6 ~ Level 9
Alola Route 4 Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 11 ~ Level 14
Alola Route 6 North:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 14 ~ Level 17
Alola Route 6 South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 14 ~ Level 17
Alola Route 8 Main:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 17 ~ Level 20
Kalae Bay Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 15 ~ Level 18
Exibir mais
Moon
Alola Route 1 East
Alola Route 1 Hauoli Outskirts
Alola Route 1 South
Alola Route 1 West
Alola Route 2 North
Alola Route 2 South
Alola Route 3 North
Alola Route 3 South
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Alola Route 8 Main
Hauoli City Shopping District
Kalae Bay Area
Verdant Cavern Trial Site
Alola Route 1 East:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 2 ~ Level 3
Alola Route 1 Hauoli Outskirts:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 5 ~ Level 7
Alola Route 1 South:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 10 ~ Level 13
Alola Route 1 West:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 3 ~ Level 5
Alola Route 2 North:
  • Método: Bubbling Spots
  • 70% de chance
  • Level 9 ~ Level 10
Alola Route 2 South:
  • Método: Bubbling Spots
  • 70% de chance
  • Level 9 ~ Level 10
Alola Route 3 North:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 9 ~ Level 12
Alola Route 3 South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 9 ~ Level 12
Alola Route 4 Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 11 ~ Level 14
Alola Route 6 North:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 14 ~ Level 17
Alola Route 6 South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 14 ~ Level 17
Alola Route 8 Main:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 17 ~ Level 20
Hauoli City Shopping District:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 5 ~ Level 8
Kalae Bay Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 15 ~ Level 18
Verdant Cavern Trial Site:
  • Método: Bubbling Spots
  • 100% de chance
  • Level 11
Sun
Alola Route 1 East
Alola Route 1 Hauoli Outskirts
Alola Route 1 South
Alola Route 1 West
Alola Route 2 North
Alola Route 2 South
Alola Route 3 North
Alola Route 3 South
Alola Route 4 Area
Alola Route 6 North
Alola Route 6 South
Alola Route 8 Main
Hauoli City Shopping District
Kalae Bay Area
Verdant Cavern Trial Site
Alola Route 1 East:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 2 ~ Level 3
Alola Route 1 Hauoli Outskirts:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 5 ~ Level 7
Alola Route 1 South:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 10 ~ Level 13
Alola Route 1 West:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 3 ~ Level 5
Alola Route 2 North:
  • Método: Bubbling Spots
  • 70% de chance
  • Level 9 ~ Level 10
Alola Route 2 South:
  • Método: Bubbling Spots
  • 70% de chance
  • Level 9 ~ Level 10
Alola Route 3 North:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 9 ~ Level 12
Alola Route 3 South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 9 ~ Level 12
Alola Route 4 Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 11 ~ Level 14
Alola Route 6 North:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 14 ~ Level 17
Alola Route 6 South:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 14 ~ Level 17
Alola Route 8 Main:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 17 ~ Level 20
Hauoli City Shopping District:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 5 ~ Level 8
Kalae Bay Area:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 15 ~ Level 18
Verdant Cavern Trial Site:
  • Método: Bubbling Spots
  • 100% de chance
  • Level 11
Itens que segura
Ultra Moon
Pecha Berry
(5% de chance)
Ultra Sun
Pecha Berry
(5% de chance)
Exibir mais
Moon
Pecha Berry
(5% de chance)
Sun
Pecha Berry
(5% de chance)
Moves que aprende
Gen VII
Sun/Moon
Ultra Sun/Ultra Moon
Let's Go, Pikachu!/Let's Go, Eevee!
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 4
4010030Usually goes first.
Focus Energy
Level 7
30Raises the user's critical hit ratio by 2.
Bite
Level 10
6010025Tem 30% de chance de causar flinch.
Pursuit
Level 13
4010020If a foe is switching out, hits it at 2x power.
Hyper Fang
Level 16
80901510% chance to causar flinch.
Assurance
Level 19
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Crunch
Level 22
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Sucker Punch
Level 25
701005Usually goes first. Fails if target is not attacking.
Super Fang
Level 28
9010Does damage equal to 1/2 target's current HP.
Double-Edge
Level 31
12010015Tem 33% de recoil.
Endeavor
Level 34
1005Reduz o HP do alvo para mesmo HP do usuário.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quash
Machine
10015Forces the target to Move last this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Counter
Egg
10020If hit by physical attack, returns double damage.
Final Gambit
Egg
1005Does damage equal to the user's HP. User faints.
Fury Swipes
Egg
188015Hits 2-5 times in one turn.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Revenge
Egg
6010010Power doubles if user is damaged by the target.
Reversal
Egg
10015More power the less HP the user has left.
Snatch
Egg
10User steals certain support Moves to use itself.
Stockpile
Egg
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Swallow
Egg
10Heals the user based on uses of Stockpile.
Switcheroo
Egg
10010User switches its held item with the target's.
Uproar
Egg
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 4
4010030Usually goes first.
Focus Energy
Level 7
30Raises the user's critical hit ratio by 2.
Bite
Level 10
6010025Tem 30% de chance de causar flinch.
Pursuit
Level 13
4010020If a foe is switching out, hits it at 2x power.
Hyper Fang
Level 16
80901510% chance to causar flinch.
Assurance
Level 19
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Crunch
Level 22
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Sucker Punch
Level 25
701005Usually goes first. Fails if target is not attacking.
Super Fang
Level 28
9010Does damage equal to 1/2 target's current HP.
Double-Edge
Level 31
12010015Tem 33% de recoil.
Endeavor
Level 34
1005Reduz o HP do alvo para mesmo HP do usuário.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quash
Machine
10015Forces the target to Move last this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Counter
Egg
10020If hit by physical attack, returns double damage.
Final Gambit
Egg
1005Does damage equal to the user's HP. User faints.
Fury Swipes
Egg
188015Hits 2-5 times in one turn.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Revenge
Egg
6010010Power doubles if user is damaged by the target.
Reversal
Egg
10015More power the less HP the user has left.
Snatch
Egg
10User steals certain support Moves to use itself.
Stockpile
Egg
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Swallow
Egg
10Heals the user based on uses of Stockpile.
Switcheroo
Egg
10010User switches its held item with the target's.
Uproar
Egg
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Tail Whip
Level 3
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 6
4010030Usually goes first.
Focus Energy
Level 9
30Raises the user's critical hit ratio by 2.
Bite
Level 12
6010025Tem 30% de chance de causar flinch.
Super Fang
Level 15
9010Does damage equal to 1/2 target's current HP.
Crunch
Level 18
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Hyper Fang
Level 21
80901510% chance to causar flinch.
Sucker Punch
Level 24
701005Usually goes first. Fails if target is not attacking.
Double-Edge
Level 27
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Headbutt
Machine
701001530% chance to causar flinch.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
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