[Cache start]
#020 - Raticate-Alola-Totem
Altura: 1,4 mPeso: 105,0 Kg
Cor: Black
Egg group: Field
Competitivo
In-Game
Abilities
Thick Fat: Moves do tipo Fire e Ice causam metade do dano contra este Pokémon.
Base stats
HP
Atk
Def
SpA
SpD
Spe
75
71
70
40
80
77
Level 50
Level 100
135 182
260 354
68 135
132 265
67 134
130 262
40 101
76 196
76 145
148 284
73 141
143 278
Dano recebido
×2
×½
×1
×1
×2
×4
×1
×1
×0
×1
×1
×1
×1
×1
×0
×1
×1
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Level up
Evento
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
Evento
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endeavor
Level up
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Focus Energy
Level up
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Fang
Level up
Evento
80901510% chance to causar flinch.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Level up
Evento
4010020If a foe is switching out, hits it at 2x power.
Quash
Machine
10015Forces the target to Move last this turn.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Level up
10010Lowers the target's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Tutor
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Level up
Tutor
9010Does damage equal to 1/2 target's current HP.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Level up
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Tutor
8010015For 2 turns, the target cannot use sound Moves.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
U-turn
Machine
7010020User switches out after damaging the target.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.