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#409 - Rampardos
PadrãoShiny
Categoria: Head Butt Pokémon
Altura: 1,6 mPeso: 102,5 Kg
Cor: Blue
Formato:
Egg group: Monster30 ciclos
Gêneros: 87,5%12,5%
Felicidade base: 70
Experiência base: 173
Taxa de captura: 45
Leveling: Slow Then Very FastMáx: 600.000 Exp.
EVs fornecidos: Atk +2Total: 2
Competitivo
In-Game
Abilities
Mold Breaker: This Pokémon's Moves and their effects ignore the Abilities of other Pokémon.
Sheer Force(H): This Pokémon's attacks with secondary effects have 1,3x power; nullifies the effects.
Base stats
HP
Atk
Def
SpA
SpD
Spe
97
165
60
65
50
58
Level 50
Level 100
157 204
304 398
153 238
301 471
58 123
112 240
63 128
121 251
49 112
94 218
56 121
108 236
Dano recebido
×1
×1
×1
×1
×1
×2
×½
×½
×1
×2
×2
×1
×½
×½
×1
×1
×2
×2
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
USM
ORAS
BW
DPP
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Level up
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Assurance
Level up
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Avalanche
Machine
6010010Power doubles if user is damaged by the alvo.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dragon Cheer
Machine
15Ally: Crit ratio +1, or +2 if ally is Dragon-type.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Pulse
Machine
8510010Nenhum efeito adicional.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earth Power
Machine
9010010Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Level up
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Energy
Level up
30Raises the user's critical hit ratio by 2.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hammer Arm
Egg
1009010Lowers the user's Speed by 1.
Headbutt
Level up
701001530% chance to causar flinch.
Head Smash
Level up
150805Has 1/2 recoil.
Heavy Slam
Machine
10010More power the heavier the user than the alvo.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the alvo.
Iron Head
Machine
801001530% chance to causar flinch.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Outrage
Machine
12010010Dura 2-3 turnos. Confunde o usuário depois.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Roar
Machine
20Forces the alvo to switch to a random ally.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Level up
401001550% chance to lower the alvo's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Level up
Machine
10010Lowers the alvo's Speed by 2.
Screech
Level up
8540Lowers the alvo's Defense by 2.
Slam
Level up
807520Nenhum efeito adicional.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the alvo's Ground immunity.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomp
Egg
6510020Tem 30% de chance de causar flinch.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Stone Edge
Machine
100805Tem altas chances de critical hit.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Level up
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thrash
Egg
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Whirlwind
Egg
20Forces the alvo to switch to a random ally.
Zen Headbutt
Level up
Machine
809015Tem 20% de chance de causar flinch.
Cadeia evolutiva
Cranidos
Lv. 30
Rampardos
2 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Very little is known about its biology. Can knock down massive trees by smashing its beautiful, pearl-like crown against them.
Ultra Moon
This ancient Pokémon used headbutts skillfully. Its brain was really small, so some theories suggest that its stupidity led to its extinction.
Exibir mais
Ultra Sun
In ancient times, people would dig up fossils of this Pokémon and use its skull, which is harder than steel, to make helmets.
Moon
Records exist of a revived fossil that evolved into Rampardos. It proceeded to escape and then destroy a skyscraper with a headbutt.
Sun
The result of repeated headbutts is a skull grown thick and hard. However, its brain has shrunk in size compared with Cranidos’s.
Alpha Sapphire
Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
Omega Ruby
Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
Y
Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
X
Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
White 2
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
Black 2
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
White
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
Black
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
SoulSilver
Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
HeartGold
Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
Platinum
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
Pearl
Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
Diamond
Its powerful head butt has enough power to shatter even the most durable things upon impact.
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Endeavor
Ao Evoluir
1005Reduz o HP do alvo para mesmo HP do usuário.
Focus Energy
Level 1
30Raises the user's critical hit ratio by 2.
Headbutt
Level 1
701001530% chance to causar flinch.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Rock Smash
Level 10
401001550% chance to lower the alvo's Defense by 1.
Take Down
Level 15
908520Tem 1/4 de recoil.
Scary Face
Level 19
10010Lowers the alvo's Speed by 2.
Assurance
Level 24
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Slam
Level 28
807520Nenhum efeito adicional.
Ancient Power
Level 36
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Zen Headbutt
Level 43
809015Tem 20% de chance de causar flinch.
Screech
Level 51
8540Lowers the alvo's Defense by 2.
Head Smash
Level 58
150805Has 1/2 recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Avalanche
Machine
6010010Power doubles if user is damaged by the alvo.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Breaking Swipe
Machine
6010015Tem 100% de chance de diminuir o Attack do adversário em 1 estágio.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dragon Cheer
Machine
15Ally: Crit ratio +1, or +2 if ally is Dragon-type.
Dragon Claw
Machine
8010015Nenhum efeito adicional.
Dragon Pulse
Machine
8510010Nenhum efeito adicional.
Dragon Tail
Machine
609010Força o alvo a mudar para um aliado aleatório.
Earth Power
Machine
9010010Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heavy Slam
Machine
10010More power the heavier the user than the alvo.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the alvo.
Iron Head
Machine
801001530% chance to causar flinch.
Mud-Slap
Machine
2010010100% chance to lower the alvo's accuracy by 1.
Outrage
Machine
12010010Dura 2-3 turnos. Confunde o usuário depois.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Roar
Machine
20Forces the alvo to switch to a random ally.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Sandstorm
Machine
10For 5 turnos, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the alvo's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the alvo's Ground immunity.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010O Power dobra se o último Move do usuário tiver falhado.
Stone Edge
Machine
100805Tem altas chances de critical hit.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Supercell Slam
Machine
1009515User is hurt by 50% of its HP máximo if it misses.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Uproar
Machine
9010010Lasts 3 turnos. Active Pokémon cannot fall asleep.
Zen Headbutt
Machine
809015Tem 20% de chance de causar flinch.
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