[Cache start]
#280 - Ralts
PadrãoShiny
Categoria: Feeling Pokémon
Altura: 0,4 mPeso: 6,6 Kg
Habitat: Urban (Habitat)
Cor: White
Formato:
Egg groups: Human-Like, Amorphous20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 35
Experiência base: 40
Taxa de captura: 235
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +1Total: 1
Competitivo
In-Game
Abilities
Synchronize: If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
Trace: On switch-in, or when it can, this Pokemon copies a random adjacent foe's Ability.
Telepathy(H): This Pokemon does not take damage from attacks made by its allies.
Base stats
HP
Atk
Def
SpA
SpD
Spe
28
25
25
45
35
40
Level 50
Level 100
88 135
166 260
27 84
49 163
27 84
49 163
45 106
85 207
36 95
67 185
40 101
76 196
Dano recebido
×1
×1
×0
×1
×1
×¼
×1
×1
×2
×1
×1
×1
×1
×2
×½
×1
×2
×1
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Alluring Voice
Machine
8010010100% confuse target that had a stat rise this turn.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Confuse Ray
Machine
Egg
10010Confuses the target.
Confusion
Level up
501002510% chance to confuse the target.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level up
Machine
4015This Move does not check accuracy. Hits foes.
Double Team
Level up
15Aumenta a evasão do usuário em 1 estágio.
Draining Kiss
Level up
Machine
5010010User recovers 75% of the damage dealt.
Dream Eater
Level up
10010015User gains 1/2 HP inflicted. Sleeping target only.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Future Sight
Level up
Machine
12010010Hits two turns after being used.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Knock Off
Machine
Egg
65100201,5x damage if foe holds an item. Removes item.
Life Dew
Level up
10Heals the user and its allies by 1/4 their HP máximo.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Machine
6020This Move does not check accuracy.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Metronome
Machine
10Picks a random Move.
Misty Terrain
Machine
105 turns. Can't status,-Dragon power vs grounded.
Mystical Fire
Egg
7510010100% chance to lower the target's Sp Atk by 1.
Pain Split
Machine
20Shares HP of user and target equally.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
Machine
651002010% chance to confuse the target.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Teleport
Level up
20User switches out.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Confuse Ray
Egg
10010Confuses the target.
Confusion
Level up
501002510% chance to confuse the target.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level up
4015This Move does not check accuracy. Hits foes.
Double Team
Level up
15Aumenta a evasão do usuário em 1 estágio.
Draining Kiss
Level up
Machine
5010010User recovers 75% of the damage dealt.
Dream Eater
Level up
10010015User gains 1/2 HP inflicted. Sleeping target only.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Tutor
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Future Sight
Level up
Machine
12010010Hits two turns after being used.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Life Dew
Level up
10Heals the user and its allies by 1/4 their HP máximo.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Machine
6020This Move does not check accuracy.
Magic Room
Machine
10For 5 turns, all held items have no effect.
Mean Look
Egg
5Prevents the target from switching out.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Misty Terrain
Machine
105 turns. Can't status,-Dragon power vs grounded.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
651002010% chance to confuse the target.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Wonder Room
Machine
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
Tutor
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Egg
10010Confuses the target.
Confusion
Level up
501002510% chance to confuse the target.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level up
4015This Move does not check accuracy. Hits foes.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Draining Kiss
Level up
5010010User recovers 75% of the damage dealt.
Dream Eater
Level up
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Level up
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lucky Chant
Level up
30For 5 turns, shields user's time from critical hits.
Magical Leaf
Level up
6020This Move does not check accuracy.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Pain Split
Tutor
20Shares HP of user and target equally.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Egg
Tutor
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stored Power
Level up
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Egg
10010Confuses the target.
Confusion
Level up
501002510% chance to confuse the target.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Disarming Voice
Level up
4015This Move does not check accuracy. Hits foes.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Draining Kiss
Level up
5010010User recovers 75% of the damage dealt.
Dream Eater
Level up
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Encore
Egg
Evento
1005Target repeats its last Move for its next 3 turns.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
Evento
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Level up
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lucky Chant
Level up
30For 5 turns, shields user's time from critical hits.
Magical Leaf
Level up
6020This Move does not check accuracy.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Pain Split
Tutor
20Shares HP of user and target equally.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Egg
Tutor
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stored Power
Level up
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Confuse Ray
Egg
10010Confuses the target.
Confusion
Level up
Dream World
501002510% chance to confuse the target.
Destiny Bond
Egg
Dream World
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Level up
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Heal Pulse
Level up
10Heals the target by 50% of its HP máximo.
Helping Hand
Tutor
Dream World
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Level up
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lucky Chant
Level up
30For 5 turns, shields user's time from critical hits.
Magical Leaf
Level up
6020This Move does not check accuracy.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Pain Split
Tutor
20Shares HP of user and target equally.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Egg
Tutor
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stored Power
Level up
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Level up
10020Reduz o Attack do alvo em 2 estágios.
Confuse Ray
Egg
10010Confuses the target.
Confusion
Level up
501002510% chance to confuse the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Level up
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Headbutt
Tutor
701001530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Level up
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lucky Chant
Level up
30For 5 turns, shields user's time from critical hits.
Magical Leaf
Level up
6020This Move does not check accuracy.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Pain Split
Tutor
20Shares HP of user and target equally.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Shock Wave
Machine
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Egg
8515Queima o alvo.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charm
Evento
10020Reduz o Attack do alvo em 2 estágios.
Confusion
Level up
Evento
501002510% chance to confuse the target.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Level up
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Growl
Level up
Evento
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hypnosis
Level up
6020Causes the target to fall asleep.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Level up
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
Evento
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
Evento
6020This Move does not check accuracy.
Sing
Evento
5515Causes the target to fall asleep.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Tutor
9020Paralisa o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Egg
8515Queima o alvo.
Wish
Evento
10Next turn, 50% of the user's HP máximo is restored.
Cadeia evolutiva
Ralts
Lv. 20
Kirlia
Lv. 30
Gardevoir
Mega Evoluir
Gardevoir-Mega
Usar item
Gallade
Mega Evoluir
Gallade-Mega
4 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Tends to prefer people with a chipper disposition to those who are gloomy, but it has shown no discrimination with regard to age or gender. Needs more research.
Shield
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
Exibir mais
Sword
It is highly attuned to the emotions of people and Pokémon. It hides if it senses hostility.
Alpha Sapphire
Ralts has the ability to sense the emotions of people. If its Trainer is in a cheerful mood, this Pokémon grows cheerful and joyous in the same way.
Omega Ruby
Ralts senses the emotions of people using the horns on its head. This Pokémon rarely appears before people. But when it does, it draws closer if it senses that the person has a positive disposition.
Y
It is highly attuned to the emotions of people and Pokémon. It hides if it senses hostility.
X
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
White 2
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
Black 2
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
White
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
Black
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
SoulSilver
The horns on its head provide a strong power that enables it to sense people’s emotions.
HeartGold
The horns on its head provide a strong power that enables it to sense people’s emotions.
Platinum
If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
Pearl
It uses the horns on its head to sense human emotions. It is said to appear in front of cheerful people.
Diamond
It uses the horns on its head to sense human emotions. It is said to appear in front of cheerful people.
LeafGreen
It is highly attuned to the emotions of people and POKéMON. It hides if it senses hostility.
FireRed
It is highly attuned to the emotions of people and POKéMON. It hides if it senses hostility.
Emerald
A RALTS has the power to sense the emotions of people and POKéMON with the horns on its head. It takes cover if it senses any hostility.
Sapphire
RALTS has the ability to sense the emotions of people. If its TRAINER is in a cheerful mood, this POKéMON grows cheerful and joyous in the same way.
Ruby
RALTS senses the emotions of people using the horns on its head. This POKéMON rarely appears before people. But when it does, it draws closer if it senses that the person has a positive disposition.
Locais de encontro
Ultra Moon
Alola Route 6 North
Alola Route 6 North:
  • Método: Island Scan
  • 100% de chance
  • Level 17
Ultra Sun
Alola Route 6 North
Alola Route 6 North:
  • Método: Island Scan
  • 100% de chance
  • Level 17
Exibir mais
Y
Road 4
Road 4:
  • Método: Walking in red flowers
  • 5% de chance
  • Level 8
X
Road 4
Road 4:
  • Método: Walking in red flowers
  • 5% de chance
  • Level 8
SoulSilver
Road 34
Road 34:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 11
HeartGold
Road 34
Road 34:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 11
Platinum
Road 208
Road 209
Road 212 (north, towards Hearthome City)
Road 208:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 18
Road 209:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 19
Road 212 (north, towards Hearthome City):
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 22
Pearl
Road 203
Road 204 (south, towards Jubilife City)
Road 203:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 6
Road 204 (south, towards Jubilife City):
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 6
Diamond
Road 203
Road 204 (south, towards Jubilife City)
Road 203:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 6
Road 204 (south, towards Jubilife City):
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 6
Emerald
Road 102
Road 102:
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 4
Sapphire
Road 102
Road 102:
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 4
Ruby
Road 102
Road 102:
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 4
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disarming Voice
Level 1
4015This Move does not check accuracy. Hits foes.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Double Team
Level 3
15Aumenta a evasão do usuário em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Hypnosis
Level 9
6020Causes the target to fall asleep.
Draining Kiss
Level 12
5010010User recovers 75% of the damage dealt.
Teleport
Level 15
20User switches out.
Psybeam
Level 18
651002010% chance to confuse the target.
Life Dew
Level 21
10Heals the user and its allies by 1/4 their HP máximo.
Charm
Level 24
10020Reduz o Attack do alvo em 2 estágios.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 30
901001010% chance to lower the target's Sp Def by 1.
Heal Pulse
Level 33
10Heals the target by 50% of its HP máximo.
Dream Eater
Level 36
10010015User gains 1/2 HP inflicted. Sleeping target only.
Future Sight
Level 39
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Alluring Voice
Machine
8010010100% confuse target that had a stat rise this turn.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Confuse Ray
Machine
10010Confuses the target.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Disarming Voice
Machine
4015This Move does not check accuracy. Hits foes.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Future Sight
Machine
12010010Hits two turns after being used.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magical Leaf
Machine
6020This Move does not check accuracy.
Metronome
Machine
10Picks a random Move.
Misty Terrain
Machine
105 turns. Can't status,-Dragon power vs grounded.
Pain Split
Machine
20Shares HP of user and target equally.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confuse Ray
Egg
10010Confuses the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Mystical Fire
Egg
7510010100% chance to lower the target's Sp Atk by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disarming Voice
Level 1
4015This Move does not check accuracy. Hits foes.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Double Team
Level 3
15Aumenta a evasão do usuário em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Hypnosis
Level 9
6020Causes the target to fall asleep.
Draining Kiss
Level 12
5010010User recovers 75% of the damage dealt.
Teleport
Level 15
20User switches out.
Psybeam
Level 18
651002010% chance to confuse the target.
Life Dew
Level 21
10Heals the user and its allies by 1/4 their HP máximo.
Charm
Level 24
10020Reduz o Attack do alvo em 2 estágios.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 30
901001010% chance to lower the target's Sp Def by 1.
Heal Pulse
Level 33
10Heals the target by 50% of its HP máximo.
Dream Eater
Level 36
10010015User gains 1/2 HP inflicted. Sleeping target only.
Future Sight
Level 39
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Future Sight
Machine
12010010Hits two turns after being used.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Room
Machine
10For 5 turns, all held items have no effect.
Magical Leaf
Machine
6020This Move does not check accuracy.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Misty Terrain
Machine
105 turns. Can't status,-Dragon power vs grounded.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Wonder Room
Machine
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Expanding Force
Tutor
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confuse Ray
Egg
10010Confuses the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Shadow Sneak
Egg
4010030Usually goes first.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Disarming Voice
Level 1
4015This Move does not check accuracy. Hits foes.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Double Team
Level 3
15Aumenta a evasão do usuário em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Hypnosis
Level 9
6020Causes the target to fall asleep.
Draining Kiss
Level 12
5010010User recovers 75% of the damage dealt.
Teleport
Level 15
20User switches out.
Psybeam
Level 18
651002010% chance to confuse the target.
Life Dew
Level 21
10Heals the user and its allies by 1/4 their HP máximo.
Charm
Level 24
10020Reduz o Attack do alvo em 2 estágios.
Calm Mind
Level 27
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 30
901001010% chance to lower the target's Sp Def by 1.
Heal Pulse
Level 33
10Heals the target by 50% of its HP máximo.
Dream Eater
Level 36
10010015User gains 1/2 HP inflicted. Sleeping target only.
Future Sight
Level 39
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Confuse Ray
Egg
10010Confuses the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Shadow Sneak
Egg
4010030Usually goes first.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 4
501002510% chance to confuse the target.
Double Team
Level 6
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 9
20User switches out.
Disarming Voice
Level 11
4015This Move does not check accuracy. Hits foes.
Lucky Chant
Level 14
30For 5 turns, shields user's time from critical hits.
Magical Leaf
Level 17
6020This Move does not check accuracy.
Heal Pulse
Level 19
10Heals the target by 50% of its HP máximo.
Draining Kiss
Level 22
5010010User recovers 75% of the damage dealt.
Calm Mind
Level 24
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 27
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 29
10No foe can use any Move known by the user.
Future Sight
Level 32
12010010Hits two turns after being used.
Charm
Level 34
10020Reduz o Attack do alvo em 2 estágios.
Hypnosis
Level 37
6020Causes the target to fall asleep.
Dream Eater
Level 39
10010015User gains 1/2 HP inflicted. Sleeping target only.
Stored Power
Level 42
2010010 + 20 power for each of the user's stat boosts.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Confuse Ray
Egg
10010Confuses the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Shadow Sneak
Egg
4010030Usually goes first.
Skill Swap
Egg
10The user and the target troca Abilities.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 4
501002510% chance to confuse the target.
Double Team
Level 6
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 9
20User switches out.
Disarming Voice
Level 11
4015This Move does not check accuracy. Hits foes.
Lucky Chant
Level 14
30For 5 turns, shields user's time from critical hits.
Magical Leaf
Level 17
6020This Move does not check accuracy.
Heal Pulse
Level 19
10Heals the target by 50% of its HP máximo.
Draining Kiss
Level 22
5010010User recovers 75% of the damage dealt.
Calm Mind
Level 24
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 27
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 29
10No foe can use any Move known by the user.
Future Sight
Level 32
12010010Hits two turns after being used.
Charm
Level 34
10020Reduz o Attack do alvo em 2 estágios.
Hypnosis
Level 37
6020Causes the target to fall asleep.
Dream Eater
Level 39
10010015User gains 1/2 HP inflicted. Sleeping target only.
Stored Power
Level 42
2010010 + 20 power for each of the user's stat boosts.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15User and ally swap positions; using again can fail.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Pain Split
Tutor
20Shares HP of user and target equally.
Recycle
Tutor
10Restores the item the user last used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Confuse Ray
Egg
10010Confuses the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Shadow Sneak
Egg
4010030Usually goes first.
Skill Swap
Egg
10The user and the target troca Abilities.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Double Team
Level 10
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 12
20User switches out.
Lucky Chant
Level 17
30For 5 turns, shields user's time from critical hits.
Magical Leaf
Level 21
6020This Move does not check accuracy.
Heal Pulse
Level 23
10Heals the target by 50% of its HP máximo.
Calm Mind
Level 28
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 32
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 34
10No foe can use any Move known by the user.
Future Sight
Level 39
12010010Hits two turns after being used.
Charm
Level 43
10020Reduz o Attack do alvo em 2 estágios.
Hypnosis
Level 45
6020Causes the target to fall asleep.
Dream Eater
Level 49
10010015User gains 1/2 HP inflicted. Sleeping target only.
Stored Power
Level 54
2010010 + 20 power for each of the user's stat boosts.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Confuse Ray
Egg
10010Confuses the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Shadow Sneak
Egg
4010030Usually goes first.
Skill Swap
Egg
10The user and the target troca Abilities.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 4
501002510% chance to confuse the target.
Double Team
Level 6
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 9
20User switches out.
Disarming Voice
Level 11
4015This Move does not check accuracy. Hits foes.
Lucky Chant
Level 14
30For 5 turns, shields user's time from critical hits.
Magical Leaf
Level 17
6020This Move does not check accuracy.
Heal Pulse
Level 19
10Heals the target by 50% of its HP máximo.
Draining Kiss
Level 22
5010010User recovers 75% of the damage dealt.
Calm Mind
Level 24
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 27
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 29
10No foe can use any Move known by the user.
Future Sight
Level 32
12010010Hits two turns after being used.
Charm
Level 34
10020Reduz o Attack do alvo em 2 estágios.
Hypnosis
Level 37
6020Causes the target to fall asleep.
Dream Eater
Level 39
10010015User gains 1/2 HP inflicted. Sleeping target only.
Stored Power
Level 42
2010010 + 20 power for each of the user's stat boosts.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Pain Split
Tutor
20Shares HP of user and target equally.
Recycle
Tutor
10Restores the item the user last used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Confuse Ray
Egg
10010Confuses the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Shadow Sneak
Egg
4010030Usually goes first.
Skill Swap
Egg
10The user and the target troca Abilities.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Double Team
Level 10
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 12
20User switches out.
Lucky Chant
Level 17
30For 5 turns, shields user's time from critical hits.
Magical Leaf
Level 21
6020This Move does not check accuracy.
Heal Pulse
Level 23
10Heals the target by 50% of its HP máximo.
Calm Mind
Level 28
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 32
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 34
10No foe can use any Move known by the user.
Future Sight
Level 39
12010010Hits two turns after being used.
Charm
Level 43
10020Reduz o Attack do alvo em 2 estágios.
Hypnosis
Level 45
6020Causes the target to fall asleep.
Dream Eater
Level 50
10010015User gains 1/2 HP inflicted. Sleeping target only.
Stored Power
Level 54
2010010 + 20 power for each of the user's stat boosts.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confuse Ray
Egg
10010Confuses the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Shadow Sneak
Egg
4010030Usually goes first.
Skill Swap
Egg
10The user and the target troca Abilities.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Double Team
Level 10
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 12
20User switches out.
Lucky Chant
Level 17
30For 5 turns, shields user's time from critical hits.
Magical Leaf
Level 21
6020This Move does not check accuracy.
Heal Pulse
Level 23
10Heals the target by 50% of its HP máximo.
Calm Mind
Level 28
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 32
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 34
10No foe can use any Move known by the user.
Future Sight
Level 39
12010010Hits two turns after being used.
Charm
Level 43
10020Reduz o Attack do alvo em 2 estágios.
Hypnosis
Level 45
6020Causes the target to fall asleep.
Dream Eater
Level 50
10010015User gains 1/2 HP inflicted. Sleeping target only.
Stored Power
Level 54
2010010 + 20 power for each of the user's stat boosts.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Pain Split
Tutor
20Shares HP of user and target equally.
Recycle
Tutor
10Restores the item the user last used.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Wonder Room
Tutor
10For 5 turns, all Defense and Sp Def stats switch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confuse Ray
Egg
10010Confuses the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Shadow Sneak
Egg
4010030Usually goes first.
Skill Swap
Egg
10The user and the target troca Abilities.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Double Team
Level 10
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 12
20User switches out.
Lucky Chant
Level 17
30For 5 turns, shields user's time from critical hits.
Magical Leaf
Level 21
6020This Move does not check accuracy.
Calm Mind
Level 23
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 28
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 32
10No foe can use any Move known by the user.
Future Sight
Level 34
12010010Hits two turns after being used.
Charm
Level 39
10020Reduz o Attack do alvo em 2 estágios.
Hypnosis
Level 43
6020Causes the target to fall asleep.
Dream Eater
Level 45
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confuse Ray
Egg
10010Confuses the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Shadow Sneak
Egg
4010030Usually goes first.
Will-O-Wisp
Egg
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Double Team
Level 10
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 12
20User switches out.
Lucky Chant
Level 17
30For 5 turns, shields user's time from critical hits.
Magical Leaf
Level 21
6020This Move does not check accuracy.
Calm Mind
Level 23
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 28
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 32
10No foe can use any Move known by the user.
Future Sight
Level 34
12010010Hits two turns after being used.
Charm
Level 39
10020Reduz o Attack do alvo em 2 estágios.
Hypnosis
Level 43
6020Causes the target to fall asleep.
Dream Eater
Level 45
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confuse Ray
Egg
10010Confuses the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Shadow Sneak
Egg
4010030Usually goes first.
Will-O-Wisp
Egg
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Double Team
Level 10
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 12
20User switches out.
Lucky Chant
Level 17
30For 5 turns, shields user's time from critical hits.
Magical Leaf
Level 21
6020This Move does not check accuracy.
Calm Mind
Level 23
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 28
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 32
10No foe can use any Move known by the user.
Future Sight
Level 34
12010010Hits two turns after being used.
Charm
Level 39
10020Reduz o Attack do alvo em 2 estágios.
Hypnosis
Level 43
6020Causes the target to fall asleep.
Dream Eater
Level 45
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Machine
10User steals certain support Moves to use itself.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Headbutt
Tutor
701001530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Pain Split
Tutor
20Shares HP of user and target equally.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confuse Ray
Egg
10010Confuses the target.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Grudge
Egg
5If the user faints, the attack used loses all its PP.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Shadow Sneak
Egg
4010030Usually goes first.
Will-O-Wisp
Egg
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Double Team
Level 11
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 16
20User switches out.
Calm Mind
Level 21
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 26
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 31
10No foe can use any Move known by the user.
Future Sight
Level 36
12010010Hits two turns after being used.
Hypnosis
Level 41
6020Causes the target to fall asleep.
Dream Eater
Level 46
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Will-O-Wisp
Egg
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Double Team
Level 11
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 16
20User switches out.
Calm Mind
Level 21
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 26
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 31
10No foe can use any Move known by the user.
Future Sight
Level 36
12010010Hits two turns after being used.
Hypnosis
Level 41
6020Causes the target to fall asleep.
Dream Eater
Level 46
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Tutor
9020Paralisa o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Will-O-Wisp
Egg
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Double Team
Level 11
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 16
20User switches out.
Calm Mind
Level 21
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 26
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 31
10No foe can use any Move known by the user.
Future Sight
Level 36
12010010Hits two turns after being used.
Hypnosis
Level 41
6020Causes the target to fall asleep.
Dream Eater
Level 46
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder Wave
Tutor
9020Paralisa o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Egg
10010Lowers target's Attack, Sp Atk by 2. User faints.
Will-O-Wisp
Egg
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Double Team
Level 11
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 16
20User switches out.
Calm Mind
Level 21
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 26
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 31
10No foe can use any Move known by the user.
Future Sight
Level 36
12010010Hits two turns after being used.
Hypnosis
Level 41
6020Causes the target to fall asleep.
Dream Eater
Level 46
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Confusion
Level 6
501002510% chance to confuse the target.
Double Team
Level 11
15Aumenta a evasão do usuário em 1 estágio.
Teleport
Level 16
20User switches out.
Calm Mind
Level 21
20Raises the user's Sp Atk and Sp Def by 1.
Psychic
Level 26
901001010% chance to lower the target's Sp Def by 1.
Imprison
Level 31
10No foe can use any Move known by the user.
Future Sight
Level 36
12010010Hits two turns after being used.
Hypnosis
Level 41
6020Causes the target to fall asleep.
Dream Eater
Level 46
10010015User gains 1/2 HP inflicted. Sleeping target only.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Skill Swap
Machine
10The user and the target troca Abilities.
Snatch
Machine
10User steals certain support Moves to use itself.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Tutor
9020Paralisa o alvo.
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