[Cache start]
#814 - Raboot
PadrãoShiny
Categoria: Rabbit Pokémon
Altura: 0,6 mPeso: 9,0 Kg
Cor: Gray
Formato:
Egg groups: Field, Human-Like20 ciclos
Gêneros: 87,5%12,5%
Felicidade base: 50
Experiência base: 147
Taxa de captura: 45
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Spe +2Total: 2
Competitivo
In-Game
Abilities
Blaze: Quando estiver com 1/3 ou menos de seu HP máximo, os stats ofensivos deste Pokémon serão 1,5x com ataques Fire.
Libero(H): This Pokemon's type changes to the type of the Move it is using. Once per switch-in.
Base stats
HP
Atk
Def
SpA
SpD
Spe
65
86
60
55
60
94
Level 50
Level 100
125 172
240 334
81 151
159 298
58 123
112 240
54 117
103 229
58 123
112 240
89 160
173 315
Dano recebido
×½
×1
×1
×1
×½
×1
×½
×1
×1
×½
×2
×½
×1
×1
×1
×2
×½
×2
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Baton Pass
Machine
40User switches, passing stat changes and more.
Bounce
Level up
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Burning Jealousy
Machine
701005Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno.
Counter
Level up
10020If hit by physical attack, returns double damage.
Double-Edge
Level up
Machine
12010015Tem 33% de recoil.
Double Kick
Level up
3010030Hits 2 times in one turn.
Electro Ball
Machine
10010More power the faster the user is than the target.
Ember
Level up
401002510% chance to burn the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fire Pledge
Machine
8010010Use com Grass ou Water Pledge para um efeito adicional.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Level up
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Headbutt
Level up
701001530% chance to causar flinch.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Jump Kick
Egg
1309010User is hurt by 50% of its HP máximo if it misses.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Sand Attack
Egg
10015Lowers the target's accuracy by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Machine
Egg
9010Does damage equal to 1/2 target's current HP.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Temper Flare
Machine
7510010O Power dobra se o último Move do usuário falhou.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
U-turn
Machine
7010020User switches out after damaging the target.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40User switches, passing stat changes and more.
Blaze Kick
Machine
859010High critical hit ratio. 10% chance to burn.
Bounce
Level up
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Counter
Level up
10020If hit by physical attack, returns double damage.
Double-Edge
Level up
12010015Tem 33% de recoil.
Double Kick
Level up
3010030Hits 2 times in one turn.
Electro Ball
Machine
10010More power the faster the user is than the target.
Ember
Level up
401002510% chance to burn the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fire Pledge
Tutor
8010010Use com Grass ou Water Pledge para um efeito adicional.
Flame Charge
Level up
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Headbutt
Level up
701001530% chance to causar flinch.
Heat Wave
Machine
95901010% chance to burn the foe(s).
High Jump Kick
Egg
1309010User is hurt by 50% of its HP máximo if it misses.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mega Kick
Machine
120755No additional effect.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Round
Machine
6010015Power doubles if others used Round this turn.
Sand Attack
Egg
10015Lowers the target's accuracy by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Egg
9010Does damage equal to 1/2 target's current HP.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tackle
Level up
4010035Nenhum efeito adicional.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
U-turn
Machine
7010020User switches out after damaging the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Cadeia evolutiva
Scorbunny
Lv. 16
Raboot
Lv. 35
Cinderace
3 níveis evolutivos.
Descrição In-game:
Shield
It kicks berries right off the branches of trees and then juggles them with its feet, practicing its footwork.
Sword
Its thick and fluffy fur protects it from the cold and enables it to use hotter fire moves.
Moves que aprende
Gen IX
Gen VIII
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Ember
Level 1
401002510% chance to burn the target.
Quick Attack
Level 1
4010030Usually goes first.
Double Kick
Level 12
3010030Hits 2 times in one turn.
Flame Charge
Level 19
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Agility
Level 24
30Aumenta a Speed do usuário em 2 estágios.
Headbutt
Level 30
701001530% chance to causar flinch.
Counter
Level 36
10020If hit by physical attack, returns double damage.
Bounce
Level 42
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Double-Edge
Level 48
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Baton Pass
Machine
40User switches, passing stat changes and more.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Burning Jealousy
Machine
701005Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno.
Double-Edge
Machine
12010015Tem 33% de recoil.
Electro Ball
Machine
10010More power the faster the user is than the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Fire Pledge
Machine
8010010Use com Grass ou Water Pledge para um efeito adicional.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Machine
9010Does damage equal to 1/2 target's current HP.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Temper Flare
Machine
7510010O Power dobra se o último Move do usuário falhou.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
U-turn
Machine
7010020User switches out after damaging the target.
Weather Ball
Machine
5010010O Power dobra e o tipo varia a depender do clima.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Super Fang
Egg
9010Does damage equal to 1/2 target's current HP.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Ember
Level 1
401002510% chance to burn the target.
Quick Attack
Level 1
4010030Usually goes first.
Double Kick
Level 12
3010030Hits 2 times in one turn.
Flame Charge
Level 19
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Agility
Level 24
30Aumenta a Speed do usuário em 2 estágios.
Headbutt
Level 30
701001530% chance to causar flinch.
Counter
Level 36
10020If hit by physical attack, returns double damage.
Bounce
Level 42
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Double-Edge
Level 48
12010015Tem 33% de recoil.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40User switches, passing stat changes and more.
Blaze Kick
Machine
859010High critical hit ratio. 10% chance to burn.
Bounce
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Electro Ball
Machine
10010More power the faster the user is than the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mega Kick
Machine
120755No additional effect.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
U-turn
Machine
7010020User switches out after damaging the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Pledge
Tutor
8010010Use com Grass ou Water Pledge para um efeito adicional.
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