[Cache start]
#247 - Pupitar
PadrãoShiny
Categoria: Hard Shell Pokémon
Altura: 1,2 mPeso: 152,0 Kg
Habitat: Mountain (Habitat)
Cor: Gray
Formato:
Egg group: Monster40 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 35
Experiência base: 144
Taxa de captura: 45
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +2Total: 2
Competitivo
In-Game
Abilities
Shed Skin: This Pokemon has a 33% chance to have its status cured at the end of each turn.
Base stats
HP
Atk
Def
SpA
SpD
Spe
70
84
70
65
70
51
Level 50
Level 100
130 177
250 344
80 149
155 293
67 134
130 262
63 128
121 251
67 134
130 262
50 113
96 221
Dano recebido
×1
×1
×1
×0
×1
×2
×½
×½
×1
×4
×2
×2
×½
×¼
×1
×½
×2
×4
Cadeia evolutiva
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dragon Dance
Machine
Egg
20Raises the user's Attack and Speed by 1.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Level up
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Level up
Machine
Egg
15Raises the user's Defense by 2.
Iron Head
Machine
Egg
801001530% chance to causar flinch.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Outrage
Machine
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Payback
Level up
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Slide
Level up
Machine
75901030% chance to make the foe(s) flinch.
Rock Throw
Level up
509015No additional effect.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sand Tomb
Machine
358515Traps and damages the target for 4-5 turns.
Scary Face
Level up
Machine
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Level up
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomp
Egg
651002030% chance to causar flinch.
Stomping Tantrum
Level up
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Level up
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Level up
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Muddy Water
Machine
90851030% chance to lower the foe(s) accuracy by 1.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Rock Slide
Level up
Machine
75901030% chance to make the foe(s) flinch.
Rock Throw
Level up
509015No additional effect.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sand Tomb
Machine
358515Traps and damages the target for 4-5 turns.
Scary Face
Level up
Machine
10010Lowers the target's Speed by 2.
Screech
Level up
Machine
8540Lowers the target's Defense by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomp
Egg
651002030% chance to causar flinch.
Stomping Tantrum
Level up
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Tackle
Level up
4010035Nenhum efeito adicional.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
Virtual Console
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Chip Away
Level up
7010020Ignores the target's stat stage changes.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
Virtual Console
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Egg
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Level up
Machine
8010015Tem 20% de chance de causar flinch.
Detect
Virtual Console
5Prevents Moves from affecting the user this turn.
Dig
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Dragon Dance
Egg
20Raises the user's Attack and Speed by 1.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Level up
Machine
Virtual Console
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Level up
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Iron Defense
Egg
Tutor
15Raises the user's Defense by 2.
Iron Head
Egg
Tutor
801001530% chance to causar flinch.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Leer
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Mud-Slap
Virtual Console
2010010100% chance to lower the target's accuracy by 1.
Outrage
Egg
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
Virtual Console
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Level up
Machine
Virtual Console
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Level up
Machine
Virtual Console
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Level up
Virtual Console
10010Lowers the target's Speed by 2.
Screech
Level up
Virtual Console
8540Lowers the target's Defense by 2.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stealth Rock
Egg
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Stomp
Egg
651002030% chance to causar flinch.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thrash
Level up
Virtual Console
12010010Lasts 2-3 turns. Confuses the user afterwards.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Chip Away
Level up
7010020Ignores the target's stat stage changes.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Level up
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Dance
Egg
20Raises the user's Attack and Speed by 1.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Level up
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Egg
Tutor
15Raises the user's Defense by 2.
Iron Head
Egg
Tutor
801001530% chance to causar flinch.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Outrage
Egg
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Level up
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Level up
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stealth Rock
Egg
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Stomp
Egg
651002030% chance to causar flinch.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Chip Away
Level up
7010020Ignores the target's stat stage changes.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Level up
Tutor
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Dance
Egg
20Raises the user's Attack and Speed by 1.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Level up
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Egg
Tutor
15Raises the user's Defense by 2.
Iron Head
Egg
Tutor
801001530% chance to causar flinch.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Outrage
Egg
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Level up
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Level up
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stealth Rock
Egg
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Stomp
Egg
651002030% chance to causar flinch.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
Tutor
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Level up
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Dance
Egg
20Raises the user's Attack and Speed by 1.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Level up
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Tutor
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Egg
Tutor
15Raises the user's Defense by 2.
Iron Head
Egg
Tutor
801001530% chance to causar flinch.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Outrage
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Payback
Level up
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Level up
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Level up
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomp
Egg
651002030% chance to causar flinch.
Stone Edge
Level up
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dragon Dance
Egg
20Raises the user's Attack and Speed by 1.
Earthquake
Level up
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Outrage
Egg
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Level up
Tutor
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Level up
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Level up
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomp
Egg
651002030% chance to causar flinch.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thrash
Level up
12010010Lasts 2-3 turns. Confuses the user afterwards.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Cadeia evolutiva
Larvitar
Lv. 30
Pupitar
Lv. 55
Tyranitar
Mega Evoluir
Tyranitar-Mega
4 níveis evolutivos.
Descrição In-game:
Shield
It will not stay still, even while it’s a pupa. It already has arms and legs under its solid shell.
Sword
Even sealed in its shell, it can move freely. Hard and fast, it has outstanding destructive power.
Exibir mais
Ultra Moon
This dangerous pupa thrashes about. Its shell is as hard as bedrock, containing its gradually forming new body within.
Ultra Sun
This troublesome Pokémon can’t wait to evolve, so it relieves its stress by wildly propelling itself around using compressed gas.
Alpha Sapphire
Pupitar creates a gas inside its body that it compresses and forcefully ejects to propel itself like a jet. The body is very durable—it avoids damage even if it hits solid steel.
Omega Ruby
Pupitar creates a gas inside its body that it compresses and forcefully ejects to propel itself like a jet. The body is very durable—it avoids damage even if it hits solid steel.
Y
Its shell is as hard as sheet rock, and it is also very strong. Its thrashing can topple a mountain.
X
Its body is as hard as bedrock. By venting pressurized gas, it can launch itself like a rocket.
White 2
This pupa flies around wildly by venting with great force the gas pressurized inside its body.
Black 2
This pupa flies around wildly by venting with great force the gas pressurized inside its body.
White
Its body is as hard as bedrock. By venting pressurized gas, it can launch itself like a rocket.
Black
Its body is as hard as bedrock. By venting pressurized gas, it can launch itself like a rocket.
SoulSilver
Even sealed in its shell, it can move freely. Hard and fast, it has outstanding destructive power.
HeartGold
Its shell is as hard as sheet rock, and it is also very strong. Its thrashing can topple a mountain.
Platinum
Its body is as hard as bedrock. By venting pressurized gas, it can launch itself like a rocket.
Pearl
Its body is as hard as bedrock. By venting pressurized gas, it can launch itself like a rocket.
Diamond
Its body is as hard as bedrock. By venting pressurized gas, it can launch itself like a rocket.
LeafGreen
Its shell is as hard as sheet rock, and it is also very strong. Its THRASHING can topple a mountain.
FireRed
Even sealed in its shell, it can move freely. Hard and fast, it has outstanding destructive power.
Emerald
A PUPITAR creates a gas inside its body that it ejects under compression to propel itself like a jet. Its body can withstand a collision with solid steel.
Sapphire
PUPITAR creates a gas inside its body that it compresses and forcefully ejects to propel itself like a jet. The body is very durable - it avoids damage even if it hits solid steel.
Ruby
PUPITAR creates a gas inside its body that it compresses and forcefully ejects to propel itself like a jet. The body is very durable - it avoids damage even if it hits solid steel.
Crystal
It will not stay still, even while it's a pupa. It already has arms and legs under its solid shell.
Silver
Even sealed in its shell, it can move freely. Hard and fast, it has out­ standing destruc­ tive power.
Gold
Its shell is as hard as sheet rock, and it is also very strong. Its THRASHING can topple a mountain.
Locais de encontro
Y
Road 18
Terminus Cave (unknown area 343)
Terminus Cave (unknown area 344)
Terminus Cave (unknown area 345)
Terminus Cave (unknown area 347)
Terminus Cave (unknown area 348)
Road 18:
  • Método: Walking in red flowers
  • 10% de chance
  • Level 46
Terminus Cave (unknown area 343):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Terminus Cave (unknown area 344):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Terminus Cave (unknown area 345):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Terminus Cave (unknown area 347):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
Terminus Cave (unknown area 348):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 46
White 2
Road 15
Road 15:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 57
Exibir mais
Black 2
Road 15
Road 15:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 57
White
Road 15
Road 15:
  • Método: Walking in dark grass
  • 1% de chance
  • Level 59
Black
Road 15
Road 15:
  • Método: Walking in dark grass
  • 1% de chance
  • Level 59
SoulSilver
Mount Silver (3F)
Mount Silver (3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 30
HeartGold
Mount Silver (3F)
Mount Silver (3F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 45
Crystal
Mount Silver (top)
Mount Silver (top):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 1% de chance
  • Level 20
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Iron Defense
Ao Evoluir
15Raises the user's Defense by 2.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Rock Throw
Level 1
509015No additional effect.
Tackle
Level 1
4010035Nenhum efeito adicional.
Payback
Level 1
5010010Power doubles if the user Moves after the target.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Scary Face
Level 12
10010Lowers the target's Speed by 2.
Rock Slide
Level 15
75901030% chance to make the foe(s) flinch.
Stomping Tantrum
Level 18
7510010Power doubles if the user's last Move failed.
Screech
Level 21
8540Lowers the target's Defense by 2.
Smack Down
Level 24
5010015Removes the target's Ground immunity.
Crunch
Level 27
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 33
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stone Edge
Level 37
100805High critical hit ratio.
Thrash
Level 42
12010010Lasts 2-3 turns. Confuses the user afterwards.
Sandstorm
Level 47
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Hyper Beam
Level 52
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sand Tomb
Machine
358515Traps and damages the target for 4-5 turns.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Iron Defense
Level 1
15Raises the user's Defense by 2.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Rock Throw
Level 1
509015No additional effect.
Tackle
Level 1
4010035Nenhum efeito adicional.
Payback
Level 1
5010010Power doubles if the user Moves after the target.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Scary Face
Level 12
10010Lowers the target's Speed by 2.
Rock Slide
Level 15
75901030% chance to make the foe(s) flinch.
Stomping Tantrum
Level 18
7510010Power doubles if the user's last Move failed.
Screech
Level 21
8540Lowers the target's Defense by 2.
Dark Pulse
Level 24
8010015Tem 20% de chance de causar flinch.
Crunch
Level 27
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 33
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stone Edge
Level 37
100805High critical hit ratio.
Thrash
Level 42
12010010Lasts 2-3 turns. Confuses the user afterwards.
Sandstorm
Level 47
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Hyper Beam
Level 52
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Dragon Dance
Machine
20Raises the user's Attack and Speed by 1.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Muddy Water
Machine
90851030% chance to lower the foe(s) accuracy by 1.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sand Tomb
Machine
358515Traps and damages the target for 4-5 turns.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Screech
Machine
8540Lowers the target's Defense by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Iron Defense
Level 1
15Raises the user's Defense by 2.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Rock Throw
Level 1
509015No additional effect.
Tackle
Level 1
4010035Nenhum efeito adicional.
Payback
Level 1
5010010Power doubles if the user Moves after the target.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Scary Face
Level 12
10010Lowers the target's Speed by 2.
Rock Slide
Level 15
75901030% chance to make the foe(s) flinch.
Stomping Tantrum
Level 18
7510010Power doubles if the user's last Move failed.
Screech
Level 21
8540Lowers the target's Defense by 2.
Dark Pulse
Level 24
8010015Tem 20% de chance de causar flinch.
Crunch
Level 27
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 33
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stone Edge
Level 37
100805High critical hit ratio.
Thrash
Level 42
12010010Lasts 2-3 turns. Confuses the user afterwards.
Sandstorm
Level 47
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Hyper Beam
Level 52
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 5
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 10
8540Lowers the target's Defense by 2.
Chip Away
Level 14
7010020Ignores the target's stat stage changes.
Rock Slide
Level 19
75901030% chance to make the foe(s) flinch.
Scary Face
Level 23
10010Lowers the target's Speed by 2.
Thrash
Level 28
12010010Lasts 2-3 turns. Confuses the user afterwards.
Dark Pulse
Level 34
8010015Tem 20% de chance de causar flinch.
Payback
Level 41
5010010Power doubles if the user Moves after the target.
Crunch
Level 47
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 54
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stone Edge
Level 60
100805High critical hit ratio.
Hyper Beam
Level 67
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 5
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 10
8540Lowers the target's Defense by 2.
Chip Away
Level 14
7010020Ignores the target's stat stage changes.
Rock Slide
Level 19
75901030% chance to make the foe(s) flinch.
Scary Face
Level 23
10010Lowers the target's Speed by 2.
Thrash
Level 28
12010010Lasts 2-3 turns. Confuses the user afterwards.
Dark Pulse
Level 34
8010015Tem 20% de chance de causar flinch.
Payback
Level 41
5010010Power doubles if the user Moves after the target.
Crunch
Level 47
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 54
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stone Edge
Level 60
100805High critical hit ratio.
Hyper Beam
Level 67
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 5
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 10
8540Lowers the target's Defense by 2.
Chip Away
Level 14
7010020Ignores the target's stat stage changes.
Rock Slide
Level 19
75901030% chance to make the foe(s) flinch.
Scary Face
Level 23
10010Lowers the target's Speed by 2.
Thrash
Level 28
12010010Lasts 2-3 turns. Confuses the user afterwards.
Dark Pulse
Level 34
8010015Tem 20% de chance de causar flinch.
Payback
Level 41
5010010Power doubles if the user Moves after the target.
Crunch
Level 47
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 54
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stone Edge
Level 60
100805High critical hit ratio.
Hyper Beam
Level 67
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 5
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 10
8540Lowers the target's Defense by 2.
Chip Away
Level 14
7010020Ignores the target's stat stage changes.
Rock Slide
Level 19
75901030% chance to make the foe(s) flinch.
Scary Face
Level 23
10010Lowers the target's Speed by 2.
Thrash
Level 28
12010010Lasts 2-3 turns. Confuses the user afterwards.
Dark Pulse
Level 34
8010015Tem 20% de chance de causar flinch.
Payback
Level 41
5010010Power doubles if the user Moves after the target.
Crunch
Level 47
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 54
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stone Edge
Level 60
100805High critical hit ratio.
Hyper Beam
Level 67
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 5
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 10
8540Lowers the target's Defense by 2.
Chip Away
Level 14
7010020Ignores the target's stat stage changes.
Rock Slide
Level 19
75901030% chance to make the foe(s) flinch.
Scary Face
Level 23
10010Lowers the target's Speed by 2.
Thrash
Level 28
12010010Lasts 2-3 turns. Confuses the user afterwards.
Dark Pulse
Level 34
8010015Tem 20% de chance de causar flinch.
Payback
Level 41
5010010Power doubles if the user Moves after the target.
Crunch
Level 47
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 54
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stone Edge
Level 60
100805High critical hit ratio.
Hyper Beam
Level 67
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 5
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 10
8540Lowers the target's Defense by 2.
Chip Away
Level 14
7010020Ignores the target's stat stage changes.
Rock Slide
Level 19
75901030% chance to make the foe(s) flinch.
Scary Face
Level 23
10010Lowers the target's Speed by 2.
Thrash
Level 28
12010010Lasts 2-3 turns. Confuses the user afterwards.
Dark Pulse
Level 34
8010015Tem 20% de chance de causar flinch.
Payback
Level 41
5010010Power doubles if the user Moves after the target.
Crunch
Level 47
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 54
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stone Edge
Level 60
100805High critical hit ratio.
Hyper Beam
Level 67
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 5
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 10
8540Lowers the target's Defense by 2.
Rock Slide
Level 14
75901030% chance to make the foe(s) flinch.
Scary Face
Level 19
10010Lowers the target's Speed by 2.
Thrash
Level 23
12010010Lasts 2-3 turns. Confuses the user afterwards.
Dark Pulse
Level 28
8010015Tem 20% de chance de causar flinch.
Payback
Level 34
5010010Power doubles if the user Moves after the target.
Crunch
Level 41
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 47
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stone Edge
Level 54
100805High critical hit ratio.
Hyper Beam
Level 60
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 5
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 10
8540Lowers the target's Defense by 2.
Rock Slide
Level 14
75901030% chance to make the foe(s) flinch.
Scary Face
Level 19
10010Lowers the target's Speed by 2.
Thrash
Level 23
12010010Lasts 2-3 turns. Confuses the user afterwards.
Dark Pulse
Level 28
8010015Tem 20% de chance de causar flinch.
Payback
Level 34
5010010Power doubles if the user Moves after the target.
Crunch
Level 41
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 47
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stone Edge
Level 54
100805High critical hit ratio.
Hyper Beam
Level 60
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Tutor
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 5
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 10
8540Lowers the target's Defense by 2.
Rock Slide
Level 14
75901030% chance to make the foe(s) flinch.
Scary Face
Level 19
10010Lowers the target's Speed by 2.
Thrash
Level 23
12010010Lasts 2-3 turns. Confuses the user afterwards.
Dark Pulse
Level 28
8010015Tem 20% de chance de causar flinch.
Payback
Level 34
5010010Power doubles if the user Moves after the target.
Crunch
Level 41
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 47
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Stone Edge
Level 54
100805High critical hit ratio.
Hyper Beam
Level 60
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Tutor
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Earth Power
Tutor
901001010% chance to lower the target's Sp Def by 1.
Headbutt
Tutor
701001530% chance to causar flinch.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 8
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 15
8540Lowers the target's Defense by 2.
Rock Slide
Level 22
75901030% chance to make the foe(s) flinch.
Thrash
Level 29
12010010Lasts 2-3 turns. Confuses the user afterwards.
Scary Face
Level 38
10010Lowers the target's Speed by 2.
Crunch
Level 47
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 56
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Hyper Beam
Level 65
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 8
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 15
8540Lowers the target's Defense by 2.
Rock Slide
Level 22
75901030% chance to make the foe(s) flinch.
Thrash
Level 29
12010010Lasts 2-3 turns. Confuses the user afterwards.
Scary Face
Level 38
10010Lowers the target's Speed by 2.
Crunch
Level 47
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 56
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Hyper Beam
Level 65
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 8
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 15
8540Lowers the target's Defense by 2.
Rock Slide
Level 22
75901030% chance to make the foe(s) flinch.
Thrash
Level 29
12010010Lasts 2-3 turns. Confuses the user afterwards.
Scary Face
Level 38
10010Lowers the target's Speed by 2.
Crunch
Level 47
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 56
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Hyper Beam
Level 65
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 8
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 15
8540Lowers the target's Defense by 2.
Rock Slide
Level 22
75901030% chance to make the foe(s) flinch.
Thrash
Level 29
12010010Lasts 2-3 turns. Confuses the user afterwards.
Scary Face
Level 38
10010Lowers the target's Speed by 2.
Crunch
Level 47
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 56
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Hyper Beam
Level 65
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 8
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 15
8540Lowers the target's Defense by 2.
Rock Slide
Level 22
75901030% chance to make the foe(s) flinch.
Thrash
Level 29
12010010Lasts 2-3 turns. Confuses the user afterwards.
Scary Face
Level 38
10010Lowers the target's Speed by 2.
Crunch
Level 47
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 56
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Hyper Beam
Level 65
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 8
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 15
8540Lowers the target's Defense by 2.
Rock Slide
Level 22
75901030% chance to make the foe(s) flinch.
Thrash
Level 29
12010010Lasts 2-3 turns. Confuses the user afterwards.
Scary Face
Level 38
10010Lowers the target's Speed by 2.
Crunch
Level 47
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 56
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Hyper Beam
Level 65
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Sandstorm
Level 8
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Screech
Level 15
8540Lowers the target's Defense by 2.
Rock Slide
Level 22
75901030% chance to make the foe(s) flinch.
Thrash
Level 29
12010010Lasts 2-3 turns. Confuses the user afterwards.
Scary Face
Level 38
10010Lowers the target's Speed by 2.
Crunch
Level 47
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earthquake
Level 56
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Hyper Beam
Level 65
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
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