

PadrãoShiny
Competitivo
In-Game
Abilities
Shed Skin: This Pokémon has a 33% chance to have its status cured at the end of each turn.
Base stats
HP
Atk
Def
SpA
SpD
Spe
70
84
70
65
70
51
Level 50
Level 100
130 177
250 344
80 149
155 293
67 134
130 262
63 128
121 251
67 134
130 262
50 113
96 221
Cadeia evolutiva
4 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Ancient Power Egg | ![]() ![]() | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). |
Assurance Egg | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. |
Bite Level up | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Crunch Level up Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Curse Machine Egg | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dark Pulse Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double-Edge Machine | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Dragon Dance Machine Egg | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. |
Earth Power Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Earthquake Level up Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Helping Hand Machine | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
High Horsepower Machine | ![]() ![]() | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. |
Hyper Beam Level up Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Iron Defense Level up Machine Egg | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Head Machine Egg | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. |
Lash Out Machine | ![]() ![]() | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered neste turno. |
Leer Level up | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Mud Shot Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Mud-Slap Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Outrage Machine Egg | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Payback Level up | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Rock Blast Machine | ![]() ![]() | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. |
Rock Slide Level up Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Throw Level up | ![]() ![]() | ![]() | 50 | 90 | 15 | Nenhum efeito adicional. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Level up Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sand Tomb Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Scary Face Level up Machine | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Screech Level up | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Smack Down Level up Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Spite Machine | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Stomping Tantrum Level up Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. |
Stone Edge Level up Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Tackle Level up | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Take Down Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Tera Blast Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. |
Thrash Level up | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Ancient Power Egg | ![]() ![]() | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). |
Assurance Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Bite Level up | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Crunch Level up Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Curse Egg | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dark Pulse Level up Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Dragon Dance Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. |
Earth Power Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Earthquake Level up Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Focus Energy Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Hyper Beam Level up Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Iron Defense Level up Machine | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Head Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Leer Level up | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Muddy Water Machine | ![]() ![]() | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. |
Outrage Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Payback Level up Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Rock Slide Level up Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Throw Level up | ![]() ![]() | ![]() | 50 | 90 | 15 | Nenhum efeito adicional. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Level up Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sand Tomb Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Scary Face Level up Machine | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Screech Level up Machine | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Stomping Tantrum Level up Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. |
Stone Edge Level up Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Superpower Machine | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. |
Tackle Level up | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Thrash Level up | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Uproar Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Ancient Power Egg | ![]() ![]() | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). |
Assurance Egg | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. |
Attract Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Bite Level up Virtual Console | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Chip Away Level up | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Crunch Level up Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Curse Egg Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dark Pulse Level up Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Detect Virtual Console | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Dig Virtual Console | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine Virtual Console | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Dance Egg | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. |
Earth Power Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Earthquake Level up Machine Virtual Console | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Virtual Console | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Frustration Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Headbutt Virtual Console | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Machine Virtual Console | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Level up Machine Virtual Console | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Iron Defense Egg Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Head Egg Tutor | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. |
Iron Tail Egg Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Leer Level up Virtual Console | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Mud-Slap Virtual Console | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Outrage Egg Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Payback Level up Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Pursuit Egg | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Rain Dance Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine Virtual Console | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Level up Machine Virtual Console | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Level up Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Scary Face Level up Virtual Console | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Screech Level up Virtual Console | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Sleep Talk Machine Virtual Console | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Smack Down Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Snore Virtual Console Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Stealth Rock Egg Tutor | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Stone Edge Level up Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine Virtual Console | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Superpower Tutor | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. |
Swagger Machine Virtual Console | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Thrash Level up Virtual Console | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine Virtual Console | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Ancient Power Egg | ![]() ![]() | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). |
Assurance Egg | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Bite Level up | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Chip Away Level up | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Crunch Level up | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Curse Egg | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dark Pulse Level up Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Dance Egg | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. |
Earth Power Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Earthquake Level up Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Level up Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Iron Defense Egg Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Head Egg Tutor | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. |
Iron Tail Egg Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Leer Level up | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Outrage Egg Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Payback Level up Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Power-Up Punch Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Pursuit Egg | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Level up Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Level up Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Scary Face Level up | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Screech Level up | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Smack Down Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Stealth Rock Egg Tutor | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Stone Edge Level up Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Superpower Tutor | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Thrash Level up | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Ancient Power Egg | ![]() ![]() | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). |
Assurance Egg | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Bite Level up | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Chip Away Level up | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Crunch Level up | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Curse Egg | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dark Pulse Level up Tutor | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Dance Egg | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. |
Earth Power Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Earthquake Level up Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Level up Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Iron Defense Egg Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Head Egg Tutor | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. |
Iron Tail Egg Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Leer Level up | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Outrage Egg Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Payback Level up Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Pursuit Egg | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Level up Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Level up Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Scary Face Level up | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Screech Level up | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Smack Down Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Stealth Rock Egg Tutor | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Stone Edge Level up Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Superpower Tutor | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Thrash Level up | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Ancient Power Egg Tutor | ![]() ![]() | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). |
Assurance Egg | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Bite Level up | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Crunch Level up | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Curse Egg | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dark Pulse Level up Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Dance Egg | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. |
Earth Power Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Earthquake Level up Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Headbutt Tutor | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Level up Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Iron Defense Egg Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Head Egg Tutor | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. |
Leer Level up | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Outrage Egg | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Payback Level up Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Pursuit Egg | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Level up Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Level up Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Scary Face Level up | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Screech Level up | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Stone Edge Level up Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Superpower Tutor | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Thrash Level up | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
---|---|---|---|---|---|---|
Ancient Power Egg | ![]() ![]() | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Bite Level up | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Crunch Level up | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Curse Egg | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Dragon Dance Egg | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. |
Earthquake Level up Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Focus Energy Egg | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Level up Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Leer Level up | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Outrage Egg | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Pursuit Egg | ![]() ![]() | ![]() | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Slide Level up Tutor | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Level up Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Scary Face Level up | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Screech Level up | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stomp Egg | ![]() ![]() | ![]() | 65 | 100 | 20 | Tem 30% de chance de causar flinch. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Thrash Level up | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Cadeia evolutiva
![]() |
|
4 níveis evolutivos.
Descrição In-game:
Shield
It will not stay still, even while it’s a pupa. It already has arms and legs under its solid shell.
Sword
Even sealed in its shell, it can move freely. Hard and fast, it has outstanding destructive power.
Exibir mais
Ultra Moon
This dangerous pupa thrashes about. Its shell is as hard as bedrock, containing its gradually forming new body within.
Ultra Sun
This troublesome Pokémon can’t wait to evolve, so it relieves its stress by wildly propelling itself around using compressed gas.
Alpha Sapphire
Pupitar creates a gas inside its body that it compresses and forcefully ejects to propel itself like a jet. The body is very durable—it avoids damage even if it hits solid steel.
Omega Ruby
Pupitar creates a gas inside its body that it compresses and forcefully ejects to propel itself like a jet. The body is very durable—it avoids damage even if it hits solid steel.
Y
Its shell is as hard as sheet rock, and it is also very strong. Its thrashing can topple a mountain.
X
Its body is as hard as bedrock. By venting pressurized gas, it can launch itself like a rocket.
White 2
This pupa flies around wildly by venting with great force the gas pressurized inside its body.
Black 2
This pupa flies around wildly by venting with great force the gas pressurized inside its body.
White
Its body is as hard as bedrock. By venting pressurized gas, it can launch itself like a rocket.
Black
Its body is as hard as bedrock. By venting pressurized gas, it can launch itself like a rocket.
SoulSilver
Even sealed in its shell, it can move freely. Hard and fast, it has outstanding destructive power.
HeartGold
Its shell is as hard as sheet rock, and it is also very strong. Its thrashing can topple a mountain.
Platinum
Its body is as hard as bedrock. By venting pressurized gas, it can launch itself like a rocket.
Pearl
Its body is as hard as bedrock. By venting pressurized gas, it can launch itself like a rocket.
Diamond
Its body is as hard as bedrock. By venting pressurized gas, it can launch itself like a rocket.
LeafGreen
Its shell is as hard as sheet rock, and it is also very strong. Its THRASHING can topple a mountain.
FireRed
Even sealed in its shell, it can move freely. Hard and fast, it has outstanding destructive power.
Emerald
A PUPITAR creates a gas inside its body that it ejects under compression to propel itself like a jet. Its body can withstand a collision with solid steel.
Sapphire
PUPITAR creates a gas inside its body that it compresses and forcefully ejects to propel itself like a jet.The body is very durable - it avoids damage even if it hits solid steel.
Ruby
PUPITAR creates a gas inside its body that it compresses and forcefully ejects to propel itself like a jet.The body is very durable - it avoids damage even if it hits solid steel.
Crystal
It will not stay still, even while it's a pupa. Italready has arms and legs under its solid shell.
Silver
Even sealed in its shell, it can move freely. Hard andfast, it has out standing destruc tive power.
Gold
Its shell is as hard as sheet rock, and it isalso very strong. Its THRASHING can topple a mountain.
Locais de encontro
Y
Road 18
Terminus Cave (unknown area 343)
Terminus Cave (unknown area 344)
Terminus Cave (unknown area 345)
Terminus Cave (unknown area 347)
Terminus Cave (unknown area 348)
Road 18:
- Método: Walking in red flowers
- 10% de chance
- Level 46
Terminus Cave (unknown area 343):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 46
Terminus Cave (unknown area 344):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 46
Terminus Cave (unknown area 345):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 46
Terminus Cave (unknown area 347):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 46
Terminus Cave (unknown area 348):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 46
White 2
Road 15
Road 15:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 57
Exibir mais
Black 2
Road 15
Road 15:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 57
White
Road 15
Road 15:
- Método: Walking in dark grass
- 1% de chance
- Level 59
Black
Road 15
Road 15:
- Método: Walking in dark grass
- 1% de chance
- Level 59
SoulSilver
Mount Silver (3F)
Mount Silver (3F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 30
HeartGold
Mount Silver (3F)
Mount Silver (3F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 45
Crystal
Mount Silver (top)
Mount Silver (top):
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 20
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Scarlet/Violet
Sword/Shield
Brilliant Diamond/Shining Pearl
Sun/Moon
Ultra Sun/Ultra Moon
X/Y
Omega Ruby/Alpha Sapphire
Black/White
Black 2/White 2
Diamond/Pearl
Platinum
HeartGold/SoulSilver
Ruby/Sapphire
Emerald
FireRed/LeafGreen
Colosseum
XD
Gold/Silver
Crystal
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Iron Defense Ao Evoluir | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Rock Throw Level 1 | ![]() ![]() | ![]() | 50 | 90 | 15 | Nenhum efeito adicional. |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Payback Level 1 | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Bite Level 9 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Scary Face Level 12 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Rock Slide Level 15 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Stomping Tantrum Level 18 | ![]() ![]() | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. |
Screech Level 21 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Smack Down Level 24 | ![]() ![]() | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. |
Crunch Level 27 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 33 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Stone Edge Level 37 | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Thrash Level 42 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Sandstorm Level 47 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Hyper Beam Level 52 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Aerial Ace Machine | ![]() ![]() | ![]() | 60 | — | 20 | Este Move não verifica accuracy. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Crunch Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Curse Machine | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Dark Pulse Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double-Edge Machine | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Dragon Dance Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. |
Earth Power Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Giga Impact Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Helping Hand Machine | ![]() ![]() | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. |
High Horsepower Machine | ![]() ![]() | ![]() | 95 | 95 | 10 | Nenhum efeito adicional. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Iron Defense Machine | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Head Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. |
Lash Out Machine | ![]() ![]() | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered neste turno. |
Mud Shot Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Mud-Slap Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Outrage Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Rock Blast Machine | ![]() ![]() | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sand Tomb Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Scary Face Machine | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Smack Down Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Spite Machine | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stomping Tantrum Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Take Down Machine | ![]() ![]() | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Tera Blast Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Iron Defense Level 1 | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Rock Throw Level 1 | ![]() ![]() | ![]() | 50 | 90 | 15 | Nenhum efeito adicional. |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Payback Level 1 | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Bite Level 9 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Scary Face Level 12 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Rock Slide Level 15 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Stomping Tantrum Level 18 | ![]() ![]() | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. |
Screech Level 21 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Dark Pulse Level 24 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Crunch Level 27 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 33 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Stone Edge Level 37 | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Thrash Level 42 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Sandstorm Level 47 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Hyper Beam Level 52 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Assurance Machine | ![]() ![]() | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Body Slam Machine | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Crunch Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Dark Pulse Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Dragon Dance Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Attack and Speed by 1. |
Earth Power Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Focus Energy Machine | ![]() ![]() | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Iron Defense Machine | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Head Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Muddy Water Machine | ![]() ![]() | ![]() | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. |
Outrage Machine | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Payback Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sand Tomb Machine | ![]() ![]() | ![]() | 35 | 85 | 15 | Traps and damages the alvo for 4-5 turnos. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Scary Face Machine | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Screech Machine | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stomping Tantrum Machine | ![]() ![]() | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Superpower Machine | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Uproar Machine | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Iron Defense Level 1 | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Rock Throw Level 1 | ![]() ![]() | ![]() | 50 | 90 | 15 | Nenhum efeito adicional. |
Tackle Level 1 | ![]() ![]() | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. |
Payback Level 1 | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Bite Level 9 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Scary Face Level 12 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Rock Slide Level 15 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Stomping Tantrum Level 18 | ![]() ![]() | ![]() | 75 | 100 | 10 | O Power dobra se o último Move do usuário tiver falhado. |
Screech Level 21 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Dark Pulse Level 24 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Crunch Level 27 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 33 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Stone Edge Level 37 | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Thrash Level 42 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Sandstorm Level 47 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Hyper Beam Level 52 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Dark Pulse Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Iron Tail Machine | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Payback Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 5 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 10 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Chip Away Level 14 | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Rock Slide Level 19 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Scary Face Level 23 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Thrash Level 28 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Dark Pulse Level 34 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Payback Level 41 | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Crunch Level 47 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 54 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Stone Edge Level 60 | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Hyper Beam Level 67 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Dark Pulse Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Payback Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Smack Down Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 5 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 10 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Chip Away Level 14 | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Rock Slide Level 19 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Scary Face Level 23 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Thrash Level 28 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Dark Pulse Level 34 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Payback Level 41 | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Crunch Level 47 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 54 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Stone Edge Level 60 | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Hyper Beam Level 67 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Dark Pulse Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Payback Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Smack Down Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Earth Power Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Head Tutor | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Outrage Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Stealth Rock Tutor | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Superpower Tutor | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 5 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 10 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Chip Away Level 14 | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Rock Slide Level 19 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Scary Face Level 23 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Thrash Level 28 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Dark Pulse Level 34 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Payback Level 41 | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Crunch Level 47 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 54 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Stone Edge Level 60 | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Hyper Beam Level 67 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Dark Pulse Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Payback Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Power-Up Punch Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Smack Down Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 5 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 10 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Chip Away Level 14 | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Rock Slide Level 19 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Scary Face Level 23 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Thrash Level 28 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Dark Pulse Level 34 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Payback Level 41 | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Crunch Level 47 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 54 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Stone Edge Level 60 | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Hyper Beam Level 67 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Confide Machine | ![]() ![]() | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. |
Dark Pulse Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Payback Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Power-Up Punch Machine | ![]() ![]() | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Smack Down Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Earth Power Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Head Tutor | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Outrage Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Stealth Rock Tutor | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Superpower Tutor | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 5 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 10 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Chip Away Level 14 | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Rock Slide Level 19 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Scary Face Level 23 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Thrash Level 28 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Dark Pulse Level 34 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Payback Level 41 | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Crunch Level 47 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 54 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Stone Edge Level 60 | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Hyper Beam Level 67 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Payback Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Smack Down Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 5 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 10 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Chip Away Level 14 | ![]() ![]() | ![]() | 70 | 100 | 20 | Ignores the alvo's stat stage changes. |
Rock Slide Level 19 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Scary Face Level 23 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Thrash Level 28 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Dark Pulse Level 34 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Payback Level 41 | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Crunch Level 47 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 54 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Stone Edge Level 60 | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Hyper Beam Level 67 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Bulldoze Machine | ![]() ![]() | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Payback Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Retaliate Machine | ![]() ![]() | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Round Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Smack Down Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | Removes the alvo's Ground immunity. |
Snarl Machine | ![]() ![]() | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Dark Pulse Tutor | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Earth Power Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Head Tutor | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. |
Iron Tail Tutor | ![]() ![]() | ![]() | 100 | 75 | 15 | 30% chance to lower the alvo's Defense by 1. |
Outrage Tutor | ![]() ![]() | ![]() | 120 | 100 | 10 | Dura 2-3 turnos. Confunde o usuário depois. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Stealth Rock Tutor | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Superpower Tutor | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 5 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 10 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Rock Slide Level 14 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Scary Face Level 19 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Thrash Level 23 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Dark Pulse Level 28 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Payback Level 34 | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Crunch Level 41 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 47 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Stone Edge Level 54 | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Hyper Beam Level 60 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Dark Pulse Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Payback Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 5 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 10 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Rock Slide Level 14 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Scary Face Level 19 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Thrash Level 23 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Dark Pulse Level 28 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Payback Level 34 | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Crunch Level 41 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 47 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Stone Edge Level 54 | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Hyper Beam Level 60 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Dark Pulse Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Payback Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Ancient Power Tutor | ![]() ![]() | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). |
Earth Power Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Head Tutor | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Superpower Tutor | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 5 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 10 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Rock Slide Level 14 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Scary Face Level 19 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Thrash Level 23 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Dark Pulse Level 28 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Payback Level 34 | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Crunch Level 41 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 47 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Stone Edge Level 54 | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Hyper Beam Level 60 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Captivate Machine | ![]() ![]() | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. |
Dark Pulse Machine | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Natural Gift Machine | ![]() ![]() | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. |
Payback Machine | ![]() ![]() | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Polish Machine | ![]() ![]() | ![]() | — | — | 20 | Raises the user's Speed by 2. |
Rock Slide Machine | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Rock Tomb Machine | ![]() ![]() | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Stealth Rock Machine | ![]() ![]() | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Stone Edge Machine | ![]() ![]() | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. |
Substitute Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Ancient Power Tutor | ![]() ![]() | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). |
Earth Power Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. |
Headbutt Tutor | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Iron Defense Tutor | ![]() ![]() | ![]() | — | — | 15 | Raises the user's Defense by 2. |
Iron Head Tutor | ![]() ![]() | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Spite Tutor | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the PP of the alvo's last Move by 4. |
Superpower Tutor | ![]() ![]() | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. |
Uproar Tutor | ![]() ![]() | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 8 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 15 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Rock Slide Level 22 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Thrash Level 29 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Scary Face Level 38 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Crunch Level 47 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 56 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Hyper Beam Level 65 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 8 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 15 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Rock Slide Level 22 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Thrash Level 29 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Scary Face Level 38 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Crunch Level 47 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 56 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Hyper Beam Level 65 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Endure Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Mud-Slap Tutor | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Rock Slide Tutor | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Sleep Talk Tutor | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Tutor | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 8 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 15 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Rock Slide Level 22 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Thrash Level 29 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Scary Face Level 38 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Crunch Level 47 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 56 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Hyper Beam Level 65 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Rock Slide Tutor | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 8 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 15 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Rock Slide Level 22 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Thrash Level 29 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Scary Face Level 38 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Crunch Level 47 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 56 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Hyper Beam Level 65 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 8 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 15 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Rock Slide Level 22 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Thrash Level 29 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Scary Face Level 38 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Crunch Level 47 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 56 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Hyper Beam Level 65 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Brick Break Machine | ![]() ![]() | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Facade Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Rock Smash Machine | ![]() ![]() | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Secret Power Machine | ![]() ![]() | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Taunt Machine | ![]() ![]() | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. |
Torment Machine | ![]() ![]() | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Body Slam Tutor | ![]() ![]() | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. |
Double-Edge Tutor | ![]() ![]() | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Mimic Tutor | ![]() ![]() | ![]() | — | — | 10 | The last Move the alvo used replaces this one. |
Substitute Tutor | ![]() ![]() | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Swagger Tutor | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 8 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 15 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Rock Slide Level 22 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Thrash Level 29 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Scary Face Level 38 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Crunch Level 47 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 56 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Hyper Beam Level 65 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Curse Machine | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Detect Machine | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Headbutt Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Mud-Slap Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Leer Level 1 | ![]() ![]() | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. |
Bite Level 1 | ![]() ![]() | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. |
Sandstorm Level 8 | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Screech Level 15 | ![]() ![]() | ![]() | — | 85 | 40 | Lowers the alvo's Defense by 2. |
Rock Slide Level 22 | ![]() ![]() | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Thrash Level 29 | ![]() ![]() | ![]() | 120 | 100 | 10 | Lasts 2-3 turnos. Confuses the user afterwards. |
Scary Face Level 38 | ![]() ![]() | ![]() | — | 100 | 10 | Lowers the alvo's Speed by 2. |
Crunch Level 47 | ![]() ![]() | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. |
Earthquake Level 56 | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Hyper Beam Level 65 | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Base Power | AccuracyAcc. | PP | Descrição |
Attract Machine | ![]() ![]() | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. |
Curse Machine | ![]() ![]() | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. |
Detect Machine | ![]() ![]() | ![]() | — | — | 5 | Prevents Moves from affecting the user neste turno. |
Dig Machine | ![]() ![]() | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. |
Double Team Machine | ![]() ![]() | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. |
Earthquake Machine | ![]() ![]() | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. |
Endure Machine | ![]() ![]() | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. |
Frustration Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. |
Headbutt Machine | ![]() ![]() | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. |
Hidden Power Machine | ![]() ![]() | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. |
Hyper Beam Machine | ![]() ![]() | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. |
Mud-Slap Machine | ![]() ![]() | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. |
Protect Machine | ![]() ![]() | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. |
Rain Dance Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. |
Rest Machine | ![]() ![]() | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. |
Return Machine | ![]() ![]() | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. |
Sandstorm Machine | ![]() ![]() | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. |
Sleep Talk Machine | ![]() ![]() | ![]() | — | — | 10 | User must be asleep. Uses another known Move. |
Snore Machine | ![]() ![]() | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. |
Sunny Day Machine | ![]() ![]() | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. |
Swagger Machine | ![]() ![]() | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. |
Toxic Machine | ![]() ![]() | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |