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#127 - Pinsir-Mega
PadrãoShiny
Categoria: Stag Beetle Pokémon
Altura: 1,7 mPeso: 59,0 Kg
Habitat: Forest (Habitat)
Cor: Brown
Formato:
Egg group: Bug25 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 210
Taxa de captura: 45
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +2Total: 2
Competitivo
In-Game
Abilities
Aerilate: Os Normal-type Moves deste Pokémon tornam-se Flying-type e têm 1,2x power.
Base stats
HP
Atk
Def
SpA
SpD
Spe
65
155
120
65
90
105
Level 50
Level 100
125 172
240 334
144 227
283 449
112 189
220 372
63 128
121 251
85 156
166 306
99 172
193 339
Dano recebido
×½
×1
×1
×2
×1
×¼
×2
×2
×1
×¼
×0
×2
×1
×1
×1
×4
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bind
Level up
Virtual Console
158520Traps and damages the alvo for 4-5 turnos.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
Virtual Console
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020Nenhum efeito adicional. Acertos adversários adjacentes.
Bug Bite
Level up
6010020O usuário rouba e come a Berry do alvo.
Bulk Up
Machine
Virtual Console
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Dig
Machine
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Hit
Level up
359010Hits 2 times in one turn.
Earthquake
Machine
Virtual Console
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the alvo with at least 1 HP.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flail
Egg
10015More power the less HP the user has left.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Energy
Level up
Machine
Virtual Console
30Raises the user's critical hit ratio by 2.
Fury Attack
Egg
158520Hits 2-5 times in one turn.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Guillotine
Level up
Virtual Console
305OHKOs the alvo. Fails if user is a lower level.
Harden
Level up
Virtual Console
30Raises the user's Defense by 1.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Helping Hand
Machine
Virtual Console
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Horsepower
Machine
959510Nenhum efeito adicional.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Iron Defense
Machine
15Raises the user's Defense by 2.
Outrage
Virtual Console
12010010Dura 2-3 turnos. Confunde o usuário depois.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user neste turno.
Quick Attack
Egg
4010030Geralmente ataca primeiro.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
Virtual Console
5User sleeps 2 turnos and restores HP and status.
Revenge
Machine
6010010O Power dobra se o usuário receber dano do alvo.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
Virtual Console
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Seismic Toss
Level up
Virtual Console
10020Does damage equal to the user's level.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch alvo.
Stealth Rock
Machine
Virtual Console
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Machine
100805Tem altas chances de critical hit.
Storm Throw
Level up
6010010Sempre causa um critical hit.
Strength
Level up
8010015Nenhum efeito adicional.
Submission
Level up
Virtual Console
808020Tem 1/4 de recoil.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Superpower
Level up
Machine
Virtual Console
1201005Lowers the user's Attack and Defense by 1.
Swords Dance
Level up
Machine
Virtual Console
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Thrash
Egg
Virtual Console
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Throat Chop
Machine
8010015For 2 turnos, the alvo cannot use sound Moves.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Vise Grip
Level up
Virtual Console
5510030Nenhum efeito adicional.
Vital Throw
Level up
7010Este Move não verifica accuracy. Ataca por último.
X-Scissor
Level up
Machine
Virtual Console
8010015Nenhum efeito adicional.
Cadeia evolutiva
Pinsir
Mega Evoluir
Pinsir-Mega
2 níveis evolutivos.
Descrição In-game:
Shield
This Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away.
Sword
These Pokémon judge one another based on pincers. Thicker, more impressive pincers make for more popularity with the opposite gender.
Exibir mais
Let's Go, Eevee!
Grips its prey in its pincers and squeezes hard! It can’t move if it’s cold out, so it lives in warm places.
Let's Go, Pikachu!
Grips its prey in its pincers and squeezes hard! It can’t move if it’s cold out, so it lives in warm places.
Ultra Moon
Although it’s tough, it can’t handle cold well. When night falls, it buries itself in leafage and sleeps.
Ultra Sun
It gets into territorial disputes with Vikavolt. For some reason, it apparently gets along well with Heracross in Alola.
Moon
One solid blow from its horns is enough to split apart a large tree. Its greatest rival in Alola is Vikavolt.
Sun
It grips its prey in its pincers and splits them apart. Although it is a powerful Pokémon, it can’t deal with the cold.
Alpha Sapphire
Pinsir has a pair of massive horns. Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape.
Omega Ruby
Pinsir is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This Pokémon’s movements turn sluggish in cold places.
Y
It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
X
It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
White 2
It grips prey with its powerful pincers and will not let go until the prey is torn in half.
Black 2
It grips prey with its powerful pincers and will not let go until the prey is torn in half.
White
It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
Black
It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
SoulSilver
It swings its long pincer horns wildly to attack. During cold periods, it hides deep in forests.
HeartGold
With its pincer horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
Platinum
It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
Pearl
It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
Diamond
It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
LeafGreen
If it fails to crush the foe in its pincers, it will swing around and toss the opponent.
FireRed
Its two long pincer horns are powerful. Once they grip an enemy, they won’t release until the foe is torn.
Emerald
Their pincers are strong enough to shatter thick logs. Because they dislike cold, PINSIR burrow and sleep under the ground on chilly nights.
Sapphire
PINSIR has a pair of massive horns Protruding from the surface of these horns are thorns. These thorns are driven deeply into the foe’s body when the pincer closes, making it tough for the foe to escape.
Ruby
PINSIR is astoundingly strong. It can grip a foe weighing twice its weight in its horns and easily lift it. This POKéMON’s movements turn sluggish in cold places.
Crystal
When the tempera­ ture drops at night, it sleeps on treetops or among roots where it is well hidden.
Silver
Swings its long antlers wildly to attack. During cold periods, it hides deep in forests.
Gold
With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.
Yellow
Grips its prey in its pincers and squeezes hard! It can't move if it's cold, so it lives in warm places.
Blue
If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
Red
If it fails to crush the victim in its pincers, it will swing it around and toss it hard.
Moves que aprende
Gen VII
Gen VI
Sun/Moon
Ultra Sun/Ultra Moon
Let's Go, Pikachu!/Let's Go, Eevee!
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Focus Energy
Level 1
30Raises the user's critical hit ratio by 2.
Bind
Level 4
158520Traps and damages the alvo for 4-5 turnos.
Seismic Toss
Level 8
10020Does damage equal to the user's level.
Harden
Level 11
30Raises the user's Defense by 1.
Revenge
Level 15
6010010O Power dobra se o usuário receber dano do alvo.
Vital Throw
Level 18
7010Este Move não verifica accuracy. Ataca por último.
Double Hit
Level 22
359010Hits 2 times in one turn.
Brick Break
Level 26
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
X-Scissor
Level 29
8010015Nenhum efeito adicional.
Submission
Level 33
808020Tem 1/4 de recoil.
Storm Throw
Level 36
6010010Sempre causa um critical hit.
Swords Dance
Level 40
20Raises the user's Attack by 2.
Thrash
Level 43
12010010Lasts 2-3 turnos. Confuses the user afterwards.
Superpower
Level 47
1201005Lowers the user's Attack and Defense by 1.
Guillotine
Level 50
305OHKOs the alvo. Fails if user is a lower level.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020Nenhum efeito adicional. Acertos adversários adjacentes.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the alvo with at least 1 HP.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Se o usuário estiver com felicidade mínima, tem 102 de Power.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Protect
Machine
10Prevents Moves from affecting the user neste turno.
Rain Dance
Machine
5For 5 turnos, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turnos and restores HP and status.
Return
Machine
10020Se o usuário estiver com felicidade máxima, tem 102 de Power.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the alvo's Speed by 1.
Round
Machine
6010015Power doubles if others used Round neste turno.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the alvo's Ground immunity.
Stone Edge
Machine
100805Tem altas chances de critical hit.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turnos, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the alvo's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Thief
Machine
6010025If the user has no item, it steals the alvo's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
X-Scissor
Machine
8010015Nenhum efeito adicional.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bug Bite
Egg
6010020O usuário rouba e come a Berry do alvo.
Close Combat
Egg
1201005Lowers the user's Defense and Sp Def by 1.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Feint Attack
Egg
6020This Move does not check accuracy.
Flail
Egg
10015More power the less HP the user has left.
Fury Attack
Egg
158520Hits 2-5 times in one turn.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Quick Attack
Egg
4010030Geralmente ataca primeiro.
Superpower
Egg
1201005Lowers the user's Attack and Defense by 1.
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