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#025 - Pikachu-Starter
Categoria: Mouse Pokémon
Altura: 0,4 mPeso: 6,0 Kg
Habitat: Forest (Habitat)
Cor: Yellow
Formato:
Egg group: Undiscovered
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 86
Taxa de captura: 190
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +2Total: 2
Competitivo
In-Game
Abilities
Static: 30% chance a Pokemon making contact with this Pokemon will be paralyzed.
Lightning Rod(H): Este Pokémon atrai Electric Moves para si mesmo para aumentar o Sp. Atk em 1 estágio; é imune a Electric.
Base stats
HP
Atk
Def
SpA
SpD
Spe
45
80
50
75
60
120
Level 50
Level 100
105 152
200 294
76 145
148 284
49 112
94 218
72 139
139 273
58 123
112 240
112 189
220 372
Dano recebido
×1
×1
×1
×½
×1
×1
×1
×½
×1
×1
×2
×1
×1
×1
×1
×1
×½
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SS
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Virtual Console
30Aumenta a Speed do usuário em 2 estágios.
Brick Break
Virtual Console
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Virtual Console
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Kick
Virtual Console
3010030Hits 2 times in one turn.
Double Team
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Facade
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Floaty Fall
Virtual Console
90951530% chance to causar flinch.
Growl
Virtual Console
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Helping Hand
Virtual Console
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Virtual Console
100751530% chance to lower the target's Defense by 1.
Light Screen
Virtual Console
30For 5 turns, special damage to allies is halved.
Pay Day
Virtual Console
4010020Scatters coins.
Pika Papow
Virtual Console
20Max happiness: 102 power. Can't miss.
Protect
Virtual Console
10Prevents Moves from affecting the user this turn.
Quick Attack
Virtual Console
4010030Usually goes first.
Reflect
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Virtual Console
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Virtual Console
10020Does damage equal to the user's level.
Slam
Virtual Console
807520No additional effect.
Splishy Splash
Virtual Console
901001530% chance to paralyze the target.
Substitute
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Tail Whip
Virtual Console
10030Lowers the foe(s) Defense by 1.
Thunder
Virtual Console
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Virtual Console
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Virtual Console
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Virtual Console
401003010% chance to paralyze the target.
Thunder Wave
Virtual Console
9020Paralisa o alvo.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zippy Zap
Virtual Console
8010010Goes first. Raises user's evasion by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Kick
Level up
3010030Hits 2 times in one turn.
Double Team
Level up
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Floaty Fall
Tutor
90951530% chance to causar flinch.
Growl
Level up
Evento
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Headbutt
Machine
701001530% chance to causar flinch.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Pay Day
Machine
4010020Scatters coins.
Pika Papow
Tutor
20Max happiness: 102 power. Can't miss.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Slam
Level up
807520No additional effect.
Splishy Splash
Tutor
901001530% chance to paralyze the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Tail Whip
Level up
Evento
10030Lowers the foe(s) Defense by 1.
Thunder
Level up
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Level up
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
Evento
401003010% chance to paralyze the target.
Thunder Wave
Level up
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zippy Zap
Tutor
8010010Goes first. Raises user's evasion by 1.
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Legends: Arceus
Possesses cheek sacs in which it stores electricity. This clever forest-dweller roasts tough berries with an electric shock before consuming them.
Shield
When Pikachu meet, they’ll touch their tails together and exchange electricity through them as a form of greeting.
Exibir mais
Sword
Pikachu that can generate powerful electricity have cheek sacs that are extra soft and super stretchy.
Let's Go, Eevee!
This forest-dwelling Pokémon stores electricity in its cheeks, so you’ll feel a tingly shock if you touch it.
Let's Go, Pikachu!
This forest-dwelling Pokémon stores electricity in its cheeks, so you’ll feel a tingly shock if you touch it.
Ultra Moon
While sleeping, it generates electricity in the sacs in its cheeks. If it’s not getting enough sleep, it will be able to use only weak electricity.
Ultra Sun
Its nature is to store up electricity. Forests where nests of Pikachu live are dangerous, since the trees are so often struck by lightning.
Moon
It’s in its nature to store electricity. It feels stressed now and then if it’s unable to fully discharge the electricity.
Sun
A plan was recently announced to gather many Pikachu and make an electric power plant.
Alpha Sapphire
This Pokémon has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while Pikachu sleeps. It occasionally discharges electricity when it is dozy after waking up.
Omega Ruby
Whenever Pikachu comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it’s evidence that this Pokémon mistook the intensity of its charge.
Y
It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs.
X
It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.
White 2
It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
Black 2
It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
White
It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
Black
It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
SoulSilver
It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.
HeartGold
This intelligent Pokémon roasts hard berries with electricity to make them tender enough to eat.
Platinum
It occasionally uses an electric shock to recharge a fellow PIKACHU that is in a weakened state.
Pearl
If it looses crackling power from the electric pouches on its cheeks, it is being wary.
Diamond
It lives in forests with others. It stores electricity in the pouches on its cheeks.
LeafGreen
When several of these POKéMON gather, their electricity can build and cause lightning storms.
FireRed
It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs.
Emerald
It stores electricity in the electric sacs on its cheeks. When it releases pent-up energy in a burst, the electric power is equal to a lightning bolt.
Sapphire
This POKéMON has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while PIKACHU sleeps. It occasionally discharges electricity when it is dozy after waking up.
Ruby
Whenever PIKACHU comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it’s evidence that this POKéMON mistook the intensity of its charge.
Crystal
When it is anger­ ed, it immediately discharges the energy stored in the pouches in its cheeks.
Silver
It raises its tail to check its sur­ roundings. The tail is sometimes struck by light­ ning in this pose.
Gold
This intelligent POKéMON roasts hard BERRIES with electricity to make them tender enough to eat.
Yellow
It keeps its tail raised to monitor its surroundings. If you yank its tail, it will try to bite you.
Blue
When several of these POKéMON gather, their electricity could build and cause lightning storms.
Red
When several of these POKéMON gather, their electricity could build and cause lightning storms.
Moves que aprende
Gen VII
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 3
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 6
4010030Usually goes first.
Double Kick
Level 9
3010030Hits 2 times in one turn.
Double Team
Level 12
15Aumenta a evasão do usuário em 1 estágio.
Thunder Wave
Level 15
9020Paralisa o alvo.
Light Screen
Level 18
30For 5 turns, special damage to allies is halved.
Thunderbolt
Level 21
9010015Tem 10% de chance de paralisar o alvo.
Slam
Level 24
807520No additional effect.
Agility
Level 27
30Aumenta a Speed do usuário em 2 estágios.
Thunder
Level 30
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Headbutt
Machine
701001530% chance to causar flinch.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Pay Day
Machine
4010020Scatters coins.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Floaty Fall
Tutor
90951530% chance to causar flinch.
Splishy Splash
Tutor
901001530% chance to paralyze the target.
Zippy Zap
Tutor
8010010Goes first. Raises user's evasion by 1.
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