[Cache start]
#025 - Pikachu
PadrãoShiny
Categoria: Mouse Pokémon
Altura: 0,4 mPeso: 6,0 Kg
Habitat: Forest (Habitat)
Cor: Yellow
Formato:
Egg groups: Field, Fairy10 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 112
Taxa de captura: 190
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +2Total: 2
Competitivo
In-Game
Abilities
Static: 30% chance a Pokemon making contact with this Pokemon will be paralyzed.
Lightning Rod(H): Este Pokémon atrai Electric Moves para si mesmo para aumentar o Sp. Atk em 1 estágio; é imune a Electric.
Base stats
HP
Atk
Def
SpA
SpD
Spe
35
55
40
50
50
90
Level 50
Level 100
95 142
180 274
54 117
103 229
40 101
76 196
49 112
94 218
49 112
94 218
85 156
166 306
Dano recebido
×1
×1
×1
×½
×1
×1
×1
×½
×1
×1
×2
×1
×1
×1
×1
×1
×½
×1
Cadeia evolutiva
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Machine
30Aumenta a Speed do usuário em 2 estágios.
Alluring Voice
Machine
8010010100% confuse target that had a stat rise this turn.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Celebrate
Evento
40No competitive use.
Charge
Machine
Egg
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disarming Voice
Machine
Egg
4015This Move does not check accuracy. Hits foes.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double Team
Level up
15Aumenta a evasão do usuário em 1 estágio.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Eerie Impulse
Machine
10015Lowers the target's Sp Atk by 2.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Level up
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flail
Egg
10015More power the less HP the user has left.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Evento
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Level up
Evento
100751530% chance to lower the target's Defense by 1.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Nasty Plot
Level up
Machine
20Raises the user's Sp Atk by 2.
Nuzzle
Level up
2010020100% chance to paralyze the target.
Play Nice
Level up
Evento
20Lowers the target's Attack by 1.
Play Rough
Machine
Evento
90901010% chance to lower the target's Attack by 1.
Present
Egg
Evento
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
Evento
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Spark
Level up
651002030% chance to paralyze the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
Evento
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Sweet Kiss
Level up
7510Causes the target to become confused.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
Evento
10030Lowers the foe(s) Defense by 1.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Level up
Machine
Evento
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Level up
Machine
Evento
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
Evento
401003010% chance to paralyze the target.
Thunder Wave
Level up
Machine
9020Paralisa o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Upper Hand
Machine
6510015100% flinch. Fails unless target using priority.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Machine
Virtual Console
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
Virtual Console
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Virtual Console
20Raises the user's Sp Atk and Sp Def by 1.
Celebrate
Evento
40No competitive use.
Charge
Egg
20+1 SpD, user's next Electric Move 2x power.
Charm
Level up
Machine
10020Reduz o Attack do alvo em 2 estágios.
Dig
Machine
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disarming Voice
Egg
4015This Move does not check accuracy. Hits foes.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double Kick
Virtual Console
3010030Hits 2 times in one turn.
Double Team
Level up
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Level up
Machine
Evento
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Encore
Machine
Evento
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flail
Egg
10015More power the less HP the user has left.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
Virtual Console
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Helping Hand
Machine
Virtual Console
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Machine
Virtual Console
100751530% chance to lower the target's Defense by 1.
Light Screen
Level up
Machine
Virtual Console
30For 5 turns, special damage to allies is halved.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Nasty Plot
Level up
Machine
20Raises the user's Sp Atk by 2.
Nuzzle
Level up
2010020100% chance to paralyze the target.
Pay Day
Machine
Virtual Console
4010020Scatters coins.
Play Nice
Level up
Evento
20Lowers the target's Attack by 1.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
Virtual Console
Evento
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Rising Voltage
Tutor
7010020Tem 2x de Power se o alvo estiver em Electric Terrain.
Round
Machine
6010015Power doubles if others used Round this turn.
Seismic Toss
Virtual Console
10020Does damage equal to the user's level.
Sing
Evento
5515Causes the target to fall asleep.
Slam
Level up
Virtual Console
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Spark
Level up
651002030% chance to paralyze the target.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Sweet Kiss
Level up
7510Causes the target to become confused.
Swift
Machine
Evento
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Level up
Machine
Virtual Console
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Level up
Machine
Virtual Console
Evento
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
Virtual Console
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
Virtual Console
Evento
401003010% chance to paralyze the target.
Thunder Wave
Level up
Machine
Virtual Console
9020Paralisa o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Wish
Egg
Evento
10Next turn, 50% of the user's HP máximo is restored.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Virtual Console
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Bestow
Egg
Evento
15User passes its held item to the target.
Bide
Egg
Virtual Console
10Waits 2 turns; deals double the damage taken.
Body Slam
Virtual Console
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Celebrate
Evento
40No competitive use.
Charge
Egg
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Counter
Evento
10020If hit by physical attack, returns double damage.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Virtual Console
40Raises the user's Defense by 1.
Detect
Virtual Console
5Prevents Moves from affecting the user this turn.
Disarming Voice
Egg
4015This Move does not check accuracy. Hits foes.
Discharge
Level up
Evento
801001530% chance to paralyze adjacent Pokemon.
Double-Edge
Virtual Console
12010015Tem 33% de recoil.
Double Slap
Egg
158510Hits 2-5 times in one turn.
Double Team
Level up
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Virtual Console
100505100% chance to confuse the target.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Electric Terrain
Egg
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Level up
10010More power the faster the user is than the target.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Endure
Egg
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flail
Egg
10015More power the less HP the user has left.
Flash
Virtual Console
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Evento
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
Virtual Console
Evento
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Happy Hour
Evento
30No competitive use.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hold Hands
Evento
40No competitive use.
Iron Tail
Virtual Console
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Light Screen
Level up
Machine
Virtual Console
30For 5 turns, special damage to allies is halved.
Lucky Chant
Egg
30For 5 turns, shields user's time from critical hits.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mega Kick
Virtual Console
120755No additional effect.
Mega Punch
Virtual Console
808520No additional effect.
Mimic
Virtual Console
10The last Move the target used replaces this one.
Mud-Slap
Virtual Console
2010010100% chance to lower the target's accuracy by 1.
Nuzzle
Level up
Evento
2010020100% chance to paralyze the target.
Pay Day
Virtual Console
4010020Scatters coins.
Play Nice
Level up
Evento
20Lowers the target's Attack by 1.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
Virtual Console
Evento
4010030Usually goes first.
Rage
Virtual Console
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Machine
Virtual Console
5For 5 turns, heavy rain powers Water Moves.
Reflect
Virtual Console
20For 5 turns, physical damage to allies is halved.
Refresh
Evento
20User cures its burn, envenenar, or paralisar.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
Evento
10020Max 102 power at maximum Happiness.
Reversal
Egg
10015More power the less HP the user has left.
Rollout
Virtual Console
309020Power doubles with each hit. Repeats for 5 turns.
Round
Machine
6010015Power doubles if others used Round this turn.
Seismic Toss
Virtual Console
10020Does damage equal to the user's level.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skull Bash
Virtual Console
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Slam
Level up
Virtual Console
Evento
807520No additional effect.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spark
Level up
651002030% chance to paralyze the target.
Strength
Virtual Console
8010015Nenhum efeito adicional.
Submission
Virtual Console
808020Tem 1/4 de recoil.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Evento
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Sweet Scent
Evento
10020Lowers the foe(s) evasiveness by 2.
Swift
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Take Down
Virtual Console
908520Tem 1/4 de recoil.
Teeter Dance
Evento
10020Confuses adjacent Pokemon.
Thunder
Level up
Machine
Virtual Console
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Level up
Machine
Virtual Console
Evento
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Egg
Virtual Console
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
Virtual Console
Evento
401003010% chance to paralyze the target.
Thunder Wave
Level up
Machine
Virtual Console
9020Paralisa o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Volt Tackle
Tutor
12010015Has 33% recoil. 10% chance to paralyze target.
Wild Charge
Level up
Machine
9010015Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Zap Cannon
Virtual Console
120505100% chance to paralyze the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Evento
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bestow
Egg
Evento
15User passes its held item to the target.
Bide
Egg
10Waits 2 turns; deals double the damage taken.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Celebrate
Evento
40No competitive use.
Charge
Egg
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Evento
10020Reduz o Attack do alvo em 2 estágios.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disarming Voice
Egg
4015This Move does not check accuracy. Hits foes.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double Slap
Egg
158510Hits 2-5 times in one turn.
Double Team
Level up
Machine
Evento
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Electro Ball
Level up
Evento
10010More power the faster the user is than the target.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Encore
Egg
Evento
1005Target repeats its last Move for its next 3 turns.
Endeavor
Evento
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
Evento
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flail
Egg
10015More power the less HP the user has left.
Flash
Machine
Evento
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Evento
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
Evento
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Happy Hour
Evento
30No competitive use.
Heart Stamp
Evento
601002530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hold Hands
Evento
40No competitive use.
Iron Tail
Tutor
Evento
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Lucky Chant
Egg
30For 5 turns, shields user's time from critical hits.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mega Kick
Evento
120755No additional effect.
Nuzzle
Level up
Evento
2010020100% chance to paralyze the target.
Play Nice
Level up
Evento
20Lowers the target's Attack by 1.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
Evento
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
Evento
10020Max 102 power at maximum Happiness.
Reversal
Egg
10015More power the less HP the user has left.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Slam
Level up
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spark
Level up
651002030% chance to paralyze the target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
Evento
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Evento
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Sweet Kiss
Evento
7510Causes the target to become confused.
Tail Whip
Level up
Evento
10030Lowers the foe(s) Defense by 1.
Teeter Dance
Evento
10020Confuses adjacent Pokemon.
Thunder
Level up
Machine
Evento
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Level up
Machine
Evento
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Level up
Machine
9020Paralisa o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Volt Tackle
Egg
Evento
12010015Has 33% recoil. 10% chance to paralyze target.
Wild Charge
Level up
Machine
9010015Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bestow
Egg
15User passes its held item to the target.
Bide
Egg
10Waits 2 turns; deals double the damage taken.
Brick Break
Machine
Evento
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge
Egg
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double Slap
Egg
158510Hits 2-5 times in one turn.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Electro Ball
Level up
Evento
10010More power the faster the user is than the target.
Encore
Egg
Evento
1005Target repeats its last Move for its next 3 turns.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Extreme Speed
Evento
801005Nearly always goes first.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Level up
Evento
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flail
Egg
10015More power the less HP the user has left.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Fly
Evento
909515Levanta voo no primeiro turno e ataca no segundo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
Evento
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Headbutt
Evento
701001530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Tutor
Evento
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Level up
Machine
30For 5 turns, special damage to allies is halved.
Lucky Chant
Egg
30For 5 turns, shields user's time from critical hits.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
Evento
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
Evento
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Reversal
Egg
10015More power the less HP the user has left.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sing
Evento
5515Causes the target to fall asleep.
Slam
Level up
807520No additional effect.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
Evento
10030Lowers the foe(s) Defense by 1.
Teeter Dance
Evento
10020Confuses adjacent Pokemon.
Thunder
Level up
Machine
Evento
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Level up
Machine
Evento
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
Evento
401003010% chance to paralyze the target.
Thunder Wave
Level up
Machine
Evento
9020Paralisa o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
Evento
7010020O usuário é trocado após causar dano ao alvo.
Volt Tackle
Egg
Evento
12010015Has 33% recoil. 10% chance to paralyze target.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bide
Egg
10Waits 2 turns; deals double the damage taken.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge
Egg
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double Slap
Egg
158510Hits 2-5 times in one turn.
Double Team
Level up
Machine
Evento
15Aumenta a evasão do usuário em 1 estágio.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Flail
Egg
10015More power the less HP the user has left.
Flash
Machine
Evento
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
Evento
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Headbutt
Tutor
701001530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
Evento
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Evento
1401005Fails unless each known Move has been used.
Light Screen
Level up
Machine
Evento
30For 5 turns, special damage to allies is halved.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Present
Egg
Evento
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
Evento
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
Evento
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
Evento
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Reversal
Egg
10015More power the less HP the user has left.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Slam
Level up
807520No additional effect.
Sleep Talk
Machine
Evento
10User must be asleep. Uses another known Move.
Snore
Tutor
Evento
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Evento
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
Evento
10030Lowers the foe(s) Defense by 1.
Thunder
Level up
Machine
Evento
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Level up
Machine
Evento
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
Evento
401003010% chance to paralyze the target.
Thunder Wave
Level up
Machine
Evento
9020Paralisa o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Tackle
Egg
Evento
12010015Has 33% recoil. 10% chance to paralyze target.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Yawn
Evento
10Puts the target to adormecer after 1 turn.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Level up
Evento
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Bide
Egg
10Waits 2 turns; deals double the damage taken.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge
Egg
20+1 SpD, user's next Electric Move 2x power.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Slap
Egg
158510Hits 2-5 times in one turn.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Encore
Egg
1005Target repeats its last Move for its next 3 turns.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fly
Evento
909515Levanta voo no primeiro turno e ataca no segundo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Growl
Level up
Evento
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Level up
Machine
Evento
30For 5 turns, special damage to allies is halved.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Present
Egg
901540, 80, 120 power, or heals target 1/4 HP máximo.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Attack
Level up
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Reversal
Egg
10015More power the less HP the user has left.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Shock Wave
Machine
6020This Move does not check accuracy.
Slam
Level up
807520No additional effect.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Evento
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tail Whip
Level up
Evento
10030Lowers the foe(s) Defense by 1.
Thunder
Level up
Machine
Evento
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Level up
Machine
Evento
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
Evento
401003010% chance to paralyze the target.
Thunder Wave
Level up
Tutor
Evento
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Tackle
Egg
12010015Has 33% recoil. 10% chance to paralyze target.
Wish
Egg
10Next turn, 50% of the user's HP máximo is restored.
Cadeia evolutiva
Pichu
Baby Pokémon
Lv. up
Pikachu
Usar item
Raichu
Usar item
Raichu-Alola
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Possesses cheek sacs in which it stores electricity. This clever forest-dweller roasts tough berries with an electric shock before consuming them.
Shield
When Pikachu meet, they’ll touch their tails together and exchange electricity through them as a form of greeting.
Exibir mais
Sword
Pikachu that can generate powerful electricity have cheek sacs that are extra soft and super stretchy.
Let's Go, Eevee!
This forest-dwelling Pokémon stores electricity in its cheeks, so you’ll feel a tingly shock if you touch it.
Let's Go, Pikachu!
This forest-dwelling Pokémon stores electricity in its cheeks, so you’ll feel a tingly shock if you touch it.
Ultra Moon
While sleeping, it generates electricity in the sacs in its cheeks. If it’s not getting enough sleep, it will be able to use only weak electricity.
Ultra Sun
Its nature is to store up electricity. Forests where nests of Pikachu live are dangerous, since the trees are so often struck by lightning.
Moon
It’s in its nature to store electricity. It feels stressed now and then if it’s unable to fully discharge the electricity.
Sun
A plan was recently announced to gather many Pikachu and make an electric power plant.
Alpha Sapphire
This Pokémon has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while Pikachu sleeps. It occasionally discharges electricity when it is dozy after waking up.
Omega Ruby
Whenever Pikachu comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it’s evidence that this Pokémon mistook the intensity of its charge.
Y
It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs.
X
It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.
White 2
It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
Black 2
It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
White
It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
Black
It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
SoulSilver
It raises its tail to check its surroundings. The tail is sometimes struck by lightning in this pose.
HeartGold
This intelligent Pokémon roasts hard berries with electricity to make them tender enough to eat.
Platinum
It occasionally uses an electric shock to recharge a fellow PIKACHU that is in a weakened state.
Pearl
If it looses crackling power from the electric pouches on its cheeks, it is being wary.
Diamond
It lives in forests with others. It stores electricity in the pouches on its cheeks.
LeafGreen
When several of these POKéMON gather, their electricity can build and cause lightning storms.
FireRed
It has small electric sacs on both its cheeks. If threatened, it looses electric charges from the sacs.
Emerald
It stores electricity in the electric sacs on its cheeks. When it releases pent-up energy in a burst, the electric power is equal to a lightning bolt.
Sapphire
This POKéMON has electricity-storing pouches on its cheeks. These appear to become electrically charged during the night while PIKACHU sleeps. It occasionally discharges electricity when it is dozy after waking up.
Ruby
Whenever PIKACHU comes across something new, it blasts it with a jolt of electricity. If you come across a blackened berry, it’s evidence that this POKéMON mistook the intensity of its charge.
Crystal
When it is anger­ ed, it immediately discharges the energy stored in the pouches in its cheeks.
Silver
It raises its tail to check its sur­ roundings. The tail is sometimes struck by light­ ning in this pose.
Gold
This intelligent POKéMON roasts hard BERRIES with electricity to make them tender enough to eat.
Yellow
It keeps its tail raised to monitor its surroundings. If you yank its tail, it will try to bite you.
Blue
When several of these POKéMON gather, their electricity could build and cause lightning storms.
Red
When several of these POKéMON gather, their electricity could build and cause lightning storms.
Locais de encontro
Ultra Moon
Alola Route 1 East
Heahea City Surf Association
Alola Route 1 East:
  • Método: Sos Encounter
  • 15% de chance
  • Level 2 ~ Level 3
Heahea City Surf Association:
  • Método: Receive as a gift
  • 100% de chance
  • Level 40
Ultra Sun
Alola Route 1 East
Heahea City Surf Association
Alola Route 1 East:
  • Método: Sos Encounter
  • 15% de chance
  • Level 2 ~ Level 3
Heahea City Surf Association:
  • Método: Receive as a gift
  • 100% de chance
  • Level 40
Exibir mais
Moon
Alola Route 1 West
Hauoli City Shopping District
Alola Route 1 West:
  • Método: Sos Encounter
  • 15% de chance
  • Level 3 ~ Level 5
Hauoli City Shopping District:
  • Método: Sos Encounter
  • 15% de chance
  • Level 5 ~ Level 8
Sun
Alola Route 1 West
Hauoli City Shopping District
Alola Route 1 West:
  • Método: Sos Encounter
  • 15% de chance
  • Level 3 ~ Level 5
Hauoli City Shopping District:
  • Método: Sos Encounter
  • 15% de chance
  • Level 5 ~ Level 8
Alpha Sapphire
Contest Hall (Slateport City)
Contest Hall (Verdanturf Town)
Contest Hall (Fallarbor Town)
Contest Hall (Lilycove City)
Contest Hall (Slateport City):
  • Método: Receive as a gift
  • 100% de chance
  • Level 20
Contest Hall (Verdanturf Town):
  • Método: Receive as a gift
  • 100% de chance
  • Level 20
Contest Hall (Fallarbor Town):
  • Método: Receive as a gift
  • 100% de chance
  • Level 20
Contest Hall (Lilycove City):
  • Método: Receive as a gift
  • 100% de chance
  • Level 20
Omega Ruby
Contest Hall (Slateport City)
Contest Hall (Verdanturf Town)
Contest Hall (Fallarbor Town)
Contest Hall (Lilycove City)
Contest Hall (Slateport City):
  • Método: Receive as a gift
  • 100% de chance
  • Level 20
Contest Hall (Verdanturf Town):
  • Método: Receive as a gift
  • 100% de chance
  • Level 20
Contest Hall (Fallarbor Town):
  • Método: Receive as a gift
  • 100% de chance
  • Level 20
Contest Hall (Lilycove City):
  • Método: Receive as a gift
  • 100% de chance
  • Level 20
Y
Road 3
Santalune Forest
Road 3:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 5
Santalune Forest:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 4
X
Road 3
Santalune Forest
Road 3:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 5
Santalune Forest:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 4
SoulSilver
Viridian Forest
Viridian Forest:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 4
HeartGold
Viridian Forest
Viridian Forest:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 4
Platinum
Trophy Garden
Trophy Garden:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 24
Pearl
Trophy Garden
Trophy Garden:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 18
Diamond
Trophy Garden
Trophy Garden:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 18
LeafGreen
Viridian Forest
Power Plant
Viridian Forest:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 5
Power Plant:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 26
FireRed
Viridian Forest
Power Plant
Viridian Forest:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 5
Power Plant:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 26
Emerald
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (SW):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 27
Safari Zone (SE):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 27
Sapphire
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (SW):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 27
Safari Zone (SE):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 27
Ruby
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (SW):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 27
Safari Zone (SE):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 27
Crystal
Road 2 (south, towards Viridian City)
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 1% de chance
  • Level 4
Silver
Road 2 (south, towards Viridian City)
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Gold
Road 2 (south, towards Viridian City)
Road 2 (south, towards Viridian City):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 4
Yellow
Pallet Town
Pallet Town:
  • Método: Receive as a gift
  • 100% de chance
  • Level 5
Blue
Viridian Forest
Power Plant
Viridian Forest:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 5
Power Plant:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 24
Red
Viridian Forest
Power Plant
Viridian Forest:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 5
Power Plant:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 24
Itens que segura
Ultra Moon
Light Ball
(5% de chance)
Ultra Sun
Light Ball
(5% de chance)
Exibir mais
Moon
Light Ball
(5% de chance)
Sun
Light Ball
(5% de chance)
Alpha Sapphire
Light Ball
(5% de chance)
Omega Ruby
Light Ball
(5% de chance)
Y
Light Ball
(5% de chance)
X
Light Ball
(5% de chance)
White 2
Light Ball
(5% de chance)
Black 2
Light Ball
(5% de chance)
White
Oran Berry
(50% de chance)
Light Ball
(1% de chance)
Black
Oran Berry
(50% de chance)
Light Ball
(1% de chance)
SoulSilver
Oran Berry
(50% de chance)
Light Ball
(5% de chance)
HeartGold
Oran Berry
(50% de chance)
Light Ball
(5% de chance)
Platinum
Oran Berry
(50% de chance)
Light Ball
(5% de chance)
Pearl
Oran Berry
(50% de chance)
Light Ball
(5% de chance)
Diamond
Oran Berry
(50% de chance)
Light Ball
(5% de chance)
Emerald
Oran Berry
(50% de chance)
Light Ball
(5% de chance)
Sapphire
Oran Berry
(50% de chance)
Light Ball
(5% de chance)
Ruby
Oran Berry
(50% de chance)
Light Ball
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 1
4010030Usually goes first.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Nuzzle
Level 1
2010020100% chance to paralyze the target.
Sweet Kiss
Level 1
7510Causes the target to become confused.
Play Nice
Level 1
20Lowers the target's Attack by 1.
Nasty Plot
Level 1
20Raises the user's Sp Atk by 2.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Wave
Level 4
9020Paralisa o alvo.
Double Team
Level 8
15Aumenta a evasão do usuário em 1 estágio.
Electro Ball
Level 12
10010More power the faster the user is than the target.
Feint
Level 16
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Spark
Level 20
651002030% chance to paralyze the target.
Agility
Level 24
30Aumenta a Speed do usuário em 2 estágios.
Iron Tail
Level 28
100751530% chance to lower the target's Defense by 1.
Discharge
Level 32
801001530% chance to paralyze adjacent Pokemon.
Thunderbolt
Level 36
9010015Tem 10% de chance de paralisar o alvo.
Light Screen
Level 40
30For 5 turns, special damage to allies is halved.
Thunder
Level 44
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Alluring Voice
Machine
8010010100% confuse target that had a stat rise this turn.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge
Machine
20+1 SpD, user's next Electric Move 2x power.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disarming Voice
Machine
4015This Move does not check accuracy. Hits foes.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Eerie Impulse
Machine
10015Lowers the target's Sp Atk by 2.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Upper Hand
Machine
6510015100% flinch. Fails unless target using priority.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 1
4010030Usually goes first.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Nuzzle
Level 1
2010020100% chance to paralyze the target.
Sweet Kiss
Level 1
7510Causes the target to become confused.
Play Nice
Level 1
20Lowers the target's Attack by 1.
Nasty Plot
Level 1
20Raises the user's Sp Atk by 2.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Wave
Level 4
9020Paralisa o alvo.
Double Team
Level 8
15Aumenta a evasão do usuário em 1 estágio.
Electro Ball
Level 12
10010More power the faster the user is than the target.
Feint
Level 16
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Spark
Level 20
651002030% chance to paralyze the target.
Agility
Level 24
30Aumenta a Speed do usuário em 2 estágios.
Slam
Level 28
807520No additional effect.
Discharge
Level 32
801001530% chance to paralyze adjacent Pokemon.
Thunderbolt
Level 36
9010015Tem 10% de chance de paralisar o alvo.
Light Screen
Level 40
30For 5 turns, special damage to allies is halved.
Thunder
Level 44
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Electro Ball
Machine
10010More power the faster the user is than the target.
Electroweb
Machine
559515100% chance to lower the foe(s) Speed by 1.
Encore
Machine
1005Target repeats its last Move for its next 3 turns.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Pay Day
Machine
4010020Scatters coins.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Rising Voltage
Tutor
7010020Tem 2x de Power se o alvo estiver em Electric Terrain.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 1
4010030Usually goes first.
Charm
Level 1
10020Reduz o Attack do alvo em 2 estágios.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Nuzzle
Level 1
2010020100% chance to paralyze the target.
Sweet Kiss
Level 1
7510Causes the target to become confused.
Play Nice
Level 1
20Lowers the target's Attack by 1.
Nasty Plot
Level 1
20Raises the user's Sp Atk by 2.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Wave
Level 4
9020Paralisa o alvo.
Double Team
Level 8
15Aumenta a evasão do usuário em 1 estágio.
Electro Ball
Level 12
10010More power the faster the user is than the target.
Feint
Level 16
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Spark
Level 20
651002030% chance to paralyze the target.
Agility
Level 24
30Aumenta a Speed do usuário em 2 estágios.
Slam
Level 28
807520No additional effect.
Discharge
Level 32
801001530% chance to paralyze adjacent Pokemon.
Thunderbolt
Level 36
9010015Tem 10% de chance de paralisar o alvo.
Light Screen
Level 40
30For 5 turns, special damage to allies is halved.
Thunder
Level 44
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Nasty Plot
Machine
20Raises the user's Sp Atk by 2.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Growl
Level 5
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Play Nice
Level 7
20Lowers the target's Attack by 1.
Quick Attack
Level 10
4010030Usually goes first.
Electro Ball
Level 13
10010More power the faster the user is than the target.
Thunder Wave
Level 18
9020Paralisa o alvo.
Feint
Level 21
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Double Team
Level 23
15Aumenta a evasão do usuário em 1 estágio.
Spark
Level 26
651002030% chance to paralyze the target.
Nuzzle
Level 29
2010020100% chance to paralyze the target.
Discharge
Level 34
801001530% chance to paralyze adjacent Pokemon.
Slam
Level 37
807520No additional effect.
Thunderbolt
Level 42
9010015Tem 10% de chance de paralisar o alvo.
Agility
Level 45
30Aumenta a Speed do usuário em 2 estágios.
Wild Charge
Level 50
9010015Tem 1/4 de recoil.
Light Screen
Level 53
30For 5 turns, special damage to allies is halved.
Thunder
Level 58
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Volt Tackle
Tutor
12010015Has 33% recoil. 10% chance to paralyze target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Growl
Level 5
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Play Nice
Level 7
20Lowers the target's Attack by 1.
Quick Attack
Level 10
4010030Usually goes first.
Electro Ball
Level 13
10010More power the faster the user is than the target.
Thunder Wave
Level 18
9020Paralisa o alvo.
Feint
Level 21
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Double Team
Level 23
15Aumenta a evasão do usuário em 1 estágio.
Spark
Level 26
651002030% chance to paralyze the target.
Nuzzle
Level 29
2010020100% chance to paralyze the target.
Discharge
Level 34
801001530% chance to paralyze adjacent Pokemon.
Slam
Level 37
807520No additional effect.
Thunderbolt
Level 42
9010015Tem 10% de chance de paralisar o alvo.
Agility
Level 45
30Aumenta a Speed do usuário em 2 estágios.
Wild Charge
Level 50
9010015Tem 1/4 de recoil.
Light Screen
Level 53
30For 5 turns, special damage to allies is halved.
Thunder
Level 58
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Volt Tackle
Tutor
12010015Has 33% recoil. 10% chance to paralyze target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 3
10030Lowers the foe(s) Defense by 1.
Quick Attack
Level 6
4010030Usually goes first.
Double Kick
Level 9
3010030Hits 2 times in one turn.
Double Team
Level 12
15Aumenta a evasão do usuário em 1 estágio.
Thunder Wave
Level 15
9020Paralisa o alvo.
Light Screen
Level 18
30For 5 turns, special damage to allies is halved.
Thunderbolt
Level 21
9010015Tem 10% de chance de paralisar o alvo.
Slam
Level 24
807520No additional effect.
Agility
Level 27
30Aumenta a Speed do usuário em 2 estágios.
Thunder
Level 30
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Headbutt
Machine
701001530% chance to causar flinch.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Pay Day
Machine
4010020Scatters coins.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Growl
Level 5
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Play Nice
Level 7
20Lowers the target's Attack by 1.
Quick Attack
Level 10
4010030Usually goes first.
Thunder Wave
Level 13
9020Paralisa o alvo.
Electro Ball
Level 18
10010More power the faster the user is than the target.
Double Team
Level 21
15Aumenta a evasão do usuário em 1 estágio.
Nuzzle
Level 23
2010020100% chance to paralyze the target.
Slam
Level 26
807520No additional effect.
Thunderbolt
Level 29
9010015Tem 10% de chance de paralisar o alvo.
Feint
Level 34
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Agility
Level 37
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 42
801001530% chance to paralyze adjacent Pokemon.
Light Screen
Level 45
30For 5 turns, special damage to allies is halved.
Thunder
Level 50
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Growl
Level 5
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Play Nice
Level 7
20Lowers the target's Attack by 1.
Quick Attack
Level 10
4010030Usually goes first.
Electro Ball
Level 13
10010More power the faster the user is than the target.
Thunder Wave
Level 18
9020Paralisa o alvo.
Feint
Level 21
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Double Team
Level 23
15Aumenta a evasão do usuário em 1 estágio.
Spark
Level 26
651002030% chance to paralyze the target.
Nuzzle
Level 29
2010020100% chance to paralyze the target.
Discharge
Level 34
801001530% chance to paralyze adjacent Pokemon.
Slam
Level 37
807520No additional effect.
Thunderbolt
Level 42
9010015Tem 10% de chance de paralisar o alvo.
Agility
Level 45
30Aumenta a Speed do usuário em 2 estágios.
Wild Charge
Level 50
9010015Tem 1/4 de recoil.
Light Screen
Level 53
30For 5 turns, special damage to allies is halved.
Thunder
Level 58
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Electroweb
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Shock Wave
Tutor
6020This Move does not check accuracy.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 5
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 10
9020Paralisa o alvo.
Quick Attack
Level 13
4010030Usually goes first.
Electro Ball
Level 18
10010More power the faster the user is than the target.
Double Team
Level 21
15Aumenta a evasão do usuário em 1 estágio.
Slam
Level 26
807520No additional effect.
Thunderbolt
Level 29
9010015Tem 10% de chance de paralisar o alvo.
Feint
Level 34
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Agility
Level 37
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 42
801001530% chance to paralyze adjacent Pokemon.
Light Screen
Level 45
30For 5 turns, special damage to allies is halved.
Thunder
Level 50
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 5
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 10
9020Paralisa o alvo.
Quick Attack
Level 13
4010030Usually goes first.
Electro Ball
Level 18
10010More power the faster the user is than the target.
Double Team
Level 21
15Aumenta a evasão do usuário em 1 estágio.
Slam
Level 26
807520No additional effect.
Thunderbolt
Level 29
9010015Tem 10% de chance de paralisar o alvo.
Feint
Level 34
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Agility
Level 37
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 42
801001530% chance to paralyze adjacent Pokemon.
Light Screen
Level 45
30For 5 turns, special damage to allies is halved.
Thunder
Level 50
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Volt Switch
Machine
7010020O usuário é trocado após causar dano ao alvo.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 5
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 10
9020Paralisa o alvo.
Quick Attack
Level 13
4010030Usually goes first.
Double Team
Level 18
15Aumenta a evasão do usuário em 1 estágio.
Slam
Level 21
807520No additional effect.
Thunderbolt
Level 26
9010015Tem 10% de chance de paralisar o alvo.
Feint
Level 29
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Agility
Level 34
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 37
801001530% chance to paralyze adjacent Pokemon.
Light Screen
Level 42
30For 5 turns, special damage to allies is halved.
Thunder
Level 45
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 5
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 10
9020Paralisa o alvo.
Quick Attack
Level 13
4010030Usually goes first.
Double Team
Level 18
15Aumenta a evasão do usuário em 1 estágio.
Slam
Level 21
807520No additional effect.
Thunderbolt
Level 26
9010015Tem 10% de chance de paralisar o alvo.
Feint
Level 29
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Agility
Level 34
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 37
801001530% chance to paralyze adjacent Pokemon.
Light Screen
Level 42
30For 5 turns, special damage to allies is halved.
Thunder
Level 45
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 5
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 10
9020Paralisa o alvo.
Quick Attack
Level 13
4010030Usually goes first.
Double Team
Level 18
15Aumenta a evasão do usuário em 1 estágio.
Slam
Level 21
807520No additional effect.
Thunderbolt
Level 26
9010015Tem 10% de chance de paralisar o alvo.
Feint
Level 29
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Agility
Level 34
30Aumenta a Speed do usuário em 2 estágios.
Discharge
Level 37
801001530% chance to paralyze adjacent Pokemon.
Light Screen
Level 42
30For 5 turns, special damage to allies is halved.
Thunder
Level 45
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Headbutt
Tutor
701001530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 6
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 8
9020Paralisa o alvo.
Quick Attack
Level 11
4010030Usually goes first.
Double Team
Level 15
15Aumenta a evasão do usuário em 1 estágio.
Slam
Level 20
807520No additional effect.
Thunderbolt
Level 26
9010015Tem 10% de chance de paralisar o alvo.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Thunder
Level 41
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Light Screen
Level 50
30For 5 turns, special damage to allies is halved.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Strength
Machine
8010015Nenhum efeito adicional.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 6
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 8
9020Paralisa o alvo.
Quick Attack
Level 11
4010030Usually goes first.
Double Team
Level 15
15Aumenta a evasão do usuário em 1 estágio.
Slam
Level 20
807520No additional effect.
Thunderbolt
Level 26
9010015Tem 10% de chance de paralisar o alvo.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Thunder
Level 41
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Light Screen
Level 50
30For 5 turns, special damage to allies is halved.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Strength
Machine
8010015Nenhum efeito adicional.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Rollout
Tutor
309020Power doubles with each hit. Repeats for 5 turns.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 6
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 8
9020Paralisa o alvo.
Quick Attack
Level 11
4010030Usually goes first.
Double Team
Level 15
15Aumenta a evasão do usuário em 1 estágio.
Slam
Level 20
807520No additional effect.
Thunderbolt
Level 26
9010015Tem 10% de chance de paralisar o alvo.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Thunder
Level 41
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Light Screen
Level 50
30For 5 turns, special damage to allies is halved.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Strength
Machine
8010015Nenhum efeito adicional.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 6
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 8
9020Paralisa o alvo.
Quick Attack
Level 11
4010030Usually goes first.
Double Team
Level 15
15Aumenta a evasão do usuário em 1 estágio.
Slam
Level 20
807520No additional effect.
Thunderbolt
Level 26
9010015Tem 10% de chance de paralisar o alvo.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Thunder
Level 41
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Light Screen
Level 50
30For 5 turns, special damage to allies is halved.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Strength
Machine
8010015Nenhum efeito adicional.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 6
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 8
9020Paralisa o alvo.
Quick Attack
Level 11
4010030Usually goes first.
Double Team
Level 15
15Aumenta a evasão do usuário em 1 estágio.
Slam
Level 20
807520No additional effect.
Thunderbolt
Level 26
9010015Tem 10% de chance de paralisar o alvo.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Thunder
Level 41
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Light Screen
Level 50
30For 5 turns, special damage to allies is halved.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Strength
Machine
8010015Nenhum efeito adicional.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 6
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 8
9020Paralisa o alvo.
Quick Attack
Level 11
4010030Usually goes first.
Double Team
Level 15
15Aumenta a evasão do usuário em 1 estágio.
Slam
Level 20
807520No additional effect.
Thunderbolt
Level 26
9010015Tem 10% de chance de paralisar o alvo.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Thunder
Level 41
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Light Screen
Level 50
30For 5 turns, special damage to allies is halved.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Machine
40Raises the user's Defense by 1.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Machine
100505100% chance to confuse the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rollout
Machine
309020Power doubles with each hit. Repeats for 5 turns.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zap Cannon
Machine
120505100% chance to paralyze the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 6
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 8
9020Paralisa o alvo.
Quick Attack
Level 11
4010030Usually goes first.
Double Team
Level 15
15Aumenta a evasão do usuário em 1 estágio.
Slam
Level 20
807520No additional effect.
Thunderbolt
Level 26
9010015Tem 10% de chance de paralisar o alvo.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Thunder
Level 41
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Light Screen
Level 50
30For 5 turns, special damage to allies is halved.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Machine
40Raises the user's Defense by 1.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Machine
100505100% chance to confuse the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rollout
Machine
309020Power doubles with each hit. Repeats for 5 turns.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Zap Cannon
Machine
120505100% chance to paralyze the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunderbolt
Tutor
9010015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Thunder Wave
Level 9
9020Paralisa o alvo.
Quick Attack
Level 16
4010030Usually goes first.
Swift
Level 26
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Thunder
Level 43
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Flash
Machine
10020Lowers the target's accuracy by 1.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Mimic
Machine
10The last Move the target used replaces this one.
Pay Day
Machine
4010020Scatters coins.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Submission
Machine
808020Tem 1/4 de recoil.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Stadium: Surfing Pikachu
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Surf
Stadium: Surfing Pikachu
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Tail Whip
Level 6
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 8
9020Paralisa o alvo.
Quick Attack
Level 11
4010030Usually goes first.
Double Team
Level 15
15Aumenta a evasão do usuário em 1 estágio.
Slam
Level 20
807520No additional effect.
Thunderbolt
Level 26
9010015Tem 10% de chance de paralisar o alvo.
Agility
Level 33
30Aumenta a Speed do usuário em 2 estágios.
Thunder
Level 41
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Light Screen
Level 50
30For 5 turns, special damage to allies is halved.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Flash
Machine
10020Lowers the target's accuracy by 1.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Mimic
Machine
10The last Move the target used replaces this one.
Pay Day
Machine
4010020Scatters coins.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Submission
Machine
808020Tem 1/4 de recoil.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Stadium: Surfing Pikachu
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Surf
Stadium: Surfing Pikachu
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.