

PadrãoShiny
Competitivo
In-Game
Abilities
Keen Eye: This Pokémon's accuracy can't be lowered by others; ignores their evasiveness stat.
Tangled Feet: This Pokémon's evasiveness is doubled as long as it is confused.
Big Pecks(H): Impede que outros Pokémon reduzam o stat de Defense deste Pokémon.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
100 147
190 284
45 106
85 207
40 101
76 196
36 95
67 185
36 95
67 185
54 118
105 232
Cadeia evolutiva
4 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Virtual Console | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Slash Virtual Console | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Facade Virtual Console | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fly Virtual Console | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Gust Virtual Console | ![]() | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Mirror Move Virtual Console | ![]() | — | — | 20 | User uses the alvo's last used Move against it. | |
Protect Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Quick Attack Virtual Console | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Razor Wind Virtual Console | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Reflect Virtual Console | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Virtual Console | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Roost Virtual Console | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Sand Attack Virtual Console | ![]() | — | 100 | 15 | Lowers the alvo's accuracy by 1. | |
Substitute Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Tackle Virtual Console | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Toxic Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
U-turn Virtual Console | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. | |
Whirlwind Virtual Console | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Wing Attack Virtual Console | ![]() | 60 | 100 | 35 | Nenhum efeito adicional. |
Cadeia evolutiva
![]() |
|
4 níveis evolutivos.
Descrição In-game:
Let's Go, Eevee!
Very docile. If attacked, it will often kick up sand to protect itself rather than fight back.
Let's Go, Pikachu!
Very docile. If attacked, it will often kick up sand to protect itself rather than fight back.
Exibir mais
Alpha Sapphire
Pidgey has an extremely sharp sense of direction. It is capable of unerringly returning home to its nest, however far it may be removed from its familiar surroundings.
Omega Ruby
Pidgey has an extremely sharp sense of direction. It is capable of unerringly returning home to its nest, however far it may be removed from its familiar surroundings.
Y
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
X
A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand.
White 2
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
Black 2
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
White
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
Black
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
SoulSilver
Common in grassy areas and forests, it is very docile and will chase off enemies by flapping up sand.
HeartGold
It usually hides in tall grass. Because it dislikes fighting, it protects itself by kicking up sand.
Platinum
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
Pearl
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
Diamond
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back.
LeafGreen
A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand.
FireRed
Does not like to fight. It hides in tall grass and so on, foraging for food such as small bugs.
Emerald
It has an extremely sharp sense of direction. It can unerringly return home to its nest, however far it may be removed from its familiar surroundings.
Sapphire
PIDGEY has an extremely sharp sense of direction. It is capable of unerringly returninghome to its nest, however far it may be removed from its familiar surroundings.
Ruby
PIDGEY has an extremely sharp sense of direction. It is capable of unerringly returninghome to its nest, however far it may be removed from its familiar surroundings.
Crystal
It rapidly flaps its wings in the grass, stirring upa dust cloud that drives insect prey out into the open.
Silver
Common in grassy areas and forests, it is very docileand will chase off enemies by flap ping up sand.
Gold
It usually hides in tall grass. Be cause it dislikesfighting, it pro tects itself by kicking up sand.
Yellow
Very docile. If attacked, it will often kick upsand to protect itself rather than fight back.
Blue
A common sight in forests and woods. It flaps itswings at ground level to kick up blinding sand.
Red
A common sight in forests and woods. It flaps itswings at ground level to kick up blinding sand.
Locais de encontro
Y
Road 2
Road 3
Road 2:
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 4
Road 3:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 4
X
Road 2
Road 3
Road 2:
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 4
Road 3:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 4
Exibir mais
SoulSilver
Road 29
Road 30
Road 31
Road 35
National Park
Road 36
Road 37
Road 1
Road 2 (south, towards Viridian City)
Road 5
Road 6
Road 25
Road 2 (north, towards Pewter City)
Viridian Forest
Safari Zone Forest
Road 29:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 4
Road 30:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 4
Road 31:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 5
Road 35:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 14
National Park:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 14
Road 36:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 15
Road 37:
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 15
Road 1:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 4
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 7
Road 5:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 15
Road 6:
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 13
Road 25:
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 8
Road 2 (north, towards Pewter City):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 7
Viridian Forest:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 7
Safari Zone Forest:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
HeartGold
Road 29
Road 30
Road 31
Road 35
National Park
Road 36
Road 37
Road 1
Road 2 (south, towards Viridian City)
Road 5
Road 6
Road 25
Road 2 (north, towards Pewter City)
Viridian Forest
Safari Zone Forest
Road 29:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 4
Road 30:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 4
Road 31:
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 3
Road 35:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 14
National Park:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 14
Road 36:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 15
Road 37:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 15
Road 1:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 4
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 8
Road 5:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 15
Road 6:
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 14
Road 25:
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 8
Road 2 (north, towards Pewter City):
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 5
Viridian Forest:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 7
Safari Zone Forest:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
Platinum
Road 229
Road 229:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 47
Pearl
Road 229
Road 229:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 51
Diamond
Road 229
Road 229:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 51
LeafGreen
Road 12
Road 1
Road 2 (south, towards Viridian City)
Road 3
Road 5
Road 6
Road 7
Road 8
Road 13
Road 14
Road 15
Road 24
Road 25
Berry Forest
Bond Bridge
Five Isle Meadow
Road 12:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 23
Road 1:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 5
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 5
Road 3:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 7
Road 5:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Road 6:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Road 7:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 22
Road 8:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 20
Road 13:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 25
Road 14:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 27
Road 15:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 25
Road 24:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 13
Road 25:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 11
Berry Forest:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 32
Bond Bridge:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 29
Five Isle Meadow:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 44
FireRed
Road 12
Road 1
Road 2 (south, towards Viridian City)
Road 3
Road 5
Road 6
Road 7
Road 8
Road 13
Road 14
Road 15
Road 24
Road 25
Berry Forest
Bond Bridge
Five Isle Meadow
Road 12:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 23
Road 1:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 5
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 5
Road 3:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 7
Road 5:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Road 6:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Road 7:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 22
Road 8:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 20
Road 13:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 25
Road 14:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 27
Road 15:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 25
Road 24:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 13
Road 25:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 11
Berry Forest:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 32
Bond Bridge:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 29
Five Isle Meadow:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 44
Crystal
Road 29
Road 30
Road 31
Road 32
Ilex Forest
Road 34
Road 35
National Park
Road 36
Road 37
Road 1
Road 2 (south, towards Viridian City)
Road 5
Road 25
Road 29:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 3
Road 30:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 4
Road 31:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 5
Road 32:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 5% de chance
- Level 7
Ilex Forest:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 5% de chance
- Level 7
Road 34:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 12
Road 35:
- Método: Walking in tall grass or a cave
- Condições: 1) During a swarm; 2) In the morning
- 5% de chance
- Level 14
National Park:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 13
Road 36:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 6
Road 37:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 15
Road 1:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 4
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 5
Road 5:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 30% de chance
- Level 13
Road 25:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 30% de chance
- Level 10
Silver
Road 29
Road 30
Road 31
Road 35
National Park
Road 36
Road 37
Road 1
Road 2 (south, towards Viridian City)
Road 5
Road 6
Road 25
Road 29:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 4
Road 30:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 4
Road 31:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 5
Road 35:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 5% de chance
- Level 14
National Park:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 14
Road 36:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 15
Road 37:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 15
Road 1:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 4
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 7
Road 5:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 15
Road 6:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 30% de chance
- Level 13
Road 25:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 20% de chance
- Level 10
Gold
Road 29
Road 30
Road 31
Road 35
National Park
Road 36
Road 37
Road 1
Road 2 (south, towards Viridian City)
Road 5
Road 6
Road 25
Road 29:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 4
Road 30:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 4
Road 31:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 30% de chance
- Level 3
Road 35:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 5% de chance
- Level 14
National Park:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 14
Road 36:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 15
Road 37:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 15
Road 1:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 4
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 7
Road 5:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 15
Road 6:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 20% de chance
- Level 14
Road 25:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 20% de chance
- Level 10
Yellow
Road 12
Road 1
Road 2 (south, towards Viridian City)
Road 5
Road 6
Road 7
Road 8
Road 11
Road 13
Road 21
Road 24
Road 25
Viridian Forest
Road 12:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 28
Road 1:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 7
Road 5:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 17
Road 6:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 17
Road 7:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 22
Road 8:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 22
Road 11:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 18
Road 13:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 28
Road 21:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 17
Road 24:
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 17
Road 25:
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 17
Viridian Forest:
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 8
Blue
Road 12
Road 1
Road 2 (south, towards Viridian City)
Road 3
Road 5
Road 6
Road 7
Road 8
Road 13
Road 14
Road 15
Road 21
Road 24
Road 25
Road 12:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 27
Road 1:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 5
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 5
Road 3:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 8
Road 5:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 16
Road 6:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 16
Road 7:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 22
Road 8:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 20
Road 13:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 27
Road 14:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 26
Road 15:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 23
Road 21:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 21
Road 24:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 13
Road 25:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 13
Red
Road 12
Road 1
Road 2 (south, towards Viridian City)
Road 3
Road 5
Road 6
Road 7
Road 8
Road 13
Road 14
Road 15
Road 21
Road 24
Road 25
Road 12:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 27
Road 1:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 5
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 5
Road 3:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 8
Road 5:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 16
Road 6:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 16
Road 7:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 22
Road 8:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 20
Road 13:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 27
Road 14:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 26
Road 15:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 23
Road 21:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 21
Road 24:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 13
Road 25:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 13
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Brilliant Diamond/Shining Pearl
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Sand Attack Level 5 | ![]() | — | 100 | 15 | Lowers the alvo's accuracy by 1. | |
Gust Level 9 | ![]() | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | |
Quick Attack Level 13 | ![]() | 40 | 100 | 30 | Geralmente ataca primeiro. | |
Whirlwind Level 17 | ![]() | — | — | 20 | Forces the alvo to switch to a random ally. | |
Twister Level 21 | ![]() | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | |
Feather Dance Level 25 | ![]() | — | 100 | 15 | Lowers the alvo's Attack by 2. | |
Agility Level 29 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Wing Attack Level 33 | ![]() | 60 | 100 | 35 | Nenhum efeito adicional. | |
Roost Level 37 | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Tailwind Level 41 | ![]() | — | — | 15 | For 4 turnos, allies' Speed is doubled. | |
Aerial Ace Level 45 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Air Slash Level 49 | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Hurricane Level 53 | ![]() | 110 | 70 | 10 | 30% chance to confuse alvo. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Defog Machine | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fly Machine | ![]() | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | |
Pluck Machine | ![]() | 60 | 100 | 20 | User steals and eats the alvo's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the alvo's. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the alvo. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Egg | ![]() | 60 | 95 | 25 | Tem altas chances de critical hit. Acerta adversários adjacentes. | |
Air Slash Egg | ![]() | 75 | 95 | 15 | Tem 30% de chance para causar flinch. | |
Brave Bird Egg | ![]() | 120 | 100 | 15 | Has 33% recoil. | |
Uproar Egg | ![]() | 90 | 100 | 10 | Lasts 3 turnos. Active Pokémon cannot fall asleep. |