PadrãoShiny
Competitivo
In-Game
Abilities
Keen Eye: This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
Tangled Feet: This Pokemon's evasiveness is doubled as long as it is confused.
Big Pecks(H): Impede que outros Pokémon reduzam o stat de Defense deste Pokémon.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
123 170
236 330
58 123
112 240
54 117
103 229
49 112
94 218
49 112
94 218
68 135
132 265
Cadeia evolutiva
4 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Virtual Console | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Virtual Console | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Facade Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Virtual Console | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Gust Virtual Console | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Mirror Move Virtual Console | — | — | 20 | User uses the target's last used Move against it. | ||
Protect Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quick Attack Virtual Console | 40 | 100 | 30 | Usually goes first. | ||
Razor Wind Virtual Console | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reflect Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Virtual Console | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Sand Attack Virtual Console | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Substitute Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Tackle Virtual Console | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Toxic Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Virtual Console | 70 | 100 | 20 | User switches out after damaging the target. | ||
Whirlwind Virtual Console | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Virtual Console | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Virtual Console | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Egg | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Level up Egg | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bide Virtual Console | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Brave Bird Egg | 120 | 100 | 15 | Has 33% recoil. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defog Egg Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Detect Virtual Console | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double-Edge Virtual Console | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Level up | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Fly Machine Virtual Console | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gust Level up Virtual Console | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hurricane Level up | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Mimic Virtual Console | — | — | 10 | The last Move the target used replaces this one. | ||
Mirror Move Level up Virtual Console | — | — | 20 | User uses the target's last used Move against it. | ||
Mud-Slap Virtual Console | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up Virtual Console | 40 | 100 | 30 | Usually goes first. | ||
Rage Virtual Console | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Razor Wind Virtual Console | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reflect Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Level up Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Level up Virtual Console | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Sky Attack Virtual Console Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine Egg Virtual Console | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine Virtual Console | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Virtual Console | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Level up Virtual Console | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Level up Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Virtual Console | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine Virtual Console | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Level up | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Egg Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Whirlwind Level up Virtual Console | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level up Virtual Console | 60 | 100 | 35 | No additional effect. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Egg | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Level up Egg | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brave Bird Egg | 120 | 100 | 15 | Has 33% recoil. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Level up | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hurricane Level up | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Mirror Move Level up | — | — | 20 | User uses the target's last used Move against it. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Level up Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine Egg | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Level up Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Level up | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Egg Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Whirlwind Level up | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Egg | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Level up Egg | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brave Bird Egg | 120 | 100 | 15 | Has 33% recoil. | ||
Defog Egg | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Level up | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hurricane Level up | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Mirror Move Level up | — | — | 20 | User uses the target's last used Move against it. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Level up Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Egg | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Level up Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Level up | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Egg Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Whirlwind Level up | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Egg Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Level up Egg | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brave Bird Egg | 120 | 100 | 15 | Has 33% recoil. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Level up | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Mirror Move Level up | — | — | 20 | User uses the target's last used Move against it. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Level up Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine Egg | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Tailwind Level up Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Level up Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Egg Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Whirlwind Level up | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Egg | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Level up Evento | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Feint Attack Egg | 60 | — | 20 | This Move does not check accuracy. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Foresight Egg | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gust Level up | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mirror Move Level up | — | — | 20 | User uses the target's last used Move against it. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Pursuit Egg | 40 | 100 | 20 | If a foe is switching out, hits it at 2x power. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Refresh Evento | — | — | 20 | User cures its burn, envenenar, or paralisar. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine Egg Evento | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Whirlwind Level up | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level up Evento | 60 | 100 | 35 | No additional effect. |
Cadeia evolutiva
Pidgey |
|
4 níveis evolutivos.
Descrição In-game:
Let's Go, Eevee!
This Pokémon is full of vitality. It constantly flies around its large territory in search of prey.
Let's Go, Pikachu!
This Pokémon is full of vitality. It constantly flies around its large territory in search of prey.
Exibir mais
Alpha Sapphire
Pidgeotto claims a large area as its own territory. This Pokémon flies around, patrolling its living space. If its territory is violated, it shows no mercy in thoroughly punishing the foe with its sharp claws.
Omega Ruby
Pidgeotto claims a large area as its own territory. This Pokémon flies around, patrolling its living space. If its territory is violated, it shows no mercy in thoroughly punishing the foe with its sharp claws.
Y
Very protective of its sprawling territorial area, this Pokémon will fiercely peck at any intruder.
X
The claws on its feet are well developed. It can carry prey such as an Exeggcute to its nest over 60 miles away.
White 2
It flies over its wide territory in search of prey, downing it with its highly developed claws.
Black 2
It flies over its wide territory in search of prey, downing it with its highly developed claws.
White
It flies over its wide territory in search of prey, downing it with its highly developed claws.
Black
It flies over its wide territory in search of prey, downing it with its highly developed claws.
SoulSilver
It renders its prey immobile using well-developed claws, then carries the prey more than 60 miles to its nest.
HeartGold
It has outstanding vision. However high it flies, it is able to distinguish the movements of its prey.
Platinum
It flies over its wide territory in search of prey, downing it with its highly developed claws.
Pearl
It flies over its wide territory in search of prey, downing it with its highly developed claws.
Diamond
It flies over its wide territory in search of prey, downing it with its highly developed claws.
LeafGreen
Very protective of its sprawling territorial area, this POKéMON will fiercely peck at any intruder.
FireRed
The claws on its feet are well developed. It can carry prey such as an EXEGGCUTE to its nest over 60 miles away.
Emerald
This POKéMON flies around, patrolling its large territory. If its living space is violated, it shows no mercy in thoroughly punishing the foe with its sharp claws.
Sapphire
PIDGEOTTO claims a large area as its own territory. This POKéMON flies around, patrolling its living space.If its territory is violated, it shows no mercy in thoroughly punishing the foe with its sharp claws.
Ruby
PIDGEOTTO claims a large area as its own territory. This POKéMON flies around, patrolling its living space.If its territory is violated, it shows no mercy in thoroughly punishing the foe with its sharp claws.
Crystal
It slowly flies in a circular pat tern, all thewhile keeping a sharp lookout for prey.
Silver
It immobilizes its prey using well- developed claws,then carries the prey more than 60 miles to its nest.
Gold
It has outstanding vision. However high it flies, itis able to distin guish the move ments of its prey.
Yellow
This POKéMON is full of vitality. It constantlyflies around its large territory in search of prey.
Blue
Very protective of its sprawling territorial area,this POKéMON will fiercely peck at any intruder.
Red
Very protective of its sprawling territorial area,this POKéMON will fiercely peck at any intruder.
Locais de encontro
SoulSilver
Road 37
Road 43
Road 2 (south, towards Viridian City)
Road 8
Road 13
Road 14
Road 15
Road 25
Road 2 (north, towards Pewter City)
Viridian Forest
Safari Zone Plains
Safari Zone Mountain
Road 37:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 15
Road 43:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 17
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 7
Road 8:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 17
Road 13:
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 25
Road 14:
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 25
Road 15:
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 25
Road 25:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 10
Road 2 (north, towards Pewter City):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 7
Viridian Forest:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 4% de chance
- Level 7
Safari Zone Plains:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
Safari Zone Mountain:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 16
HeartGold
Road 37
Road 43
Road 2 (south, towards Viridian City)
Road 8
Road 13
Road 14
Road 15
Road 25
Road 2 (north, towards Pewter City)
Viridian Forest
Safari Zone Plains
Safari Zone Mountain
Road 37:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 15
Road 43:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 17
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 7
Road 8:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 17
Road 13:
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 25
Road 14:
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 25
Road 15:
- Método: Walking in tall grass or a cave
- Condições: 1) During the day; 2) Radio off
- 10% de chance
- Level 25
Road 25:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 10
Road 2 (north, towards Pewter City):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 1% de chance
- Level 7
Viridian Forest:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 4% de chance
- Level 7
Safari Zone Plains:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 10% de chance
- Level 17
Safari Zone Mountain:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 16
Exibir mais
LeafGreen
Road 13
Road 14
Road 15
Berry Forest
Bond Bridge
Five Isle Meadow
Road 13:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Road 14:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Road 15:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Berry Forest:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 37
Bond Bridge:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 40
Five Isle Meadow:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 50
FireRed
Road 13
Road 14
Road 15
Berry Forest
Bond Bridge
Five Isle Meadow
Road 13:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Road 14:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Road 15:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 29
Berry Forest:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 37
Bond Bridge:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 40
Five Isle Meadow:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 50
Crystal
Road 37
Road 38
Road 39
Road 43
Road 2 (south, towards Viridian City)
Road 5
Road 8
Road 11
Road 13
Road 14
Road 15
Road 25
Road 37:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 5% de chance
- Level 15
Road 38:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 16
Road 39:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 16
Road 43:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 30% de chance
- Level 16
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 7
Road 5:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 15
Road 8:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 30% de chance
- Level 19
Road 11:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 16
Road 13:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 25
Road 14:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 28
Road 15:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 25
Road 25:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 12
Silver
Road 37
Road 43
Road 2 (south, towards Viridian City)
Road 8
Road 13
Road 14
Road 15
Road 25
Road 37:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 15
Road 43:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 17
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 7
Road 8:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 30% de chance
- Level 19
Road 13:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 25
Road 14:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 25
Road 15:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 25
Road 25:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 5% de chance
- Level 10
Gold
Road 37
Road 43
Road 2 (south, towards Viridian City)
Road 8
Road 13
Road 14
Road 15
Road 25
Road 37:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 5% de chance
- Level 15
Road 43:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 1% de chance
- Level 17
Road 2 (south, towards Viridian City):
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 5% de chance
- Level 7
Road 8:
- Método: Walking in tall grass or a cave
- Condição: During the day
- 30% de chance
- Level 19
Road 13:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 25
Road 14:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 25
Road 15:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 20% de chance
- Level 25
Road 25:
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 5% de chance
- Level 10
Yellow
Road 12
Road 5
Road 6
Road 7
Road 8
Road 11
Road 13
Road 14
Road 15
Road 21
Road 24
Road 25
Viridian Forest
Road 12:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 28
Road 5:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 17
Road 6:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 17
Road 7:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 24
Road 8:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 24
Road 11:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 20
Road 13:
- Método: Walking in tall grass or a cave
- 15% de chance
- Level 28
Road 14:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 30
Road 15:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 32
Road 21:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Road 24:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 17
Road 25:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 17
Viridian Forest:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 9
Blue
Road 14
Road 15
Road 21
Road 14:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Road 15:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Road 21:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 32
Red
Road 14
Road 15
Road 21
Road 14:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Road 15:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 30
Road 21:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 32
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Brilliant Diamond/Shining Pearl
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 17 | — | — | 20 | Forces the target to switch to a random ally. | ||
Twister Level 22 | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Feather Dance Level 27 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 37 | 60 | 100 | 35 | No additional effect. | ||
Roost Level 42 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Tailwind Level 47 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Aerial Ace Level 52 | 60 | — | 20 | Este Move não verifica accuracy. | ||
Air Slash Level 57 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Hurricane Level 62 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 17 | — | — | 20 | Forces the target to switch to a random ally. | ||
Twister Level 22 | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Feather Dance Level 27 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 37 | 60 | 100 | 35 | No additional effect. | ||
Roost Level 42 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Tailwind Level 47 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. | ||
Air Slash Level 57 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Hurricane Level 62 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 17 | — | — | 20 | Forces the target to switch to a random ally. | ||
Twister Level 22 | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Feather Dance Level 27 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 37 | 60 | 100 | 35 | No additional effect. | ||
Roost Level 42 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Tailwind Level 47 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. | ||
Air Slash Level 57 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Hurricane Level 62 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 3 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 5 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 9 | 40 | 100 | 30 | Usually goes first. | ||
Mirror Move Level 11 | — | — | 20 | User uses the target's last used Move against it. | ||
Wing Attack Level 15 | 60 | 100 | 35 | No additional effect. | ||
Roost Level 17 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Whirlwind Level 25 | — | — | 20 | Forces the target to switch to a random ally. | ||
Agility Level 31 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Level 39 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Razor Wind Level 45 | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 17 | — | — | 20 | Forces the target to switch to a random ally. | ||
Twister Level 22 | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Feather Dance Level 27 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 37 | 60 | 100 | 35 | No additional effect. | ||
Roost Level 42 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Tailwind Level 47 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. | ||
Air Slash Level 57 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Hurricane Level 62 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 17 | — | — | 20 | Forces the target to switch to a random ally. | ||
Twister Level 22 | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Feather Dance Level 27 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 37 | 60 | 100 | 35 | No additional effect. | ||
Roost Level 42 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Tailwind Level 47 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. | ||
Air Slash Level 57 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Hurricane Level 62 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 17 | — | — | 20 | Forces the target to switch to a random ally. | ||
Twister Level 22 | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Feather Dance Level 27 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 37 | 60 | 100 | 35 | No additional effect. | ||
Roost Level 42 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Tailwind Level 47 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. | ||
Air Slash Level 57 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Hurricane Level 62 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 17 | — | — | 20 | Forces the target to switch to a random ally. | ||
Twister Level 22 | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Feather Dance Level 27 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 37 | 60 | 100 | 35 | No additional effect. | ||
Roost Level 42 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Tailwind Level 47 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. | ||
Air Slash Level 57 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Hurricane Level 62 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Work Up Machine | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Roost Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 17 | — | — | 20 | Forces the target to switch to a random ally. | ||
Twister Level 22 | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Feather Dance Level 27 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 37 | 60 | 100 | 35 | No additional effect. | ||
Roost Level 42 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Tailwind Level 47 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. | ||
Air Slash Level 57 | 75 | 95 | 15 | 30% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 17 | — | — | 20 | Forces the target to switch to a random ally. | ||
Twister Level 22 | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Feather Dance Level 27 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 37 | 60 | 100 | 35 | No additional effect. | ||
Roost Level 42 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Tailwind Level 47 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. | ||
Air Slash Level 57 | 75 | 95 | 15 | 30% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 17 | — | — | 20 | Forces the target to switch to a random ally. | ||
Twister Level 22 | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Feather Dance Level 27 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 32 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Wing Attack Level 37 | 60 | 100 | 35 | No additional effect. | ||
Roost Level 42 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Tailwind Level 47 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. | ||
Air Slash Level 57 | 75 | 95 | 15 | 30% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Heat Wave Tutor | 95 | 90 | 10 | 10% chance to burn the foe(s). | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 20 | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level 27 | 60 | 100 | 35 | No additional effect. | ||
Feather Dance Level 34 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 43 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 20 | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level 27 | 60 | 100 | 35 | No additional effect. | ||
Feather Dance Level 34 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 43 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 20 | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level 27 | 60 | 100 | 35 | No additional effect. | ||
Feather Dance Level 34 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 43 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 20 | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level 27 | 60 | 100 | 35 | No additional effect. | ||
Feather Dance Level 34 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 43 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 13 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 20 | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level 27 | 60 | 100 | 35 | No additional effect. | ||
Feather Dance Level 34 | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Agility Level 43 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Mirror Move Level 52 | — | — | 20 | User uses the target's last used Move against it. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 15 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 23 | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level 33 | 60 | 100 | 35 | No additional effect. | ||
Agility Level 43 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Mirror Move Level 55 | — | — | 20 | User uses the target's last used Move against it. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Gust Level 9 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Quick Attack Level 15 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 23 | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level 33 | 60 | 100 | 35 | No additional effect. | ||
Agility Level 43 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Mirror Move Level 55 | — | — | 20 | User uses the target's last used Move against it. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Detect Machine | — | — | 5 | Prevents Moves from affecting the user this turn. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Gust Level 1 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Quick Attack Level 12 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 21 | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level 31 | 60 | 100 | 35 | No additional effect. | ||
Agility Level 40 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Mirror Move Level 49 | — | — | 20 | User uses the target's last used Move against it. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Razor Wind Machine | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sky Attack Machine | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Whirlwind Machine | — | — | 20 | Forces the target to switch to a random ally. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Gust Level 1 | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Sand Attack Level 5 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Quick Attack Level 12 | 40 | 100 | 30 | Usually goes first. | ||
Whirlwind Level 21 | — | — | 20 | Forces the target to switch to a random ally. | ||
Wing Attack Level 31 | 60 | 100 | 35 | No additional effect. | ||
Agility Level 40 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Mirror Move Level 49 | — | — | 20 | User uses the target's last used Move against it. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Razor Wind Machine | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Sky Attack Machine | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Whirlwind Machine | — | — | 20 | Forces the target to switch to a random ally. |