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PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
125 172
240 334
58 123
112 240
58 123
112 240
72 139
139 273
63 128
121 251
108 183
211 361
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Assurance Level up | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Burning Jealousy Machine | ![]() | 70 | 100 | 5 | Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Confuse Ray Machine | ![]() | — | 100 | 10 | Confuses the target. | |
Covet Egg | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Feint Level up | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Fury Swipes Level up | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Metal Claw Machine | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Nasty Plot Level up Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Parting Shot Egg | ![]() | — | 100 | 20 | Lowers target's Atk, Sp Atk by 1. User switches. | |
Pay Day Level up | ![]() | 40 | 100 | 20 | Scatters coins. | |
Play Rough Level up Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Power Gem Level up Machine | ![]() | 80 | 100 | 20 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quash Level up | ![]() | — | 100 | 15 | Forces the target to Move last this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Scratch Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Spite Machine Egg | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Switcheroo Level up | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Level up Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Machine Virtual Console | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Assurance Level up Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Machine | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Bite Level up Virtual Console | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Burning Jealousy Tutor | ![]() | 70 | 100 | 5 | Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Covet Egg | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Dark Pulse Machine Virtual Console | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Dream Eater Virtual Console | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine Virtual Console | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up Virtual Console | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Feint Level up Virtual Console | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | |
Foul Play Machine Virtual Console | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Fury Swipes Level up Virtual Console | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Growl Level up Virtual Console | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Headbutt Virtual Console | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hyper Beam Machine Virtual Console | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Hypnosis Egg Virtual Console | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Machine Virtual Console | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Lash Out Tutor | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Nasty Plot Level up Machine Virtual Console | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Parting Shot Egg | ![]() | — | 100 | 20 | Lowers target's Atk, Sp Atk by 1. User switches. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Pay Day Level up Machine Virtual Console | ![]() | 40 | 100 | 20 | Scatters coins. | |
Play Rough Level up Machine Virtual Console | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Power Gem Level up Machine | ![]() | 80 | 100 | 20 | No additional effect. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Quash Level up | ![]() | — | 100 | 15 | Forces the target to Move last this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scratch Level up Virtual Console | ![]() | 40 | 100 | 35 | No additional effect. | |
Screech Level up Machine Virtual Console | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine Virtual Console | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Skitter Smack Tutor | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Slash Virtual Console | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Egg | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine Virtual Console | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine Virtual Console | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Switcheroo Level up | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Taunt Level up Machine Virtual Console | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Machine Virtual Console | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine Virtual Console | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
U-turn Machine Virtual Console | ![]() | 70 | 100 | 20 | User switches out after damaging the target. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Amnesia Egg | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Assist Egg | ![]() | — | — | 20 | Uses a random Move known by a team member. | |
Assurance Level up | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Captivate Level up | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charm Egg | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Covet Egg Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Dark Pulse Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Feint Level up | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flail Egg | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Flatter Egg | ![]() | — | 100 | 15 | Raises the target's Sp Atk by 1 and confuses it. | |
Foul Play Egg Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Swipes Level up | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Gunk Shot Tutor | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Hypnosis Egg | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Nasty Plot Level up | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Parting Shot Egg | ![]() | — | 100 | 20 | Lowers target's Atk, Sp Atk by 1. User switches. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Play Rough Level up | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Power Gem Level up | ![]() | 80 | 100 | 20 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Punishment Egg | ![]() | — | 100 | 5 | 60 power +20 for each of the target's stat boosts. | |
Quash Level up Machine | ![]() | — | 100 | 15 | Forces the target to Move last this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scratch Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Screech Level up | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snatch Egg Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Egg Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Level up | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Switcheroo Level up | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Taunt Level up Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Tutor | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Cadeia evolutiva
2 níveis evolutivos.
Descrição In-game:
Shield
Its elegant and refined behavior clashes with that of the barbaric Perrserker. The relationship between the two is one of mutual disdain.
Sword
Getting this prideful Pokémon to warm up to you takes a lot of effort, and it will claw at you the moment it gets annoyed.
Exibir mais
Let's Go, Eevee!
The gem in its forehead glows on its own! It walks with all the grace and elegance of a proud queen.
Let's Go, Pikachu!
The gem in its forehead glows on its own! It walks with all the grace and elegance of a proud queen.
Ultra Moon
This Pokémon is popular with rich people. It’s also targeted by hunters who are after the jewel in its forehead.
Ultra Sun
Although the jewel on its forehead appears to be a different color than those of Alolan Persian, it’s mostly made of the same material.
Moon
It has a high opinion of itself, although not to the same extent as the Alolan Persian. It’s quite difficult to make friends with this Pokémon.
Sun
It has a violent temperament. It will attack anything that looks it in the eye. Its sharp claws inflict deep wounds.
Alpha Sapphire
Persian has six bold whiskers that give it a look of toughness. The whiskers sense air movements to determine what is in the Pokémon’s surrounding vicinity. It becomes docile if grabbed by the whiskers.
Omega Ruby
Persian has six bold whiskers that give it a look of toughness. The whiskers sense air movements to determine what is in the Pokémon’s surrounding vicinity. It becomes docile if grabbed by the whiskers.
Y
Its lithe muscles allow it to walk without making a sound. It attacks in an instant.
X
Although its fur has many admirers, it is tough to raise as a pet because of its fickle meanness.
White 2
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
Black 2
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
White
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
Black
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
SoulSilver
Its lithe muscles allow it to walk without making a sound. It attacks in an instant.
HeartGold
Many adore it for its sophisticated air. However, it will lash out and scratch for little reason.
Platinum
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
Pearl
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
Diamond
A very haughty Pokémon. Among fans, the size of the jewel in its forehead is a topic of much talk.
LeafGreen
Although its fur has many admirers, it is tough to raise as a pet because of its fickle meanness.
FireRed
Has a vicious temperament. Beware if it raises its tail straight up. It is a signal that it is about to pounce and bite.
Emerald
A PERSIAN’s six bold whiskers sense air movements to determine what is in its vicinity. It becomes docile if grabbed by the whiskers.
Sapphire
PERSIAN has six bold whiskers that give it a look of toughness. The whiskers sense air movements to determine whatis in the POKéMON’s surrounding vicinity. It becomes docile if grabbed by the whiskers.
Ruby
PERSIAN has six bold whiskers that give it a look of toughness. The whiskers sense air movements to determine whatis in the POKéMON’s surrounding vicinity. It becomes docile if grabbed by the whiskers.
Crystal
Behind its lithe, elegant appearance lies a barbaricside. It will tear apart its prey on a mere whim.
Silver
Its lithe muscles allow it to walk without makinga sound. It attacks in an instant.
Gold
Many adore it for its sophisticated air. However, itwill lash out and scratch for little reason.
Yellow
The gem in its forehead glows on its own! It walkswith all the grace and elegance of a proud queen.
Blue
Although its fur has many admirers, it is tough toraise as a pet because of its fickle meanness.
Red
Although its fur has many admirers, it is tough toraise as a pet because of its fickle meanness.
Locais de encontro
Ultra Moon
Malie Garden Area
Malie Garden Area:
- Método: Sos Encounter
- 15% de chance
- Level 25 ~ Level 28
Ultra Sun
Malie Garden Area
Malie Garden Area:
- Método: Sos Encounter
- 15% de chance
- Level 25 ~ Level 28
Itens que segura
Ultra Moon
Quick Claw
(5% de chance)
Ultra Sun
Quick Claw
(5% de chance)
Exibir mais
Moon
Quick Claw
(5% de chance)
Sun
Quick Claw
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Power Gem Ao Evoluir | ![]() | 80 | 100 | 20 | No additional effect. | |
Fake Out Level 1 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Switcheroo Level 1 | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Quash Level 1 | ![]() | — | 100 | 15 | Forces the target to Move last this turn. | |
Pay Day Level 12 | ![]() | 40 | 100 | 20 | Scatters coins. | |
Bite Level 16 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Taunt Level 20 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Assurance Level 24 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Fury Swipes Level 31 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Screech Level 36 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Night Slash Level 42 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Nasty Plot Level 48 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Play Rough Level 54 | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Burning Jealousy Machine | ![]() | 70 | 100 | 5 | Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Confuse Ray Machine | ![]() | — | 100 | 10 | Confuses the target. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Metal Claw Machine | ![]() | 50 | 95 | 35 | 10% chance to raise the user's Attack by 1. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Power Gem Machine | ![]() | 80 | 100 | 20 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Skitter Smack Machine | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fake Out Level 1 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Feint Level 1 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Power Gem Level 1 | ![]() | 80 | 100 | 20 | No additional effect. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Switcheroo Level 1 | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Quash Level 1 | ![]() | — | 100 | 15 | Forces the target to Move last this turn. | |
Pay Day Level 12 | ![]() | 40 | 100 | 20 | Scatters coins. | |
Bite Level 16 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Taunt Level 20 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Assurance Level 24 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Fury Swipes Level 31 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Screech Level 36 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Night Slash Level 42 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Nasty Plot Level 48 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Play Rough Level 54 | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Machine | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Charm Machine | ![]() | — | 100 | 20 | Reduz o Attack do alvo em 2 estágios. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Pay Day Machine | ![]() | 40 | 100 | 20 | Scatters coins. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Power Gem Machine | ![]() | 80 | 100 | 20 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Burning Jealousy Tutor | ![]() | 70 | 100 | 5 | Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno. | |
Lash Out Tutor | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Skitter Smack Tutor | ![]() | 70 | 90 | 10 | 100% chance to lower target's Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Swift Level 1 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Switcheroo Level 1 | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Quash Level 1 | ![]() | — | 100 | 15 | Forces the target to Move last this turn. | |
Play Rough Level 1 | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Bite Level 6 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Fake Out Level 9 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Fury Swipes Level 14 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Screech Level 17 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Feint Attack Level 22 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Taunt Level 25 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Power Gem Level 32 | ![]() | 80 | 100 | 20 | No additional effect. | |
Slash Level 37 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Nasty Plot Level 44 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Assurance Level 49 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Captivate Level 56 | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Night Slash Level 61 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Feint Level 65 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Dark Pulse Level 69 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quash Machine | ![]() | — | 100 | 15 | Forces the target to Move last this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Swift Level 1 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Switcheroo Level 1 | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Quash Level 1 | ![]() | — | 100 | 15 | Forces the target to Move last this turn. | |
Play Rough Level 1 | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Bite Level 6 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Fake Out Level 9 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Fury Swipes Level 14 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Screech Level 17 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Feint Attack Level 22 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Taunt Level 25 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Power Gem Level 32 | ![]() | 80 | 100 | 20 | No additional effect. | |
Slash Level 37 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Nasty Plot Level 44 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Assurance Level 49 | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Captivate Level 56 | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Night Slash Level 61 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Feint Level 65 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Dark Pulse Level 69 | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quash Machine | ![]() | — | 100 | 15 | Forces the target to Move last this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roar Machine | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Covet Tutor | ![]() | 60 | 100 | 25 | Se o usuário não tiver nenhum item, ele rouba o do alvo. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Gunk Shot Tutor | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Hyper Voice Tutor | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Tail Tutor | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Throat Chop Tutor | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Uproar Tutor | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Water Pulse Tutor | ![]() | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Hypnosis Level 1 | ![]() | — | 60 | 20 | Causes the target to fall asleep. | |
Scratch Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Swift Level 1 | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Amnesia Level 1 | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Bite Level 3 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Fake Out Level 6 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Taunt Level 9 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Pay Day Level 12 | ![]() | 40 | 100 | 20 | Scatters coins. | |
Feint Level 16 | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fury Swipes Level 19 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Screech Level 23 | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Slash Level 27 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Nasty Plot Level 37 | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Play Rough Level 47 | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Headbutt Machine | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Pay Day Machine | ![]() | 40 | 100 | 20 | Scatters coins. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the target's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. |