PadrãoShiny
Competitivo
In-Game
Abilities
Keen Eye: This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
Drizzle: Ao dar switch-in, este Pokémon invoca Rain Dance.
Rain Dish(H): If Rain Dance is active, this Pokemon heals 1/16 of its HP máximo each turn.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
120 167
230 324
49 112
94 218
94 167
184 328
90 161
175 317
67 134
130 262
63 128
121 251
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine Egg | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Machine Egg | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Level up Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brave Bird Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Dual Wingbeat Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Machine | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Fling Level up Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Gust Egg | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hurricane Level up Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hydro Pump Level up Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Machine Egg | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mist Level up | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Level up | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snowscape Machine | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | ||
Soak Level up Egg | — | 100 | 20 | Changes the target's type to Water. | ||
Spit Up Level up | — | 100 | 10 | More power with more uses of Stockpile. | ||
Stockpile Level up | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swallow Level up | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Level up Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Twister Egg | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Egg | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Level up Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Egg | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Level up Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brave Bird Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Dual Wingbeat Tutor | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Level up Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Gust Egg | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hurricane Level up Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hydro Pump Level up Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Egg | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mist Level up | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Quick Attack Level up | 40 | 100 | 30 | Usually goes first. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Level up | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up Egg | — | 100 | 20 | Changes the target's type to Water. | ||
Spit Up Level up | — | 100 | 10 | More power with more uses of Stockpile. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Stockpile Level up | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swallow Level up | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Level up | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Twister Egg | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Level up Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Gust Egg | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hurricane Level up | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Egg Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Liquidation Tutor | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mist Level up Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Payback Level up Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Level up Machine Egg | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sky Drop Machine | 60 | 100 | 10 | User and foe fly up turn 1. Damages on turn 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up Egg | — | 100 | 20 | Changes the target's type to Water. | ||
Spit Up Level up | — | 100 | 10 | More power with more uses of Stockpile. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Stockpile Level up | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swallow Level up | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Tailwind Level up Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Egg | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up Egg | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Level up Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Gust Egg | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hurricane Level up | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Egg Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mist Level up Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Payback Level up Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Level up Machine Egg | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sky Drop Machine | 60 | 100 | 10 | User and foe fly up turn 1. Damages on turn 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up Egg | — | 100 | 20 | Changes the target's type to Water. | ||
Spit Up Level up | — | 100 | 10 | More power with more uses of Stockpile. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Stockpile Level up | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swallow Level up | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Tailwind Level up Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Egg | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up Egg | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up Egg | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Level up Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Gust Egg | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hurricane Level up | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Egg Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mist Level up Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Payback Level up Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Level up Egg Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sky Drop Machine | 60 | 100 | 10 | User and foe fly up turn 1. Damages on turn 2. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Soak Level up | — | 100 | 20 | Changes the target's type to Water. | ||
Spit Up Level up | — | 100 | 10 | More power with more uses of Stockpile. | ||
Stockpile Level up | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swallow Level up | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Tailwind Level up Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Egg | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up Egg | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Aqua Ring Egg | — | — | 20 | User recovers 1/16 HP máximo per turn. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Level up Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Gust Egg | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Egg Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mist Level up Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Payback Level up Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Level up Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spit Up Level up | — | 100 | 10 | More power with more uses of Stockpile. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Stockpile Level up | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swallow Level up | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Level up Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Egg Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Level up Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up Egg | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Egg | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Growl Level up | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Gust Egg | 40 | 100 | 35 | Power doubles during Bounce, Fly, and Sky Drop. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mist Level up Egg | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spit Up Level up | — | 100 | 10 | More power with more uses of Stockpile. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Stockpile Level up | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Level up | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swallow Level up | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Egg | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Water Sport Level up Egg | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Wing Attack Level up | 60 | 100 | 35 | No additional effect. |
Descrição In-game:
Shield
Skimming the water’s surface, it dips its large bill in the sea, scoops up food and water, and carries it.
Sword
It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.
Exibir mais
Ultra Moon
It scoops up Wishiwashi in its huge beak and swallows them whole. It can devour more than 30 at one go!
Ultra Sun
It places small Pokémon into its spacious beak and carries them around. No one knows where it’s taking them.
Moon
Gathering food is the work of young males. They store food in their capacious beaks and carry it back to others waiting in the nest.
Sun
Its spacious beak is large enough for a small child to fit right inside.
Alpha Sapphire
Pelipper searches for food while in flight by skimming the wave tops. This Pokémon dips its large bill in the sea to scoop up food, then swallows everything in one big gulp.
Omega Ruby
Pelipper is a flying transporter that carries small Pokémon and eggs inside its massive bill. This Pokémon builds its nest on steep cliffs facing the sea.
Y
It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.
X
It dips its large bill in the sea, then scoops up numerous prey along with water.
White 2
Skimming the water’s surface, it dips its large bill in the sea, scoops up food and water, and carries it.
Black 2
Skimming the water’s surface, it dips its large bill in the sea, scoops up food and water, and carries it.
White
It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.
Black
It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.
SoulSilver
It protects its young in its beak. It bobs on waves, resting on them on days when the waters are calm.
HeartGold
It protects its young in its beak. It bobs on waves, resting on them on days when the waters are calm.
Platinum
It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.
Pearl
It acts as a delivery service by carrying small Pokémon in its bill. It bobs on the waves to rest.
Diamond
It dips its large bill in the sea, then scoops up numerous prey along with water.
LeafGreen
It is a flying transporter that carries small POKéMON in its beak. It bobs on the waves to rest its wings.
FireRed
It is a flying transporter that carries small POKéMON in its beak. It bobs on the waves to rest its wings.
Emerald
It skims the tops of waves as it flies. When it spots prey, it uses its large beak to scoop up the victim with water. It protects its eggs in its beak.
Sapphire
PELIPPER searches for food while in flight by skimming the wave tops. This POKéMON dips its large bill in thesea to scoop up food, then swallows everything in one big gulp.
Ruby
PELIPPER is a flying transporter that carries small POKéMON and eggs inside its massive bill.This POKéMON builds its nest on steep cliffs facing the sea.
Locais de encontro
Ultra Moon
Alola Route 14 Area
Alola Route 15 Main
Alola Route 16 East
Alola Route 16 West
Ancient Poni Path Area
Exeggutor Island Area
Poni Breaker Coast Area
Poni Gauntlet Area
Poni Plains East
Poni Wilds Area
Tapu Village Area
Alola Route 14 Area:
- Método: Surfing
- 20% de chance
- Level 30 ~ Level 33
Alola Route 15 Main:
- Método: Surfing
- 20% de chance
- Level 32 ~ Level 35
Alola Route 16 East:
- Método: Walking in tall grass or a cave
- 50% de chance
- Level 32 ~ Level 35
Alola Route 16 West:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 32 ~ Level 35
Ancient Poni Path Area:
- Método: Surfing
- 20% de chance
- Level 41 ~ Level 44
Exeggutor Island Area:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 42 ~ Level 45
Poni Breaker Coast Area:
- Método: Surfing
- 20% de chance
- Level 41 ~ Level 44
Poni Gauntlet Area:
- Método: Walking in tall grass or a cave
- 25% de chance
- Level 58 ~ Level 61
Poni Plains East:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 54 ~ Level 57
Poni Wilds Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 41 ~ Level 44
Tapu Village Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 30 ~ Level 33
Ultra Sun
Alola Route 14 Area
Alola Route 15 Main
Alola Route 16 East
Alola Route 16 West
Ancient Poni Path Area
Exeggutor Island Area
Poni Breaker Coast Area
Poni Gauntlet Area
Poni Plains East
Poni Wilds Area
Tapu Village Area
Alola Route 14 Area:
- Método: Surfing
- 20% de chance
- Level 30 ~ Level 33
Alola Route 15 Main:
- Método: Surfing
- 20% de chance
- Level 32 ~ Level 35
Alola Route 16 East:
- Método: Walking in tall grass or a cave
- 50% de chance
- Level 32 ~ Level 35
Alola Route 16 West:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 32 ~ Level 35
Ancient Poni Path Area:
- Método: Surfing
- 20% de chance
- Level 41 ~ Level 44
Exeggutor Island Area:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 42 ~ Level 45
Poni Breaker Coast Area:
- Método: Surfing
- 20% de chance
- Level 41 ~ Level 44
Poni Gauntlet Area:
- Método: Walking in tall grass or a cave
- 25% de chance
- Level 58 ~ Level 61
Poni Plains East:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 54 ~ Level 57
Poni Wilds Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 41 ~ Level 44
Tapu Village Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 30 ~ Level 33
Exibir mais
Moon
Alola Route 14 Area
Alola Route 15 Main
Alola Route 16 Main
Ancient Poni Path Area
Exeggutor Island Area
Poni Gauntlet Area
Poni Plains East
Poni Wilds Area
Secluded Shore Area
Tapu Village Area
Alola Route 14 Area:
- Método: Surfing
- 20% de chance
- Level 28 ~ Level 31
Alola Route 15 Main:
- Método: Surfing
- 20% de chance
- Level 30 ~ Level 33
Alola Route 16 Main:
- Método: Walking in tall grass or a cave
- 50% de chance
- Level 30 ~ Level 33
Ancient Poni Path Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 40 ~ Level 43
Exeggutor Island Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 40 ~ Level 43
Poni Gauntlet Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 56 ~ Level 59
Poni Plains East:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 54 ~ Level 57
Poni Wilds Area:
- Método: Surfing
- 20% de chance
- Level 40 ~ Level 43
Secluded Shore Area:
- Método: Surfing
- 20% de chance
- Level 27 ~ Level 30
Tapu Village Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 28 ~ Level 31
Sun
Alola Route 14 Area
Alola Route 15 Main
Alola Route 16 Main
Ancient Poni Path Area
Exeggutor Island Area
Poni Gauntlet Area
Poni Plains East
Poni Wilds Area
Secluded Shore Area
Tapu Village Area
Alola Route 14 Area:
- Método: Surfing
- 20% de chance
- Level 28 ~ Level 31
Alola Route 15 Main:
- Método: Surfing
- 20% de chance
- Level 30 ~ Level 33
Alola Route 16 Main:
- Método: Walking in tall grass or a cave
- 50% de chance
- Level 30 ~ Level 33
Ancient Poni Path Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 40 ~ Level 43
Exeggutor Island Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 40 ~ Level 43
Poni Gauntlet Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 56 ~ Level 59
Poni Plains East:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 54 ~ Level 57
Poni Wilds Area:
- Método: Surfing
- 20% de chance
- Level 40 ~ Level 43
Secluded Shore Area:
- Método: Surfing
- 20% de chance
- Level 27 ~ Level 30
Tapu Village Area:
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 28 ~ Level 31
White 2
Giant Chasm (outside)
Road 13
Road 22
Giant Chasm (outside):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 45
Road 13:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 37
Road 22:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 40
Black 2
Giant Chasm (outside)
Road 13
Road 22
Giant Chasm (outside):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 45
Road 13:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 37
Road 22:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 40
White
Undella Bay
Road 13
Undella Town
Undella Bay:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 55
Road 13:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 55
Undella Town:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 55
Black
Undella Bay
Road 13
Undella Town
Undella Bay:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 55
Road 13:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 55
Undella Town:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 55
Platinum
Sunyshore City
Sinnoh League
Iron Island area
Road 219
Road 221
Road 222
Road 224
Road 220
Road 223
Road 226
Road 230
Sunyshore City:
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 50
Sinnoh League:
- Método: Surfing
- 5% de chance
- Level 30 ~ Level 50
Iron Island area:
- Método: Surfing
- 4% de chance
- Level 20 ~ Level 40
Road 219:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 221:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 222:
- Método: Surfing
- 1% de chance
- Level 30 ~ Level 50
Road 224:
- Método: Surfing
- 60% de chance
- Level 35 ~ Level 55
Road 220:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 223:
- Método: Surfing
- 30% de chance
- Level 30 ~ Level 50
Road 226:
- Método: Surfing
- 30% de chance
- Level 35 ~ Level 55
Road 230:
- Método: Surfing
- 30% de chance
- Level 35 ~ Level 55
Pearl
Canalave City
Pastoria City
Sunyshore City
Sinnoh League
Valley Windworks
Fuego Ironworks
Iron Island area
Road 205 (south, towards Floaroma Town)
Road 213
Road 218
Road 219
Road 221
Road 222
Road 224
Road 229
Road 220
Road 223
Road 226
Road 230
Canalave City:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Pastoria City:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Sunyshore City:
- Método: Surfing
- 30% de chance
- Level 35 ~ Level 45
Sinnoh League:
- Método: Surfing
- 5% de chance
- Level 40 ~ Level 45
Valley Windworks:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Fuego Ironworks:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Iron Island area:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 205 (south, towards Floaroma Town):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 213:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 218:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 219:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 221:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 222:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 224:
- Método: Surfing
- 5% de chance
- Level 45 ~ Level 55
Road 229:
- Método: Surfing
- 30% de chance
- Level 45 ~ Level 55
Road 220:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 223:
- Método: Surfing
- 30% de chance
- Level 35 ~ Level 45
Road 226:
- Método: Surfing
- 60% de chance
- Level 40 ~ Level 55
Road 230:
- Método: Surfing
- 60% de chance
- Level 40 ~ Level 55
Diamond
Canalave City
Pastoria City
Sunyshore City
Sinnoh League
Valley Windworks
Fuego Ironworks
Iron Island area
Road 205 (south, towards Floaroma Town)
Road 213
Road 218
Road 219
Road 221
Road 222
Road 224
Road 229
Road 220
Road 223
Road 226
Road 230
Canalave City:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Pastoria City:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Sunyshore City:
- Método: Surfing
- 30% de chance
- Level 35 ~ Level 45
Sinnoh League:
- Método: Surfing
- 5% de chance
- Level 40 ~ Level 45
Valley Windworks:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Fuego Ironworks:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Iron Island area:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 205 (south, towards Floaroma Town):
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 213:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 218:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 219:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 221:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 222:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 224:
- Método: Surfing
- 5% de chance
- Level 45 ~ Level 55
Road 229:
- Método: Surfing
- 30% de chance
- Level 45 ~ Level 55
Road 220:
- Método: Surfing
- 1% de chance
- Level 20 ~ Level 40
Road 223:
- Método: Surfing
- 30% de chance
- Level 35 ~ Level 45
Road 226:
- Método: Surfing
- 60% de chance
- Level 40 ~ Level 55
Road 230:
- Método: Surfing
- 60% de chance
- Level 40 ~ Level 55
Emerald
Slateport City
Lilycove City
Mossdeep City
Ever Grande City
Road 103
Road 104
Road 105
Road 106
Road 107
Road 108
Road 109
Road 110
Road 115
Road 118
Road 119
Road 121
Road 122
Road 123
Road 124
Road 125
Road 126
Road 127
Road 128
Road 129
Road 130
Road 131
Road 132
Road 133
Road 134
Dewford Town
Pacifidlog Town
Slateport City:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Lilycove City:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Mossdeep City:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Ever Grande City:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 103:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 104:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 105:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 106:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 107:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 108:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 109:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 110:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 115:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 118:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 119:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 121:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 122:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 123:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 124:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 125:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 126:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 127:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 128:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 129:
- Método: Surfing
- 4% de chance
- Level 25 ~ Level 30
Road 130:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 131:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 132:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 133:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 134:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Dewford Town:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Pacifidlog Town:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Sapphire
Slateport City
Lilycove City
Mossdeep City
Ever Grande City
Road 103
Road 104
Road 105
Road 106
Road 107
Road 108
Road 109
Road 110
Road 115
Road 118
Road 119
Road 121
Road 122
Road 123
Road 124
Road 125
Road 126
Road 127
Road 128
Road 129
Road 130
Road 131
Road 132
Road 133
Road 134
Dewford Town
Pacifidlog Town
Slateport City:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Lilycove City:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Mossdeep City:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Ever Grande City:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 103:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 104:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 105:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 106:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 107:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 108:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 109:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 110:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 115:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 118:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 119:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 121:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 122:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 123:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 124:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 125:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 126:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 127:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 128:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 129:
- Método: Surfing
- 4% de chance
- Level 25 ~ Level 30
Road 130:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 131:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 132:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 133:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 134:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Dewford Town:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Pacifidlog Town:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Ruby
Slateport City
Lilycove City
Mossdeep City
Ever Grande City
Road 103
Road 104
Road 105
Road 106
Road 107
Road 108
Road 109
Road 110
Road 115
Road 118
Road 119
Road 121
Road 122
Road 123
Road 124
Road 125
Road 126
Road 127
Road 128
Road 129
Road 130
Road 131
Road 132
Road 133
Road 134
Dewford Town
Pacifidlog Town
Slateport City:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Lilycove City:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Mossdeep City:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Ever Grande City:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 103:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 104:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 105:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 106:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 107:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 108:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 109:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 110:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 115:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 118:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 119:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 121:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 122:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 123:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 124:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 125:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 126:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 127:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 128:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 129:
- Método: Surfing
- 4% de chance
- Level 25 ~ Level 30
Road 130:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 131:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 132:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 133:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Road 134:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Dewford Town:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Pacifidlog Town:
- Método: Surfing
- 1% de chance
- Level 25 ~ Level 30
Itens que segura
Ultra Moon
Pretty Wing
(50% de chance)
Ultra Sun
Pretty Wing
(50% de chance)
Exibir mais
Moon
Pretty Wing
(50% de chance)
Sun
Pretty Wing
(50% de chance)
Alpha Sapphire
Lucky Egg
(5% de chance)
Pretty Wing
(50% de chance)
Omega Ruby
Lucky Egg
(5% de chance)
Pretty Wing
(50% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Agility Level 1 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Protect Level 1 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Soak Level 1 | — | 100 | 20 | Changes the target's type to Water. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Air Slash Level 1 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Tailwind Level 1 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Supersonic Level 1 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 15 | 60 | 100 | 35 | No additional effect. | ||
Water Pulse Level 20 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Stockpile Level 28 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Spit Up Level 28 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Swallow Level 28 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Fling Level 34 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Mist Level 41 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Roost Level 48 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Hurricane Level 55 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hydro Pump Level 62 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Acrobatics Machine | 55 | 100 | 15 | Power doubles if the user has no held item. | ||
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Cutter Machine | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brave Bird Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Chilling Water Machine | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | ||
Dual Wingbeat Machine | 40 | 90 | 10 | Hits 2 times in one turn. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Feather Dance Machine | — | 100 | 15 | Lowers the target's Attack by 2. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Helping Hand Machine | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Machine | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snowscape Machine | — | — | 10 | For 5 turns, snow falls. Ice: 1,5x Def. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Machine | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Tera Blast Machine | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Agility Level 1 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Protect Level 1 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Soak Level 1 | — | 100 | 20 | Changes the target's type to Water. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Air Slash Level 1 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Tailwind Level 1 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Supersonic Level 1 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 15 | 60 | 100 | 35 | No additional effect. | ||
Water Pulse Level 20 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Stockpile Level 28 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Spit Up Level 28 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Swallow Level 28 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Fling Level 34 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Mist Level 41 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Roost Level 48 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Hurricane Level 55 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hydro Pump Level 62 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Air Slash Machine | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brave Bird Machine | 120 | 100 | 15 | Has 33% recoil. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gunk Shot Machine | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hurricane Machine | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Seed Bomb Machine | 80 | 100 | 15 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swift Machine | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Uproar Machine | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Weather Ball Machine | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dual Wingbeat Tutor | 40 | 90 | 10 | Hits 2 times in one turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Agility Level 1 | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | ||
Protect Level 1 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Soak Level 1 | — | 100 | 20 | Changes the target's type to Water. | ||
Quick Attack Level 1 | 40 | 100 | 30 | Usually goes first. | ||
Air Slash Level 1 | 75 | 95 | 15 | 30% chance to causar flinch. | ||
Tailwind Level 1 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Supersonic Level 1 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 15 | 60 | 100 | 35 | No additional effect. | ||
Water Pulse Level 20 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Stockpile Level 28 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Spit Up Level 28 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Swallow Level 28 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Fling Level 34 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Mist Level 41 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Roost Level 48 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Hurricane Level 55 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. | ||
Hydro Pump Level 62 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Protect Level 1 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Soak Level 1 | — | 100 | 20 | Changes the target's type to Water. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 8 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 12 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Water Pulse Level 15 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Payback Level 19 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Brine Level 22 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Fling Level 28 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Stockpile Level 33 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Spit Up Level 33 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Swallow Level 33 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Roost Level 39 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Tailwind Level 44 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Hydro Pump Level 50 | 110 | 80 | 5 | No additional effect. | ||
Hurricane Level 55 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sky Drop Machine | 60 | 100 | 10 | User and foe fly up turn 1. Damages on turn 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Protect Level 1 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Soak Level 1 | — | 100 | 20 | Changes the target's type to Water. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 8 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 12 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Water Pulse Level 15 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Payback Level 19 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Brine Level 22 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Fling Level 28 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Stockpile Level 33 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Spit Up Level 33 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Swallow Level 33 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Roost Level 39 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Tailwind Level 44 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Hydro Pump Level 50 | 110 | 80 | 5 | No additional effect. | ||
Hurricane Level 55 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sky Drop Machine | 60 | 100 | 10 | User and foe fly up turn 1. Damages on turn 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defog Tutor | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Liquidation Tutor | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Soak Level 1 | — | 100 | 20 | Changes the target's type to Water. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 6 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 9 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 14 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Water Pulse Level 17 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Payback Level 22 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Level 25 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Roost Level 28 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Brine Level 34 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Stockpile Level 39 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Spit Up Level 39 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Swallow Level 39 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Fling Level 46 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Tailwind Level 52 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Hydro Pump Level 58 | 110 | 80 | 5 | No additional effect. | ||
Hurricane Level 63 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sky Drop Machine | 60 | 100 | 10 | User and foe fly up turn 1. Damages on turn 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Soak Level 1 | — | 100 | 20 | Changes the target's type to Water. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 5 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 8 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 12 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Water Pulse Level 15 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Payback Level 19 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Roost Level 22 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Protect Level 25 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Brine Level 28 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Stockpile Level 33 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Spit Up Level 33 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Swallow Level 33 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Fling Level 39 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Tailwind Level 44 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Hydro Pump Level 50 | 110 | 80 | 5 | No additional effect. | ||
Hurricane Level 55 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sky Drop Machine | 60 | 100 | 10 | User and foe fly up turn 1. Damages on turn 2. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Shock Wave Tutor | 60 | — | 20 | This Move does not check accuracy. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Soak Level 1 | — | 100 | 20 | Changes the target's type to Water. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 6 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 11 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 16 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Water Pulse Level 19 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Payback Level 24 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Level 25 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Roost Level 31 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Stockpile Level 38 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Spit Up Level 38 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Swallow Level 38 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Fling Level 43 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Tailwind Level 50 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Hydro Pump Level 57 | 110 | 80 | 5 | No additional effect. | ||
Hurricane Level 63 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sky Drop Machine | 60 | 100 | 10 | User and foe fly up turn 1. Damages on turn 2. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Soak Level 1 | — | 100 | 20 | Changes the target's type to Water. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 6 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 9 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 14 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Water Pulse Level 17 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Payback Level 22 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Level 25 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Roost Level 28 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Brine Level 34 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Stockpile Level 39 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Spit Up Level 39 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Swallow Level 39 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Fling Level 46 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Tailwind Level 52 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Hydro Pump Level 58 | 110 | 80 | 5 | No additional effect. | ||
Hurricane Level 63 | 110 | 70 | 10 | 30% chance to confuse target. Can't miss in rain. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Echoed Voice Machine | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sky Drop Machine | 60 | 100 | 10 | User and foe fly up turn 1. Damages on turn 2. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Roost Tutor | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 6 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 11 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 16 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Water Pulse Level 19 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Payback Level 24 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Level 25 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Roost Level 31 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Stockpile Level 38 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Spit Up Level 38 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Swallow Level 38 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Fling Level 43 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Tailwind Level 50 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Hydro Pump Level 57 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 6 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 11 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 16 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Water Pulse Level 19 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Payback Level 24 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Level 25 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Roost Level 31 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Stockpile Level 38 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Spit Up Level 38 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Swallow Level 38 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Fling Level 43 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Tailwind Level 50 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Hydro Pump Level 57 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Defog Machine | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Supersonic Level 6 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 11 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 16 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Water Pulse Level 19 | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Payback Level 24 | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Level 25 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Roost Level 31 | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Stockpile Level 38 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Spit Up Level 38 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Swallow Level 38 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Fling Level 43 | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Tailwind Level 50 | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Hydro Pump Level 57 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fling Machine | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Pluck Machine | 60 | 100 | 20 | User steals and eats the target's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roost Machine | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
U-turn Machine | 70 | 100 | 20 | User switches out after damaging the target. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | ||
Gunk Shot Tutor | 120 | 80 | 5 | 30% chance to envenenar the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Ominous Wind Tutor | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | ||
Seed Bomb Tutor | 80 | 100 | 15 | No additional effect. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | ||
Tailwind Tutor | — | — | 15 | For 4 turns, allies' Speed is doubled. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | ||
Uproar Tutor | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 3 | 40 | 100 | 25 | No additional effect. | ||
Supersonic Level 7 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 13 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 21 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Protect Level 25 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Stockpile Level 33 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Swallow Level 33 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Spit Up Level 47 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Hydro Pump Level 61 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 3 | 40 | 100 | 25 | No additional effect. | ||
Supersonic Level 7 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 13 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 21 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Protect Level 25 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Stockpile Level 33 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Swallow Level 33 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Spit Up Level 47 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Hydro Pump Level 61 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Swift Tutor | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 3 | 40 | 100 | 25 | No additional effect. | ||
Supersonic Level 7 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 13 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 21 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Protect Level 25 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Stockpile Level 33 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Swallow Level 33 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Spit Up Level 47 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Hydro Pump Level 61 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 3 | 40 | 100 | 25 | No additional effect. | ||
Supersonic Level 7 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 13 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 21 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Protect Level 25 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Stockpile Level 33 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Swallow Level 33 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Spit Up Level 47 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Hydro Pump Level 61 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Sport Level 1 | — | — | 15 | For 5 turns, Fire-type attacks have 1/3 power. | ||
Growl Level 1 | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | ||
Water Gun Level 3 | 40 | 100 | 25 | No additional effect. | ||
Supersonic Level 7 | — | 55 | 20 | Causes the target to become confused. | ||
Wing Attack Level 13 | 60 | 100 | 35 | No additional effect. | ||
Mist Level 21 | — | — | 30 | For 5 turns, protects user's time from stat drops. | ||
Protect Level 25 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Stockpile Level 33 | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | ||
Swallow Level 33 | — | — | 10 | Heals the user based on uses of Stockpile. | ||
Spit Up Level 47 | — | 100 | 10 | More power with more uses of Stockpile. | ||
Hydro Pump Level 61 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | 60 | — | 20 | Este Move não verifica accuracy. | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fly Machine | 90 | 95 | 15 | Levanta voo no primeiro turno e ataca no segundo. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shock Wave Machine | 60 | — | 20 | This Move does not check accuracy. | ||
Steel Wing Machine | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Sky Attack Tutor | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |