[Cache start]
#674 - Pancham
PadrãoShiny
Categoria: Playful Pokémon
Altura: 0,6 mPeso: 8,0 Kg
Cor: White
Formato:
Egg groups: Field, Human-Like25 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 70
Taxa de captura: 220
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Atk +1Total: 1
Competitivo
In-Game
Abilities
Iron Fist: This Pokemon's punch-based attacks have 1,2x power. Sucker Punch is not boosted.
Mold Breaker: This Pokemon's Moves and their effects ignore the Abilities of other Pokemon.
Scrappy(H): Fighting, Normal Moves hit Ghost. Immune to Intimidate.
Base stats
HP
Atk
Def
SpA
SpD
Spe
67
82
62
46
48
43
Level 50
Level 100
127 174
244 338
78 147
152 289
60 125
116 245
45 107
87 210
47 110
90 214
43 104
81 203
Dano recebido
×½
×½
×1
×1
×2
×1
×1
×2
×1
×1
×1
×1
×1
×1
×2
×½
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Arm Thrust
Level up
1510020Hits 2-5 times in one turn.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Level up
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Circle Throw
Level up
609010Forces the target to switch to a random ally.
Coaching
Tutor
10Raises an ally's Attack and Defense by 1.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Entrainment
Level up
10015The target's Ability changes to match the user's.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Punch
Machine
751001510% chance to freeze the target.
Iron Head
Machine
801001530% chance to causar flinch.
Lash Out
Tutor
7510052x power if the user had a stat lowered this turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Level up
Machine
6510020100% chance to lower the target's Speed by 1.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Parting Shot
Level up
10020Lowers target's Atk, Sp Atk by 1. User switches.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Power Trip
Egg
2010010 + 20 power for each of the user's stat boosts.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quash
Egg
10015Forces the target to Move last this turn.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Shadow Claw
Machine
7010015High critical hit ratio.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Storm Throw
Egg
6010010Always results in a critical hit.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Taunt
Level up
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Vital Throw
Level up
7010This Move does not check accuracy. Goes last.
Work Up
Level up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Arm Thrust
Level up
1510020Hits 2-5 times in one turn.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Block
Tutor
5Prevents the target from switching out.
Body Slam
Level up
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Circle Throw
Level up
609010Forces the target to switch to a random ally.
Comet Punch
Level up
188515Hits 2-5 times in one turn.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Entrainment
Level up
10015The target's Ability changes to match the user's.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Egg
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Head
Tutor
801001530% chance to causar flinch.
Karate Chop
Level up
5010025High critical hit ratio.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Parting Shot
Level up
10020Lowers target's Atk, Sp Atk by 1. User switches.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Power Trip
Egg
2010010 + 20 power for each of the user's stat boosts.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quash
Egg
10015Forces the target to Move last this turn.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Claw
Machine
7010015High critical hit ratio.
Sky Uppercut
Level up
859015Can hit Pokemon using Bounce, Fly, or Sky Drop.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stone Edge
Machine
100805High critical hit ratio.
Storm Throw
Egg
6010010Always results in a critical hit.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Vital Throw
Level up
7010This Move does not check accuracy. Goes last.
Work Up
Level up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Arm Thrust
Level up
Evento
1510020Hits 2-5 times in one turn.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Block
Tutor
5Prevents the target from switching out.
Body Slam
Level up
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Circle Throw
Level up
609010Forces the target to switch to a random ally.
Comet Punch
Level up
188515Hits 2-5 times in one turn.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
Evento
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Entrainment
Level up
10015The target's Ability changes to match the user's.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Egg
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Head
Tutor
801001530% chance to causar flinch.
Karate Chop
Level up
5010025High critical hit ratio.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Parting Shot
Level up
10020Lowers target's Atk, Sp Atk by 1. User switches.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quash
Egg
10015Forces the target to Move last this turn.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Claw
Machine
7010015High critical hit ratio.
Sky Uppercut
Level up
859015Can hit Pokemon using Bounce, Fly, or Sky Drop.
Slash
Level up
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Stone Edge
Machine
Evento
100805High critical hit ratio.
Storm Throw
Egg
6010010Always results in a critical hit.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Tackle
Level up
4010035Nenhum efeito adicional.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Vital Throw
Level up
7010This Move does not check accuracy. Goes last.
Work Up
Level up
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Cadeia evolutiva
Pancham
Lv. 32
Pangoro
2 níveis evolutivos.
Descrição In-game:
Shield
Wanting to make sure it’s taken seriously, Pancham’s always giving others a glare. But if it’s not focusing, it ends up smiling.
Sword
It chooses a Pangoro as its master and then imitates its master’s actions. This is how it learns to battle and hunt for prey.
Exibir mais
Ultra Moon
It’s desperate to intimidate its opponents. Be nice and pretend to be scared if you catch it glaring at you intensely.
Ultra Sun
It follows Pangoro around like a henchman. When Pancham makes a big mistake, its leaf gets taken away.
Moon
There’s no point to the leaf in its mouth, aside from an effort to look cool. It’s mischievous, so it’s not well suited to inexperienced Trainers.
Sun
It grows up imitating the behavior of Pangoro, which it looks up to as a leader.
Alpha Sapphire
It does its level best to glare and pull a scary face, but it can’t help grinning if anyone pats its head.
Omega Ruby
It does its best to be taken seriously by its enemies, but its glare is not sufficiently intimidating. Chewing on a leaf is its trademark.
Y
It does its level best to glare and pull a scary face, but it can’t help grinning if anyone pats its head.
X
It does its best to be taken seriously by its enemies, but its glare is not sufficiently intimidating. Chewing on a leaf is its trademark.
Locais de encontro
Ultra Moon
Alola Route 10 Area
Alola Route 11 Area
Alola Route 10 Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 26 ~ Level 29
Alola Route 11 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 26 ~ Level 29
Ultra Sun
Alola Route 10 Area
Alola Route 11 Area
Alola Route 10 Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 26 ~ Level 29
Alola Route 11 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 26 ~ Level 29
Exibir mais
Moon
Alola Route 10 Area
Alola Route 11 Area
Alola Route 17 Northeast
Alola Route 17 West
Alola Route 10 Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 24 ~ Level 27
Alola Route 11 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 24 ~ Level 27
Alola Route 17 Northeast:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 31 ~ Level 34
Alola Route 17 West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 31 ~ Level 34
Sun
Alola Route 10 Area
Alola Route 11 Area
Alola Route 17 Northeast
Alola Route 17 West
Alola Route 10 Area:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 24 ~ Level 27
Alola Route 11 Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 24 ~ Level 27
Alola Route 17 Northeast:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 31 ~ Level 34
Alola Route 17 West:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 31 ~ Level 34
Y
Road 5
Road 5:
  • Método: Walking in purple flowers
  • 10% de chance
  • Level 9
X
Road 5
Road 5:
  • Método: Walking in purple flowers
  • 10% de chance
  • Level 9
Itens que segura
Ultra Moon
Mental Herb
(5% de chance)
Ultra Sun
Mental Herb
(5% de chance)
Exibir mais
Moon
Mental Herb
(5% de chance)
Sun
Mental Herb
(5% de chance)
Alpha Sapphire
Mental Herb
(5% de chance)
Omega Ruby
Mental Herb
(5% de chance)
Y
Mental Herb
(5% de chance)
X
Mental Herb
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Arm Thrust
Level 4
1510020Hits 2-5 times in one turn.
Taunt
Level 8
10020Target can't use status Moves its next 3 turns.
Circle Throw
Level 12
609010Forces the target to switch to a random ally.
Low Sweep
Level 16
6510020100% chance to lower the target's Speed by 1.
Work Up
Level 20
30Raises the user's Attack and Sp Atk by 1.
Slash
Level 24
7010020High critical hit ratio.
Vital Throw
Level 28
7010This Move does not check accuracy. Goes last.
Crunch
Level 33
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Body Slam
Level 36
8510015Tem 30% de chance de paralisar o alvo.
Parting Shot
Level 40
10020Lowers target's Atk, Sp Atk by 1. User switches.
Entrainment
Level 44
10015The target's Ability changes to match the user's.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Punch
Machine
751001510% chance to freeze the target.
Iron Head
Machine
801001530% chance to causar flinch.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Coaching
Tutor
10Raises an ally's Attack and Defense by 1.
Lash Out
Tutor
7510052x power if the user had a stat lowered this turn.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Power Trip
Egg
2010010 + 20 power for each of the user's stat boosts.
Quash
Egg
10015Forces the target to Move last this turn.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Storm Throw
Egg
6010010Always results in a critical hit.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Arm Thrust
Level 7
1510020Hits 2-5 times in one turn.
Work Up
Level 10
30Raises the user's Attack and Sp Atk by 1.
Karate Chop
Level 12
5010025High critical hit ratio.
Comet Punch
Level 15
188515Hits 2-5 times in one turn.
Slash
Level 20
7010020High critical hit ratio.
Circle Throw
Level 25
609010Forces the target to switch to a random ally.
Vital Throw
Level 27
7010This Move does not check accuracy. Goes last.
Body Slam
Level 33
8510015Tem 30% de chance de paralisar o alvo.
Crunch
Level 39
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Entrainment
Level 42
10015The target's Ability changes to match the user's.
Parting Shot
Level 45
10020Lowers target's Atk, Sp Atk by 1. User switches.
Sky Uppercut
Level 48
859015Can hit Pokemon using Bounce, Fly, or Sky Drop.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Foul Play
Egg
9510015Uses target's Attack stat in damage calculation.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Power Trip
Egg
2010010 + 20 power for each of the user's stat boosts.
Quash
Egg
10015Forces the target to Move last this turn.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Storm Throw
Egg
6010010Always results in a critical hit.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Arm Thrust
Level 7
1510020Hits 2-5 times in one turn.
Work Up
Level 10
30Raises the user's Attack and Sp Atk by 1.
Karate Chop
Level 12
5010025High critical hit ratio.
Comet Punch
Level 15
188515Hits 2-5 times in one turn.
Slash
Level 20
7010020High critical hit ratio.
Circle Throw
Level 25
609010Forces the target to switch to a random ally.
Vital Throw
Level 27
7010This Move does not check accuracy. Goes last.
Body Slam
Level 33
8510015Tem 30% de chance de paralisar o alvo.
Crunch
Level 39
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Entrainment
Level 42
10015The target's Ability changes to match the user's.
Parting Shot
Level 45
10020Lowers target's Atk, Sp Atk by 1. User switches.
Sky Uppercut
Level 48
859015Can hit Pokemon using Bounce, Fly, or Sky Drop.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Block
Tutor
5Prevents the target from switching out.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Head
Tutor
801001530% chance to causar flinch.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Tutor
10020More power the heavier the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Foul Play
Egg
9510015Uses target's Attack stat in damage calculation.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Power Trip
Egg
2010010 + 20 power for each of the user's stat boosts.
Quash
Egg
10015Forces the target to Move last this turn.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Storm Throw
Egg
6010010Always results in a critical hit.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Arm Thrust
Level 7
1510020Hits 2-5 times in one turn.
Work Up
Level 10
30Raises the user's Attack and Sp Atk by 1.
Karate Chop
Level 12
5010025High critical hit ratio.
Comet Punch
Level 15
188515Hits 2-5 times in one turn.
Slash
Level 20
7010020High critical hit ratio.
Circle Throw
Level 25
609010Forces the target to switch to a random ally.
Vital Throw
Level 27
7010This Move does not check accuracy. Goes last.
Body Slam
Level 33
8510015Tem 30% de chance de paralisar o alvo.
Crunch
Level 39
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Entrainment
Level 42
10015The target's Ability changes to match the user's.
Parting Shot
Level 45
10020Lowers target's Atk, Sp Atk by 1. User switches.
Sky Uppercut
Level 48
859015Can hit Pokemon using Bounce, Fly, or Sky Drop.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Foul Play
Egg
9510015Uses target's Attack stat in damage calculation.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Quash
Egg
10015Forces the target to Move last this turn.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Storm Throw
Egg
6010010Always results in a critical hit.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Tackle
Level 1
4010035Nenhum efeito adicional.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Arm Thrust
Level 7
1510020Hits 2-5 times in one turn.
Work Up
Level 10
30Raises the user's Attack and Sp Atk by 1.
Karate Chop
Level 12
5010025High critical hit ratio.
Comet Punch
Level 15
188515Hits 2-5 times in one turn.
Slash
Level 20
7010020High critical hit ratio.
Circle Throw
Level 25
609010Forces the target to switch to a random ally.
Vital Throw
Level 27
7010This Move does not check accuracy. Goes last.
Body Slam
Level 33
8510015Tem 30% de chance de paralisar o alvo.
Crunch
Level 39
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Entrainment
Level 42
10015The target's Ability changes to match the user's.
Parting Shot
Level 45
10020Lowers target's Atk, Sp Atk by 1. User switches.
Sky Uppercut
Level 48
859015Can hit Pokemon using Bounce, Fly, or Sky Drop.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bulldoze
Machine
6010020Tem 100% de chance de reduzir a Speed de adversários em 1 estágio.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Roar
Machine
20Forces the target to switch to a random ally.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Block
Tutor
5Prevents the target from switching out.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Voice
Tutor
9010010No additional effect. Hits adjacent foes.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Head
Tutor
801001530% chance to causar flinch.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Tutor
10020More power the heavier the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Tutor
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Foul Play
Egg
9510015Uses target's Attack stat in damage calculation.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Quash
Egg
10015Forces the target to Move last this turn.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Storm Throw
Egg
6010010Always results in a critical hit.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.