PadrãoShiny
Competitivo
In-Game
Abilities
Rock Head: Este Pokémon não sofre dano de recuo além do dano de Struggle / Life Orb / "crash damage".
Sturdy: If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
Weak Armor(H): If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
95 142
180 274
45 106
85 207
148 233
292 460
31 90
58 174
45 106
85 207
67 134
130 262
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bind Level up Virtual Console | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Body Press Machine | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Breaking Swipe Machine | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Curse Level up | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Dig Level up Machine Virtual Console | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Level up Virtual Console | 120 | 100 | 15 | Tem 33% de recoil. | ||
Dragon Breath Level up | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Dragon Dance Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Dragon Pulse Machine Virtual Console | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Egg Virtual Console | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Drill Run Machine | 80 | 95 | 10 | High critical hit ratio. | ||
Earth Power Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Machine Virtual Console | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Flash Cannon Machine Virtual Console | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Harden Level up Virtual Console | — | — | 30 | Raises the user's Defense by 1. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
High Horsepower Machine | 95 | 95 | 10 | No additional effect. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Level up Machine Virtual Console | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Meteor Beam Tutor | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rage Virtual Console | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Blast Machine | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Polish Level up | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Level up Machine Virtual Console | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Throw Level up Virtual Console | 50 | 90 | 15 | No additional effect. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Level up Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sand Tomb Level up Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Scorching Sands Tutor | 70 | 100 | 10 | 30% chance to burn the target. Thaws target. | ||
Screech Level up Machine Virtual Console | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Self-Destruct Machine Virtual Console | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Slam Level up Virtual Console | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Level up | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Level up Machine Virtual Console | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Level up Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Tackle Level up Virtual Console | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Taunt Machine Virtual Console | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bide Virtual Console | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Bind Level up Virtual Console Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Block Egg Tutor | — | — | 5 | Prevents the target from switching out. | ||
Body Slam Virtual Console | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Curse Level up Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Dig Level up Virtual Console | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Level up Virtual Console | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Breath Level up | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Machine Virtual Console | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Explosion Machine Virtual Console | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Fissure Virtual Console | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Flail Egg Virtual Console | — | 100 | 15 | More power the less HP the user has left. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Level up Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Harden Level up Virtual Console | — | — | 30 | Raises the user's Defense by 1. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Heavy Slam Egg | — | 100 | 10 | More power the heavier the user than the target. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Level up Virtual Console Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mimic Virtual Console | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Virtual Console | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Level up | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rage Level up Virtual Console | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine Virtual Console | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Polish Level up Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Level up Machine Virtual Console | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Virtual Console | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Throw Level up Virtual Console | 50 | 90 | 15 | No additional effect. | ||
Rock Tomb Level up Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Rototiller Egg | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Level up Machine Virtual Console | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sand Tomb Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Screech Level up Virtual Console | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Self-Destruct Virtual Console | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Skull Bash Virtual Console | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Slam Level up Virtual Console | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Level up Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Level up Egg Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Tutor | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Level up Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Virtual Console | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine Virtual Console | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up Virtual Console | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Take Down Virtual Console | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bind Level up Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Block Egg Tutor | — | — | 5 | Prevents the target from switching out. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Curse Level up | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Dig Level up Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Breath Level up | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Level up Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Harden Level up | — | — | 30 | Raises the user's Defense by 1. | ||
Heavy Slam Egg | — | 100 | 10 | More power the heavier the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Level up Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mud Sport Level up | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rage Level up | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Polish Level up Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Level up Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Throw Level up | 50 | 90 | 15 | No additional effect. | ||
Rock Tomb Level up Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Rototiller Egg | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Level up Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sand Tomb Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Slam Level up | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Level up Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Level up Egg Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Level up Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bind Level up Tutor Dream World | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Block Egg Tutor | — | — | 5 | Prevents the target from switching out. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Curse Level up | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Dig Level up Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Breath Level up | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Harden Level up | — | — | 30 | Raises the user's Defense by 1. | ||
Heavy Slam Egg | — | 100 | 10 | More power the heavier the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Level up Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mud Sport Level up | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rage Level up | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Climb Egg Dream World | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Polish Level up Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Level up Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Throw Level up | 50 | 90 | 15 | No additional effect. | ||
Rock Tomb Level up Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Level up Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sand Tomb Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Slam Level up | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Level up Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Level up Egg Tutor Dream World | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Level up Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Tutor | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bind Level up | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Block Egg Tutor | — | — | 5 | Prevents the target from switching out. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Curse Level up | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Level up | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Breath Level up | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Explosion Machine Egg | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Harden Level up | — | — | 30 | Raises the user's Defense by 1. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Level up Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Mud Sport Level up | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rage Level up | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Polish Level up Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine Egg | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Throw Level up | 50 | 90 | 15 | No additional effect. | ||
Rock Tomb Level up Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rollout Egg Tutor | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Sandstorm Level up Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sand Tomb Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Slam Level up | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Level up Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bind Level up | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Level up Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Breath Level up | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Explosion Egg Tutor | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Harden Level up | — | — | 30 | Raises the user's Defense by 1. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Level up Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Tutor | — | — | 10 | Copies the target's current stat stages. | ||
Rage Level up | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Slide Egg Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Throw Level up | 50 | 90 | 15 | No additional effect. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Level up Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sand Tomb Level up | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Screech Level up | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Self-Destruct Tutor | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Slam Level up | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Tackle Level up | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Cadeia evolutiva
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
This chain of immense stones resembles a giant serpent. Tremors shake the earth above as it burrows deep beneath the ground, feeding on boulders as it goes.
Shield
It rapidly bores through the ground at 50 mph by squirming and twisting its massive, rugged body.
Exibir mais
Sword
As it digs through the ground, it absorbs many hard objects. This is what makes its body so solid.
Let's Go, Eevee!
Burrows at high speed in search of food. The tunnels it leaves are used as homes by Diglett.
Let's Go, Pikachu!
Burrows at high speed in search of food. The tunnels it leaves are used as homes by Diglett.
Alpha Sapphire
Onix has a magnet in its brain. It acts as a compass so that this Pokémon does not lose direction while it is tunneling. As it grows older, its body becomes increasingly rounder and smoother.
Omega Ruby
Onix has a magnet in its brain. It acts as a compass so that this Pokémon does not lose direction while it is tunneling. As it grows older, its body becomes increasingly rounder and smoother.
Y
It usually lives underground. It searches for food while boring its way through the ground at 50 miles per hour.
X
Burrows at high speed in search of food. The tunnels it leaves are used as homes by Diglett.
White 2
Opening its large mouth, it ingests massive amounts of soil and creates long tunnels.
Black 2
Opening its large mouth, it ingests massive amounts of soil and creates long tunnels.
White
It burrows through the ground at a speed of 50 mph while feeding on large boulders.
Black
It burrows through the ground at a speed of 50 mph while feeding on large boulders.
SoulSilver
It rapidly bores through the ground at 50 mph by squirming and twisting its massive, rugged body.
HeartGold
It twists and squirms through the ground. The thunderous roar of its tunneling echoes a long way.
Platinum
It burrows through the ground at a speed of 50 mph while feeding on large boulders.
Pearl
It squirms through the ground using its long and rugged body. It always eats while burrowing.
Diamond
When it travels underground, it causes rumbling and tremors. It can move at 50 mph.
LeafGreen
As it grows, the stone portions of its body harden to become similar to black-colored diamonds.
FireRed
It usually lives underground. It searches for food while boring its way through the ground at 50 miles per hour.
Emerald
There is a magnet in its brain that prevents an ONIX from losing direction while tunneling. As it grows older, its body becomes steadily rounder and smoother.
Sapphire
ONIX has a magnet in its brain. It acts as a compass so that this POKéMON does not lose direction while it is tunneling.As it grows older, its body becomes increasingly rounder and smoother.
Ruby
ONIX has a magnet in its brain. It acts as a compass so that this POKéMON does not lose direction while it is tunneling.As it grows older, its body becomes increasingly rounder and smoother.
Crystal
As it digs through the ground, it absorbs many hardobjects. This is what makes its body so solid.
Silver
It rapidly bores through the ground at 50 mph bysquirming and twisting its mas sive, rugged body.
Gold
It twists and squirms through the ground. Thethunderous roar of its tunneling echoes a long way.
Yellow
Burrows at high speed in search of food. Thetunnels it leaves are used as homes by DIGLETTs.
Blue
As it grows, the stone portions of its body hardento become similar to a diamond, but colored black.
Red
As it grows, the stone portions of its body hardento become similar to a diamond, but colored black.
Locais de encontro
Ultra Moon
Ten Carat Hill Inside
Ten Carat Hill Inside:
- Método: Island Scan
- 100% de chance
- Level 14
Ultra Sun
Ten Carat Hill Inside
Ten Carat Hill Inside:
- Método: Island Scan
- 100% de chance
- Level 14
Exibir mais
Y
Glittering Cave (unknown area 303)
Glittering Cave (unknown area 304)
Glittering Cave (unknown area 303):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 17
Glittering Cave (unknown area 304):
- Método: Smashing rocks
- 1% de chance
- Level 17
X
Cyllage City
Glittering Cave (unknown area 303)
Glittering Cave (unknown area 304)
Cyllage City:
- Método: Smashing rocks
- 1% de chance
- Level 17
Glittering Cave (unknown area 303):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 17
Glittering Cave (unknown area 304):
- Método: Smashing rocks
- 1% de chance
- Level 17
White 2
Twist Mountain
Victory Road 2 (unknown area 74)
Victory Road 2 (unknown area 75)
Victory Road 2 (unknown area 77)
Victory Road 2 (unknown area 80)
Relic Tunnel (Castelia Sewers entrance)
Relic Tunnel (Relic Castle entrance)
Relic Tunnel (PWT entrance)
Clay Tunnel
Underground Ruins
Rocky Mountain Room
Glacier Room
Iron Room
Twist Mountain:
- Método: Walking in dust clouds
- 20% de chance
- Level 54
Victory Road 2 (unknown area 74):
- Método: Walking in dust clouds
- 20% de chance
- Level 41
Victory Road 2 (unknown area 75):
- Método: Walking in dust clouds
- 20% de chance
- Level 47
Victory Road 2 (unknown area 77):
- Método: Walking in dust clouds
- 20% de chance
- Level 47
Victory Road 2 (unknown area 80):
- Método: Walking in dust clouds
- 20% de chance
- Level 47
Relic Tunnel (Castelia Sewers entrance):
- Método: Walking in dust clouds
- 20% de chance
- Level 16
Relic Tunnel (Relic Castle entrance):
- Método: Walking in dust clouds
- 20% de chance
- Level 27
Relic Tunnel (PWT entrance):
- Método: Walking in dust clouds
- 20% de chance
- Level 27
Clay Tunnel:
- Método: Walking in dust clouds
- 20% de chance
- Level 54
Underground Ruins:
- Método: Walking in dust clouds
- 20% de chance
- Level 54
Rocky Mountain Room:
- Método: Walking in dust clouds
- 20% de chance
- Level 54
Glacier Room:
- Método: Walking in dust clouds
- 20% de chance
- Level 54
Iron Room:
- Método: Walking in dust clouds
- 20% de chance
- Level 54
Black 2
Twist Mountain
Victory Road 2 (unknown area 74)
Victory Road 2 (unknown area 75)
Victory Road 2 (unknown area 77)
Victory Road 2 (unknown area 80)
Relic Tunnel (Castelia Sewers entrance)
Relic Tunnel (Relic Castle entrance)
Relic Tunnel (PWT entrance)
Clay Tunnel
Underground Ruins
Rocky Mountain Room
Glacier Room
Iron Room
Twist Mountain:
- Método: Walking in dust clouds
- 20% de chance
- Level 54
Victory Road 2 (unknown area 74):
- Método: Walking in dust clouds
- 20% de chance
- Level 41
Victory Road 2 (unknown area 75):
- Método: Walking in dust clouds
- 20% de chance
- Level 47
Victory Road 2 (unknown area 77):
- Método: Walking in dust clouds
- 20% de chance
- Level 47
Victory Road 2 (unknown area 80):
- Método: Walking in dust clouds
- 20% de chance
- Level 47
Relic Tunnel (Castelia Sewers entrance):
- Método: Walking in dust clouds
- 20% de chance
- Level 16
Relic Tunnel (Relic Castle entrance):
- Método: Walking in dust clouds
- 20% de chance
- Level 27
Relic Tunnel (PWT entrance):
- Método: Walking in dust clouds
- 20% de chance
- Level 27
Clay Tunnel:
- Método: Walking in dust clouds
- 20% de chance
- Level 54
Underground Ruins:
- Método: Walking in dust clouds
- 20% de chance
- Level 54
Rocky Mountain Room:
- Método: Walking in dust clouds
- 20% de chance
- Level 54
Glacier Room:
- Método: Walking in dust clouds
- 20% de chance
- Level 54
Iron Room:
- Método: Walking in dust clouds
- 20% de chance
- Level 54
White
Relic Castle (C)
Relic Castle (C):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 49
Black
Relic Castle (C)
Relic Castle (C):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 49
SoulSilver
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Road 47 (inside cave)
Mount Silver (1F)
Mount Silver (mountainside)
Rock Tunnel (B1F)
Victory Road 1 (1F)
Victory Road 1 (2F)
Victory Road 1 (3F)
Safari Zone Wasteland
Union Cave (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 6
Union Cave (B1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 8
Union Cave (B2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 23
Road 47 (inside cave):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 20
Mount Silver (1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 42
Mount Silver (mountainside):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 48
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 16
Victory Road 1 (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 36
Victory Road 1 (2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 36
Victory Road 1 (3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 36
Safari Zone Wasteland:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
HeartGold
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Road 47 (inside cave)
Mount Silver (1F)
Mount Silver (mountainside)
Rock Tunnel (B1F)
Victory Road 1 (1F)
Victory Road 1 (2F)
Victory Road 1 (3F)
Safari Zone Wasteland
Union Cave (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 6
Union Cave (B1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 8
Union Cave (B2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 23
Road 47 (inside cave):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 20
Mount Silver (1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 42
Mount Silver (mountainside):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 48
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- Condição: Radio off
- 10% de chance
- Level 16
Victory Road 1 (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 36
Victory Road 1 (2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 36
Victory Road 1 (3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 36
Safari Zone Wasteland:
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 17
Platinum
Oreburgh mine (1F)
Oreburgh mine (B1F)
Victory Road (1F)
Victory Road (2F)
Victory Road (B1F)
Victory Road (inside)
Victory Road (inside exit)
Wayward Cave (1F)
Wayward Cave (B1F)
Iron Island (1F)
Iron Island (B1F left)
Iron Island (B1F right)
Iron Island (B2F right)
Iron Island (B2F left)
Iron Island (B3F)
Oreburgh mine (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 8
Oreburgh mine (B1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 9
Victory Road (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 42
Victory Road (2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 42
Victory Road (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 42
Victory Road (inside):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 50
Victory Road (inside exit):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 50
Wayward Cave (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 18
Wayward Cave (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 18
Iron Island (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33
Iron Island (B1F left):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33
Iron Island (B1F right):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33
Iron Island (B2F right):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 32
Iron Island (B2F left):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 32
Iron Island (B3F):
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 32
Pearl
Oreburgh mine (1F)
Oreburgh mine (B1F)
Victory Road (1F)
Victory Road (2F)
Victory Road (inside)
Victory Road (inside exit)
Stark Mountain entrance
Stark Mountain main cavern
Snowpoint Temple (1F)
Snowpoint Temple (B1F)
Snowpoint Temple (B2F)
Snowpoint Temple (B3F)
Iron Island (1F)
Iron Island (B1F left)
Iron Island (B1F right)
Iron Island (B2F right)
Iron Island (B2F left)
Iron Island (B3F)
Oreburgh mine (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 8
Oreburgh mine (B1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 9
Victory Road (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 44
Victory Road (2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 45
Victory Road (inside):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 50
Victory Road (inside exit):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 50
Stark Mountain entrance:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
Stark Mountain main cavern:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 56
Snowpoint Temple (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 50
Snowpoint Temple (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Snowpoint Temple (B2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Snowpoint Temple (B3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Iron Island (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33
Iron Island (B1F left):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33
Iron Island (B1F right):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33
Iron Island (B2F right):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33
Iron Island (B2F left):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 33
Iron Island (B3F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 33
Diamond
Oreburgh mine (1F)
Oreburgh mine (B1F)
Victory Road (1F)
Victory Road (2F)
Victory Road (inside)
Victory Road (inside exit)
Stark Mountain entrance
Stark Mountain main cavern
Snowpoint Temple (1F)
Snowpoint Temple (B1F)
Snowpoint Temple (B2F)
Snowpoint Temple (B3F)
Iron Island (1F)
Iron Island (B1F left)
Iron Island (B1F right)
Iron Island (B2F right)
Iron Island (B2F left)
Iron Island (B3F)
Oreburgh mine (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 8
Oreburgh mine (B1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 9
Victory Road (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 44
Victory Road (2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 45
Victory Road (inside):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 50
Victory Road (inside exit):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 50
Stark Mountain entrance:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
Stark Mountain main cavern:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 56
Snowpoint Temple (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 50
Snowpoint Temple (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Snowpoint Temple (B2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Snowpoint Temple (B3F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 52
Iron Island (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33
Iron Island (B1F left):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33
Iron Island (B1F right):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33
Iron Island (B2F right):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 33
Iron Island (B2F left):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 33
Iron Island (B3F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 33
LeafGreen
Rock Tunnel (1F)
Rock Tunnel (B1F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Sevault Canyon
Rock Tunnel (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 17
Victory Road 2 (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 46
Victory Road 2 (2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 48
Victory Road 2 (3F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 46
Sevault Canyon:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
FireRed
Rock Tunnel (1F)
Rock Tunnel (B1F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Sevault Canyon
Rock Tunnel (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 17
Victory Road 2 (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 46
Victory Road 2 (2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 48
Victory Road 2 (3F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 46
Sevault Canyon:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 54
Crystal
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Mount Silver (1F)
Mount Silver (top)
Rock Tunnel (B1F)
Victory Road 1 (1F)
Victory Road 1 (2F)
Victory Road 1 (3F)
Union Cave (1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 6
Union Cave (B1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 10% de chance
- Level 8
Union Cave (B2F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 1% de chance
- Level 23
Mount Silver (1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 42
Mount Silver (top):
- Método: Walking in tall grass or a cave
- Condição: At night
- 30% de chance
- Level 48
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 16
Victory Road 1 (1F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 32
Victory Road 1 (2F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 32
Victory Road 1 (3F):
- Método: Walking in tall grass or a cave
- Condição: At night
- 20% de chance
- Level 32
Silver
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Mount Silver (1F)
Mount Silver (top)
Rock Tunnel (B1F)
Victory Road 1 (1F)
Victory Road 1 (2F)
Victory Road 1 (3F)
Union Cave (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 6
Union Cave (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 8
Union Cave (B2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 23
Mount Silver (1F):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 42
Mount Silver (top):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 48
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 16
Victory Road 1 (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 36
Victory Road 1 (2F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 36
Victory Road 1 (3F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 36
Gold
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Mount Silver (1F)
Mount Silver (top)
Rock Tunnel (B1F)
Victory Road 1 (1F)
Victory Road 1 (2F)
Victory Road 1 (3F)
Union Cave (1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 6
Union Cave (B1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 8
Union Cave (B2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 23
Mount Silver (1F):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 42
Mount Silver (top):
- Método: Walking in tall grass or a cave
- 30% de chance
- Level 48
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 16
Victory Road 1 (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 36
Victory Road 1 (2F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 36
Victory Road 1 (3F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 36
Yellow
Rock Tunnel (B2F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Rock Tunnel (B2F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 22
Victory Road 2 (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 45
Victory Road 2 (2F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 47
Victory Road 2 (3F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 49
Blue
Rock Tunnel (B1F)
Rock Tunnel (B2F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Rock Tunnel (B2F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 13
Victory Road 2 (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 42
Victory Road 2 (2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 42
Victory Road 2 (3F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 45
Red
Rock Tunnel (B1F)
Rock Tunnel (B2F)
Victory Road 2 (1F)
Victory Road 2 (2F)
Victory Road 2 (3F)
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Rock Tunnel (B2F):
- Método: Walking in tall grass or a cave
- 4% de chance
- Level 13
Victory Road 2 (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 42
Victory Road 2 (2F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 42
Victory Road 2 (3F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 45
Itens que segura
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Rock Throw Level 1 | 50 | 90 | 15 | No additional effect. | ||
Harden Level 1 | — | — | 30 | Raises the user's Defense by 1. | ||
Smack Down Level 4 | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Rock Polish Level 8 | — | — | 20 | Raises the user's Speed by 2. | ||
Dragon Breath Level 12 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Curse Level 16 | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Rock Slide Level 20 | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Screech Level 24 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Sand Tomb Level 28 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Stealth Rock Level 32 | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Slam Level 36 | 80 | 75 | 20 | No additional effect. | ||
Sandstorm Level 40 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Dig Level 44 | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Iron Tail Level 48 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Stone Edge Level 52 | 100 | 80 | 5 | High critical hit ratio. | ||
Double-Edge Level 56 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Body Press Machine | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Breaking Swipe Machine | 60 | 100 | 15 | Tem 100% de chance de diminuir o Attack do adversário em 1 estágio. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dragon Dance Machine | — | — | 20 | Raises the user's Attack and Speed by 1. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Drill Run Machine | 80 | 95 | 10 | High critical hit ratio. | ||
Earth Power Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Heavy Slam Machine | — | 100 | 10 | More power the heavier the user than the target. | ||
High Horsepower Machine | 95 | 95 | 10 | No additional effect. | ||
Iron Head Machine | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Blast Machine | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Tomb Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scary Face Machine | — | 100 | 10 | Lowers the target's Speed by 2. | ||
Screech Machine | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Self-Destruct Machine | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Machine | 75 | 100 | 10 | Power doubles if the user's last Move failed. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Meteor Beam Tutor | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. | ||
Scorching Sands Tutor | 70 | 100 | 10 | 30% chance to burn the target. Thaws target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Dragon Tail Egg | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Rock Throw Level 1 | 50 | 90 | 15 | No additional effect. | ||
Harden Level 1 | — | — | 30 | Raises the user's Defense by 1. | ||
Smack Down Level 4 | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Rock Polish Level 8 | — | — | 20 | Raises the user's Speed by 2. | ||
Dragon Breath Level 12 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Curse Level 16 | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Rock Slide Level 20 | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Screech Level 24 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Sand Tomb Level 28 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Stealth Rock Level 32 | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Slam Level 36 | 80 | 75 | 20 | No additional effect. | ||
Sandstorm Level 40 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Dig Level 44 | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Iron Tail Level 48 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Stone Edge Level 52 | 100 | 80 | 5 | High critical hit ratio. | ||
Double-Edge Level 56 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Dragon Tail Egg | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Head Smash Egg | 150 | 80 | 5 | Has 1/2 recoil. | ||
Heavy Slam Egg | — | 100 | 10 | More power the heavier the user than the target. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Harden Level 1 | — | — | 30 | Raises the user's Defense by 1. | ||
Mud Sport Level 1 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Curse Level 4 | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Rock Throw Level 7 | 50 | 90 | 15 | No additional effect. | ||
Rock Tomb Level 10 | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rage Level 13 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Stealth Rock Level 16 | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Rock Polish Level 19 | — | — | 20 | Raises the user's Speed by 2. | ||
Gyro Ball Level 20 | — | 100 | 5 | More power the slower the user than the target. | ||
Smack Down Level 22 | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Dragon Breath Level 25 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Slam Level 28 | 80 | 75 | 20 | No additional effect. | ||
Screech Level 31 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Rock Slide Level 34 | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Sand Tomb Level 37 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Iron Tail Level 40 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Dig Level 43 | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Stone Edge Level 46 | 100 | 80 | 5 | High critical hit ratio. | ||
Double-Edge Level 49 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Sandstorm Level 52 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Heavy Slam Egg | — | 100 | 10 | More power the heavier the user than the target. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Rototiller Egg | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Stealth Rock Egg | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Harden Level 1 | — | — | 30 | Raises the user's Defense by 1. | ||
Mud Sport Level 1 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Curse Level 4 | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Rock Throw Level 7 | 50 | 90 | 15 | No additional effect. | ||
Rock Tomb Level 10 | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rage Level 13 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Stealth Rock Level 16 | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Rock Polish Level 19 | — | — | 20 | Raises the user's Speed by 2. | ||
Gyro Ball Level 20 | — | 100 | 5 | More power the slower the user than the target. | ||
Smack Down Level 22 | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Dragon Breath Level 25 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Slam Level 28 | 80 | 75 | 20 | No additional effect. | ||
Screech Level 31 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Rock Slide Level 34 | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Sand Tomb Level 37 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Iron Tail Level 40 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Dig Level 43 | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Stone Edge Level 46 | 100 | 80 | 5 | High critical hit ratio. | ||
Double-Edge Level 49 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Sandstorm Level 52 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Brutal Swing Machine | 60 | 100 | 20 | No additional effect. Hits adjacent Pokemon. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stomping Tantrum Tutor | 75 | 100 | 10 | Power doubles if the user's last Move failed. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Heavy Slam Egg | — | 100 | 10 | More power the heavier the user than the target. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Rototiller Egg | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Stealth Rock Egg | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Wide Guard Egg | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Rock Throw Level 1 | 50 | 90 | 15 | No additional effect. | ||
Harden Level 1 | — | — | 30 | Raises the user's Defense by 1. | ||
Stealth Rock Level 5 | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Rage Level 10 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Screech Level 15 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Dig Level 20 | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Slam Level 25 | 80 | 75 | 20 | No additional effect. | ||
Rock Slide Level 30 | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Earthquake Level 35 | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Iron Tail Level 40 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Double-Edge Level 45 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Self-Destruct Machine | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Harden Level 1 | — | — | 30 | Raises the user's Defense by 1. | ||
Mud Sport Level 1 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Curse Level 4 | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Rock Throw Level 7 | 50 | 90 | 15 | No additional effect. | ||
Rock Tomb Level 10 | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rage Level 13 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Stealth Rock Level 16 | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Rock Polish Level 19 | — | — | 20 | Raises the user's Speed by 2. | ||
Gyro Ball Level 20 | — | 100 | 5 | More power the slower the user than the target. | ||
Smack Down Level 22 | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Dragon Breath Level 25 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Slam Level 28 | 80 | 75 | 20 | No additional effect. | ||
Screech Level 31 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Rock Slide Level 34 | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Sand Tomb Level 37 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Iron Tail Level 40 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Dig Level 43 | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Stone Edge Level 46 | 100 | 80 | 5 | High critical hit ratio. | ||
Double-Edge Level 49 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Sandstorm Level 52 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Heavy Slam Egg | — | 100 | 10 | More power the heavier the user than the target. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Rototiller Egg | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Stealth Rock Egg | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Harden Level 1 | — | — | 30 | Raises the user's Defense by 1. | ||
Mud Sport Level 1 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Curse Level 4 | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Rock Throw Level 7 | 50 | 90 | 15 | No additional effect. | ||
Rock Tomb Level 10 | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rage Level 13 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Stealth Rock Level 16 | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Rock Polish Level 19 | — | — | 20 | Raises the user's Speed by 2. | ||
Gyro Ball Level 20 | — | 100 | 5 | More power the slower the user than the target. | ||
Smack Down Level 22 | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Dragon Breath Level 25 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Slam Level 28 | 80 | 75 | 20 | No additional effect. | ||
Screech Level 31 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Rock Slide Level 34 | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Sand Tomb Level 37 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Iron Tail Level 40 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Dig Level 43 | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Stone Edge Level 46 | 100 | 80 | 5 | High critical hit ratio. | ||
Double-Edge Level 49 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Sandstorm Level 52 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Nature Power Machine | — | — | 20 | Attack depends on terrain (default Tri Attack). | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Heavy Slam Egg | — | 100 | 10 | More power the heavier the user than the target. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Rototiller Egg | — | — | 10 | Raises Atk/Sp Atk of grounded Grass-types by 1. | ||
Stealth Rock Egg | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Harden Level 1 | — | — | 30 | Raises the user's Defense by 1. | ||
Mud Sport Level 1 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Screech Level 6 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Rock Throw Level 9 | 50 | 90 | 15 | No additional effect. | ||
Rage Level 14 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rock Tomb Level 17 | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Smack Down Level 22 | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Sandstorm Level 25 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Rock Polish Level 30 | — | — | 20 | Raises the user's Speed by 2. | ||
Slam Level 33 | 80 | 75 | 20 | No additional effect. | ||
Stealth Rock Level 38 | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Dragon Breath Level 41 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Curse Level 46 | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Iron Tail Level 49 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Sand Tomb Level 54 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Double-Edge Level 57 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Stone Edge Level 62 | 100 | 80 | 5 | High critical hit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Heavy Slam Egg | — | 100 | 10 | More power the heavier the user than the target. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Stealth Rock Egg | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Harden Level 1 | — | — | 30 | Raises the user's Defense by 1. | ||
Mud Sport Level 1 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Curse Level 4 | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Rock Throw Level 7 | 50 | 90 | 15 | No additional effect. | ||
Rage Level 10 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rock Tomb Level 13 | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Stealth Rock Level 16 | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Rock Polish Level 19 | — | — | 20 | Raises the user's Speed by 2. | ||
Smack Down Level 22 | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Dragon Breath Level 25 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Slam Level 28 | 80 | 75 | 20 | No additional effect. | ||
Screech Level 31 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Rock Slide Level 34 | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Sand Tomb Level 37 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Iron Tail Level 40 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Dig Level 43 | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Stone Edge Level 46 | 100 | 80 | 5 | High critical hit ratio. | ||
Double-Edge Level 49 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Sandstorm Level 52 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Bulldoze Machine | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Tail Machine | 60 | 90 | 10 | Força o alvo a mudar para um aliado aleatório. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Dragon Pulse Tutor | 85 | 100 | 10 | No additional effect. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Tail Tutor | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Heavy Slam Egg | — | 100 | 10 | More power the heavier the user than the target. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Climb Egg | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Stealth Rock Egg | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Harden Level 1 | — | — | 30 | Raises the user's Defense by 1. | ||
Mud Sport Level 1 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Screech Level 6 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Rock Throw Level 9 | 50 | 90 | 15 | No additional effect. | ||
Rage Level 14 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rock Tomb Level 17 | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Level 22 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Slam Level 25 | 80 | 75 | 20 | No additional effect. | ||
Rock Polish Level 30 | — | — | 20 | Raises the user's Speed by 2. | ||
Dragon Breath Level 33 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Iron Tail Level 38 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Sand Tomb Level 41 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Double-Edge Level 46 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Stone Edge Level 49 | 100 | 80 | 5 | High critical hit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Explosion Egg | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Slide Egg | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Harden Level 1 | — | — | 30 | Raises the user's Defense by 1. | ||
Mud Sport Level 1 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Screech Level 6 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Rock Throw Level 9 | 50 | 90 | 15 | No additional effect. | ||
Rage Level 14 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rock Tomb Level 17 | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Level 22 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Slam Level 25 | 80 | 75 | 20 | No additional effect. | ||
Rock Polish Level 30 | — | — | 20 | Raises the user's Speed by 2. | ||
Dragon Breath Level 33 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Curse Level 38 | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Iron Tail Level 41 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Sand Tomb Level 46 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Double-Edge Level 49 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Stone Edge Level 54 | 100 | 80 | 5 | High critical hit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Tutor | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Rollout Tutor | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Explosion Egg | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Slide Egg | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Harden Level 1 | — | — | 30 | Raises the user's Defense by 1. | ||
Mud Sport Level 1 | — | — | 15 | For 5 turns, Electric-type attacks have 1/3 power. | ||
Screech Level 6 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Rock Throw Level 9 | 50 | 90 | 15 | No additional effect. | ||
Rage Level 14 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rock Tomb Level 17 | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Level 22 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Slam Level 25 | 80 | 75 | 20 | No additional effect. | ||
Rock Polish Level 30 | — | — | 20 | Raises the user's Speed by 2. | ||
Dragon Breath Level 33 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Curse Level 38 | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Iron Tail Level 41 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Sand Tomb Level 46 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Double-Edge Level 49 | 120 | 100 | 15 | Tem 33% de recoil. | ||
Stone Edge Level 54 | 100 | 80 | 5 | High critical hit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Dragon Pulse Machine | 85 | 100 | 10 | No additional effect. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Flash Cannon Machine | 80 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Payback Machine | 50 | 100 | 10 | Power doubles if the user Moves after the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Psych Up Machine | — | — | 10 | Copies the target's current stat stages. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Tutor | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Block Tutor | — | — | 5 | Prevents the target from switching out. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Iron Head Tutor | 80 | 100 | 15 | 30% chance to causar flinch. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Rollout Tutor | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Twister Tutor | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Defense Curl Egg | — | — | 40 | Raises the user's Defense by 1. | ||
Explosion Egg | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Blast Egg | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Slide Egg | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rollout Egg | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Bind Level 9 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Rock Throw Level 13 | 50 | 90 | 15 | No additional effect. | ||
Harden Level 21 | — | — | 30 | Raises the user's Defense by 1. | ||
Rage Level 25 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Sandstorm Level 33 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Slam Level 37 | 80 | 75 | 20 | No additional effect. | ||
Iron Tail Level 45 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Sand Tomb Level 49 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Double-Edge Level 57 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Explosion Egg | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Egg | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Bind Level 9 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Rock Throw Level 13 | 50 | 90 | 15 | No additional effect. | ||
Harden Level 21 | — | — | 30 | Raises the user's Defense by 1. | ||
Rage Level 25 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Sandstorm Level 33 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Slam Level 37 | 80 | 75 | 20 | No additional effect. | ||
Iron Tail Level 45 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Sand Tomb Level 49 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Double-Edge Level 57 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Explosion Tutor | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud-Slap Tutor | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Psych Up Tutor | — | — | 10 | Copies the target's current stat stages. | ||
Rock Slide Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Explosion Egg | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Egg | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Bind Level 8 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Rock Throw Level 12 | 50 | 90 | 15 | No additional effect. | ||
Harden Level 19 | — | — | 30 | Raises the user's Defense by 1. | ||
Rage Level 23 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Dragon Breath Level 30 | 60 | 100 | 20 | 30% chance to paralyze the target. | ||
Sandstorm Level 34 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Slam Level 41 | 80 | 75 | 20 | No additional effect. | ||
Iron Tail Level 45 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Sand Tomb Level 52 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Double-Edge Level 56 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Explosion Tutor | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Rock Slide Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Block Egg | — | — | 5 | Prevents the target from switching out. | ||
Explosion Egg | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Egg | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Bind Level 9 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Rock Throw Level 13 | 50 | 90 | 15 | No additional effect. | ||
Harden Level 21 | — | — | 30 | Raises the user's Defense by 1. | ||
Rage Level 25 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Sandstorm Level 33 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Slam Level 37 | 80 | 75 | 20 | No additional effect. | ||
Iron Tail Level 45 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Sand Tomb Level 49 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Double-Edge Level 57 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Bind Level 9 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Rock Throw Level 13 | 50 | 90 | 15 | No additional effect. | ||
Harden Level 21 | — | — | 30 | Raises the user's Defense by 1. | ||
Rage Level 25 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Sandstorm Level 33 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Slam Level 37 | 80 | 75 | 20 | No additional effect. | ||
Iron Tail Level 45 | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Sand Tomb Level 49 | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Double-Edge Level 57 | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Taunt Machine | — | 100 | 20 | Target can't use status Moves its next 3 turns. | ||
Torment Machine | — | 100 | 15 | Target can't select the same Move twice in a row. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Self-Destruct Tutor | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Bind Level 10 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Rock Throw Level 14 | 50 | 90 | 15 | No additional effect. | ||
Harden Level 23 | — | — | 30 | Raises the user's Defense by 1. | ||
Rage Level 27 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Sandstorm Level 36 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Slam Level 40 | 80 | 75 | 20 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Egg | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Bind Level 10 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Rock Throw Level 14 | 50 | 90 | 15 | No additional effect. | ||
Harden Level 23 | — | — | 30 | Raises the user's Defense by 1. | ||
Rage Level 27 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Sandstorm Level 36 | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Slam Level 40 | 80 | 75 | 20 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Iron Tail Machine | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | ||
Mud-Slap Machine | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Roar Machine | — | — | 20 | Forces the target to switch to a random ally. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Sunny Day Machine | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Flail Egg | — | 100 | 15 | More power the less HP the user has left. | ||
Rock Slide Egg | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Bind Level 15 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Rock Throw Level 19 | 50 | 90 | 15 | No additional effect. | ||
Rage Level 25 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Slam Level 33 | 80 | 75 | 20 | No additional effect. | ||
Harden Level 43 | — | — | 30 | Raises the user's Defense by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Fissure Machine | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Self-Destruct Machine | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | 40 | 100 | 35 | Nenhum efeito adicional. | ||
Screech Level 1 | — | 85 | 40 | Lowers the target's Defense by 2. | ||
Bind Level 15 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Rock Throw Level 19 | 50 | 90 | 15 | No additional effect. | ||
Rage Level 25 | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Slam Level 33 | 80 | 75 | 20 | No additional effect. | ||
Harden Level 43 | — | — | 30 | Raises the user's Defense by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Dig Machine | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earthquake Machine | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | ||
Explosion Machine | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Fissure Machine | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Self-Destruct Machine | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Strength Machine | 80 | 100 | 15 | Nenhum efeito adicional. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |