PadrãoShiny
Competitivo
In-Game
Abilities
Swift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.
Shell Armor: This Pokemon cannot be struck by a critical hit.
Weak Armor(H): If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
130 177
250 344
58 123
112 240
117 194
229 383
108 183
211 361
67 134
130 262
54 117
103 229
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bide Virtual Console | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Bind Level up | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Bite Egg Virtual Console | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Machine Virtual Console | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brine Level up Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Beam Egg | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Constrict Virtual Console | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Crunch Level up Machine | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Earth Power Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine Virtual Console | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hydro Pump Level up Machine Virtual Console | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine Virtual Console | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine Virtual Console | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Knock Off Egg | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leer Level up Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Meteor Beam Tutor | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Level up Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Pin Missile Machine | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Protect Level up Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Reflect Type Egg | — | — | 15 | User becomes the same type as the target. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Blast Level up Machine | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Slide Machine Virtual Console | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Throw Virtual Console | 50 | 90 | 15 | No additional effect. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rollout Level up | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sand Attack Level up | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine Virtual Console | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Seismic Toss Virtual Console | — | 100 | 20 | Does damage equal to the user's level. | ||
Shell Smash Level up Virtual Console | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spike Cannon Virtual Console | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Spikes Machine | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Stealth Rock Machine Virtual Console | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Egg Virtual Console | — | 55 | 20 | Causes the target to become confused. | ||
Surf Level up Machine Virtual Console | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Tickle Egg | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Waterfall Machine Virtual Console | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up Virtual Console | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Egg | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Withdraw Level up Virtual Console | — | — | 40 | Raises the user's Defense by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up Virtual Console | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Attract Machine Virtual Console | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bide Egg Virtual Console | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Bite Level up Virtual Console | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Machine Virtual Console | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Virtual Console | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Beam Egg Virtual Console | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Constrict Level up Virtual Console | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Curse Virtual Console | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double-Edge Virtual Console | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine Virtual Console | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Endure Virtual Console | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine Virtual Console | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Headbutt Virtual Console | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine Virtual Console | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Horn Attack Virtual Console | 65 | 100 | 25 | No additional effect. | ||
Horn Drill Virtual Console | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hydro Pump Level up Virtual Console | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine Virtual Console | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine Virtual Console | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Virtual Console Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Knock Off Egg Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leer Level up Virtual Console | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mimic Virtual Console | — | — | 10 | The last Move the target used replaces this one. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Level up | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Protect Level up Machine Virtual Console | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rage Virtual Console | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Rain Dance Machine Virtual Console | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Virtual Console | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Reflect Type Egg | — | — | 15 | User becomes the same type as the target. | ||
Rest Machine Virtual Console | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine Virtual Console | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Blast Level up | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Virtual Console | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rollout Level up Virtual Console | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine Virtual Console | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Seismic Toss Virtual Console | — | 100 | 20 | Does damage equal to the user's level. | ||
Shell Smash Level up | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Skull Bash Virtual Console | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine Virtual Console | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Snore Virtual Console Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spike Cannon Level up Virtual Console | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Stealth Rock Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Submission Virtual Console | 80 | 80 | 20 | Tem 1/4 de recoil. | ||
Substitute Machine Virtual Console | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine Virtual Console | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine Virtual Console | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Take Down Virtual Console | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Thief Machine Virtual Console | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine Virtual Console | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Egg | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up Virtual Console | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Egg Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Egg Virtual Console | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Withdraw Level up Virtual Console | — | — | 40 | Raises the user's Defense by 1. | ||
Wring Out Egg | — | 100 | 5 | More power the more HP the target has left. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bide Egg | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Beam Egg | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Constrict Level up | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Knock Off Egg Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Level up | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Reflect Type Egg | — | — | 15 | User becomes the same type as the target. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Blast Level up | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rollout Level up | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Shell Smash Level up | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spike Cannon Level up | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Stealth Rock Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Egg | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Egg Tutor | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Egg | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Withdraw Level up | — | — | 40 | Raises the user's Defense by 1. | ||
Wring Out Egg | — | 100 | 5 | More power the more HP the target has left. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bide Egg | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Beam Egg | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Constrict Level up | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Knock Off Egg Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Level up | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Blast Level up | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rollout Level up | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Shell Smash Level up | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spike Cannon Level up | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Stealth Rock Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Egg | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Egg | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Egg | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Withdraw Level up | — | — | 40 | Raises the user's Defense by 1. | ||
Wring Out Egg | — | 100 | 5 | More power the more HP the target has left. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up Tutor | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Level up Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Bubble Beam Egg | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Constrict Level up | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Knock Off Egg Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Muddy Water Egg | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Mud Shot Level up | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Blast Level up | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine Egg | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rollout Level up Tutor | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spike Cannon Level up | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Toxic Spikes Egg | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | ||
Withdraw Level up | — | — | 40 | Raises the user's Defense by 1. | ||
Wring Out Egg | — | 100 | 5 | More power the more HP the target has left. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Level up | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Aurora Beam Egg | 65 | 100 | 20 | 10% chance to lower the target's Attack by 1. | ||
Bite Level up | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bubble Beam Egg | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Constrict Level up | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Haze Egg | — | — | 30 | Eliminates all stat changes. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hydro Pump Level up | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Leer Level up | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Mud Shot Level up | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Protect Level up Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Slide Egg Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Rollout Tutor | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Slam Egg | 80 | 75 | 20 | No additional effect. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spike Cannon Level up | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Spikes Egg | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Supersonic Egg | — | 55 | 20 | Causes the target to become confused. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Tickle Level up | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Water Gun Level up | 40 | 100 | 25 | No additional effect. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Withdraw Level up | — | — | 40 | Raises the user's Defense by 1. |
Descrição In-game:
Shield
Omastar’s sharp fangs could crush rock, but the Pokémon can attack only the prey that come within reach of its tentacles.
Sword
Weighed down by a large and heavy shell, Omastar couldn’t move very fast. Some say it went extinct because it was unable to catch food.
Exibir mais
Let's Go, Eevee!
Its sharp beak rings its mouth. Its shell was too big for it to move freely, so it became extinct.
Let's Go, Pikachu!
Its sharp beak rings its mouth. Its shell was too big for it to move freely, so it became extinct.
Ultra Moon
It wraps its prey in its tentacles to immobilize them and then finishes them off with its sharp fangs.
Ultra Sun
Its heavy shell is thought to be the reason this ancient Pokémon died out. It’s apparently a distant ancestor of Octillery.
Alpha Sapphire
Omastar uses its tentacles to capture its prey. It is believed to have become extinct because its shell grew too large and heavy, causing its movements to become too slow and ponderous.
Omega Ruby
Omastar uses its tentacles to capture its prey. It is believed to have become extinct because its shell grew too large and heavy, causing its movements to become too slow and ponderous.
Y
Once wrapped around its prey, it never lets go. It eats the prey by tearing at it with sharp fangs.
X
Its tentacles are highly developed as if they are hands and feet. As soon as it ensnares prey, it bites.
White 2
It is thought that this Pokémon became extinct because its spiral shell grew too large.
Black 2
It is thought that this Pokémon became extinct because its spiral shell grew too large.
White
It is thought that this Pokémon became extinct because its spiral shell grew too large.
Black
It is thought that this Pokémon became extinct because its spiral shell grew too large.
SoulSilver
Once wrapped around its prey, it never lets go. It eats the prey by tearing at it with sharp fangs.
HeartGold
Apparently, it cracked SHELLDER’s shell with its sharp fangs and sucked out the insides.
Platinum
It is thought that this Pokémon became extinct because its spiral shell grew too large.
Pearl
It is thought that this Pokémon became extinct because its spiral shell grew too large.
Diamond
It is thought that this Pokémon became extinct because its spiral shell grew too large.
LeafGreen
Despite having strong fangs and tentacles, it went extinct when its heavy shell made it unable to catch prey.
FireRed
Its tentacles are highly developed as if they are hands and feet. As soon as it ensnares prey, it bites.
Emerald
An OMASTAR uses its tentacles to capture its prey. It is believed to have become extinct because its shell grew too large, making its movements slow and ponderous.
Sapphire
OMASTAR uses its tentacles to capture its prey. It is believed to have become extinct because its shell grew too largeand heavy, causing its movements to become too slow and ponderous.
Ruby
OMASTAR uses its tentacles to capture its prey. It is believed to have become extinct because its shell grew too largeand heavy, causing its movements to become too slow and ponderous.
Crystal
Its heavy shell allowed it to reach only nearbyfood. This could be the reason it is extinct.
Silver
Once wrapped around its prey, it never lets go.It eats the prey by tearing at it with sharp fangs.
Gold
Apparently, it cracked SHELLDER's shell with itssharp fangs and sucked out the insides.
Yellow
Sharp beaks ring its mouth. Its shell was too bigfor it to move freely, so it became extinct.
Blue
A prehistoric POKéMON that died out when itsheavy shell made it impossible to catch prey.
Red
A prehistoric POKéMON that died out when itsheavy shell made it impossible to catch prey.
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Crunch Level 1 | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Rollout Level 1 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Sand Attack Level 1 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 15 | 40 | 100 | 25 | No additional effect. | ||
Leer Level 20 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Ancient Power Level 30 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Brine Level 35 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Protect Level 43 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rock Blast Level 49 | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Surf Level 56 | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Shell Smash Level 63 | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Hydro Pump Level 70 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Crunch Machine | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Earth Power Machine | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hydro Pump Machine | 110 | 80 | 5 | No additional effect. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Machine | — | — | 15 | Raises the user's Defense by 2. | ||
Liquidation Machine | 85 | 100 | 10 | 20% chance to lower the target's Defense by 1. | ||
Mud Shot Machine | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Muddy Water Machine | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. | ||
Pin Missile Machine | 25 | 95 | 20 | Hits 2-5 times in one turn. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Blast Machine | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Spikes Machine | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Spikes Machine | — | — | 20 | Poisons grounded foes on switch-in. Max 2 layers. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Meteor Beam Tutor | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Level 1 | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Crunch Level 1 | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | ||
Rollout Level 1 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Sand Attack Level 1 | — | 100 | 15 | Lowers the target's accuracy by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Water Gun Level 15 | 40 | 100 | 25 | No additional effect. | ||
Leer Level 20 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Ancient Power Level 30 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Brine Level 35 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Protect Level 43 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rock Blast Level 49 | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Surf Level 56 | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Shell Smash Level 63 | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Hydro Pump Level 70 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Spike Cannon Level 1 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Bite Level 7 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Rollout Level 16 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Leer Level 19 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Brine Level 28 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Protect Level 34 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Ancient Power Level 37 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Tickle Level 48 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Rock Blast Level 56 | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Shell Smash Level 67 | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Hydro Pump Level 75 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Spike Cannon Level 1 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Bite Level 7 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Rollout Level 16 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Leer Level 19 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Brine Level 28 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Protect Level 34 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Ancient Power Level 37 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Tickle Level 48 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Rock Blast Level 56 | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Shell Smash Level 67 | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Hydro Pump Level 75 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Level 1 | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Spike Cannon Level 1 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Supersonic Level 1 | — | 55 | 20 | Causes the target to become confused. | ||
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 4 | — | — | 40 | Raises the user's Defense by 1. | ||
Leer Level 11 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Water Gun Level 15 | 40 | 100 | 25 | No additional effect. | ||
Bite Level 22 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Rock Throw Level 26 | 50 | 90 | 15 | No additional effect. | ||
Protect Level 33 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rock Slide Level 37 | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Hydro Pump Level 50 | 110 | 80 | 5 | No additional effect. | ||
Shell Smash Level 60 | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Seismic Toss Machine | — | 100 | 20 | Does damage equal to the user's level. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 7 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Rollout Level 16 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Leer Level 19 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Brine Level 28 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Protect Level 34 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Ancient Power Level 37 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Tickle Level 48 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Rock Blast Level 56 | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Shell Smash Level 67 | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Hydro Pump Level 75 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 7 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Rollout Level 16 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Leer Level 19 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Brine Level 28 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Protect Level 34 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Ancient Power Level 37 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Tickle Level 48 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Rock Blast Level 56 | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Shell Smash Level 67 | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Hydro Pump Level 75 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Confide Machine | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Water Pulse Tutor | 60 | 100 | 20 | 20% chance to confuse the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 7 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Rollout Level 16 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Leer Level 19 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Brine Level 28 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Protect Level 34 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Ancient Power Level 37 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Tickle Level 48 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Rock Blast Level 56 | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Shell Smash Level 67 | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Hydro Pump Level 75 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 7 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Rollout Level 16 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Leer Level 19 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Brine Level 28 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Protect Level 34 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Ancient Power Level 37 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Tickle Level 48 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Rock Blast Level 56 | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Shell Smash Level 67 | — | — | 15 | Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2. | ||
Hydro Pump Level 75 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Round Machine | 60 | 100 | 15 | Power doubles if others used Round this turn. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Scald Machine | 80 | 100 | 15 | 30% chance to burn the target. Thaws target. | ||
Smack Down Machine | 50 | 100 | 15 | Removes the target's Ground immunity. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bind Tutor | 15 | 85 | 20 | Traps and damages the target for 4-5 turns. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Stealth Rock Tutor | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 7 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Rollout Level 16 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Leer Level 19 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Brine Level 28 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Protect Level 34 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Ancient Power Level 37 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Tickle Level 48 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Rock Blast Level 56 | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Hydro Pump Level 67 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 7 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Rollout Level 16 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Leer Level 19 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Brine Level 28 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Protect Level 34 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Ancient Power Level 37 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Tickle Level 48 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Rock Blast Level 56 | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Hydro Pump Level 67 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Tutor | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Rollout Tutor | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 7 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 10 | 40 | 100 | 25 | No additional effect. | ||
Rollout Level 16 | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Leer Level 19 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Brine Level 28 | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Protect Level 34 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Ancient Power Level 37 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Tickle Level 48 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Rock Blast Level 56 | 25 | 90 | 10 | Hits 2-5 times in one turn. | ||
Hydro Pump Level 67 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Brine Machine | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. | ||
Captivate Machine | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Giga Impact Machine | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | ||
Gyro Ball Machine | — | 100 | 5 | More power the slower the user than the target. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Natural Gift Machine | — | 100 | 15 | Power and type depends on the user's Berry. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Climb Machine | 90 | 85 | 20 | 20% chance to confuse the target. | ||
Rock Polish Machine | — | — | 20 | Raises the user's Speed by 2. | ||
Rock Slide Machine | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Stealth Rock Machine | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | ||
Stone Edge Machine | 100 | 80 | 5 | High critical hit ratio. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Tutor | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Dive Tutor | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Earth Power Tutor | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | ||
Headbutt Tutor | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Iron Defense Tutor | — | — | 15 | Raises the user's Defense by 2. | ||
Knock Off Tutor | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | ||
Rollout Tutor | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 13 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 19 | 40 | 100 | 25 | No additional effect. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Leer Level 31 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Protect Level 37 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Tickle Level 46 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Ancient Power Level 55 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hydro Pump Level 65 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 13 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 19 | 40 | 100 | 25 | No additional effect. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Leer Level 31 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Protect Level 37 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Tickle Level 46 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Ancient Power Level 55 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hydro Pump Level 65 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Endure Tutor | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Rock Slide Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Rollout Tutor | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Sleep Talk Tutor | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Tutor | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 13 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 19 | 40 | 100 | 25 | No additional effect. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Leer Level 31 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Protect Level 37 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Tickle Level 46 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Ancient Power Level 55 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hydro Pump Level 65 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Rock Slide Tutor | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 13 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 19 | 40 | 100 | 25 | No additional effect. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Leer Level 31 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Protect Level 37 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Tickle Level 46 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Ancient Power Level 55 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hydro Pump Level 65 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 13 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 19 | 40 | 100 | 25 | No additional effect. | ||
Mud Shot Level 25 | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Leer Level 31 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Protect Level 37 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Tickle Level 46 | — | 100 | 20 | Lowers the target's Attack and Defense by 1. | ||
Ancient Power Level 55 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hydro Pump Level 65 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Dive Machine | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Facade Machine | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Hail Machine | — | — | 10 | For 5 turns, hail crashes down. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rock Tomb Machine | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Secret Power Machine | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Pulse Machine | 60 | 100 | 20 | 20% chance to confuse the target. | ||
Waterfall Machine | 80 | 100 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Double-Edge Tutor | 120 | 100 | 15 | Tem 33% de recoil. | ||
Icy Wind Tutor | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Mimic Tutor | — | — | 10 | The last Move the target used replaces this one. | ||
Seismic Toss Tutor | — | 100 | 20 | Does damage equal to the user's level. | ||
Substitute Tutor | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Swagger Tutor | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 13 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 19 | 40 | 100 | 25 | No additional effect. | ||
Leer Level 31 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Protect Level 37 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Ancient Power Level 54 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hydro Pump Level 65 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rollout Machine | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Constrict Level 1 | 10 | 100 | 35 | 10% chance to lower the target's Speed by 1. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Bite Level 13 | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | ||
Water Gun Level 19 | 40 | 100 | 25 | No additional effect. | ||
Leer Level 31 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Protect Level 37 | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Spike Cannon Level 40 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Ancient Power Level 54 | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | ||
Hydro Pump Level 65 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Curse Machine | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Endure Machine | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | ||
Frustration Machine | — | 100 | 20 | Max 102 power at minimum Happiness. | ||
Headbutt Machine | 70 | 100 | 15 | 30% chance to causar flinch. | ||
Hidden Power Machine | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Icy Wind Machine | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | ||
Protect Machine | — | — | 10 | Prevents Moves from affecting the user this turn. | ||
Rain Dance Machine | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Return Machine | — | 100 | 20 | Max 102 power at maximum Happiness. | ||
Rock Smash Machine | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | ||
Rollout Machine | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | ||
Sandstorm Machine | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | ||
Sleep Talk Machine | — | — | 10 | User must be asleep. Uses another known Move. | ||
Snore Machine | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Swagger Machine | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | ||
Thief Machine | 60 | 100 | 25 | If the user has no item, it steals the target's. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Whirlpool Machine | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ice Beam Tutor | 90 | 100 | 10 | 10% chance to freeze the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Horn Attack Level 34 | 65 | 100 | 25 | No additional effect. | ||
Leer Level 39 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Spike Cannon Level 44 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Hydro Pump Level 49 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bubble Beam Machine | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Horn Drill Machine | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Seismic Toss Machine | — | 100 | 20 | Does damage equal to the user's level. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Submission Machine | 80 | 80 | 20 | Tem 1/4 de recoil. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Gun Machine | 40 | 100 | 25 | No additional effect. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Water Gun Level 1 | 40 | 100 | 25 | No additional effect. | ||
Withdraw Level 1 | — | — | 40 | Raises the user's Defense by 1. | ||
Horn Attack Level 34 | 65 | 100 | 25 | No additional effect. | ||
Leer Level 39 | — | 100 | 30 | Lowers the foe(s) Defense by 1. | ||
Spike Cannon Level 44 | 20 | 100 | 15 | Hits 2-5 times in one turn. | ||
Hydro Pump Level 49 | 110 | 80 | 5 | No additional effect. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bide Machine | — | — | 10 | Waits 2 turns; deals double the damage taken. | ||
Blizzard Machine | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | ||
Body Slam Machine | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | ||
Bubble Beam Machine | 65 | 100 | 20 | Tem 10% de chance de diminuir a Speed do alvo em 1 estágio. | ||
Double-Edge Machine | 120 | 100 | 15 | Tem 33% de recoil. | ||
Double Team Machine | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | ||
Horn Drill Machine | — | 30 | 5 | OHKOs the target. Fails if user is a lower level. | ||
Hyper Beam Machine | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | ||
Ice Beam Machine | 90 | 100 | 10 | 10% chance to freeze the target. | ||
Mimic Machine | — | — | 10 | The last Move the target used replaces this one. | ||
Rage Machine | 20 | 100 | 20 | Raises the user's Attack by 1 if hit during use. | ||
Reflect Machine | — | — | 20 | For 5 turns, physical damage to allies is halved. | ||
Rest Machine | — | — | 5 | User sleeps 2 turns and restores HP and status. | ||
Seismic Toss Machine | — | 100 | 20 | Does damage equal to the user's level. | ||
Skull Bash Machine | 130 | 100 | 10 | Raises user's Defense by 1 on turn 1. Hits turn 2. | ||
Submission Machine | 80 | 80 | 20 | Tem 1/4 de recoil. | ||
Substitute Machine | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | ||
Surf Machine | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | ||
Take Down Machine | 90 | 85 | 20 | Tem 1/4 de recoil. | ||
Toxic Machine | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | ||
Water Gun Machine | 40 | 100 | 25 | No additional effect. |