[Cache start]
#224 - Octillery
PadrãoShiny
Categoria: Jet Pokémon
Altura: 0,9 mPeso: 28,5 Kg
Habitat: Sea (Habitat)
Cor: Red
Formato:
Egg groups: Water 1, Water 220 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 168
Taxa de captura: 75
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Atk +1SpA +1Total: 2
Competitivo
In-Game
Abilities
Suction Cups: This Pokemon cannot be forced to switch out by another Pokemon's attack or item.
Sniper: If this Pokemon strikes with a critical hit, the damage is multiplied by 1,5.
Moody(H): Boosts a random stat (except accuracy/evasion) +2 and another stat -1 every turn.
Base stats
HP
Atk
Def
SpA
SpD
Spe
75
105
75
105
75
45
Level 50
Level 100
135 182
260 354
99 172
193 339
72 139
139 273
99 172
193 339
72 139
139 273
45 106
85 207
Dano recebido
×1
×1
×1
×2
×1
×1
×½
×1
×1
×2
×1
×½
×1
×1
×1
×1
×½
×½
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Egg
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
651002010% chance to lower the target's Attack by 1.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bounce
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bubble Beam
Level up
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Bullet Seed
Level up
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flail
Egg
10015More power the less HP the user has left.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Energy
Level up
Machine
30Raises the user's critical hit ratio by 2.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Level up
Machine
12080530% chance to envenenar the target.
Haze
Egg
30Eliminates all stat changes.
Helping Hand
Level up
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hydro Pump
Level up
Machine
110805No additional effect.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Level up
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Lock-On
Level up
5User's next Move will not miss the target.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Octazooka
Level up
Egg
65851050% chance to lower the target's accuracy by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Level up
Machine
259010Hits 2-5 times in one turn.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Screech
Machine
8540Lowers the target's Defense by 2.
Seed Bomb
Machine
8010015No additional effect.
Skitter Smack
Tutor
709010100% chance to lower target's Sp Atk by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Soak
Level up
10020Changes the target's type to Water.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Egg
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Level up
601002020% chance to confuse the target.
Water Spout
Egg
1501005Less power as user's HP decreases. Hits foe(s).
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Wrap
Level up
159020Traps and damages the target for 4-5 turns.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Egg
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
Egg
Virtual Console
651002010% chance to lower the target's Attack by 1.
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bubble Beam
Level up
Virtual Console
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Bullet Seed
Level up
2510030Atinge de 2 a 5 vezes em um turno.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Constrict
Level up
Virtual Console
101003510% chance to lower the target's Speed by 1.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Virtual Console
40Raises the user's Defense by 1.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Entrainment
Egg
10015The target's Ability changes to match the user's.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flail
Egg
10015More power the less HP the user has left.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Energy
Level up
Virtual Console
30Raises the user's critical hit ratio by 2.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Level up
Tutor
12080530% chance to envenenar the target.
Haze
Egg
30Eliminates all stat changes.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hydro Pump
Level up
110805No additional effect.
Hyper Beam
Level up
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Ice Beam
Level up
Machine
Virtual Console
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mud Shot
Egg
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Virtual Console
2010010100% chance to lower the target's accuracy by 1.
Octazooka
Level up
Egg
Virtual Console
65851050% chance to lower the target's accuracy by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
Virtual Console
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
Virtual Console
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Rock Blast
Level up
Egg
259010Hits 2-5 times in one turn.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Screech
Egg
8540Lowers the target's Defense by 2.
Seed Bomb
Tutor
8010015No additional effect.
Signal Beam
Level up
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snore
Egg
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Soak
Level up
10020Changes the target's type to Water.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Egg
5520Causes the target to become confused.
Surf
Machine
Virtual Console
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Swift
Egg
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
Virtual Console
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
Virtual Console
4010025No additional effect.
Water Pulse
Egg
Tutor
601002020% chance to confuse the target.
Water Spout
Egg
1501005Less power as user's HP decreases. Hits foe(s).
Whirlpool
Virtual Console
358515Traps and damages the target for 4-5 turns.
Wring Out
Level up
1005More power the more HP the target has left.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Egg
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
Egg
651002010% chance to lower the target's Attack by 1.
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bubble Beam
Level up
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Bullet Seed
Level up
2510030Atinge de 2 a 5 vezes em um turno.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Constrict
Level up
101003510% chance to lower the target's Speed by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Entrainment
Egg
10015The target's Ability changes to match the user's.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flail
Egg
10015More power the less HP the user has left.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Energy
Level up
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Level up
Tutor
12080530% chance to envenenar the target.
Haze
Egg
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hydro Pump
Level up
110805No additional effect.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Level up
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Mud Shot
Egg
559515100% chance to lower the target's Speed by 1.
Octazooka
Level up
Egg
65851050% chance to lower the target's accuracy by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Blast
Level up
Egg
259010Hits 2-5 times in one turn.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seed Bomb
Tutor
8010015No additional effect.
Signal Beam
Level up
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snore
Egg
Tutor
5010015User must be asleep. 30% chance to flinch target.
Soak
Level up
10020Changes the target's type to Water.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Egg
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Egg
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Egg
Tutor
601002020% chance to confuse the target.
Water Spout
Egg
1501005Less power as user's HP decreases. Hits foe(s).
Wring Out
Level up
1005More power the more HP the target has left.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Egg
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
Egg
651002010% chance to lower the target's Attack by 1.
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Bubble Beam
Level up
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Bullet Seed
Level up
2510030Atinge de 2 a 5 vezes em um turno.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Constrict
Level up
101003510% chance to lower the target's Speed by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flail
Egg
10015More power the less HP the user has left.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Energy
Level up
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Level up
Tutor
12080530% chance to envenenar the target.
Haze
Egg
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hydro Pump
Level up
110805No additional effect.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Level up
Machine
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Mud Shot
Egg
559515100% chance to lower the target's Speed by 1.
Octazooka
Level up
Egg
65851050% chance to lower the target's accuracy by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Blast
Level up
Egg
259010Hits 2-5 times in one turn.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Screech
Egg
8540Lowers the target's Defense by 2.
Seed Bomb
Tutor
8010015No additional effect.
Signal Beam
Level up
Tutor
751001510% chance to confuse the target.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snore
Egg
Tutor
5010015User must be asleep. 30% chance to flinch target.
Soak
Level up
10020Changes the target's type to Water.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Egg
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Egg
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Egg
601002020% chance to confuse the target.
Water Spout
Egg
1501005Less power as user's HP decreases. Hits foe(s).
Wring Out
Level up
1005More power the more HP the target has left.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
Egg
651002010% chance to lower the target's Attack by 1.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bubble Beam
Level up
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Bullet Seed
Level up
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Constrict
Level up
101003510% chance to lower the target's Speed by 1.
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flail
Egg
10015More power the less HP the user has left.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Energy
Level up
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Level up
Tutor
12080530% chance to envenenar the target.
Haze
Egg
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Level up
Machine
Evento
150905O usuário não pode se mover no próximo turno.
Ice Beam
Level up
Machine
Evento
901001010% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Octazooka
Level up
Egg
Evento
65851050% chance to lower the target's accuracy by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Blast
Level up
Egg
259010Hits 2-5 times in one turn.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seed Bomb
Tutor
8010015No additional effect.
Signal Beam
Level up
Tutor
Evento
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Egg
Tutor
5010015User must be asleep. 30% chance to flinch target.
String Shot
Tutor
9540Reduz a Speed dos adversários em 2 estágios.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Egg
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
Egg
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Machine
601002020% chance to confuse the target.
Water Spout
Egg
1501005Less power as user's HP decreases. Hits foe(s).
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Wring Out
Level up
1005More power the more HP the target has left.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aurora Beam
Level up
Egg
651002010% chance to lower the target's Attack by 1.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bubble Beam
Level up
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Constrict
Level up
101003510% chance to lower the target's Speed by 1.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Energy
Level up
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Haze
Egg
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Level up
Machine
901001010% chance to freeze the target.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Octazooka
Level up
Egg
65851050% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Blast
Egg
259010Hits 2-5 times in one turn.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Egg
5520Causes the target to become confused.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Egg
Tutor
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Water Gun
Level up
4010025No additional effect.
Water Pulse
Machine
601002020% chance to confuse the target.
Cadeia evolutiva
Remoraid
Lv. 25
Octillery
2 níveis evolutivos.
Descrição In-game:
Legends: Arceus
While Octillery still shoots water from its mouth, the drastic anatomical difference between it and Remoraid meant that for a long time, no one believed the former evolved from the latter.
Shield
It traps enemies with its suction-cupped tentacles, then smashes them with its rock-hard head.
Exibir mais
Sword
It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.
Ultra Moon
It usually sleeps in caves. The pitch-black ink that Octillery spits is also used for cooking.
Ultra Sun
The ink it spits when escaping is special. It contains a substance that dulls the sense of smell, so Pokémon with keen noses get lost.
Alpha Sapphire
Octillery grabs onto its foe using its tentacles. This Pokémon tries to immobilize it before delivering the finishing blow. If the foe turns out to be too strong, Octillery spews ink to escape.
Omega Ruby
Octillery grabs onto its foe using its tentacles. This Pokémon tries to immobilize it before delivering the finishing blow. If the foe turns out to be too strong, Octillery spews ink to escape.
Y
It traps foes with the suction cups on its tentacles, then smashes them with its rock-hard head.
X
It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.
White 2
It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.
Black 2
It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.
White
It loves to lurk inside holes in rocks. It sometimes sprays ink on prey by sticking out only its mouth.
Black
It loves to lurk inside holes in rocks. It sometimes sprays ink on prey by sticking out only its mouth.
SoulSilver
It instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fellow OCTILLERY.
HeartGold
It traps foes with the suction cups on its tentacles, then smashes them with its rock-hard head.
Platinum
It loves to lurk inside holes in rocks. It sometimes sprays ink on prey by sticking out only its mouth.
Pearl
It obscures its foe’s vision by spitting a cloud of murky ink. It makes its nest among boulders.
Diamond
It lives in the gaps of boulders and in holes on the seafloor. Its suction cups grip prey tightly.
LeafGreen
It traps enemies with its suction-cupped tentacles, then smashes them with its rock-hard head.
FireRed
It instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fellow OCTILLERY.
Emerald
It ensnares its foe with its suction- cupped tentacles before delivering the finishing blow. If the foe turns out to be too strong, it spews ink to escape.
Sapphire
OCTILLERY grabs onto its foe using its tentacles. This POKéMON tries to immobilize it before delivering the finishing blow. If the foe turns out to be too strong, OCTILLERY spews ink to escape.
Ruby
OCTILLERY grabs onto its foe using its tentacles. This POKéMON tries to immobilize it before delivering the finishing blow. If the foe turns out to be too strong, OCTILLERY spews ink to escape.
Crystal
Its instinct is to bury itself in holes. It often steals the nesting holes of others to sleep in them.
Silver
It instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fel­ low OCTILLERY.
Gold
It traps enemies with its suction- cupped tentacles then smashes them with its rock-hard head.
Locais de encontro
Ultra Moon
Alola Route 8 Main
Hauoli City Beachfront
Kalae Bay Area
Melemele Sea Area
Alola Route 8 Main:
  • Método: Sos Encounter
  • 15% de chance
  • Level 10 ~ Level 20
Hauoli City Beachfront:
  • Método: Sos From Bubbling Spot
  • 15% de chance
  • Level 10 ~ Level 22
Kalae Bay Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 10 ~ Level 17
Melemele Sea Area:
  • Método: Sos From Bubbling Spot
  • 15% de chance
  • Level 10 ~ Level 22
Ultra Sun
Alola Route 8 Main
Hauoli City Beachfront
Kalae Bay Area
Melemele Sea Area
Alola Route 8 Main:
  • Método: Sos Encounter
  • 15% de chance
  • Level 10 ~ Level 20
Hauoli City Beachfront:
  • Método: Sos From Bubbling Spot
  • 15% de chance
  • Level 10 ~ Level 22
Kalae Bay Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 10 ~ Level 17
Melemele Sea Area:
  • Método: Sos From Bubbling Spot
  • 15% de chance
  • Level 10 ~ Level 22
Exibir mais
Y
Shalour City
Road 12
Azure Bay
Shalour City:
  • Método: Fishing with a Super Rod
  • 35% de chance
  • Level 35
Road 12:
  • Método: Fishing with a Super Rod
  • 35% de chance
  • Level 35
Azure Bay:
  • Método: Fishing with a Super Rod
  • 35% de chance
  • Level 35
X
Shalour City
Road 12
Azure Bay
Shalour City:
  • Método: Fishing with a Super Rod
  • 35% de chance
  • Level 35
Road 12:
  • Método: Fishing with a Super Rod
  • 35% de chance
  • Level 35
Azure Bay:
  • Método: Fishing with a Super Rod
  • 35% de chance
  • Level 35
White 2
Undella Bay
Road 21
Undella Bay:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Road 21:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Black 2
Undella Bay
Road 21
Undella Bay:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
Road 21:
  • Método: Fishing in dark spots
  • 1% de chance
  • Level 50 ~ Level 70
White
Undella Bay
Undella Town
Undella Bay:
  • Método: Fishing in dark spots
  • 15% de chance
  • Level 35 ~ Level 70
Undella Town:
  • Método: Fishing in dark spots
  • 15% de chance
  • Level 35 ~ Level 70
Black
Undella Bay
Undella Town
Undella Bay:
  • Método: Fishing in dark spots
  • 15% de chance
  • Level 35 ~ Level 70
Undella Town:
  • Método: Fishing in dark spots
  • 15% de chance
  • Level 35 ~ Level 70
Platinum
Pastoria City
Sunyshore City
Sinnoh League
Road 212 (east, towards Pastoria City)
Road 213
Road 222
Road 224
Road 223
Road 230
Pastoria City:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Sunyshore City:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Sinnoh League:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Road 212 (east, towards Pastoria City):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Road 213:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Road 222:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Road 224:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 40 ~ Level 55
Road 223:
  • Método: Fishing with a Super Rod
  • 15% de chance
  • Level 20 ~ Level 50
Road 230:
  • Método: Fishing with a Super Rod
  • 15% de chance
  • Level 20 ~ Level 50
Pearl
Pastoria City
Sunyshore City
Sinnoh League
Road 213
Road 222
Road 224
Road 223
Road 230
Pastoria City:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Sunyshore City:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Sinnoh League:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 213:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 222:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 224:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 223:
  • Método: Fishing with a Super Rod
  • 15% de chance
  • Level 40 ~ Level 55
Road 230:
  • Método: Fishing with a Super Rod
  • 15% de chance
  • Level 40 ~ Level 55
Diamond
Pastoria City
Sunyshore City
Sinnoh League
Road 213
Road 222
Road 224
Road 223
Road 230
Pastoria City:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Sunyshore City:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Sinnoh League:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 213:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 222:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 224:
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 20 ~ Level 50
Road 223:
  • Método: Fishing with a Super Rod
  • 15% de chance
  • Level 40 ~ Level 55
Road 230:
  • Método: Fishing with a Super Rod
  • 15% de chance
  • Level 40 ~ Level 55
Emerald
Safari Zone (expansion south)
Safari Zone (expansion south):
  • Método: Fishing with a Super Rod
  • 1% de chance
  • Level 35 ~ Level 40
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Octazooka
Level 1
65851050% chance to lower the target's accuracy by 1.
Focus Energy
Level 1
30Raises the user's critical hit ratio by 2.
Water Gun
Level 1
4010025No additional effect.
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Rock Blast
Level 1
259010Hits 2-5 times in one turn.
Water Pulse
Level 1
601002020% chance to confuse the target.
Gunk Shot
Level 1
12080530% chance to envenenar the target.
Psybeam
Level 12
651002010% chance to confuse the target.
Aurora Beam
Level 16
651002010% chance to lower the target's Attack by 1.
Bubble Beam
Level 20
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Lock-On
Level 24
5User's next Move will not miss the target.
Bullet Seed
Level 30
2510030Atinge de 2 a 5 vezes em um turno.
Ice Beam
Level 36
901001010% chance to freeze the target.
Hydro Pump
Level 42
110805No additional effect.
Soak
Level 48
10020Changes the target's type to Water.
Hyper Beam
Level 54
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bounce
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hydro Pump
Machine
110805No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Liquidation
Machine
851001020% chance to lower the target's Defense by 1.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Blast
Machine
259010Hits 2-5 times in one turn.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Screech
Machine
8540Lowers the target's Defense by 2.
Seed Bomb
Machine
8010015No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Waterfall
Machine
801001520% chance to causar flinch.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Skitter Smack
Tutor
709010100% chance to lower target's Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Octazooka
Level 1
65851050% chance to lower the target's accuracy by 1.
Focus Energy
Level 1
30Raises the user's critical hit ratio by 2.
Water Gun
Level 1
4010025No additional effect.
Wrap
Level 1
159020Traps and damages the target for 4-5 turns.
Helping Hand
Level 1
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Rock Blast
Level 1
259010Hits 2-5 times in one turn.
Water Pulse
Level 1
601002020% chance to confuse the target.
Gunk Shot
Level 1
12080530% chance to envenenar the target.
Psybeam
Level 12
651002010% chance to confuse the target.
Aurora Beam
Level 16
651002010% chance to lower the target's Attack by 1.
Bubble Beam
Level 20
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Lock-On
Level 24
5User's next Move will not miss the target.
Bullet Seed
Level 30
2510030Atinge de 2 a 5 vezes em um turno.
Ice Beam
Level 36
901001010% chance to freeze the target.
Hydro Pump
Level 42
110805No additional effect.
Soak
Level 48
10020Changes the target's type to Water.
Hyper Beam
Level 54
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Octazooka
Level 1
65851050% chance to lower the target's accuracy by 1.
Water Gun
Level 1
4010025No additional effect.
Rock Blast
Level 1
259010Hits 2-5 times in one turn.
Gunk Shot
Level 1
12080530% chance to envenenar the target.
Constrict
Level 6
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 10
651002010% chance to confuse the target.
Aurora Beam
Level 14
651002010% chance to lower the target's Attack by 1.
Bubble Beam
Level 18
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Focus Energy
Level 22
30Raises the user's critical hit ratio by 2.
Wring Out
Level 28
1005More power the more HP the target has left.
Signal Beam
Level 34
751001510% chance to confuse the target.
Ice Beam
Level 40
901001010% chance to freeze the target.
Bullet Seed
Level 46
2510030Atinge de 2 a 5 vezes em um turno.
Hydro Pump
Level 52
110805No additional effect.
Hyper Beam
Level 58
150905O usuário não pode se mover no próximo turno.
Soak
Level 64
10020Changes the target's type to Water.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Octazooka
Level 1
65851050% chance to lower the target's accuracy by 1.
Water Gun
Level 1
4010025No additional effect.
Rock Blast
Level 1
259010Hits 2-5 times in one turn.
Gunk Shot
Level 1
12080530% chance to envenenar the target.
Constrict
Level 6
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 10
651002010% chance to confuse the target.
Aurora Beam
Level 14
651002010% chance to lower the target's Attack by 1.
Bubble Beam
Level 18
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Focus Energy
Level 22
30Raises the user's critical hit ratio by 2.
Wring Out
Level 28
1005More power the more HP the target has left.
Signal Beam
Level 34
751001510% chance to confuse the target.
Ice Beam
Level 40
901001010% chance to freeze the target.
Bullet Seed
Level 46
2510030Atinge de 2 a 5 vezes em um turno.
Hydro Pump
Level 52
110805No additional effect.
Hyper Beam
Level 58
150905O usuário não pode se mover no próximo turno.
Soak
Level 64
10020Changes the target's type to Water.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Seed Bomb
Tutor
8010015No additional effect.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Rock Blast
Level 1
259010Hits 2-5 times in one turn.
Water Gun
Level 1
4010025No additional effect.
Gunk Shot
Level 1
12080530% chance to envenenar the target.
Constrict
Level 6
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 10
651002010% chance to confuse the target.
Aurora Beam
Level 14
651002010% chance to lower the target's Attack by 1.
Bubble Beam
Level 18
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Focus Energy
Level 22
30Raises the user's critical hit ratio by 2.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Wring Out
Level 28
1005More power the more HP the target has left.
Signal Beam
Level 34
751001510% chance to confuse the target.
Ice Beam
Level 40
901001010% chance to freeze the target.
Bullet Seed
Level 46
2510030Atinge de 2 a 5 vezes em um turno.
Hydro Pump
Level 52
110805No additional effect.
Hyper Beam
Level 58
150905O usuário não pode se mover no próximo turno.
Soak
Level 64
10020Changes the target's type to Water.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Rock Blast
Level 1
259010Hits 2-5 times in one turn.
Water Gun
Level 1
4010025No additional effect.
Gunk Shot
Level 1
12080530% chance to envenenar the target.
Constrict
Level 6
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 10
651002010% chance to confuse the target.
Aurora Beam
Level 14
651002010% chance to lower the target's Attack by 1.
Bubble Beam
Level 18
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Focus Energy
Level 22
30Raises the user's critical hit ratio by 2.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Wring Out
Level 28
1005More power the more HP the target has left.
Signal Beam
Level 34
751001510% chance to confuse the target.
Ice Beam
Level 40
901001010% chance to freeze the target.
Bullet Seed
Level 46
2510030Atinge de 2 a 5 vezes em um turno.
Hydro Pump
Level 52
110805No additional effect.
Hyper Beam
Level 58
150905O usuário não pode se mover no próximo turno.
Soak
Level 64
10020Changes the target's type to Water.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Seed Bomb
Tutor
8010015No additional effect.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Water Gun
Level 1
4010025No additional effect.
Rock Blast
Level 1
259010Hits 2-5 times in one turn.
Gunk Shot
Level 1
12080530% chance to envenenar the target.
Constrict
Level 6
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 10
651002010% chance to confuse the target.
Aurora Beam
Level 14
651002010% chance to lower the target's Attack by 1.
Bubble Beam
Level 19
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Focus Energy
Level 23
30Raises the user's critical hit ratio by 2.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Bullet Seed
Level 29
2510030Atinge de 2 a 5 vezes em um turno.
Wring Out
Level 36
1005More power the more HP the target has left.
Signal Beam
Level 42
751001510% chance to confuse the target.
Ice Beam
Level 48
901001010% chance to freeze the target.
Hyper Beam
Level 55
150905O usuário não pode se mover no próximo turno.
Soak
Level 61
10020Changes the target's type to Water.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Rock Blast
Level 1
259010Hits 2-5 times in one turn.
Water Gun
Level 1
4010025No additional effect.
Gunk Shot
Level 1
12080530% chance to envenenar the target.
Constrict
Level 6
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 10
651002010% chance to confuse the target.
Aurora Beam
Level 14
651002010% chance to lower the target's Attack by 1.
Bubble Beam
Level 18
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Focus Energy
Level 22
30Raises the user's critical hit ratio by 2.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Wring Out
Level 28
1005More power the more HP the target has left.
Signal Beam
Level 34
751001510% chance to confuse the target.
Ice Beam
Level 40
901001010% chance to freeze the target.
Bullet Seed
Level 46
2510030Atinge de 2 a 5 vezes em um turno.
Hydro Pump
Level 52
110805No additional effect.
Hyper Beam
Level 58
150905O usuário não pode se mover no próximo turno.
Soak
Level 64
10020Changes the target's type to Water.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Scald
Machine
801001530% chance to burn the target. Thaws target.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bind
Tutor
158520Traps and damages the target for 4-5 turns.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Seed Bomb
Tutor
8010015No additional effect.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Water Gun
Level 1
4010025No additional effect.
Rock Blast
Level 1
259010Hits 2-5 times in one turn.
Gunk Shot
Level 1
12080530% chance to envenenar the target.
Constrict
Level 6
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 10
651002010% chance to confuse the target.
Aurora Beam
Level 14
651002010% chance to lower the target's Attack by 1.
Bubble Beam
Level 19
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Focus Energy
Level 23
30Raises the user's critical hit ratio by 2.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Bullet Seed
Level 29
2510030Atinge de 2 a 5 vezes em um turno.
Wring Out
Level 36
1005More power the more HP the target has left.
Signal Beam
Level 42
751001510% chance to confuse the target.
Ice Beam
Level 48
901001010% chance to freeze the target.
Hyper Beam
Level 55
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Water Gun
Level 1
4010025No additional effect.
Rock Blast
Level 1
259010Hits 2-5 times in one turn.
Gunk Shot
Level 1
12080530% chance to envenenar the target.
Constrict
Level 6
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 10
651002010% chance to confuse the target.
Aurora Beam
Level 14
651002010% chance to lower the target's Attack by 1.
Bubble Beam
Level 19
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Focus Energy
Level 23
30Raises the user's critical hit ratio by 2.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Bullet Seed
Level 29
2510030Atinge de 2 a 5 vezes em um turno.
Wring Out
Level 36
1005More power the more HP the target has left.
Signal Beam
Level 42
751001510% chance to confuse the target.
Ice Beam
Level 48
901001010% chance to freeze the target.
Hyper Beam
Level 55
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Seed Bomb
Tutor
8010015No additional effect.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Water Gun
Level 1
4010025No additional effect.
Rock Blast
Level 1
259010Hits 2-5 times in one turn.
Gunk Shot
Level 1
12080530% chance to envenenar the target.
Constrict
Level 6
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 10
651002010% chance to confuse the target.
Aurora Beam
Level 14
651002010% chance to lower the target's Attack by 1.
Bubble Beam
Level 19
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Focus Energy
Level 23
30Raises the user's critical hit ratio by 2.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Bullet Seed
Level 29
2510030Atinge de 2 a 5 vezes em um turno.
Wring Out
Level 36
1005More power the more HP the target has left.
Signal Beam
Level 42
751001510% chance to confuse the target.
Ice Beam
Level 48
901001010% chance to freeze the target.
Hyper Beam
Level 55
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Brine
Machine
6510010Power doubles if the target's HP is 50% or less.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Energy Ball
Machine
9010010Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Dive
Tutor
8010010Dives underwater turn 1, strikes turn 2.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Seed Bomb
Tutor
8010015No additional effect.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
String Shot
Tutor
9540Reduz a Speed dos adversários em 2 estágios.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Water Gun
Level 1
4010025No additional effect.
Constrict
Level 11
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 22
651002010% chance to confuse the target.
Bubble Beam
Level 22
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Aurora Beam
Level 22
651002010% chance to lower the target's Attack by 1.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Focus Energy
Level 38
30Raises the user's critical hit ratio by 2.
Ice Beam
Level 54
901001010% chance to freeze the target.
Hyper Beam
Level 70
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Water Gun
Level 1
4010025No additional effect.
Constrict
Level 11
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 22
651002010% chance to confuse the target.
Bubble Beam
Level 22
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Aurora Beam
Level 22
651002010% chance to lower the target's Attack by 1.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Focus Energy
Level 38
30Raises the user's critical hit ratio by 2.
Ice Beam
Level 54
901001010% chance to freeze the target.
Hyper Beam
Level 70
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Defense Curl
Tutor
40Raises the user's Defense by 1.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Water Gun
Level 1
4010025No additional effect.
Constrict
Level 11
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 22
651002010% chance to confuse the target.
Bubble Beam
Level 22
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Aurora Beam
Level 22
651002010% chance to lower the target's Attack by 1.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Focus Energy
Level 38
30Raises the user's critical hit ratio by 2.
Ice Beam
Level 54
901001010% chance to freeze the target.
Hyper Beam
Level 70
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Water Gun
Level 1
4010025No additional effect.
Constrict
Level 11
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 22
651002010% chance to confuse the target.
Bubble Beam
Level 22
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Aurora Beam
Level 22
651002010% chance to lower the target's Attack by 1.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Focus Energy
Level 38
30Raises the user's critical hit ratio by 2.
Ice Beam
Level 54
901001010% chance to freeze the target.
Hyper Beam
Level 70
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Water Gun
Level 1
4010025No additional effect.
Constrict
Level 11
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 22
651002010% chance to confuse the target.
Bubble Beam
Level 22
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Aurora Beam
Level 22
651002010% chance to lower the target's Attack by 1.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Focus Energy
Level 38
30Raises the user's critical hit ratio by 2.
Ice Beam
Level 54
901001010% chance to freeze the target.
Hyper Beam
Level 70
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Bullet Seed
Machine
2510030Atinge de 2 a 5 vezes em um turno.
Dive
Machine
8010010Dives underwater turn 1, strikes turn 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Waterfall
Machine
801001520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Water Gun
Level 1
4010025No additional effect.
Constrict
Level 11
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 22
651002010% chance to confuse the target.
Bubble Beam
Level 22
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Aurora Beam
Level 22
651002010% chance to lower the target's Attack by 1.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Focus Energy
Level 38
30Raises the user's critical hit ratio by 2.
Ice Beam
Level 54
901001010% chance to freeze the target.
Hyper Beam
Level 70
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Machine
40Raises the user's Defense by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Water Gun
Level 1
4010025No additional effect.
Constrict
Level 11
101003510% chance to lower the target's Speed by 1.
Psybeam
Level 22
651002010% chance to confuse the target.
Bubble Beam
Level 22
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Aurora Beam
Level 22
651002010% chance to lower the target's Attack by 1.
Octazooka
Level 25
65851050% chance to lower the target's accuracy by 1.
Focus Energy
Level 38
30Raises the user's critical hit ratio by 2.
Ice Beam
Level 54
901001010% chance to freeze the target.
Hyper Beam
Level 70
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Machine
40Raises the user's Defense by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Surf
Machine
9010015Atinge Pokémon adjacentes. Dano duplo em Dive.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Whirlpool
Machine
358515Traps and damages the target for 4-5 turns.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Flamethrower
Tutor
9010015Tem 10% de chance de queimar o alvo.
Ice Beam
Tutor
901001010% chance to freeze the target.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.