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PadrãoShiny
Competitivo
In-Game
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
153 200
296 390
85 156
166 306
95 168
186 331
58 123
112 240
77 146
150 287
90 161
175 317
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baby-Doll Eyes Level up | ![]() | — | 100 | 30 | Lowers the target's Attack by 1. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Counter Level up | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Level up | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Cross Poison Machine | ![]() | 70 | 100 | 20 | High critical hit ratio. 10% chance to envenenar. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Level up | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Energy Machine | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Fury Swipes Level up | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Headbutt Level up | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hone Claws Level up | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Knock Off Egg | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lash Out Tutor | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Lick Level up | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | No additional effect. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Night Slash Level up | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Obstruct Level up | ![]() | — | 100 | 10 | Protects from damaging attacks. Contact: -2 Def. | |
Parting Shot Egg | ![]() | — | 100 | 20 | Lowers target's Atk, Sp Atk by 1. User switches. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Pin Missile Level up Machine | ![]() | 25 | 95 | 20 | Hits 2-5 times in one turn. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Quick Guard Egg | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Level up Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Revenge Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Scary Face Level up Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Level up Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Submission Level up | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Switcheroo Level up | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Level up | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Level up Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Cadeia evolutiva
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3 níveis evolutivos.
Descrição In-game:
Shield
It evolved after experiencing numerous fights. While crossing its arms, it lets out a shout that would make any opponent flinch.
Sword
Its voice is staggering in volume. Obstagoon has a tendency to take on a threatening posture and shout—this move is known as Obstruct.
Moves que aprende
Gen VIII
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Baby-Doll Eyes Level 1 | ![]() | — | 100 | 30 | Lowers the target's Attack by 1. | |
Night Slash Level 1 | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Switcheroo Level 1 | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Submission Level 1 | ![]() | 80 | 80 | 20 | Tem 1/4 de recoil. | |
Sand Attack Level 1 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Pin Missile Level 1 | ![]() | 25 | 95 | 20 | Hits 2-5 times in one turn. | |
Obstruct Level 1 | ![]() | — | 100 | 10 | Protects from damaging attacks. Contact: -2 Def. | |
Lick Level 1 | ![]() | 30 | 100 | 30 | 30% chance to paralyze the target. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Cross Chop Level 1 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Snarl Level 9 | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Headbutt Level 12 | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hone Claws Level 15 | ![]() | — | — | 15 | Aumenta o Attack e a Accuracy do usuário em 1 estágio. | |
Fury Swipes Level 18 | ![]() | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
Rest Level 23 | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Take Down Level 28 | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Scary Face Level 35 | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Counter Level 42 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Taunt Level 49 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Double-Edge Level 56 | ![]() | 120 | 100 | 15 | Tem 33% de recoil. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Blizzard Machine | ![]() | 110 | 70 | 5 | Tem 10% de chance de congelar os adversários. Não erra na neve. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Cross Poison Machine | ![]() | 70 | 100 | 20 | High critical hit ratio. 10% chance to envenenar. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Machine | ![]() | — | 100 | 20 | Lowers the target's Sp Def by 2. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Energy Machine | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gunk Shot Machine | ![]() | 120 | 80 | 5 | 30% chance to envenenar the target. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Hyper Voice Machine | ![]() | 90 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the target. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Tail Machine | ![]() | 100 | 75 | 15 | 30% chance to lower the target's Defense by 1. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | No additional effect. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Pin Missile Machine | ![]() | 25 | 95 | 20 | Hits 2-5 times in one turn. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Revenge Machine | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Screech Machine | ![]() | — | 85 | 40 | Lowers the target's Defense by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Shadow Claw Machine | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Thunder Machine | ![]() | 110 | 70 | 10 | Tem 30% de chance de paralisar. Não erra durante a chuva. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Lash Out Tutor | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. |