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PadrãoShiny
Competitivo
In-Game
Abilities
Chlorophyll: Se Sunny Day estiver ativo, a Speed deste Pokémon é duplicada.
Early Bird: A contagem de Sleep deste Pokémon cai 2 níveis por turno, ao invés de 1.
Pickpocket(H): If this Pokemon has no item and is hit by a contact Move, it steals the attacker's item.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
130 177
250 344
67 134
130 262
40 101
76 196
58 123
112 240
40 101
76 196
58 123
112 240
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | ![]() | 20 | 100 | 25 | User recovers 50% of the damage dealt. | |
Air Cutter Level up Machine | ![]() | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Defog Egg | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Level up | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Extrasensory Level up | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Glide Machine | ![]() | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | |
Grassy Terrain Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Growth Level up | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Harden Level up | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Leaf Blade Level up | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Leech Seed Egg | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Mega Drain Level up | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Night Slash Egg | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Payback Level up | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Razor Leaf Level up | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Level up Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Level up | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Level up | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Machine Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Level up | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. | |
Worry Seed Egg | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Absorb Level up | ![]() | 20 | 100 | 25 | User recovers 50% of the damage dealt. | |
Air Cutter Level up | ![]() | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Machine | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Defog Egg | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Level up | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Extrasensory Level up | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Glide Tutor | ![]() | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | |
Grassy Terrain Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Growth Level up | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Harden Level up | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Lash Out Tutor | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Leaf Blade Level up Machine | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Leech Seed Egg | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mega Drain Level up | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | No additional effect. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Nature Power Level up | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Night Slash Egg | ![]() | 70 | 100 | 15 | High critical hit ratio. | |
Payback Level up Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Razor Leaf Level up | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Level up Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Level up | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Level up | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Level up | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Worry Seed Egg | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Egg | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Egg | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Egg | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Defog Egg Tutor | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Extrasensory Level up | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foul Play Egg Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Terrain Egg | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Growth Level up | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Harden Level up | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Leaf Blade Level up | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Leech Seed Egg | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Nature Power Level up Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Pound Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Power Swap Egg | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Razor Leaf Level up | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Razor Wind Level up Egg | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Level up Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Take Down Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Level up Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Worry Seed Egg Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Egg | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Egg | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Egg | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Defog Egg | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Extrasensory Level up | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foul Play Egg Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Terrain Egg | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Growth Level up | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Harden Level up | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Leaf Blade Level up | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Leech Seed Egg | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Nature Power Level up Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Pound Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Power Swap Egg | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Razor Leaf Level up | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Razor Wind Level up Egg | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Level up Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Take Down Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Level up Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Worry Seed Egg Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Egg | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Egg | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Egg | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dark Pulse Tutor | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Defog Egg | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Extrasensory Level up | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foul Play Egg Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Growth Level up | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Harden Level up | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Leech Seed Egg | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Nature Power Level up | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Pound Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Power Swap Egg | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Razor Leaf Level up | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Razor Wind Level up Egg | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Level up Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Take Down Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Level up Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Worry Seed Egg Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Egg | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Extrasensory Level up | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
False Swipe Egg | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Cutter Tutor | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Growth Level up | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Harden Level up | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Leech Seed Egg | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Nasty Plot Egg | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Nature Power Level up | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Pound Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Power Swap Egg | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Razor Leaf Level up | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Razor Wind Level up Egg | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Level up Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Take Down Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Level up Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Worry Seed Egg Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Amnesia Egg | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Defense Curl Tutor | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Tutor | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Extrasensory Level up | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
False Swipe Egg | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Fury Cutter Tutor | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Growth Level up | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Harden Level up | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Leech Seed Egg | ![]() | — | 90 | 10 | 1/8 of target's HP is restored to user every turn. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Nature Power Level up | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Pound Level up | ![]() | 40 | 100 | 35 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Tutor | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Razor Wind Level up Egg | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Self-Destruct Tutor | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Level up Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Tutor | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Level up Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Descrição In-game:
Shield
They live in holes bored in large trees. The sound of Nuzleaf’s grass flute fills listeners with dread.
Sword
It lives deep in forests. With the leaf on its head, it makes a flute whose song makes listeners uneasy.
Exibir mais
Alpha Sapphire
This Pokémon pulls out the leaf on its head and makes a flute with it. The sound of Nuzleaf’s flute strikes fear and uncertainty in the hearts of people lost in a forest.
Omega Ruby
Nuzleaf live in densely overgrown forests. They occasionally venture out of the forest to startle people. This Pokémon dislikes having its long nose pinched.
Y
It lives deep in forests. With the leaf on its head, it makes a flute whose song makes listeners uneasy.
X
The sound of its grass flute makes its listeners uneasy. It lives deep in forests.
White 2
The sound of its grass flute makes its listeners uneasy. It lives deep in forests.
Black 2
The sound of its grass flute makes its listeners uneasy. It lives deep in forests.
White
The sound of its grass flute makes its listeners uneasy. It lives deep in forests.
Black
The sound of its grass flute makes its listeners uneasy. It lives deep in forests.
SoulSilver
It lives deep in forests. With the leaf on its head, it makes a flute whose song makes listeners uneasy.
HeartGold
It lives deep in forests. With the leaf on its head, it makes a flute whose song makes listeners uneasy.
Platinum
The sound of its grass flute makes its listeners uneasy. It lives deep in forests.
Pearl
The sound of its grass flute makes its listeners uneasy. It lives deep in forests.
Diamond
The sound of its grass flute makes its listeners uneasy. It lives deep in forests.
LeafGreen
They live in holes bored in large trees. The sound of NUZLEAF’s grass flute fills listeners with dread.
FireRed
They live in holes bored in large trees. The sound of NUZLEAF’s grass flute fills listeners with dread.
Emerald
A forest-dwelling POKéMON that is skilled at climbing trees. Its long and pointed nose is its weak point. It loses power if the nose is gripped.
Sapphire
This POKéMON pulls out the leaf on its head and makes a flute with it. The sound of NUZLEAF’s flute strikesfear and uncertainty in the hearts of people lost in a forest.
Ruby
NUZLEAF live in densely overgrown forests. They occasionally venture out of the forest to startle people.This POKéMON dislikes having its long nose pinched.
Locais de encontro
Ultra Moon
Ultra Space Wilds Crag
Ultra Space Wilds Crag:
- Método: Static encounter, only one chance
- 15% de chance
- Level 60
Ultra Sun
Ultra Space Wilds Crag
Ultra Space Wilds Crag:
- Método: Static encounter, only one chance
- 15% de chance
- Level 60
Exibir mais
White 2
Nature Sanctuary
Nature Sanctuary:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 57
Black 2
Nature Sanctuary
Nature Sanctuary:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 57
Platinum
Road 210 (south, towards Solaceon Town)
Road 229
Road 210 (south, towards Solaceon Town):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 19
Road 229:
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 48
Pearl
Road 210 (south, towards Solaceon Town)
Road 229
Road 210 (south, towards Solaceon Town):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 20
Road 229:
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 20
Diamond
Road 210 (south, towards Solaceon Town)
Road 229
Road 210 (south, towards Solaceon Town):
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 20
Road 229:
- Método: Walking in tall grass or a cave
- Condição: Ruby in slot 2
- 4% de chance
- Level 20
Emerald
Road 114
Road 114:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 15
Ruby
Road 114
Road 114:
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 18
Itens que segura
Ultra Moon
Power Herb
(5% de chance)
Ultra Sun
Power Herb
(5% de chance)
Exibir mais
Moon
Power Herb
(5% de chance)
Sun
Power Herb
(5% de chance)
Alpha Sapphire
Power Herb
(5% de chance)
Omega Ruby
Power Herb
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Razor Leaf Ao Evoluir | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Absorb Level 1 | ![]() | 20 | 100 | 25 | User recovers 50% of the damage dealt. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Harden Level 1 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Explosion Level 1 | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Swagger Level 1 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Fake Out Level 1 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 1 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Air Cutter Level 1 | ![]() | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Growth Level 9 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Rollout Level 12 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Mega Drain Level 18 | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Payback Level 24 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Synthesis Level 30 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Sunny Day Level 36 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Extrasensory Level 43 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Sucker Punch Level 50 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Leaf Blade Level 57 | ![]() | 90 | 100 | 15 | High critical hit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Machine | ![]() | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endeavor Machine | ![]() | — | 100 | 5 | Reduz o HP do alvo para mesmo HP do usuário. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Glide Machine | ![]() | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | |
Grassy Terrain Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Lash Out Machine | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. | |
Leaf Storm Machine | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Magical Leaf Machine | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spite Machine | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Trailblaze Machine | ![]() | 50 | 100 | 20 | 100% chance to raise the user's Speed by 1. | |
Uproar Machine | ![]() | 90 | 100 | 10 | Lasts 3 turns. Active Pokemon cannot fall asleep. | |
Weather Ball Machine | ![]() | 50 | 100 | 10 | O Power dobra e o tipo varia a depender do clima. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defog Egg | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Take Down Egg | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Worry Seed Egg | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 1 | ![]() | 20 | 100 | 25 | User recovers 50% of the damage dealt. | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Harden Level 1 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Explosion Level 1 | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Swagger Level 1 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Synthesis Level 1 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Fake Out Level 1 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 1 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Air Cutter Level 1 | ![]() | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Growth Level 9 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Rollout Level 12 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Mega Drain Level 18 | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Payback Level 24 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Nature Power Level 30 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Sunny Day Level 36 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Extrasensory Level 43 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Sucker Punch Level 50 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Leaf Blade Level 57 | ![]() | 90 | 100 | 15 | High critical hit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Amnesia Machine | ![]() | — | — | 20 | Aumenta a Sp. Def do usuário em 2 estágios. | |
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Beat Up Machine | ![]() | — | 100 | 10 | All healthy allies aid in damaging the target. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Grassy Terrain Machine | ![]() | — | — | 10 | Dura 5 turnos. Pokémon no chão têm +Grass Power, +1/16 HP. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Leaf Blade Machine | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | No additional effect. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Seed Bomb Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Grassy Glide Tutor | ![]() | 55 | 100 | 20 | User on Grassy Terrain: +1 priority. | |
Lash Out Tutor | ![]() | 75 | 100 | 5 | 2x power if the user had a stat lowered this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Absorb Level 1 | ![]() | 20 | 100 | 25 | User recovers 50% of the damage dealt. | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Harden Level 1 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Explosion Level 1 | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Swagger Level 1 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Synthesis Level 1 | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Fake Out Level 1 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 1 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Air Cutter Level 1 | ![]() | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Growth Level 9 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Rollout Level 12 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Mega Drain Level 18 | ![]() | 40 | 100 | 15 | User recovers 50% of the damage dealt. | |
Payback Level 24 | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Nature Power Level 30 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Sunny Day Level 36 | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Extrasensory Level 43 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. | |
Sucker Punch Level 50 | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Leaf Blade Level 57 | ![]() | 90 | 100 | 15 | High critical hit ratio. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Nasty Plot Machine | ![]() | — | — | 20 | Raises the user's Sp Atk by 2. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 6 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Torment Level 9 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Fake Out Level 12 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Nature Power Level 16 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Razor Wind Level 20 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Feint Attack Level 24 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Leaf Blade Level 28 | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Swagger Level 32 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 36 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 6 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Torment Level 9 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Fake Out Level 12 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Nature Power Level 16 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Razor Wind Level 20 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Feint Attack Level 24 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Leaf Blade Level 28 | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Swagger Level 32 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 36 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Defog Tutor | ![]() | — | — | 15 | -1 evasion; clears terrain and hazards on both sides. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 7 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Nature Power Level 13 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 25 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 31 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Razor Wind Level 37 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Swagger Level 43 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 49 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 6 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Nature Power Level 9 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Fake Out Level 12 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Razor Leaf Level 14 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Torment Level 16 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Razor Wind Level 20 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Feint Attack Level 24 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Leaf Blade Level 28 | ![]() | 90 | 100 | 15 | High critical hit ratio. | |
Swagger Level 32 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 36 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Nature Power Machine | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 7 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Nature Power Level 13 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 25 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 31 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Razor Wind Level 37 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Swagger Level 43 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 49 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 7 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Nature Power Level 13 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 25 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 31 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Razor Wind Level 37 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Swagger Level 43 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 49 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the target with at least 1 HP. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Snarl Machine | ![]() | 55 | 95 | 15 | Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dark Pulse Tutor | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Uses target's Attack stat in damage calculation. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 7 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Nature Power Level 13 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 25 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 31 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Razor Wind Level 37 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Swagger Level 43 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 49 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 7 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Nature Power Level 13 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 25 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 31 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Razor Wind Level 37 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Swagger Level 43 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 49 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fury Cutter Tutor | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Razor Leaf Level 1 | ![]() | 55 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 7 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Nature Power Level 13 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 25 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 31 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Razor Wind Level 37 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Swagger Level 43 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 49 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turns, the target's item has no effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fury Cutter Tutor | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Seed Bomb Tutor | ![]() | 80 | 100 | 15 | No additional effect. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Spite Tutor | ![]() | — | 100 | 10 | Lowers the PP of the target's last Move by 4. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Synthesis Tutor | ![]() | — | — | 5 | Heals the user by a weather-dependent amount. | |
Worry Seed Tutor | ![]() | — | 100 | 10 | The target's Ability becomes Insomnia. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 7 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Nature Power Level 13 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 25 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 31 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Razor Wind Level 37 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Swagger Level 43 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 49 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 7 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Nature Power Level 13 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 25 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 31 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Razor Wind Level 37 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Swagger Level 43 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 49 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Defense Curl Tutor | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Explosion Tutor | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Fury Cutter Tutor | ![]() | 40 | 95 | 20 | Power doubles with each hit, up to 160. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Psych Up Tutor | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Rollout Tutor | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Swords Dance Tutor | ![]() | — | — | 20 | Raises the user's Attack by 2. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 7 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Nature Power Level 13 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 25 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 31 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Razor Wind Level 37 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Swagger Level 43 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 49 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Explosion Tutor | ![]() | 250 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swords Dance Tutor | ![]() | — | — | 20 | Raises the user's Attack by 2. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 7 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Nature Power Level 13 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 25 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 31 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Razor Wind Level 37 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Swagger Level 43 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 49 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Pound Level 1 | ![]() | 40 | 100 | 35 | No additional effect. | |
Harden Level 3 | ![]() | — | — | 30 | Raises the user's Defense by 1. | |
Growth Level 7 | ![]() | — | — | 20 | Aumenta o Attack e Sp. Atk do usuário em 1; ou 2 se ensolarado. | |
Nature Power Level 13 | ![]() | — | — | 20 | Attack depends on terrain (default Tri Attack). | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Torment Level 25 | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Feint Attack Level 31 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Razor Wind Level 37 | ![]() | 80 | 100 | 10 | Charges, then hits foe(s) turn 2. High crit ratio. | |
Swagger Level 43 | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Extrasensory Level 49 | ![]() | 80 | 100 | 20 | 10% chance to causar flinch. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bullet Seed Machine | ![]() | 25 | 100 | 30 | Atinge de 2 a 5 vezes em um turno. | |
Cut Machine | ![]() | 50 | 95 | 30 | Nenhum efeito adicional. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Self-Destruct Tutor | ![]() | 200 | 100 | 5 | Hits adjacent Pokemon. The user faints. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |