[Cache start]
#030 - Nidorina
PadrãoShiny
Categoria: Poison Pin Pokémon
Altura: 0,8 mPeso: 20,0 Kg
Habitat: Grassland (Habitat)
Cor: Blue
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 50
Experiência base: 128
Taxa de captura: 120
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: HP +2Total: 2
Competitivo
In-Game
Abilities
Poison Point: 30% chance a Pokemon making contact with this Pokemon will be poisoned.
Rivalry: This Pokemon's attacks do 1,25x on same gender targets; 0,75x on opposite gender.
Hustle(H): This Pokemon's Attack is 1,5x and accuracy of its physical attacks is 0,8x.
Base stats
HP
Atk
Def
SpA
SpD
Spe
70
62
67
55
55
56
Level 50
Level 100
130 177
250 344
60 125
116 245
64 130
125 256
54 117
103 229
54 117
103 229
54 118
105 232
Dano recebido
×½
×1
×1
×1
×½
×½
×1
×1
×1
×½
×2
×1
×1
×½
×2
×1
×1
×1
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Beat Up
Machine
10010All healthy allies aid in damaging the target.
Bite
Level up
Virtual Console
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
Virtual Console
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Counter
Egg
10020If hit by physical attack, returns double damage.
Crunch
Level up
Machine
Virtual Console
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dig
Machine
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Level up
Virtual Console
3010030Hits 2 times in one turn.
Earth Power
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flatter
Level up
10015Raises the target's Sp Atk by 1 and confuses it.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Fury Swipes
Level up
Virtual Console
188015Hits 2-5 times in one turn.
Growl
Level up
Virtual Console
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Helping Hand
Level up
Machine
Virtual Console
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Beam
Machine
Virtual Console
901001010% chance to freeze the target.
Iron Tail
Machine
Virtual Console
100751530% chance to lower the target's Defense by 1.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Poison Jab
Machine
Virtual Console
801002030% chance to envenenar the target.
Poison Sting
Level up
Virtual Console
151003530% chance to envenenar the target.
Poison Tail
Egg
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Scratch
Level up
Virtual Console
4010035No additional effect.
Shadow Claw
Machine
7010015High critical hit ratio.
Skull Bash
Egg
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
Virtual Console
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Virtual Console
9010Does damage equal to 1/2 target's current HP.
Supersonic
Egg
5520Causes the target to become confused.
Tail Whip
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Take Down
Egg
908520Tem 1/4 de recoil.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
Virtual Console
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
Virtual Console
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Level up
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Level up
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
Machine
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Bide
Virtual Console
10Waits 2 turns; deals double the damage taken.
Bite
Level up
Virtual Console
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
Virtual Console
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Virtual Console
8510015Tem 30% de chance de paralisar o alvo.
Bubble Beam
Virtual Console
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Captivate
Level up
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charm
Egg
10020Reduz o Attack do alvo em 2 estágios.
Chip Away
Egg
7010020Ignores the target's stat stage changes.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Counter
Egg
10020If hit by physical attack, returns double damage.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Virtual Console
40Raises the user's Defense by 1.
Detect
Virtual Console
5Prevents Moves from affecting the user this turn.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double-Edge
Virtual Console
12010015Tem 33% de recoil.
Double Kick
Level up
Virtual Console
3010030Hits 2 times in one turn.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endure
Egg
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flatter
Level up
10015Raises the target's Sp Atk by 1 and confuses it.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Fury Swipes
Level up
Virtual Console
188015Hits 2-5 times in one turn.
Growl
Level up
Virtual Console
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Helping Hand
Level up
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Horn Drill
Virtual Console
305OHKOs the target. Fails if user is a lower level.
Ice Beam
Machine
Virtual Console
901001010% chance to freeze the target.
Iron Tail
Egg
Virtual Console
Tutor
100751530% chance to lower the target's Defense by 1.
Mimic
Virtual Console
10The last Move the target used replaces this one.
Mud-Slap
Virtual Console
2010010100% chance to lower the target's accuracy by 1.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
Virtual Console
151003530% chance to envenenar the target.
Poison Tail
Egg
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rage
Virtual Console
2010020Raises the user's Attack by 1 if hit during use.
Rain Dance
Machine
Virtual Console
5For 5 turns, heavy rain powers Water Moves.
Reflect
Virtual Console
20For 5 turns, physical damage to allies is halved.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Rock Smash
Virtual Console
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scratch
Level up
Virtual Console
4010035No additional effect.
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Tutor
6020This Move does not check accuracy.
Skull Bash
Egg
Virtual Console
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Strength
Virtual Console
8010015Nenhum efeito adicional.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Supersonic
Egg
5520Causes the target to become confused.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Tackle
Virtual Console
4010035Nenhum efeito adicional.
Tail Whip
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Take Down
Egg
Virtual Console
908520Tem 1/4 de recoil.
Thief
Machine
Virtual Console
6010025If the user has no item, it steals the target's.
Thunder
Machine
Virtual Console
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
Virtual Console
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Level up
20Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
Egg
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Water Gun
Virtual Console
4010025No additional effect.
Water Pulse
Tutor
601002020% chance to confuse the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Captivate
Level up
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charm
Egg
10020Reduz o Attack do alvo em 2 estágios.
Chip Away
Egg
7010020Ignores the target's stat stage changes.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Counter
Egg
10020If hit by physical attack, returns double damage.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Level up
3010030Hits 2 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flatter
Level up
10015Raises the target's Sp Atk by 1 and confuses it.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Swipes
Level up
188015Hits 2-5 times in one turn.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Helping Hand
Level up
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Egg
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scratch
Level up
4010035No additional effect.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Tutor
6020This Move does not check accuracy.
Skull Bash
Egg
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Supersonic
Egg
5520Causes the target to become confused.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Take Down
Egg
908520Tem 1/4 de recoil.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Level up
20Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
Egg
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Water Pulse
Tutor
601002020% chance to confuse the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Captivate
Level up
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charm
Egg
10020Reduz o Attack do alvo em 2 estágios.
Chip Away
Egg
7010020Ignores the target's stat stage changes.
Counter
Egg
10020If hit by physical attack, returns double damage.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Level up
3010030Hits 2 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flatter
Level up
10015Raises the target's Sp Atk by 1 and confuses it.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Swipes
Level up
188015Hits 2-5 times in one turn.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Helping Hand
Level up
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Poison Tail
Egg
5010025High critical hit ratio. 10% chance to envenenar.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scratch
Level up
4010035No additional effect.
Shadow Claw
Machine
7010015High critical hit ratio.
Skull Bash
Egg
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Supersonic
Egg
5520Causes the target to become confused.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Take Down
Egg
908520Tem 1/4 de recoil.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Level up
20Poisons grounded foes on switch-in. Max 2 layers.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Captivate
Level up
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charm
Egg
10020Reduz o Attack do alvo em 2 estágios.
Counter
Egg
10020If hit by physical attack, returns double damage.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double Kick
Level up
3010030Hits 2 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flatter
Level up
10015Raises the target's Sp Atk by 1 and confuses it.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Swipes
Level up
188015Hits 2-5 times in one turn.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Headbutt
Tutor
701001530% chance to causar flinch.
Helping Hand
Level up
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poison Sting
Level up
151003530% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Scratch
Level up
4010035No additional effect.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Machine
6020This Move does not check accuracy.
Skull Bash
Egg
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Supersonic
Egg
5520Causes the target to become confused.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Take Down
Egg
908520Tem 1/4 de recoil.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Toxic Spikes
Level up
20Poisons grounded foes on switch-in. Max 2 layers.
Water Pulse
Machine
601002020% chance to confuse the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Beat Up
Egg
10010All healthy allies aid in damaging the target.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Charm
Egg
10020Reduz o Attack do alvo em 2 estágios.
Counter
Egg
Tutor
10020If hit by physical attack, returns double damage.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Egg
10020For 4 turns, disables the target's last Move used.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Kick
Level up
3010030Hits 2 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flatter
Level up
10015Raises the target's Sp Atk by 1 and confuses it.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Fury Swipes
Level up
188015Hits 2-5 times in one turn.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Helping Hand
Level up
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Poison Sting
Level up
151003530% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Scratch
Level up
4010035No additional effect.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Supersonic
Egg
5520Causes the target to become confused.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Take Down
Egg
908520Tem 1/4 de recoil.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Cadeia evolutiva
Nidoran-F
Lv. 16
Nidorina
Usar item
Nidoqueen
3 níveis evolutivos.
Descrição In-game:
Shield
If the group is threatened, these Pokémon will band together to assault enemies with a chorus of ultrasonic waves.
Sword
The horn on its head has atrophied. It’s thought that this happens so Nidorina’s children won’t get poked while their mother is feeding them.
Exibir mais
Let's Go, Eevee!
When resting deep in its burrow, its barbs always retract. This is proof that it is relaxed.
Let's Go, Pikachu!
When resting deep in its burrow, its barbs always retract. This is proof that it is relaxed.
Alpha Sapphire
When Nidorina are with their friends or family, they keep their barbs tucked away to prevent hurting each other. This Pokémon appears to become nervous if separated from the others.
Omega Ruby
When Nidorina are with their friends or family, they keep their barbs tucked away to prevent hurting each other. This Pokémon appears to become nervous if separated from the others.
Y
When feeding its young, it first chews the food into a paste, then spits it out for the offspring.
X
The female has a gentle temperament. It emits ultrasonic cries that have the power to befuddle foes.
White 2
When it senses danger, it raises all the barbs on its body. These barbs grow slower than Nidorino’s.
Black 2
When it senses danger, it raises all the barbs on its body. These barbs grow slower than Nidorino’s.
White
When it senses danger, it raises all the barbs on its body. These barbs grow slower than Nidorino’s.
Black
When it senses danger, it raises all the barbs on its body. These barbs grow slower than Nidorino’s.
SoulSilver
It has a calm and caring nature. Because its horn grows slowly, it prefers not to fight.
HeartGold
When feeding its young, it first chews the food into a paste, then spits it out for the offspring.
Platinum
When it senses danger, it raises all the barbs on its body. These barbs grow slower than NIDORINO’s.
Pearl
When it senses danger, it raises all the barbs on its body. These barbs grow slower than NIDORINO’s.
Diamond
When it senses danger, it raises all the barbs on its body. These barbs grow slower than NIDORINO’s.
LeafGreen
The female’s horns develop slowly. Prefers physical attacks such as clawing and biting.
FireRed
The female has a gentle temperament. It emits ultrasonic cries that have the power to befuddle foes.
Emerald
When it is with its friends or family, its barbs are tucked away to prevent injury. It appears to become nervous if separated from the others.
Sapphire
When NIDORINA are with their friends or family, they keep their barbs tucked away to prevent hurting each other. This POKéMON appears to become nervous if separated from the others.
Ruby
When NIDORINA are with their friends or family, they keep their barbs tucked away to prevent hurting each other. This POKéMON appears to become nervous if separated from the others.
Crystal
It has a docile nature. If it is threatened with attack, it raises the barbs that are all over its body.
Silver
It has a calm and caring nature. Because its horn grows slowly, it prefers not to fight.
Gold
When feeding its young, it first chews and tender­ izes the food, then spits it out for the offspring.
Yellow
When resting deep in its burrow, its thorns always retract. This is proof that it is relaxed.
Blue
The female's horn develops slowly. Prefers physical attacks such as clawing and biting.
Red
The female's horn develops slowly. Prefers physical attacks such as clawing and biting.
Locais de encontro
Y
Road 11
Road 11:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 21
X
Road 11
Road 11:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 21
Exibir mais
SoulSilver
Road 13
Road 14
Road 15
Safari Zone Savannah
Road 13:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Road 14:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Road 15:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Safari Zone Savannah:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
HeartGold
Road 13
Road 14
Road 15
Safari Zone Savannah
Road 13:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Road 14:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Road 15:
  • Método: Walking in tall grass or a cave
  • Condição: Radio off
  • 10% de chance
  • Level 23
Safari Zone Savannah:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 17
Platinum
Valor Lakefront
Road 221
Valor Lakefront:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 27
Road 221:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 30
Pearl
Valor Lakefront
Road 221
Valor Lakefront:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 22
Road 221:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 1% de chance
  • Level 30
Diamond
Valor Lakefront
Road 221
Valor Lakefront:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 10% de chance
  • Level 22
Road 221:
  • Método: Walking in tall grass or a cave
  • Condição: Using PokéRadar
  • 10% de chance
  • Level 29
LeafGreen
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Safari Zone (middle):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 31
Safari Zone (Area 1, east):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 33
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 30
Safari Zone (Area 3, west):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 30
FireRed
Safari Zone (middle)
Safari Zone (Area 2, north)
Safari Zone (middle):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 31
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 30
Crystal
Road 13
Road 14
Road 15
Road 13:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 23
Road 14:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 30% de chance
  • Level 26
Road 15:
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 30% de chance
  • Level 23
Silver
Road 13
Road 14
Road 15
Road 13:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 23
Road 14:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 23
Road 15:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 23
Gold
Road 13
Road 14
Road 15
Road 13:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 23
Road 14:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 23
Road 15:
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 30% de chance
  • Level 23
Yellow
Road 9
Road 23
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Road 9:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 18
Road 23:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 44
Safari Zone (Area 1, east):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 32
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 23
Blue
Safari Zone (middle)
Safari Zone (Area 1, east)
Safari Zone (Area 2, north)
Safari Zone (Area 3, west)
Safari Zone (middle):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 31
Safari Zone (Area 1, east):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 33
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 30
Safari Zone (Area 3, west):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 33
Red
Safari Zone (middle)
Safari Zone (Area 2, north)
Safari Zone (middle):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 31
Safari Zone (Area 2, north):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 30
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Poison Sting
Level 1
151003530% chance to envenenar the target.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Fury Swipes
Level 15
188015Hits 2-5 times in one turn.
Toxic Spikes
Level 22
20Poisons grounded foes on switch-in. Max 2 layers.
Double Kick
Level 29
3010030Hits 2 times in one turn.
Bite
Level 36
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 43
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Toxic
Level 50
9010Envenena gravemente o alvo. Poison-types não podem errar.
Flatter
Level 57
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 64
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earth Power
Level 71
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Beat Up
Machine
10010All healthy allies aid in damaging the target.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Earth Power
Machine
901001010% chance to lower the target's Sp Def by 1.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stomping Tantrum
Machine
7510010Power doubles if the user's last Move failed.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic Spikes
Machine
20Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
Machine
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Poison Sting
Level 1
151003530% chance to envenenar the target.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Fury Swipes
Level 15
188015Hits 2-5 times in one turn.
Toxic Spikes
Level 22
20Poisons grounded foes on switch-in. Max 2 layers.
Double Kick
Level 29
3010030Hits 2 times in one turn.
Bite
Level 36
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 43
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Toxic
Level 50
9010Envenena gravemente o alvo. Poison-types não podem errar.
Flatter
Level 57
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 64
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Earth Power
Level 71
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 9
3010030Hits 2 times in one turn.
Poison Sting
Level 13
151003530% chance to envenenar the target.
Fury Swipes
Level 20
188015Hits 2-5 times in one turn.
Bite
Level 23
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 28
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Toxic Spikes
Level 35
20Poisons grounded foes on switch-in. Max 2 layers.
Flatter
Level 38
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 43
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Captivate
Level 50
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Poison Fang
Level 58
501001550% chance to envenenar gravemente the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 9
3010030Hits 2 times in one turn.
Poison Sting
Level 13
151003530% chance to envenenar the target.
Fury Swipes
Level 20
188015Hits 2-5 times in one turn.
Bite
Level 23
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 28
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Toxic Spikes
Level 35
20Poisons grounded foes on switch-in. Max 2 layers.
Flatter
Level 38
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 43
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Captivate
Level 50
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Poison Fang
Level 58
501001550% chance to envenenar gravemente the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stomping Tantrum
Tutor
7510010Power doubles if the user's last Move failed.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 3
10030Lowers the foe(s) Defense by 1.
Poison Sting
Level 6
151003530% chance to envenenar the target.
Double Kick
Level 9
3010030Hits 2 times in one turn.
Bite
Level 12
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 15
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Toxic
Level 23
9010Envenena gravemente o alvo. Poison-types não podem errar.
Fury Swipes
Level 31
188015Hits 2-5 times in one turn.
Crunch
Level 39
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Super Fang
Level 47
9010Does damage equal to 1/2 target's current HP.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Headbutt
Machine
701001530% chance to causar flinch.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 9
3010030Hits 2 times in one turn.
Poison Sting
Level 13
151003530% chance to envenenar the target.
Fury Swipes
Level 20
188015Hits 2-5 times in one turn.
Bite
Level 23
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 28
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Toxic Spikes
Level 35
20Poisons grounded foes on switch-in. Max 2 layers.
Flatter
Level 38
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 43
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Captivate
Level 50
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Poison Fang
Level 58
501001550% chance to envenenar gravemente the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 9
3010030Hits 2 times in one turn.
Poison Sting
Level 13
151003530% chance to envenenar the target.
Fury Swipes
Level 20
188015Hits 2-5 times in one turn.
Bite
Level 23
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 28
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Toxic Spikes
Level 35
20Poisons grounded foes on switch-in. Max 2 layers.
Flatter
Level 38
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 43
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Captivate
Level 50
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Poison Fang
Level 58
501001550% chance to envenenar gravemente the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Water Pulse
Tutor
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 9
3010030Hits 2 times in one turn.
Poison Sting
Level 13
151003530% chance to envenenar the target.
Fury Swipes
Level 20
188015Hits 2-5 times in one turn.
Bite
Level 23
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 28
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Toxic Spikes
Level 35
20Poisons grounded foes on switch-in. Max 2 layers.
Flatter
Level 38
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 43
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Captivate
Level 50
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Poison Fang
Level 58
501001550% chance to envenenar gravemente the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Claw
Machine
7010015High critical hit ratio.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 9
3010030Hits 2 times in one turn.
Poison Sting
Level 13
151003530% chance to envenenar the target.
Fury Swipes
Level 20
188015Hits 2-5 times in one turn.
Bite
Level 23
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 28
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Toxic Spikes
Level 35
20Poisons grounded foes on switch-in. Max 2 layers.
Flatter
Level 38
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 43
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Captivate
Level 50
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Poison Fang
Level 58
501001550% chance to envenenar gravemente the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Machine
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Ice Beam
Machine
901001010% chance to freeze the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Claw
Machine
7010015High critical hit ratio.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 9
3010030Hits 2 times in one turn.
Poison Sting
Level 13
151003530% chance to envenenar the target.
Fury Swipes
Level 20
188015Hits 2-5 times in one turn.
Bite
Level 23
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 28
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Toxic Spikes
Level 35
20Poisons grounded foes on switch-in. Max 2 layers.
Flatter
Level 38
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 43
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Captivate
Level 50
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Poison Fang
Level 58
501001550% chance to envenenar gravemente the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 9
3010030Hits 2 times in one turn.
Poison Sting
Level 13
151003530% chance to envenenar the target.
Fury Swipes
Level 20
188015Hits 2-5 times in one turn.
Bite
Level 23
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 28
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Toxic Spikes
Level 35
20Poisons grounded foes on switch-in. Max 2 layers.
Flatter
Level 38
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 43
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Captivate
Level 50
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Poison Fang
Level 58
501001550% chance to envenenar gravemente the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 7
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 9
3010030Hits 2 times in one turn.
Poison Sting
Level 13
151003530% chance to envenenar the target.
Fury Swipes
Level 20
188015Hits 2-5 times in one turn.
Bite
Level 23
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 28
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Toxic Spikes
Level 35
20Poisons grounded foes on switch-in. Max 2 layers.
Flatter
Level 38
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 43
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Captivate
Level 50
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Poison Fang
Level 58
501001550% chance to envenenar gravemente the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Claw
Machine
7010015High critical hit ratio.
Shock Wave
Machine
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Headbutt
Tutor
701001530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 8
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 12
3010030Hits 2 times in one turn.
Poison Sting
Level 18
151003530% chance to envenenar the target.
Bite
Level 22
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 26
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Fury Swipes
Level 34
188015Hits 2-5 times in one turn.
Flatter
Level 43
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 53
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 8
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 12
3010030Hits 2 times in one turn.
Poison Sting
Level 18
151003530% chance to envenenar the target.
Bite
Level 22
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 26
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Fury Swipes
Level 34
188015Hits 2-5 times in one turn.
Flatter
Level 43
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 53
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Defense Curl
Tutor
40Raises the user's Defense by 1.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 8
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 12
3010030Hits 2 times in one turn.
Poison Sting
Level 18
151003530% chance to envenenar the target.
Bite
Level 22
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 26
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Fury Swipes
Level 34
188015Hits 2-5 times in one turn.
Flatter
Level 43
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 53
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 8
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 12
3010030Hits 2 times in one turn.
Poison Sting
Level 18
151003530% chance to envenenar the target.
Bite
Level 22
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 26
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Fury Swipes
Level 34
188015Hits 2-5 times in one turn.
Flatter
Level 43
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 53
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Scratch
Level 1
4010035No additional effect.
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tail Whip
Level 8
10030Lowers the foe(s) Defense by 1.
Double Kick
Level 12
3010030Hits 2 times in one turn.
Poison Sting
Level 18
151003530% chance to envenenar the target.
Bite
Level 22
6010025Tem 30% de chance de causar flinch.
Helping Hand
Level 26
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Fury Swipes
Level 34
188015Hits 2-5 times in one turn.
Flatter
Level 43
10015Raises the target's Sp Atk by 1 and confuses it.
Crunch
Level 53
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Cut
Machine
509530Nenhum efeito adicional.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Beam
Machine
901001010% chance to freeze the target.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shock Wave
Machine
6020This Move does not check accuracy.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Pulse
Machine
601002020% chance to confuse the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tackle
Level 1
4010035Nenhum efeito adicional.
Scratch
Level 8
4010035No additional effect.
Double Kick
Level 12
3010030Hits 2 times in one turn.
Poison Sting
Level 19
151003530% chance to envenenar the target.
Tail Whip
Level 27
10030Lowers the foe(s) Defense by 1.
Bite
Level 36
6010025Tem 30% de chance de causar flinch.
Fury Swipes
Level 46
188015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Machine
40Raises the user's Defense by 1.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tackle
Level 1
4010035Nenhum efeito adicional.
Scratch
Level 8
4010035No additional effect.
Double Kick
Level 12
3010030Hits 2 times in one turn.
Poison Sting
Level 19
151003530% chance to envenenar the target.
Tail Whip
Level 27
10030Lowers the foe(s) Defense by 1.
Bite
Level 36
6010025Tem 30% de chance de causar flinch.
Fury Swipes
Level 46
188015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Defense Curl
Machine
40Raises the user's Defense by 1.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ice Beam
Tutor
901001010% chance to freeze the target.
Thunderbolt
Tutor
9010015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tackle
Level 1
4010035Nenhum efeito adicional.
Scratch
Level 8
4010035No additional effect.
Poison Sting
Level 14
151003530% chance to envenenar the target.
Tail Whip
Level 23
10030Lowers the foe(s) Defense by 1.
Bite
Level 32
6010025Tem 30% de chance de causar flinch.
Fury Swipes
Level 41
188015Hits 2-5 times in one turn.
Double Kick
Level 50
3010030Hits 2 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bubble Beam
Machine
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Horn Drill
Machine
305OHKOs the target. Fails if user is a lower level.
Ice Beam
Machine
901001010% chance to freeze the target.
Mimic
Machine
10The last Move the target used replaces this one.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Take Down
Machine
908520Tem 1/4 de recoil.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Gun
Machine
4010025No additional effect.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Tackle
Level 1
4010035Nenhum efeito adicional.
Scratch
Level 8
4010035No additional effect.
Double Kick
Level 12
3010030Hits 2 times in one turn.
Poison Sting
Level 19
151003530% chance to envenenar the target.
Tail Whip
Level 27
10030Lowers the foe(s) Defense by 1.
Bite
Level 36
6010025Tem 30% de chance de causar flinch.
Fury Swipes
Level 46
188015Hits 2-5 times in one turn.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Blizzard
Machine
110705Tem 10% de chance de congelar os adversários. Não erra na neve.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Bubble Beam
Machine
6510020Tem 10% de chance de diminuir a Speed do alvo em 1 estágio.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Horn Drill
Machine
305OHKOs the target. Fails if user is a lower level.
Ice Beam
Machine
901001010% chance to freeze the target.
Mimic
Machine
10The last Move the target used replaces this one.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Take Down
Machine
908520Tem 1/4 de recoil.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Water Gun
Machine
4010025No additional effect.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.