[Cache start]
#177 - Natu
PadrãoShiny
Categoria: Tiny Bird Pokémon
Altura: 0,2 mPeso: 2,0 Kg
Habitat: Forest (Habitat)
Cor: Green
Formato:
Egg group: Flying20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 64
Taxa de captura: 190
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpA +1Total: 1
Competitivo
In-Game
Abilities
Synchronize: If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
Early Bird: A contagem de Sleep deste Pokémon cai 2 níveis por turno, ao invés de 1.
Magic Bounce(H): This Pokemon blocks certain Status Moves and bounces them back to the user.
Base stats
HP
Atk
Def
SpA
SpD
Spe
40
50
45
70
45
70
Level 50
Level 100
100 147
190 284
49 112
94 218
45 106
85 207
67 134
130 262
45 106
85 207
67 134
130 262
Dano recebido
×1
×2
×1
×2
×1
×¼
×1
×1
×2
×½
×0
×2
×1
×1
×½
×2
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Machine
75951530% chance to causar flinch.
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40User switches, passing stat changes and more.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confuse Ray
Level up
10010Confuses the target.
Cosmic Power
Machine
20Raises the user's Defense and Sp Def by 1.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Drill Peck
Egg
8010020No additional effect.
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Tutor
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Future Sight
Level up
Machine
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Level up
Machine
10Swaps Defense and Sp Def changes with target.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Imprison
Machine
10No foe can use any Move known by the user.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Room
Machine
10For 5 turns, all held items have no effect.
Night Shade
Level up
10015Does damage equal to the user's level.
Peck
Level up
3510035No additional effect.
Power Swap
Level up
Machine
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Shift
Level up
10010Transfers the user's status ailment to the target.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Quick Attack
Egg
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Simple Beam
Egg
10015The target's Ability becomes Simple.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stored Power
Level up
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Wish
Level up
10Next turn, 50% of the user's HP máximo is restored.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Ally Switch
Egg
Tutor
15User and ally swap positions; using again can fail.
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
Virtual Console
10010Confuses the target.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Detect
Virtual Console
5Prevents Moves from affecting the user this turn.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
Virtual Console
10010015User gains 1/2 HP inflicted. Sleeping target only.
Drill Peck
Egg
Virtual Console
8010020No additional effect.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
Virtual Console
6020This Move does not check accuracy.
Flash
Virtual Console
10020Lowers the target's accuracy by 1.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Future Sight
Level up
Virtual Console
12010010Hits two turns after being used.
Giga Drain
Virtual Console
Tutor
7510010User recovers 50% of the damage dealt.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Level up
10Swaps Defense and Sp Def changes with target.
Haze
Egg
Virtual Console
30Eliminates all stat changes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Leer
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lucky Chant
Level up
30For 5 turns, shields user's time from critical hits.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Me First
Level up
20Copies a foe at 1,5x power. User must be faster.
Miracle Eye
Level up
40Psychic hits Dark. Evasiveness ignored.
Nightmare
Virtual Console
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Night Shade
Level up
Virtual Console
10015Does damage equal to the user's level.
Ominous Wind
Level up
60100510% chance to raise all stats by 1 (not acc/eva).
Pain Split
Tutor
20Shares HP of user and target equally.
Peck
Level up
Virtual Console
3510035No additional effect.
Power Swap
Level up
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
Virtual Console
901001010% chance to lower the target's Sp Def by 1.
Psycho Shift
Level up
10010Transfers the user's status ailment to the target.
Psych Up
Machine
Virtual Console
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Quick Attack
Egg
Virtual Console
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Roost
Machine
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Simple Beam
Egg
10015The target's Ability becomes Simple.
Skill Swap
Egg
Tutor
10The user and the target troca Abilities.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
Virtual Console
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
Egg
Virtual Console
70902510% chance to raise the user's Defense by 1.
Stored Power
Level up
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Swift
Virtual Console
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Teleport
Level up
Virtual Console
20User switches out.
Thief
Machine
Virtual Console
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Wish
Level up
10Next turn, 50% of the user's HP máximo is restored.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
10010Confuses the target.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Drill Peck
Egg
8010020No additional effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Level up
10Swaps Defense and Sp Def changes with target.
Haze
Egg
30Eliminates all stat changes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lucky Chant
Level up
30For 5 turns, shields user's time from critical hits.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Me First
Level up
20Copies a foe at 1,5x power. User must be faster.
Miracle Eye
Level up
40Psychic hits Dark. Evasiveness ignored.
Night Shade
Level up
10015Does damage equal to the user's level.
Ominous Wind
Level up
60100510% chance to raise all stats by 1 (not acc/eva).
Pain Split
Tutor
20Shares HP of user and target equally.
Peck
Level up
3510035No additional effect.
Power Swap
Level up
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Shift
Level up
10010Transfers the user's status ailment to the target.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Quick Attack
Egg
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Simple Beam
Egg
10015The target's Ability becomes Simple.
Skill Swap
Egg
Tutor
10The user and the target troca Abilities.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
Egg
70902510% chance to raise the user's Defense by 1.
Stored Power
Level up
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Wish
Level up
10Next turn, 50% of the user's HP máximo is restored.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confuse Ray
Level up
10010Confuses the target.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Drill Peck
Egg
8010020No additional effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feather Dance
Egg
Dream World
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Drain
Tutor
Dream World
7510010User recovers 50% of the damage dealt.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Level up
10Swaps Defense and Sp Def changes with target.
Haze
Egg
30Eliminates all stat changes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lucky Chant
Level up
30For 5 turns, shields user's time from critical hits.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Me First
Level up
20Copies a foe at 1,5x power. User must be faster.
Miracle Eye
Level up
40Psychic hits Dark. Evasiveness ignored.
Night Shade
Level up
Dream World
10015Does damage equal to the user's level.
Ominous Wind
Level up
60100510% chance to raise all stats by 1 (not acc/eva).
Pain Split
Tutor
20Shares HP of user and target equally.
Peck
Level up
3510035No additional effect.
Pluck
Machine
6010020User steals and eats the target's Berry.
Power Swap
Level up
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Shift
Level up
10010Transfers the user's status ailment to the target.
Psych Up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Quick Attack
Egg
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Egg
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Egg
Tutor
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Stored Power
Level up
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Wish
Level up
10Next turn, 50% of the user's HP máximo is restored.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Confuse Ray
Level up
10010Confuses the target.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Drill Peck
Egg
8010020No additional effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Level up
10Swaps Defense and Sp Def changes with target.
Haze
Egg
30Eliminates all stat changes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Lucky Chant
Level up
30For 5 turns, shields user's time from critical hits.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Me First
Level up
20Copies a foe at 1,5x power. User must be faster.
Miracle Eye
Level up
40Psychic hits Dark. Evasiveness ignored.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Night Shade
Level up
10015Does damage equal to the user's level.
Ominous Wind
Level up
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Pain Split
Tutor
20Shares HP of user and target equally.
Peck
Level up
3510035No additional effect.
Pluck
Machine
6010020User steals and eats the target's Berry.
Power Swap
Level up
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Shift
Level up
10010Transfers the user's status ailment to the target.
Psych Up
Machine
Egg
10Copies the target's current stat stages.
Quick Attack
Egg
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Silver Wind
Machine
60100510% chance to raise all stats by 1 (not acc/eva).
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
Egg
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Egg
Tutor
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
U-turn
Machine
7010020User switches out after damaging the target.
Wish
Level up
10Next turn, 50% of the user's HP máximo is restored.
Zen Headbutt
Egg
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
Evento
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Evento
40User switches, passing stat changes and more.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confuse Ray
Level up
10010Confuses the target.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Drill Peck
Egg
8010020No additional effect.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Future Sight
Level up
Evento
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Haze
Egg
30Eliminates all stat changes.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Mimic
Tutor
10The last Move the target used replaces this one.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Night Shade
Level up
Evento
10015Does damage equal to the user's level.
Peck
Level up
3510035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Level up
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Egg
Tutor
10Copies the target's current stat stages.
Quick Attack
Egg
4010030Usually goes first.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
Egg
70902510% chance to raise the user's Defense by 1.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Teleport
Level up
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Tutor
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Wish
Level up
10Next turn, 50% of the user's HP máximo is restored.
Cadeia evolutiva
Natu
Lv. 25
Xatu
2 níveis evolutivos.
Descrição In-game:
Shield
Because its wings aren’t yet fully grown, it has to hop to get around. It is always staring at something.
Sword
It is extremely good at climbing tree trunks and likes to eat the new sprouts on the trees.
Exibir mais
Ultra Moon
The look in its eyes gives the impression that it’s carefully observing you. If you approach it, Natu will hop away.
Ultra Sun
Although it still can’t fly, its jumping power is outstanding. It jumps way up into trees and plucks the buds from the branches.
Alpha Sapphire
Natu has a highly developed jumping ability. The Pokémon flaps and leaps onto tree branches that are taller than grown-up people to pick at the tree’s new shoots.
Omega Ruby
Natu cannot fly because its wings are not yet fully grown. If your eyes meet with this Pokémon’s eyes, it will stare back intently at you. But if you move even slightly, it will hop away to safety.
Y
It usually forages for food on the ground but may, on rare occasions, hop onto branches to peck at shoots.
X
Because its wings aren’t yet fully grown, it has to hop to get around. It is always staring at something.
White 2
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
Black 2
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
White
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
Black
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
SoulSilver
It usually forages for food on the ground but may, on rare occasions, hop onto branches to peck at shoots.
HeartGold
Because its wings aren’t yet fully grown, it has to hop to get around. It is always staring at something.
Platinum
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
Pearl
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
Diamond
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
LeafGreen
Because its wings aren’t yet fully grown, it has to hop to get around. It is always staring at something.
FireRed
It usually forages for food on the ground but may, on rare occasions, hop onto branches to peck at shoots.
Emerald
It runs up short trees that grow on the savanna to peck at new shoots. A NATU’s eyes look as if they are always observing something.
Sapphire
NATU has a highly developed jumping ability. The POKéMON flaps and leaps onto tree branches that are taller than grown-up people to pick at the tree’s new shoots.
Ruby
NATU cannot fly because its wings are not yet fully grown. If your eyes meet with this POKéMON’s eyes, it will stare back intently at you. But if you move even slightly, it will hop away to safety.
Crystal
It is extremely good at climbing tree trunks and likes to eat the new sprouts on the trees.
Silver
It usually forages for food on the ground but may, on rare occasions, hop onto branches to peck at shoots.
Gold
Because its wings aren't yet fully grown, it has to hop to get around. It is always star­ ing at something.
Locais de encontro
Ultra Moon
Akala Outskirts Area
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Akala Outskirts Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 21 ~ Level 24
Poke Pelago Poni Island Reached:
  • Método: Receive as a gift
  • 5% de chance
  • Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
  • Método: Receive as a gift
  • 8% de chance
  • Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 4% de chance
  • Level 49 ~ Level 55
Ultra Sun
Akala Outskirts Area
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Akala Outskirts Area:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 21 ~ Level 24
Poke Pelago Poni Island Reached:
  • Método: Receive as a gift
  • 5% de chance
  • Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
  • Método: Receive as a gift
  • 8% de chance
  • Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
  • Método: Receive as a gift
  • 4% de chance
  • Level 49 ~ Level 55
Exibir mais
SoulSilver
Ruins of Alph (outside)
Ruins of Alph (outside):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 24
HeartGold
Ruins of Alph (outside)
Ruins of Alph (outside):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 24
Platinum
Road 224
Road 224:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 50
Pearl
Road 224
Road 224:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 53
Diamond
Road 224
Road 224:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 53
LeafGreen
Ruin Valley
Ruin Valley:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 20
FireRed
Ruin Valley
Ruin Valley:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 20
Emerald
Safari Zone (NE/acro bike area)
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (NE/acro bike area):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 29
Safari Zone (SW):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 25
Safari Zone (SE):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 25
Sapphire
Safari Zone (NE/acro bike area)
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (NE/acro bike area):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 29
Safari Zone (SW):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 25
Safari Zone (SE):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 25
Ruby
Safari Zone (NE/acro bike area)
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (NE/acro bike area):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 29
Safari Zone (SW):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 25
Safari Zone (SE):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 25
Crystal
Ruins of Alph (outside)
Ruins of Alph (outside):
  • Método: Walking in tall grass or a cave
  • Condição: In the morning
  • 10% de chance
  • Level 24
Silver
Ruins of Alph (outside)
Ruins of Alph (outside):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 24
Gold
Ruins of Alph (outside)
Ruins of Alph (outside):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 24
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Stored Power
Level 5
2010010 + 20 power for each of the user's stat boosts.
Teleport
Level 10
20User switches out.
Confuse Ray
Level 15
10010Confuses the target.
Night Shade
Level 20
10015Does damage equal to the user's level.
Psycho Shift
Level 26
10010Transfers the user's status ailment to the target.
Power Swap
Level 30
10Swaps Attack and Sp Atk stat stages with target.
Psychic
Level 35
901001010% chance to lower the target's Sp Def by 1.
Guard Swap
Level 35
10Swaps Defense and Sp Def changes with target.
Wish
Level 40
10Next turn, 50% of the user's HP máximo is restored.
Future Sight
Level 45
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Slash
Machine
75951530% chance to causar flinch.
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40User switches, passing stat changes and more.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Cosmic Power
Machine
20Raises the user's Defense and Sp Def by 1.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Future Sight
Machine
12010010Hits two turns after being used.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Machine
10Swaps Defense and Sp Def changes with target.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Room
Machine
10For 5 turns, all held items have no effect.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dual Wingbeat
Tutor
409010Hits 2 times in one turn.
Expanding Force
Tutor
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Quick Attack
Egg
4010030Usually goes first.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Simple Beam
Egg
10015The target's Ability becomes Simple.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Stored Power
Level 5
2010010 + 20 power for each of the user's stat boosts.
Teleport
Level 10
20User switches out.
Confuse Ray
Level 15
10010Confuses the target.
Night Shade
Level 20
10015Does damage equal to the user's level.
Psycho Shift
Level 26
10010Transfers the user's status ailment to the target.
Power Swap
Level 30
10Swaps Attack and Sp Atk stat stages with target.
Psychic
Level 35
901001010% chance to lower the target's Sp Def by 1.
Guard Swap
Level 35
10Swaps Defense and Sp Def changes with target.
Wish
Level 40
10Next turn, 50% of the user's HP máximo is restored.
Future Sight
Level 45
12010010Hits two turns after being used.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Haze
Egg
30Eliminates all stat changes.
Quick Attack
Egg
4010030Usually goes first.
Simple Beam
Egg
10015The target's Ability becomes Simple.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 6
10015Does damage equal to the user's level.
Teleport
Level 9
20User switches out.
Lucky Chant
Level 12
30For 5 turns, shields user's time from critical hits.
Stored Power
Level 17
2010010 + 20 power for each of the user's stat boosts.
Ominous Wind
Level 20
60100510% chance to raise all stats by 1 (not acc/eva).
Confuse Ray
Level 23
10010Confuses the target.
Wish
Level 28
10Next turn, 50% of the user's HP máximo is restored.
Psychic
Level 33
901001010% chance to lower the target's Sp Def by 1.
Miracle Eye
Level 36
40Psychic hits Dark. Evasiveness ignored.
Psycho Shift
Level 39
10010Transfers the user's status ailment to the target.
Future Sight
Level 44
12010010Hits two turns after being used.
Power Swap
Level 47
10Swaps Attack and Sp Atk stat stages with target.
Guard Swap
Level 47
10Swaps Defense and Sp Def changes with target.
Me First
Level 50
20Copies a foe at 1,5x power. User must be faster.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Quick Attack
Egg
4010030Usually goes first.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Simple Beam
Egg
10015The target's Ability becomes Simple.
Skill Swap
Egg
10The user and the target troca Abilities.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 6
10015Does damage equal to the user's level.
Teleport
Level 9
20User switches out.
Lucky Chant
Level 12
30For 5 turns, shields user's time from critical hits.
Stored Power
Level 17
2010010 + 20 power for each of the user's stat boosts.
Ominous Wind
Level 20
60100510% chance to raise all stats by 1 (not acc/eva).
Confuse Ray
Level 23
10010Confuses the target.
Wish
Level 28
10Next turn, 50% of the user's HP máximo is restored.
Psychic
Level 33
901001010% chance to lower the target's Sp Def by 1.
Miracle Eye
Level 36
40Psychic hits Dark. Evasiveness ignored.
Psycho Shift
Level 39
10010Transfers the user's status ailment to the target.
Future Sight
Level 44
12010010Hits two turns after being used.
Power Swap
Level 47
10Swaps Attack and Sp Atk stat stages with target.
Guard Swap
Level 47
10Swaps Defense and Sp Def changes with target.
Me First
Level 50
20Copies a foe at 1,5x power. User must be faster.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15User and ally swap positions; using again can fail.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Pain Split
Tutor
20Shares HP of user and target equally.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Quick Attack
Egg
4010030Usually goes first.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Simple Beam
Egg
10015The target's Ability becomes Simple.
Skill Swap
Egg
10The user and the target troca Abilities.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 6
10015Does damage equal to the user's level.
Teleport
Level 9
20User switches out.
Lucky Chant
Level 12
30For 5 turns, shields user's time from critical hits.
Miracle Eye
Level 17
40Psychic hits Dark. Evasiveness ignored.
Me First
Level 20
20Copies a foe at 1,5x power. User must be faster.
Confuse Ray
Level 23
10010Confuses the target.
Wish
Level 28
10Next turn, 50% of the user's HP máximo is restored.
Psycho Shift
Level 33
10010Transfers the user's status ailment to the target.
Future Sight
Level 36
12010010Hits two turns after being used.
Stored Power
Level 39
2010010 + 20 power for each of the user's stat boosts.
Ominous Wind
Level 44
60100510% chance to raise all stats by 1 (not acc/eva).
Power Swap
Level 47
10Swaps Attack and Sp Atk stat stages with target.
Guard Swap
Level 47
10Swaps Defense and Sp Def changes with target.
Psychic
Level 50
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Quick Attack
Egg
4010030Usually goes first.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Simple Beam
Egg
10015The target's Ability becomes Simple.
Skill Swap
Egg
10The user and the target troca Abilities.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 6
10015Does damage equal to the user's level.
Teleport
Level 9
20User switches out.
Lucky Chant
Level 12
30For 5 turns, shields user's time from critical hits.
Stored Power
Level 17
2010010 + 20 power for each of the user's stat boosts.
Ominous Wind
Level 20
60100510% chance to raise all stats by 1 (not acc/eva).
Confuse Ray
Level 23
10010Confuses the target.
Wish
Level 28
10Next turn, 50% of the user's HP máximo is restored.
Psychic
Level 33
901001010% chance to lower the target's Sp Def by 1.
Miracle Eye
Level 36
40Psychic hits Dark. Evasiveness ignored.
Psycho Shift
Level 39
10010Transfers the user's status ailment to the target.
Future Sight
Level 44
12010010Hits two turns after being used.
Power Swap
Level 47
10Swaps Attack and Sp Atk stat stages with target.
Guard Swap
Level 47
10Swaps Defense and Sp Def changes with target.
Me First
Level 50
20Copies a foe at 1,5x power. User must be faster.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Pain Split
Tutor
20Shares HP of user and target equally.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Quick Attack
Egg
4010030Usually goes first.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Simple Beam
Egg
10015The target's Ability becomes Simple.
Skill Swap
Egg
10The user and the target troca Abilities.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 6
10015Does damage equal to the user's level.
Teleport
Level 9
20User switches out.
Lucky Chant
Level 12
30For 5 turns, shields user's time from critical hits.
Miracle Eye
Level 17
40Psychic hits Dark. Evasiveness ignored.
Me First
Level 20
20Copies a foe at 1,5x power. User must be faster.
Confuse Ray
Level 23
10010Confuses the target.
Wish
Level 28
10Next turn, 50% of the user's HP máximo is restored.
Psycho Shift
Level 33
10010Transfers the user's status ailment to the target.
Future Sight
Level 36
12010010Hits two turns after being used.
Stored Power
Level 39
2010010 + 20 power for each of the user's stat boosts.
Ominous Wind
Level 44
60100510% chance to raise all stats by 1 (not acc/eva).
Power Swap
Level 47
10Swaps Attack and Sp Atk stat stages with target.
Guard Swap
Level 47
10Swaps Defense and Sp Def changes with target.
Psychic
Level 50
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Quick Attack
Egg
4010030Usually goes first.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Skill Swap
Egg
10The user and the target troca Abilities.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 6
10015Does damage equal to the user's level.
Teleport
Level 9
20User switches out.
Lucky Chant
Level 12
30For 5 turns, shields user's time from critical hits.
Miracle Eye
Level 17
40Psychic hits Dark. Evasiveness ignored.
Me First
Level 20
20Copies a foe at 1,5x power. User must be faster.
Confuse Ray
Level 23
10010Confuses the target.
Wish
Level 28
10Next turn, 50% of the user's HP máximo is restored.
Psycho Shift
Level 33
10010Transfers the user's status ailment to the target.
Future Sight
Level 36
12010010Hits two turns after being used.
Stored Power
Level 39
2010010 + 20 power for each of the user's stat boosts.
Ominous Wind
Level 44
60100510% chance to raise all stats by 1 (not acc/eva).
Power Swap
Level 47
10Swaps Attack and Sp Atk stat stages with target.
Guard Swap
Level 47
10Swaps Defense and Sp Def changes with target.
Psychic
Level 50
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Pain Split
Tutor
20Shares HP of user and target equally.
Roost
Tutor
5Heals 50% HP. Flying-type removed 'til turn ends.
Signal Beam
Tutor
751001510% chance to confuse the target.
Skill Swap
Tutor
10The user and the target troca Abilities.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Quick Attack
Egg
4010030Usually goes first.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Roost
Egg
5Heals 50% HP. Flying-type removed 'til turn ends.
Skill Swap
Egg
10The user and the target troca Abilities.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Synchronoise
Egg
12010010Hits adjacent Pokemon sharing the user's type.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 6
10015Does damage equal to the user's level.
Teleport
Level 9
20User switches out.
Lucky Chant
Level 12
30For 5 turns, shields user's time from critical hits.
Miracle Eye
Level 17
40Psychic hits Dark. Evasiveness ignored.
Me First
Level 20
20Copies a foe at 1,5x power. User must be faster.
Confuse Ray
Level 23
10010Confuses the target.
Wish
Level 28
10Next turn, 50% of the user's HP máximo is restored.
Psycho Shift
Level 33
10010Transfers the user's status ailment to the target.
Future Sight
Level 36
12010010Hits two turns after being used.
Ominous Wind
Level 39
60100510% chance to raise all stats by 1 (not acc/eva).
Power Swap
Level 44
10Swaps Attack and Sp Atk stat stages with target.
Guard Swap
Level 44
10Swaps Defense and Sp Def changes with target.
Psychic
Level 47
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Silver Wind
Machine
60100510% chance to raise all stats by 1 (not acc/eva).
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Psych Up
Egg
10Copies the target's current stat stages.
Quick Attack
Egg
4010030Usually goes first.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 6
10015Does damage equal to the user's level.
Teleport
Level 9
20User switches out.
Lucky Chant
Level 12
30For 5 turns, shields user's time from critical hits.
Miracle Eye
Level 17
40Psychic hits Dark. Evasiveness ignored.
Me First
Level 20
20Copies a foe at 1,5x power. User must be faster.
Confuse Ray
Level 23
10010Confuses the target.
Wish
Level 28
10Next turn, 50% of the user's HP máximo is restored.
Psycho Shift
Level 33
10010Transfers the user's status ailment to the target.
Future Sight
Level 36
12010010Hits two turns after being used.
Ominous Wind
Level 39
60100510% chance to raise all stats by 1 (not acc/eva).
Power Swap
Level 44
10Swaps Attack and Sp Atk stat stages with target.
Guard Swap
Level 44
10Swaps Defense and Sp Def changes with target.
Psychic
Level 47
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Silver Wind
Machine
60100510% chance to raise all stats by 1 (not acc/eva).
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Sucker Punch
Tutor
701005Usually goes first. Fails if target is not attacking.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Trick
Tutor
10010User switches its held item with the target's.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Psych Up
Egg
10Copies the target's current stat stages.
Quick Attack
Egg
4010030Usually goes first.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 6
10015Does damage equal to the user's level.
Teleport
Level 9
20User switches out.
Lucky Chant
Level 12
30For 5 turns, shields user's time from critical hits.
Miracle Eye
Level 17
40Psychic hits Dark. Evasiveness ignored.
Me First
Level 20
20Copies a foe at 1,5x power. User must be faster.
Confuse Ray
Level 23
10010Confuses the target.
Wish
Level 28
10Next turn, 50% of the user's HP máximo is restored.
Psycho Shift
Level 33
10010Transfers the user's status ailment to the target.
Future Sight
Level 36
12010010Hits two turns after being used.
Ominous Wind
Level 39
60100510% chance to raise all stats by 1 (not acc/eva).
Power Swap
Level 44
10Swaps Attack and Sp Atk stat stages with target.
Guard Swap
Level 44
10Swaps Defense and Sp Def changes with target.
Psychic
Level 47
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Pluck
Machine
6010020User steals and eats the target's Berry.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Roost
Machine
5Heals 50% HP. Flying-type removed 'til turn ends.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Silver Wind
Machine
60100510% chance to raise all stats by 1 (not acc/eva).
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Air Cutter
Tutor
609525High critical hit ratio. Hits adjacent foes.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Ominous Wind
Tutor
60100510% chance to raise all stats by 1 (not acc/eva).
Pain Split
Tutor
20Shares HP of user and target equally.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Sucker Punch
Tutor
701005Usually goes first. Fails if target is not attacking.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Tailwind
Tutor
15For 4 turns, allies' Speed is doubled.
Trick
Tutor
10010User switches its held item with the target's.
Twister
Tutor
401002020% chance to make the foe(s) flinch.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Psych Up
Egg
10Copies the target's current stat stages.
Quick Attack
Egg
4010030Usually goes first.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Zen Headbutt
Egg
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 10
10015Does damage equal to the user's level.
Teleport
Level 20
20User switches out.
Future Sight
Level 30
12010010Hits two turns after being used.
Wish
Level 30
10Next turn, 50% of the user's HP máximo is restored.
Confuse Ray
Level 40
10010Confuses the target.
Psychic
Level 50
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Psych Up
Egg
10Copies the target's current stat stages.
Quick Attack
Egg
4010030Usually goes first.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 10
10015Does damage equal to the user's level.
Teleport
Level 20
20User switches out.
Future Sight
Level 30
12010010Hits two turns after being used.
Wish
Level 30
10Next turn, 50% of the user's HP máximo is restored.
Confuse Ray
Level 40
10010Confuses the target.
Psychic
Level 50
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Mimic
Tutor
10The last Move the target used replaces this one.
Psych Up
Tutor
10Copies the target's current stat stages.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Wave
Tutor
9020Paralisa o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Psych Up
Egg
10Copies the target's current stat stages.
Quick Attack
Egg
4010030Usually goes first.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 10
10015Does damage equal to the user's level.
Teleport
Level 20
20User switches out.
Future Sight
Level 30
12010010Hits two turns after being used.
Wish
Level 30
10Next turn, 50% of the user's HP máximo is restored.
Confuse Ray
Level 40
10010Confuses the target.
Psychic
Level 50
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mimic
Tutor
10The last Move the target used replaces this one.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Thunder Wave
Tutor
9020Paralisa o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drill Peck
Egg
8010020No additional effect.
Feather Dance
Egg
10015Lowers the target's Attack by 2.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Psych Up
Egg
10Copies the target's current stat stages.
Quick Attack
Egg
4010030Usually goes first.
Refresh
Egg
20User cures its burn, envenenar, or paralisar.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 10
10015Does damage equal to the user's level.
Teleport
Level 20
20User switches out.
Future Sight
Level 30
12010010Hits two turns after being used.
Wish
Level 30
10Next turn, 50% of the user's HP máximo is restored.
Confuse Ray
Level 40
10010Confuses the target.
Psychic
Level 50
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 10
10015Does damage equal to the user's level.
Teleport
Level 20
20User switches out.
Future Sight
Level 30
12010010Hits two turns after being used.
Wish
Level 30
10Next turn, 50% of the user's HP máximo is restored.
Confuse Ray
Level 40
10010Confuses the target.
Psychic
Level 50
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Wing
Machine
70902510% chance to raise the user's Defense by 1.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mimic
Tutor
10The last Move the target used replaces this one.
Nightmare
Tutor
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Sky Attack
Tutor
140905Charges, then hits turn 2. 30% flinch. High crit.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Wave
Tutor
9020Paralisa o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 10
10015Does damage equal to the user's level.
Teleport
Level 20
20User switches out.
Future Sight
Level 30
12010010Hits two turns after being used.
Confuse Ray
Level 40
10010Confuses the target.
Psychic
Level 50
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drill Peck
Egg
8010020No additional effect.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Quick Attack
Egg
4010030Usually goes first.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Peck
Level 1
3510035No additional effect.
Night Shade
Level 10
10015Does damage equal to the user's level.
Teleport
Level 20
20User switches out.
Future Sight
Level 30
12010010Hits two turns after being used.
Confuse Ray
Level 40
10010Confuses the target.
Psychic
Level 50
901001010% chance to lower the target's Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Flash
Machine
10020Lowers the target's accuracy by 1.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Nightmare
Machine
10015A sleeping target is hurt by 1/4 HP máximo per turn.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drill Peck
Egg
8010020No additional effect.
Feint Attack
Egg
6020This Move does not check accuracy.
Haze
Egg
30Eliminates all stat changes.
Quick Attack
Egg
4010030Usually goes first.
Steel Wing
Egg
70902510% chance to raise the user's Defense by 1.
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