

PadrãoShiny
Competitivo
In-Game
Abilities
Synchronize: If another Pokemon burns/poisons/paralyzes this Pokemon, it also gets that status.
Early Bird: A contagem de Sleep deste Pokémon cai 2 níveis por turno, ao invés de 1.
Magic Bounce(H): This Pokemon blocks certain Status Moves and bounces them back to the user.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
100 147
190 284
49 112
94 218
45 106
85 207
67 134
130 262
45 106
85 207
67 134
130 262
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Air Slash Machine | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Ally Switch Machine | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confuses the target. | |
Cosmic Power Machine | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Dual Wingbeat Tutor | ![]() | 40 | 90 | 10 | Hits 2 times in one turn. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Expanding Force Tutor | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Future Sight Level up Machine | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Level up Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Heat Wave Machine | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Imprison Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magic Room Machine | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Night Shade Level up | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Peck Level up | ![]() | 35 | 100 | 35 | No additional effect. | |
Power Swap Level up Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psycho Shift Level up | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Roost Egg | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The target's Ability becomes Simple. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stored Power Level up Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Teleport Level up | ![]() | — | — | 20 | User switches out. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. | |
Wish Level up | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Ally Switch Egg Tutor | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Attract Machine Virtual Console | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Confuse Ray Level up Virtual Console | ![]() | — | 100 | 10 | Confuses the target. | |
Curse Virtual Console | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Detect Virtual Console | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Double Team Machine Virtual Console | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine Virtual Console | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Drill Peck Egg Virtual Console | ![]() | 80 | 100 | 20 | No additional effect. | |
Endure Virtual Console | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg Virtual Console | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Virtual Console | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Future Sight Level up Virtual Console | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Drain Virtual Console Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Level up | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Haze Egg Virtual Console | ![]() | — | — | 30 | Eliminates all stat changes. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Hidden Power Machine Virtual Console | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Leer Level up Virtual Console | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Lucky Chant Level up | ![]() | — | — | 30 | For 5 turns, shields user's time from critical hits. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Me First Level up | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. | |
Miracle Eye Level up | ![]() | — | — | 40 | Psychic hits Dark. Evasiveness ignored. | |
Nightmare Virtual Console | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Night Shade Level up Virtual Console | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Ominous Wind Level up | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Peck Level up Virtual Console | ![]() | 35 | 100 | 35 | No additional effect. | |
Power Swap Level up | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine Virtual Console | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Level up Machine Virtual Console | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psycho Shift Level up | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Psych Up Machine Virtual Console | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Quick Attack Egg Virtual Console | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Rest Machine Virtual Console | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine Virtual Console | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roost Machine Egg | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The target's Ability becomes Simple. | |
Skill Swap Egg Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sky Attack Tutor | ![]() | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | |
Sleep Talk Machine Virtual Console | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Virtual Console Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine Virtual Console | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine Egg Virtual Console | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stored Power Level up | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine Virtual Console | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine Virtual Console | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Virtual Console | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Teleport Level up Virtual Console | ![]() | — | — | 20 | User switches out. | |
Thief Machine Virtual Console | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine Virtual Console | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. | |
Wish Level up | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Zen Headbutt Egg Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Ally Switch Egg | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confuses the target. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Future Sight Level up | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Level up | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Lucky Chant Level up | ![]() | — | — | 30 | For 5 turns, shields user's time from critical hits. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Me First Level up | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. | |
Miracle Eye Level up | ![]() | — | — | 40 | Psychic hits Dark. Evasiveness ignored. | |
Night Shade Level up | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Ominous Wind Level up | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Peck Level up | ![]() | 35 | 100 | 35 | No additional effect. | |
Power Swap Level up | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psycho Shift Level up | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roost Machine Egg | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The target's Ability becomes Simple. | |
Skill Swap Egg Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sky Attack Tutor | ![]() | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stored Power Level up | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Teleport Level up | ![]() | — | — | 20 | User switches out. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. | |
Wish Level up | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Zen Headbutt Egg Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Ally Switch Machine | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confuses the target. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feather Dance Egg Dream World | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Future Sight Level up | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Drain Tutor Dream World | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Level up | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Lucky Chant Level up | ![]() | — | — | 30 | For 5 turns, shields user's time from critical hits. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Me First Level up | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. | |
Miracle Eye Level up | ![]() | — | — | 40 | Psychic hits Dark. Evasiveness ignored. | |
Night Shade Level up Dream World | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Ominous Wind Level up | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Peck Level up | ![]() | 35 | 100 | 35 | No additional effect. | |
Pluck Machine | ![]() | 60 | 100 | 20 | User steals and eats the target's Berry. | |
Power Swap Level up | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psycho Shift Level up | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roost Egg Tutor | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Skill Swap Egg Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stored Power Level up | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Teleport Level up | ![]() | — | — | 20 | User switches out. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. | |
Wish Level up | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Zen Headbutt Egg Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Air Cutter Tutor | ![]() | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confuses the target. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Future Sight Level up | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Level up | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Lucky Chant Level up | ![]() | — | — | 30 | For 5 turns, shields user's time from critical hits. | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Me First Level up | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. | |
Miracle Eye Level up | ![]() | — | — | 40 | Psychic hits Dark. Evasiveness ignored. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Night Shade Level up | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Ominous Wind Level up Tutor | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Peck Level up | ![]() | 35 | 100 | 35 | No additional effect. | |
Pluck Machine | ![]() | 60 | 100 | 20 | User steals and eats the target's Berry. | |
Power Swap Level up | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psycho Shift Level up | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Psych Up Machine Egg | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Silver Wind Machine | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Egg Tutor | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Teleport Level up | ![]() | — | — | 20 | User switches out. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
Twister Tutor | ![]() | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. | |
Wish Level up | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Zen Headbutt Egg Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine Evento | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Evento | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confuse Ray Level up | ![]() | — | 100 | 10 | Confuses the target. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Future Sight Level up Evento | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Nightmare Tutor | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Night Shade Level up Evento | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Peck Level up | ![]() | 35 | 100 | 35 | No additional effect. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Level up Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psych Up Egg Tutor | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sky Attack Tutor | ![]() | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Teleport Level up | ![]() | — | — | 20 | User switches out. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Wish Level up | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. |
Descrição In-game:
Shield
Because its wings aren’t yet fully grown, it has to hop to get around. It is always staring at something.
Sword
It is extremely good at climbing tree trunks and likes to eat the new sprouts on the trees.
Exibir mais
Ultra Moon
The look in its eyes gives the impression that it’s carefully observing you. If you approach it, Natu will hop away.
Ultra Sun
Although it still can’t fly, its jumping power is outstanding. It jumps way up into trees and plucks the buds from the branches.
Alpha Sapphire
Natu has a highly developed jumping ability. The Pokémon flaps and leaps onto tree branches that are taller than grown-up people to pick at the tree’s new shoots.
Omega Ruby
Natu cannot fly because its wings are not yet fully grown. If your eyes meet with this Pokémon’s eyes, it will stare back intently at you. But if you move even slightly, it will hop away to safety.
Y
It usually forages for food on the ground but may, on rare occasions, hop onto branches to peck at shoots.
X
Because its wings aren’t yet fully grown, it has to hop to get around. It is always staring at something.
White 2
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
Black 2
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
White
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
Black
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
SoulSilver
It usually forages for food on the ground but may, on rare occasions, hop onto branches to peck at shoots.
HeartGold
Because its wings aren’t yet fully grown, it has to hop to get around. It is always staring at something.
Platinum
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
Pearl
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
Diamond
It picks food from cactus plants, deftly avoiding buds and spines. It seems to skip about to move.
LeafGreen
Because its wings aren’t yet fully grown, it has to hop to get around. It is always staring at something.
FireRed
It usually forages for food on the ground but may, on rare occasions, hop onto branches to peck at shoots.
Emerald
It runs up short trees that grow on the savanna to peck at new shoots. A NATU’s eyes look as if they are always observing something.
Sapphire
NATU has a highly developed jumping ability. The POKéMON flaps and leaps onto tree branches that are taller thangrown-up people to pick at the tree’s new shoots.
Ruby
NATU cannot fly because its wings are not yet fully grown. If your eyes meet with this POKéMON’s eyes, it will stareback intently at you. But if you move even slightly, it will hop away to safety.
Crystal
It is extremely good at climbing tree trunks andlikes to eat the new sprouts on the trees.
Silver
It usually forages for food on the ground but may, onrare occasions, hop onto branches to peck at shoots.
Gold
Because its wings aren't yet fully grown, it has tohop to get around. It is always star ing at something.
Locais de encontro
Ultra Moon
Akala Outskirts Area
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Akala Outskirts Area:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 21 ~ Level 24
Poke Pelago Poni Island Reached:
- Método: Receive as a gift
- 5% de chance
- Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
- Método: Receive as a gift
- 8% de chance
- Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
- Método: Receive as a gift
- 4% de chance
- Level 49 ~ Level 55
Ultra Sun
Akala Outskirts Area
Poke Pelago Poni Island Reached
Poke Pelago Ulaula Island Reached
Poke Pelago Elite Four Defeated
Akala Outskirts Area:
- Método: Walking in tall grass or a cave
- 20% de chance
- Level 21 ~ Level 24
Poke Pelago Poni Island Reached:
- Método: Receive as a gift
- 5% de chance
- Level 37 ~ Level 43
Poke Pelago Ulaula Island Reached:
- Método: Receive as a gift
- 8% de chance
- Level 21 ~ Level 27
Poke Pelago Elite Four Defeated:
- Método: Receive as a gift
- 4% de chance
- Level 49 ~ Level 55
Exibir mais
SoulSilver
Ruins of Alph (outside)
Ruins of Alph (outside):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 24
HeartGold
Ruins of Alph (outside)
Ruins of Alph (outside):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 24
Platinum
Road 224
Road 224:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 50
Pearl
Road 224
Road 224:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 53
Diamond
Road 224
Road 224:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 53
LeafGreen
Ruin Valley
Ruin Valley:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 20
FireRed
Ruin Valley
Ruin Valley:
- Método: Walking in tall grass or a cave
- 1% de chance
- Level 20
Emerald
Safari Zone (NE/acro bike area)
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (NE/acro bike area):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 29
Safari Zone (SW):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 25
Safari Zone (SE):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 25
Sapphire
Safari Zone (NE/acro bike area)
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (NE/acro bike area):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 29
Safari Zone (SW):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 25
Safari Zone (SE):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 25
Ruby
Safari Zone (NE/acro bike area)
Safari Zone (SW)
Safari Zone (SE)
Safari Zone (NE/acro bike area):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 29
Safari Zone (SW):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 25
Safari Zone (SE):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 25
Crystal
Ruins of Alph (outside)
Ruins of Alph (outside):
- Método: Walking in tall grass or a cave
- Condição: In the morning
- 10% de chance
- Level 24
Silver
Ruins of Alph (outside)
Ruins of Alph (outside):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 24
Gold
Ruins of Alph (outside)
Ruins of Alph (outside):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 24
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Stored Power Level 5 | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Teleport Level 10 | ![]() | — | — | 20 | User switches out. | |
Confuse Ray Level 15 | ![]() | — | 100 | 10 | Confuses the target. | |
Night Shade Level 20 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Psycho Shift Level 26 | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Power Swap Level 30 | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Psychic Level 35 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Guard Swap Level 35 | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Wish Level 40 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Future Sight Level 45 | ![]() | 120 | 100 | 10 | Hits two turns after being used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Slash Machine | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Ally Switch Machine | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Machine | ![]() | — | — | 40 | User switches, passing stat changes and more. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Cosmic Power Machine | ![]() | — | — | 20 | Raises the user's Defense and Sp Def by 1. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Future Sight Machine | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Heat Wave Machine | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Imprison Machine | ![]() | — | — | 10 | No foe can use any Move known by the user. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Magic Room Machine | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Dual Wingbeat Tutor | ![]() | 40 | 90 | 10 | Hits 2 times in one turn. | |
Expanding Force Tutor | ![]() | 80 | 100 | 10 | Se o usuário estiver em Psychic Terrain, o Power será 1,5x. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Roost Egg | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The target's Ability becomes Simple. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Stored Power Level 5 | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Teleport Level 10 | ![]() | — | — | 20 | User switches out. | |
Confuse Ray Level 15 | ![]() | — | 100 | 10 | Confuses the target. | |
Night Shade Level 20 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Psycho Shift Level 26 | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Power Swap Level 30 | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Psychic Level 35 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Guard Swap Level 35 | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Wish Level 40 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Future Sight Level 45 | ![]() | 120 | 100 | 10 | Hits two turns after being used. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Pluck Machine | ![]() | 60 | 100 | 20 | User steals and eats the target's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Egg | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The target's Ability becomes Simple. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Zen Headbutt Egg | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 6 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 9 | ![]() | — | — | 20 | User switches out. | |
Lucky Chant Level 12 | ![]() | — | — | 30 | For 5 turns, shields user's time from critical hits. | |
Stored Power Level 17 | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Ominous Wind Level 20 | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confuses the target. | |
Wish Level 28 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Psychic Level 33 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Miracle Eye Level 36 | ![]() | — | — | 40 | Psychic hits Dark. Evasiveness ignored. | |
Psycho Shift Level 39 | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Future Sight Level 44 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Power Swap Level 47 | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Guard Swap Level 47 | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Me First Level 50 | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Egg | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Roost Egg | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The target's Ability becomes Simple. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Zen Headbutt Egg | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 6 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 9 | ![]() | — | — | 20 | User switches out. | |
Lucky Chant Level 12 | ![]() | — | — | 30 | For 5 turns, shields user's time from critical hits. | |
Stored Power Level 17 | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Ominous Wind Level 20 | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confuses the target. | |
Wish Level 28 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Psychic Level 33 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Miracle Eye Level 36 | ![]() | — | — | 40 | Psychic hits Dark. Evasiveness ignored. | |
Psycho Shift Level 39 | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Future Sight Level 44 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Power Swap Level 47 | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Guard Swap Level 47 | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Me First Level 50 | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Tutor | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sky Attack Tutor | ![]() | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Telekinesis Tutor | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Egg | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Roost Egg | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The target's Ability becomes Simple. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Zen Headbutt Egg | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 6 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 9 | ![]() | — | — | 20 | User switches out. | |
Lucky Chant Level 12 | ![]() | — | — | 30 | For 5 turns, shields user's time from critical hits. | |
Miracle Eye Level 17 | ![]() | — | — | 40 | Psychic hits Dark. Evasiveness ignored. | |
Me First Level 20 | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confuses the target. | |
Wish Level 28 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Psycho Shift Level 33 | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Future Sight Level 36 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Stored Power Level 39 | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Ominous Wind Level 44 | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Power Swap Level 47 | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Guard Swap Level 47 | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Psychic Level 50 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Egg | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Roost Egg | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The target's Ability becomes Simple. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Zen Headbutt Egg | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 6 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 9 | ![]() | — | — | 20 | User switches out. | |
Lucky Chant Level 12 | ![]() | — | — | 30 | For 5 turns, shields user's time from critical hits. | |
Stored Power Level 17 | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Ominous Wind Level 20 | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confuses the target. | |
Wish Level 28 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Psychic Level 33 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Miracle Eye Level 36 | ![]() | — | — | 40 | Psychic hits Dark. Evasiveness ignored. | |
Psycho Shift Level 39 | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Future Sight Level 44 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Power Swap Level 47 | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Guard Swap Level 47 | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Me First Level 50 | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | No additional effect. Hits adjacent foes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sky Attack Tutor | ![]() | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ally Switch Egg | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Roost Egg | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Simple Beam Egg | ![]() | — | 100 | 15 | The target's Ability becomes Simple. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Zen Headbutt Egg | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 6 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 9 | ![]() | — | — | 20 | User switches out. | |
Lucky Chant Level 12 | ![]() | — | — | 30 | For 5 turns, shields user's time from critical hits. | |
Miracle Eye Level 17 | ![]() | — | — | 40 | Psychic hits Dark. Evasiveness ignored. | |
Me First Level 20 | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confuses the target. | |
Wish Level 28 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Psycho Shift Level 33 | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Future Sight Level 36 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Stored Power Level 39 | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Ominous Wind Level 44 | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Power Swap Level 47 | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Guard Swap Level 47 | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Psychic Level 50 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Ally Switch Machine | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Pluck Machine | ![]() | 60 | 100 | 20 | User steals and eats the target's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Roost Egg | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Zen Headbutt Egg | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 6 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 9 | ![]() | — | — | 20 | User switches out. | |
Lucky Chant Level 12 | ![]() | — | — | 30 | For 5 turns, shields user's time from critical hits. | |
Miracle Eye Level 17 | ![]() | — | — | 40 | Psychic hits Dark. Evasiveness ignored. | |
Me First Level 20 | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confuses the target. | |
Wish Level 28 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Psycho Shift Level 33 | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Future Sight Level 36 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Stored Power Level 39 | ![]() | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. | |
Ominous Wind Level 44 | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Power Swap Level 47 | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Guard Swap Level 47 | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Psychic Level 50 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Ally Switch Machine | ![]() | — | — | 15 | User and ally swap positions; using again can fail. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Pluck Machine | ![]() | 60 | 100 | 20 | User steals and eats the target's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Telekinesis Machine | ![]() | — | — | 15 | For 3 turns, target floats but Moves can't miss it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Giga Drain Tutor | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Magic Room Tutor | ![]() | — | — | 10 | For 5 turns, all held items have no effect. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Roost Tutor | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Skill Swap Tutor | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Roost Egg | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Skill Swap Egg | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Synchronoise Egg | ![]() | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. | |
Zen Headbutt Egg | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 6 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 9 | ![]() | — | — | 20 | User switches out. | |
Lucky Chant Level 12 | ![]() | — | — | 30 | For 5 turns, shields user's time from critical hits. | |
Miracle Eye Level 17 | ![]() | — | — | 40 | Psychic hits Dark. Evasiveness ignored. | |
Me First Level 20 | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confuses the target. | |
Wish Level 28 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Psycho Shift Level 33 | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Future Sight Level 36 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Ominous Wind Level 39 | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Power Swap Level 44 | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Guard Swap Level 44 | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Psychic Level 47 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Pluck Machine | ![]() | 60 | 100 | 20 | User steals and eats the target's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Silver Wind Machine | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Psych Up Egg | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Zen Headbutt Egg | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 6 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 9 | ![]() | — | — | 20 | User switches out. | |
Lucky Chant Level 12 | ![]() | — | — | 30 | For 5 turns, shields user's time from critical hits. | |
Miracle Eye Level 17 | ![]() | — | — | 40 | Psychic hits Dark. Evasiveness ignored. | |
Me First Level 20 | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confuses the target. | |
Wish Level 28 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Psycho Shift Level 33 | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Future Sight Level 36 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Ominous Wind Level 39 | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Power Swap Level 44 | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Guard Swap Level 44 | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Psychic Level 47 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Pluck Machine | ![]() | 60 | 100 | 20 | User steals and eats the target's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Silver Wind Machine | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | ![]() | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Ominous Wind Tutor | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Sucker Punch Tutor | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Twister Tutor | ![]() | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Psych Up Egg | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Zen Headbutt Egg | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 6 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 9 | ![]() | — | — | 20 | User switches out. | |
Lucky Chant Level 12 | ![]() | — | — | 30 | For 5 turns, shields user's time from critical hits. | |
Miracle Eye Level 17 | ![]() | — | — | 40 | Psychic hits Dark. Evasiveness ignored. | |
Me First Level 20 | ![]() | — | — | 20 | Copies a foe at 1,5x power. User must be faster. | |
Confuse Ray Level 23 | ![]() | — | 100 | 10 | Confuses the target. | |
Wish Level 28 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Psycho Shift Level 33 | ![]() | — | 100 | 10 | Transfers the user's status ailment to the target. | |
Future Sight Level 36 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Ominous Wind Level 39 | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Power Swap Level 44 | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with target. | |
Guard Swap Level 44 | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with target. | |
Psychic Level 47 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Pluck Machine | ![]() | 60 | 100 | 20 | User steals and eats the target's Berry. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Roost Machine | ![]() | — | — | 5 | Heals 50% HP. Flying-type removed 'til turn ends. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Silver Wind Machine | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turns, turn order is reversed. | |
U-turn Machine | ![]() | 70 | 100 | 20 | User switches out after damaging the target. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Air Cutter Tutor | ![]() | 60 | 95 | 25 | High critical hit ratio. Hits adjacent foes. | |
Heat Wave Tutor | ![]() | 95 | 90 | 10 | 10% chance to burn the foe(s). | |
Magic Coat Tutor | ![]() | — | — | 15 | Bounces back certain non-damaging Moves. | |
Ominous Wind Tutor | ![]() | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and target equally. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the target. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Sucker Punch Tutor | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tailwind Tutor | ![]() | — | — | 15 | For 4 turns, allies' Speed is doubled. | |
Trick Tutor | ![]() | — | 100 | 10 | User switches its held item with the target's. | |
Twister Tutor | ![]() | 40 | 100 | 20 | 20% chance to make the foe(s) flinch. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Psych Up Egg | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Usually goes first. Fails if target is not attacking. | |
Zen Headbutt Egg | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 10 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 20 | ![]() | — | — | 20 | User switches out. | |
Future Sight Level 30 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Wish Level 30 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Confuse Ray Level 40 | ![]() | — | 100 | 10 | Confuses the target. | |
Psychic Level 50 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Psych Up Egg | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 10 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 20 | ![]() | — | — | 20 | User switches out. | |
Future Sight Level 30 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Wish Level 30 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Confuse Ray Level 40 | ![]() | — | 100 | 10 | Confuses the target. | |
Psychic Level 50 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Psych Up Tutor | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Tutor | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Psych Up Egg | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 10 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 20 | ![]() | — | — | 20 | User switches out. | |
Future Sight Level 30 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Wish Level 30 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Confuse Ray Level 40 | ![]() | — | 100 | 10 | Confuses the target. | |
Psychic Level 50 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feather Dance Egg | ![]() | — | 100 | 15 | Lowers the target's Attack by 2. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Psych Up Egg | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Refresh Egg | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 10 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 20 | ![]() | — | — | 20 | User switches out. | |
Future Sight Level 30 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Wish Level 30 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Confuse Ray Level 40 | ![]() | — | 100 | 10 | Confuses the target. | |
Psychic Level 50 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 10 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 20 | ![]() | — | — | 20 | User switches out. | |
Future Sight Level 30 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Wish Level 30 | ![]() | — | — | 10 | Next turn, 50% of the user's HP máximo is restored. | |
Confuse Ray Level 40 | ![]() | — | 100 | 10 | Confuses the target. | |
Psychic Level 50 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Calm Mind Machine | ![]() | — | — | 20 | Raises the user's Sp Atk and Sp Def by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turns, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turns, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the target's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the target troca Abilities. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Steel Wing Machine | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dream Eater Tutor | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Nightmare Tutor | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Sky Attack Tutor | ![]() | 140 | 90 | 5 | Charges, then hits turn 2. 30% flinch. High crit. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thunder Wave Tutor | ![]() | — | 90 | 20 | Paralisa o alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 10 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 20 | ![]() | — | — | 20 | User switches out. | |
Future Sight Level 30 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Confuse Ray Level 40 | ![]() | — | 100 | 10 | Confuses the target. | |
Psychic Level 50 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Machine | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Nightmare Machine | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Peck Level 1 | ![]() | 35 | 100 | 35 | No additional effect. | |
Night Shade Level 10 | ![]() | — | 100 | 15 | Does damage equal to the user's level. | |
Teleport Level 20 | ![]() | — | — | 20 | User switches out. | |
Future Sight Level 30 | ![]() | 120 | 100 | 10 | Hits two turns after being used. | |
Confuse Ray Level 40 | ![]() | — | 100 | 10 | Confuses the target. | |
Psychic Level 50 | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Curse Machine | ![]() | — | — | 10 | Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def. | |
Detect Machine | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dream Eater Machine | ![]() | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Flash Machine | ![]() | — | 100 | 20 | Lowers the target's accuracy by 1. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Giga Drain Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Nightmare Machine | ![]() | — | 100 | 15 | A sleeping target is hurt by 1/4 HP máximo per turn. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the target's current stat stages. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Drill Peck Egg | ![]() | 80 | 100 | 20 | No additional effect. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Haze Egg | ![]() | — | — | 30 | Eliminates all stat changes. | |
Quick Attack Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Steel Wing Egg | ![]() | 70 | 90 | 25 | 10% chance to raise the user's Defense by 1. |