[Cache start]
#089 - Muk-Alola
PadrãoShiny
Categoria: Sludge Pokémon
Altura: 1,0 mPeso: 52,0 Kg
Habitat: Urban (Habitat)
Cor: Green
Formato:
Egg group: Amorphous20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 175
Taxa de captura: 75
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: HP +1Atk +1Total: 2
Competitivo
In-Game
Abilities
Poison Touch: This Pokemon's contact Moves have a 30% chance of poisoning.
Gluttony: This Pokemon eats Berries at 1/2 HP máximo or less instead of their usual 1/4 HP máximo.
Power of Alchemy(H): This Pokemon copies the Ability of an ally that faints.
Base stats
HP
Atk
Def
SpA
SpD
Spe
105
105
75
65
100
50
Level 50
Level 100
165 212
320 414
99 172
193 339
72 139
139 273
63 128
121 251
94 167
184 328
49 112
94 218
Dano recebido
×1
×½
×1
×1
×1
×1
×1
×1
×½
×½
×2
×1
×1
×½
×0
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Armor
Level up
20Raises the user's Defense by 2.
Acid Spray
Level up
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Belch
Level up
1209010Cannot be selected until the user eats a Berry.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Level up
Machine
12080530% chance to envenenar the target.
Harden
Level up
30Raises the user's Defense by 1.
Haze
Machine
30Eliminates all stat changes.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Machine
751001510% chance to freeze the target.
Imprison
Machine
10No foe can use any Move known by the user.
Knock Off
Level up
Machine
65100201,5x damage if foe holds an item. Removes item.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Level up
10010Lowers target's Attack, Sp Atk by 2. User faints.
Metronome
Machine
10Picks a random Move.
Minimize
Level up
10Raises the user's evasiveness by 2.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Pain Split
Machine
20Shares HP of user and target equally.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Poison Gas
Level up
9040Poisons the foe(s).
Poison Jab
Machine
801002030% chance to envenenar the target.
Pound
Level up
4010035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Egg
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Spite
Machine
Egg
10010Lowers the PP of the target's last Move by 4.
Spit Up
Egg
10010More power with more uses of Stockpile.
Stockpile
Egg
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swallow
Egg
10Heals the user based on uses of Stockpile.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Level up
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Armor
Virtual Console
20Raises the user's Defense by 2.
Bite
Virtual Console
6010025Tem 30% de chance de causar flinch.
Brick Break
Virtual Console
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Crunch
Virtual Console
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Virtual Console
8010015Tem 20% de chance de causar flinch.
Dig
Virtual Console
8010010Escava no subsolo no turno 1, ataca no turno 2.
Disable
Virtual Console
10020For 4 turns, disables the target's last Move used.
Facade
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Virtual Console
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Virtual Console
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Virtual Console
9010015Tem 10% de chance de queimar o alvo.
Foul Play
Virtual Console
9510015Uses target's Attack stat in damage calculation.
Harden
Virtual Console
30Raises the user's Defense by 1.
Haze
Virtual Console
30Eliminates all stat changes.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Helping Hand
Virtual Console
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Virtual Console
150905O usuário não pode se mover no próximo turno.
Ice Punch
Virtual Console
751001510% chance to freeze the target.
Mega Drain
Virtual Console
4010015User recovers 50% of the damage dealt.
Minimize
Virtual Console
10Raises the user's evasiveness by 2.
Moonblast
Virtual Console
951001530% chance to lower the target's Sp Atk by 1.
Poison Gas
Virtual Console
9040Poisons the foe(s).
Poison Jab
Virtual Console
801002030% chance to envenenar the target.
Pound
Virtual Console
4010035No additional effect.
Protect
Virtual Console
10Prevents Moves from affecting the user this turn.
Rest
Virtual Console
5User sleeps 2 turns and restores HP and status.
Rock Slide
Virtual Console
75901030% chance to make the foe(s) flinch.
Screech
Virtual Console
8540Lowers the target's Defense by 2.
Self-Destruct
Virtual Console
2001005Hits adjacent Pokemon. The user faints.
Shadow Ball
Virtual Console
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Virtual Console
901001030% chance to envenenar the target.
Substitute
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Taunt
Virtual Console
10020Target can't use status Moves its next 3 turns.
Thunder Punch
Virtual Console
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Armor
Level up
20Raises the user's Defense by 2.
Acid Spray
Level up
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Assurance
Egg
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Belch
Level up
1209010Cannot be selected until the user eats a Berry.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Block
Tutor
5Prevents the target from switching out.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Clear Smog
Egg
5015Resets all of the target's stat stages to 0.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Egg
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Disable
Level up
10020For 4 turns, disables the target's last Move used.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Level up
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Gastro Acid
Tutor
10010Nullifies the target's Ability.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Level up
Tutor
12080530% chance to envenenar the target.
Harden
Level up
30Raises the user's Defense by 1.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Imprison
Egg
10No foe can use any Move known by the user.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Knock Off
Level up
Tutor
65100201,5x damage if foe holds an item. Removes item.
Mean Look
Egg
5Prevents the target from switching out.
Memento
Level up
10010Lowers target's Attack, Sp Atk by 2. User faints.
Minimize
Level up
10Raises the user's evasiveness by 2.
Pain Split
Tutor
20Shares HP of user and target equally.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Fang
Level up
501001550% chance to envenenar gravemente the target.
Poison Gas
Level up
9040Poisons the foe(s).
Poison Jab
Machine
801002030% chance to envenenar the target.
Pound
Level up
4010035No additional effect.
Power-Up Punch
Egg
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Pursuit
Egg
4010020If a foe is switching out, hits it at 2x power.
Quash
Machine
10015Forces the target to Move last this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Tutor
10Restores the item the user last used.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Egg
10010Lowers the target's Speed by 2.
Screech
Level up
8540Lowers the target's Defense by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Sneak
Egg
4010030Usually goes first.
Shock Wave
Tutor
6020This Move does not check accuracy.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Egg
Tutor
10010Lowers the PP of the target's last Move by 4.
Spit Up
Egg
10010More power with more uses of Stockpile.
Stockpile
Egg
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swallow
Egg
10Heals the user based on uses of Stockpile.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venom Drench
Level up
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Cadeia evolutiva
Grimer-Alola
Lv. 38
Muk-Alola
2 níveis evolutivos.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Let's Go, Eevee!
Smells so awful, it can cause fainting. Through degeneration of its nose, it lost its sense of smell.
Let's Go, Pikachu!
Smells so awful, it can cause fainting. Through degeneration of its nose, it lost its sense of smell.
Exibir mais
Ultra Moon
Because they scatter germs everywhere, they’ve long been targeted for extermination, leading to a steep decline in their population.
Ultra Sun
Their food sources have decreased, and their numbers have declined sharply. Sludge ponds are being built to prevent their extinction.
Moon
After recent environmental improvements, this Pokémon is now hardly seen at all. People speculate that it may go extinct at some point.
Sun
The stench it gives off will make your nose scrunch up. Still, there are Muk fans who think that’s a good thing.
Alpha Sapphire
This Pokémon’s favorite food is anything that is repugnantly filthy. In dirty towns where people think nothing of throwing away litter on the streets, Muk are certain to gather.
Omega Ruby
From Muk’s body seeps a foul fluid that gives off a nose-bendingly horrible stench. Just one drop of this Pokémon’s body fluid can turn a pool stagnant and rancid.
Y
A toxic fluid seeps from its body. The fluid instantly kills plants and trees on contact.
X
They love to gather in smelly areas where sludge accumulates, making the stench around them worse.
White 2
It’s so stinky! Muk’s body contains toxic elements, and any plant will wilt when it passes by.
Black 2
It’s so stinky! Muk’s body contains toxic elements, and any plant will wilt when it passes by.
White
A toxic fluid seeps from its body. The fluid instantly kills plants and trees on contact.
Black
A toxic fluid seeps from its body. The fluid instantly kills plants and trees on contact.
SoulSilver
Its body is made of a powerful poison. Touching it accidentally will cause a fever that requires bed rest.
HeartGold
They love to gather in smelly areas where sludge accumulates, making the stench around them worse.
Platinum
A toxic fluid seeps from its body. The fluid instantly kills plants and trees on contact.
Pearl
A toxic fluid seeps from its body. The fluid instantly kills plants and trees on contact.
Diamond
A toxic fluid seeps from its body. The fluid instantly kills plants and trees on contact.
LeafGreen
Thickly covered with a filthy, vile sludge. It is so toxic, even its footprints contain poison.
FireRed
It is usually undetectable because it blends in with the ground. Touching it can cause terrible poisoning.
Emerald
It prefers warm and humid habitats. In the summertime, the toxic substances in its body intensify, making MUK reek like putrid kitchen garbage.
Sapphire
This POKéMON’s favorite food is anything that is repugnantly filthy. In dirty towns where people think nothing of throwing away litter on the streets, MUK are certain to gather.
Ruby
From MUK’s body seeps a foul fluid that gives off a nose-bendingly horrible stench. Just one drop of this POKéMON’s body fluid can turn a pool stagnant and rancid.
Crystal
As it moves, a very strong poison leaks from it, making the ground there barren for three years.
Silver
Its body is made of a powerful poi­ son. Touching it accidentally will cause a fever that requires bed rest.
Gold
They love to gath­ er in smelly areas where sludge ac­ cumulates, making the stench around them worse.
Yellow
Smells so awful, it can cause fainting. Through degeneration, it lost its sense of smell.
Blue
Thickly covered with a filthy, vile sludge. It is so toxic, even its footprints contain poison.
Red
Thickly covered with a filthy, vile sludge. It is so toxic, even its footprints contain poison.
Itens que segura
Ultra Moon
Black Sludge
(50% de chance)
Ultra Sun
Black Sludge
(50% de chance)
Exibir mais
Moon
Black Sludge
(50% de chance)
Sun
Black Sludge
(50% de chance)
Moves que aprende
Gen IX
Gen VII
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Bite
Level 1
6010025Tem 30% de chance de causar flinch.
Harden
Level 1
30Raises the user's Defense by 1.
Poison Gas
Level 1
9040Poisons the foe(s).
Disable
Level 12
10020For 4 turns, disables the target's last Move used.
Acid Spray
Level 15
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Poison Fang
Level 18
501001550% chance to envenenar gravemente the target.
Minimize
Level 21
10Raises the user's evasiveness by 2.
Toxic
Level 26
9010Envenena gravemente o alvo. Poison-types não podem errar.
Knock Off
Level 29
65100201,5x damage if foe holds an item. Removes item.
Crunch
Level 32
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Screech
Level 37
8540Lowers the target's Defense by 2.
Gunk Shot
Level 40
12080530% chance to envenenar the target.
Acid Armor
Level 46
20Raises the user's Defense by 2.
Belch
Level 52
1209010Cannot be selected until the user eats a Berry.
Memento
Level 57
10010Lowers target's Attack, Sp Atk by 2. User faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Drain
Machine
7510010User recovers 50% of the damage dealt.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gunk Shot
Machine
12080530% chance to envenenar the target.
Haze
Machine
30Eliminates all stat changes.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Machine
751001510% chance to freeze the target.
Imprison
Machine
10No foe can use any Move known by the user.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Metronome
Machine
10Picks a random Move.
Mud Shot
Machine
559515100% chance to lower the target's Speed by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Pain Split
Machine
20Shares HP of user and target equally.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Venom Drench
Level 1
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Poison Gas
Level 1
9040Poisons the foe(s).
Pound
Level 1
4010035No additional effect.
Harden
Level 4
30Raises the user's Defense by 1.
Bite
Level 7
6010025Tem 30% de chance de causar flinch.
Disable
Level 12
10020For 4 turns, disables the target's last Move used.
Acid Spray
Level 15
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Poison Fang
Level 18
501001550% chance to envenenar gravemente the target.
Minimize
Level 21
10Raises the user's evasiveness by 2.
Fling
Level 26
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Knock Off
Level 29
65100201,5x damage if foe holds an item. Removes item.
Crunch
Level 32
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Screech
Level 37
8540Lowers the target's Defense by 2.
Gunk Shot
Level 40
12080530% chance to envenenar the target.
Acid Armor
Level 46
20Raises the user's Defense by 2.
Belch
Level 52
1209010Cannot be selected until the user eats a Berry.
Memento
Level 57
10010Lowers target's Attack, Sp Atk by 2. User faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quash
Machine
10015Forces the target to Move last this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Venom Drench
Level 1
10020Lowers Atk/Sp Atk/Speed of poisoned foes by 1.
Poison Gas
Level 1
9040Poisons the foe(s).
Pound
Level 1
4010035No additional effect.
Harden
Level 4
30Raises the user's Defense by 1.
Bite
Level 7
6010025Tem 30% de chance de causar flinch.
Disable
Level 12
10020For 4 turns, disables the target's last Move used.
Acid Spray
Level 15
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Poison Fang
Level 18
501001550% chance to envenenar gravemente the target.
Minimize
Level 21
10Raises the user's evasiveness by 2.
Fling
Level 26
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Knock Off
Level 29
65100201,5x damage if foe holds an item. Removes item.
Crunch
Level 32
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Screech
Level 37
8540Lowers the target's Defense by 2.
Gunk Shot
Level 40
12080530% chance to envenenar the target.
Acid Armor
Level 46
20Raises the user's Defense by 2.
Belch
Level 52
1209010Cannot be selected until the user eats a Berry.
Memento
Level 57
10010Lowers target's Attack, Sp Atk by 2. User faints.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Explosion
Machine
2501005Hits adjacent Pokemon. The user faints.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quash
Machine
10015Forces the target to Move last this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Polish
Machine
20Raises the user's Speed by 2.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Sludge Wave
Machine
951001010% chance to envenenar adjacent Pokemon.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thief
Machine
6010025If the user has no item, it steals the target's.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Venoshock
Machine
6510010Power doubles if the target is poisoned.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Block
Tutor
5Prevents the target from switching out.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Gastro Acid
Tutor
10010Nullifies the target's Ability.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Gunk Shot
Tutor
12080530% chance to envenenar the target.
Ice Punch
Tutor
751001510% chance to freeze the target.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Pain Split
Tutor
20Shares HP of user and target equally.
Recycle
Tutor
10Restores the item the user last used.
Shock Wave
Tutor
6020This Move does not check accuracy.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Haze
Level 1
30Eliminates all stat changes.
Pound
Level 1
4010035No additional effect.
Poison Gas
Level 1
9040Poisons the foe(s).
Moonblast
Level 1
951001530% chance to lower the target's Sp Atk by 1.
Harden
Level 6
30Raises the user's Defense by 1.
Minimize
Level 12
10Raises the user's evasiveness by 2.
Disable
Level 18
10020For 4 turns, disables the target's last Move used.
Bite
Level 24
6010025Tem 30% de chance de causar flinch.
Screech
Level 30
8540Lowers the target's Defense by 2.
Crunch
Level 36
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Acid Armor
Level 48
20Raises the user's Defense by 2.
Sludge Bomb
Level 60
901001030% chance to envenenar the target.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Headbutt
Machine
701001530% chance to causar flinch.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Machine
751001510% chance to freeze the target.
Mega Drain
Machine
4010015User recovers 50% of the damage dealt.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.