[Cache start]
#778 - Mimikyu-Totem
Altura: 0,4 mPeso: 2,8 Kg
Cor: Yellow
Egg group: Amorphous
Competitivo
In-Game
Abilities
Disguise: (Mimikyu only) The first hit it takes is blocked, and it takes 1/8 HP damage instead.
Base stats
HP
Atk
Def
SpA
SpD
Spe
55
90
80
50
105
96
Level 50
Level 100
115 162
220 314
85 156
166 306
76 145
148 284
49 112
94 218
99 172
193 339
90 162
177 320
Dano recebido
×¼
×1
×0
×1
×1
×0
×1
×1
×2
×1
×1
×1
×0
×1
×1
×1
×2
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
After You
Tutor
15The target makes its Move right after the user.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baby-Doll Eyes
Level up
10030Lowers the target's Attack by 1.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Charm
Level up
Evento
10020Reduz o Attack do alvo em 2 estágios.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Copycat
Level up
20Uses the last Move used in the battle.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dazzling Gleam
Machine
8010010No additional effect. Hits adjacent foes.
Double Team
Level up
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
Evento
6020This Move does not check accuracy.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Drain
Tutor
7510010User recovers 50% of the damage dealt.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hone Claws
Level up
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Infestation
Machine
2010020Traps and damages the target for 4-5 turns.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Leech Life
Machine
8010010User recovers 50% of the damage dealt.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Magic Room
Tutor
10For 5 turns, all held items have no effect.
Mimic
Level up
10The last Move the target used replaces this one.
Pain Split
Level up
Tutor
20Shares HP of user and target equally.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Play Rough
Level up
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Safeguard
Machine
25For 5 turns, protects user's time from status.
Scratch
Level up
4010035No additional effect.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Level up
Machine
Evento
7010015High critical hit ratio.
Shadow Sneak
Level up
4010030Usually goes first.
Slash
Level up
Evento
7010020High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spite
Tutor
10010Lowers the PP of the target's last Move by 4.
Splash
Level up
40No competitive use.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Will-O-Wisp
Machine
8515Queima o alvo.
Wood Hammer
Level up
12010015Has 33% recoil.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
X-Scissor
Machine
8010015No additional effect.
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