[Cache start]
#619 - Mienfoo
PadrãoShiny
Categoria: Martial Arts Pokémon
Altura: 0,9 mPeso: 20,0 Kg
Cor: Yellow
Formato:
Egg groups: Field, Human-Like25 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 70
Taxa de captura: 180
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Atk +1Total: 1
Competitivo
In-Game
Abilities
Inner Focus: This Pokemon cannot be made to flinch. Immune to Intimidate.
Regenerator: This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.
Reckless(H): This Pokemon's attacks with recoil or crash damage have 1,2x power; not Struggle.
Base stats
HP
Atk
Def
SpA
SpD
Spe
45
85
50
55
50
65
Level 50
Level 100
105 152
200 294
81 150
157 295
49 112
94 218
54 117
103 229
49 112
94 218
63 128
121 251
Dano recebido
×½
×½
×1
×1
×2
×1
×1
×2
×1
×1
×1
×1
×1
×1
×2
×½
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Aura Sphere
Level up
Machine
8020Este Move não verifica accuracy.
Baton Pass
Machine
40User switches, passing stat changes and more.
Bounce
Level up
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Coaching
Machine
10Raises an ally's Attack and Defense by 1.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Level up
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Level up
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
Egg
15010020Fails if the user takes damage before it hits.
Force Palm
Level up
601001030% chance to paralyze the target.
Fury Swipes
Level up
188015Hits 2-5 times in one turn.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Jump Kick
Level up
1309010User is hurt by 50% of its HP máximo if it misses.
Hone Claws
Level up
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Knock Off
Machine
Egg
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Pound
Level up
4010035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Level up
Machine
10015More power the less HP the user has left.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Upper Hand
Machine
6510015100% flinch. Fails unless target using priority.
U-turn
Level up
Machine
7010020User switches out after damaging the target.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aura Sphere
Level up
Machine
8020Este Move não verifica accuracy.
Baton Pass
Machine
40User switches, passing stat changes and more.
Bounce
Level up
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Coaching
Tutor
10Raises an ally's Attack and Defense by 1.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Level up
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Level up
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Focus Punch
Egg
15010020Fails if the user takes damage before it hits.
Force Palm
Level up
601001030% chance to paralyze the target.
Fury Swipes
Level up
188015Hits 2-5 times in one turn.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Jump Kick
Level up
1309010User is hurt by 50% of its HP máximo if it misses.
Hone Claws
Level up
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Pound
Level up
4010035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Revenge
Machine
6010010Power doubles if user is damaged by the target.
Reversal
Level up
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
U-turn
Level up
Machine
7010020User switches out after damaging the target.
Vital Throw
Egg
7010This Move does not check accuracy. Goes last.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Ally Switch
Egg
Tutor
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aura Sphere
Level up
8020Este Move não verifica accuracy.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bounce
Level up
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Double Slap
Level up
158510Hits 2-5 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Level up
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Level up
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Force Palm
Level up
601001030% chance to paralyze the target.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
High Jump Kick
Level up
1309010User is hurt by 50% of its HP máximo if it misses.
Jump Kick
Level up
1009510User is hurt by 50% of its HP máximo if it misses.
Knock Off
Egg
Tutor
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Egg
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Meditate
Level up
40Raises the user's Attack by 1.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Pound
Level up
4010035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Reversal
Level up
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smelling Salts
Egg
7010010Power doubles if target is paralyzed, and cures it.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Level up
Machine
7010020User switches out after damaging the target.
Vital Throw
Egg
7010This Move does not check accuracy. Goes last.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aura Sphere
Level up
8020Este Move não verifica accuracy.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bounce
Level up
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Slap
Level up
158510Hits 2-5 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Level up
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Level up
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Force Palm
Level up
601001030% chance to paralyze the target.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
High Jump Kick
Level up
1309010User is hurt by 50% of its HP máximo if it misses.
Jump Kick
Level up
1009510User is hurt by 50% of its HP máximo if it misses.
Knock Off
Egg
Tutor
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Egg
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Meditate
Level up
40Raises the user's Attack by 1.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Pound
Level up
4010035No additional effect.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Reversal
Level up
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smelling Salts
Egg
7010010Power doubles if target is paralyzed, and cures it.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Level up
Machine
7010020User switches out after damaging the target.
Vital Throw
Egg
7010This Move does not check accuracy. Goes last.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aura Sphere
Level up
8020Este Move não verifica accuracy.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bounce
Level up
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Slap
Level up
158510Hits 2-5 times in one turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Level up
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Level up
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Force Palm
Level up
601001030% chance to paralyze the target.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
High Jump Kick
Level up
1309010User is hurt by 50% of its HP máximo if it misses.
Jump Kick
Level up
1009510User is hurt by 50% of its HP máximo if it misses.
Knock Off
Egg
Tutor
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Egg
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Meditate
Level up
40Raises the user's Attack by 1.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Pound
Level up
4010035No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Quick Guard
Level up
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Reversal
Level up
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Smelling Salts
Egg
7010010Power doubles if target is paralyzed, and cures it.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Level up
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Level up
Machine
7010020User switches out after damaging the target.
Vital Throw
Egg
7010This Move does not check accuracy. Goes last.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Cadeia evolutiva
Mienfoo
Lv. 50
Mienshao
2 níveis evolutivos.
Descrição In-game:
Shield
Though small, Mienfoo’s temperament is fierce. Any creature that approaches Mienfoo carelessly will be greeted with a flurry of graceful attacks.
Sword
In one minute, a well-trained Mienfoo can chop with its arms more than 100 times.
Exibir mais
Ultra Moon
They seclude themselves in the mountains and devote themselves to training. The form of their kicks and chops differs from pack to pack.
Ultra Sun
They can often be seen in packs in the morning, slowly moving their bodies through a series of poses.
Alpha Sapphire
In fights, they dominate with onslaughts of flowing, continuous attacks. With their sharp claws, they cut enemies.
Omega Ruby
It takes pride in the speed at which it can use moves. What it loses in power, it makes up for in quantity.
Y
In fights, they dominate with onslaughts of flowing, continuous attacks. With their sharp claws, they cut enemies.
X
It takes pride in the speed at which it can use moves. What it loses in power, it makes up for in quantity.
White 2
It takes pride in the speed at which it can use moves. What it loses in power, it makes up for in quantity.
Black 2
It takes pride in the speed at which it can use moves. What it loses in power, it makes up for in quantity.
White
They have mastered elegant combos. As they concentrate, their battle moves become swifter and more precise.
Black
In fights, they dominate with onslaughts of flowing, continuous attacks. With their sharp claws, they cut enemies.
Locais de encontro
Ultra Moon
Vast Poni Canyon Outside
Vast Poni Canyon Outside:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 43 ~ Level 46
Ultra Sun
Vast Poni Canyon Outside
Vast Poni Canyon Outside:
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 43 ~ Level 46
Exibir mais
Y
Road 8
Road 8:
  • Método: Walking in yellow flowers
  • 10% de chance
  • Level 15
X
Road 8
Road 8:
  • Método: Walking in yellow flowers
  • 10% de chance
  • Level 15
White 2
Dragonspiral Tower (entrance)
Road 14
Road 22
Road 23
Dragonspiral Tower (entrance):
  • Método: Walking in dark grass
  • Condição: During Winter
  • 1% de chance
  • Level 66
Road 14:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 35
Road 22:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 42
Road 23:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 48
Black 2
Dragonspiral Tower (entrance)
Road 14
Road 22
Road 23
Dragonspiral Tower (entrance):
  • Método: Walking in dark grass
  • Condição: During Winter
  • 1% de chance
  • Level 66
Road 14:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 35
Road 22:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 42
Road 23:
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 48
White
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Dragonspiral Tower (1F)
Victory Road (outside)
Victory Road (unknown area 53)
Victory Road (unknown area 54)
Victory Road (unknown area 55)
Victory Road (unknown area 56)
Victory Road (unknown area 57)
Victory Road (unknown area 58)
Victory Road (unknown area 59)
Victory Road (unknown area 60)
Victory Road (unknown area 61)
Victory Road (unknown area 62)
Victory Road (unknown area 63)
Victory Road (unknown area 64)
Victory Road (unknown area 65)
Victory Road (unknown area 66)
Trial Chamber
Road 14
Dragonspiral Tower (entrance):
  • Método: Walking in dark grass
  • Condição: During Winter
  • 1% de chance
  • Level 37
Dragonspiral Tower (outside):
  • Método: Walking in dark grass
  • 1% de chance
  • Level 37
Dragonspiral Tower (1F):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 33
Victory Road (outside):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 40
Victory Road (unknown area 53):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 54):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 55):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 56):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Victory Road (unknown area 57):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 58):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 59):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 60):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 61):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 62):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Victory Road (unknown area 63):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Victory Road (unknown area 64):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Victory Road (unknown area 65):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Victory Road (unknown area 66):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Trial Chamber:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Road 14:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 49
Black
Dragonspiral Tower (entrance)
Dragonspiral Tower (outside)
Dragonspiral Tower (1F)
Victory Road (outside)
Victory Road (unknown area 53)
Victory Road (unknown area 54)
Victory Road (unknown area 55)
Victory Road (unknown area 56)
Victory Road (unknown area 57)
Victory Road (unknown area 58)
Victory Road (unknown area 59)
Victory Road (unknown area 60)
Victory Road (unknown area 61)
Victory Road (unknown area 62)
Victory Road (unknown area 63)
Victory Road (unknown area 64)
Victory Road (unknown area 65)
Victory Road (unknown area 66)
Trial Chamber
Road 14
Dragonspiral Tower (entrance):
  • Método: Walking in dark grass
  • Condição: During Winter
  • 1% de chance
  • Level 37
Dragonspiral Tower (outside):
  • Método: Walking in dark grass
  • 1% de chance
  • Level 37
Dragonspiral Tower (1F):
  • Método: Walking in tall grass or a cave
  • 20% de chance
  • Level 33
Victory Road (outside):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 40
Victory Road (unknown area 53):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 54):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 55):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 56):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Victory Road (unknown area 57):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 58):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 59):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 60):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 61):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 39
Victory Road (unknown area 62):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Victory Road (unknown area 63):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Victory Road (unknown area 64):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Victory Road (unknown area 65):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Victory Road (unknown area 66):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Trial Chamber:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 41
Road 14:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 49
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Fake Out
Level 5
4010010Hits first. First turn out only. 100% flinch chance.
Reversal
Level 10
10015More power the less HP the user has left.
Fury Swipes
Level 15
188015Hits 2-5 times in one turn.
Quick Guard
Level 20
15Protects allies from priority attacks this turn.
Force Palm
Level 25
601001030% chance to paralyze the target.
U-turn
Level 30
7010020User switches out after damaging the target.
Drain Punch
Level 35
7510010User recovers 50% of the damage dealt.
Hone Claws
Level 40
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Aura Sphere
Level 45
8020Este Move não verifica accuracy.
Bounce
Level 51
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Calm Mind
Level 55
20Raises the user's Sp Atk and Sp Def by 1.
High Jump Kick
Level 60
1309010User is hurt by 50% of its HP máximo if it misses.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Aura Sphere
Machine
8020Este Move não verifica accuracy.
Baton Pass
Machine
40User switches, passing stat changes and more.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Coaching
Machine
10Raises an ally's Attack and Defense by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
U-turn
Machine
7010020User switches out after damaging the target.
Upper Hand
Machine
6510015100% flinch. Fails unless target using priority.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Focus Punch
Egg
15010020Fails if the user takes damage before it hits.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Detect
Level 1
5Prevents Moves from affecting the user this turn.
Fake Out
Level 5
4010010Hits first. First turn out only. 100% flinch chance.
Reversal
Level 10
10015More power the less HP the user has left.
Fury Swipes
Level 15
188015Hits 2-5 times in one turn.
Quick Guard
Level 20
15Protects allies from priority attacks this turn.
Force Palm
Level 25
601001030% chance to paralyze the target.
U-turn
Level 30
7010020User switches out after damaging the target.
Drain Punch
Level 35
7510010User recovers 50% of the damage dealt.
Hone Claws
Level 40
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Aura Sphere
Level 45
8020Este Move não verifica accuracy.
Bounce
Level 51
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Calm Mind
Level 55
20Raises the user's Sp Atk and Sp Def by 1.
High Jump Kick
Level 60
1309010User is hurt by 50% of its HP máximo if it misses.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Ally Switch
Machine
15User and ally swap positions; using again can fail.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Aura Sphere
Machine
8020Este Move não verifica accuracy.
Baton Pass
Machine
40User switches, passing stat changes and more.
Bounce
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Revenge
Machine
6010010Power doubles if user is damaged by the target.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
U-turn
Machine
7010020User switches out after damaging the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Coaching
Tutor
10Raises an ally's Attack and Defense by 1.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Focus Punch
Egg
15010020Fails if the user takes damage before it hits.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Vital Throw
Egg
7010This Move does not check accuracy. Goes last.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Meditate
Level 5
40Raises the user's Attack by 1.
Detect
Level 9
5Prevents Moves from affecting the user this turn.
Fake Out
Level 13
4010010Hits first. First turn out only. 100% flinch chance.
Double Slap
Level 17
158510Hits 2-5 times in one turn.
Swift
Level 21
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Calm Mind
Level 25
20Raises the user's Sp Atk and Sp Def by 1.
Force Palm
Level 29
601001030% chance to paralyze the target.
Drain Punch
Level 33
7510010User recovers 50% of the damage dealt.
Jump Kick
Level 37
1009510User is hurt by 50% of its HP máximo if it misses.
U-turn
Level 41
7010020User switches out after damaging the target.
Quick Guard
Level 45
15Protects allies from priority attacks this turn.
Bounce
Level 49
85855Bounces turn 1. Hits turn 2. 30% paralyze.
High Jump Kick
Level 50
1309010User is hurt by 50% of its HP máximo if it misses.
Reversal
Level 57
10015More power the less HP the user has left.
Aura Sphere
Level 61
8020Este Move não verifica accuracy.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Baton Pass
Egg
40User switches, passing stat changes and more.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Egg
10020More power the heavier the target.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Smelling Salts
Egg
7010010Power doubles if target is paralyzed, and cures it.
Vital Throw
Egg
7010This Move does not check accuracy. Goes last.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Meditate
Level 5
40Raises the user's Attack by 1.
Detect
Level 9
5Prevents Moves from affecting the user this turn.
Fake Out
Level 13
4010010Hits first. First turn out only. 100% flinch chance.
Double Slap
Level 17
158510Hits 2-5 times in one turn.
Swift
Level 21
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Calm Mind
Level 25
20Raises the user's Sp Atk and Sp Def by 1.
Force Palm
Level 29
601001030% chance to paralyze the target.
Drain Punch
Level 33
7510010User recovers 50% of the damage dealt.
Jump Kick
Level 37
1009510User is hurt by 50% of its HP máximo if it misses.
U-turn
Level 41
7010020User switches out after damaging the target.
Quick Guard
Level 45
15Protects allies from priority attacks this turn.
Bounce
Level 49
85855Bounces turn 1. Hits turn 2. 30% paralyze.
High Jump Kick
Level 50
1309010User is hurt by 50% of its HP máximo if it misses.
Reversal
Level 57
10015More power the less HP the user has left.
Aura Sphere
Level 61
8020Este Move não verifica accuracy.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Tutor
15User and ally swap positions; using again can fail.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Tutor
10020More power the heavier the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Baton Pass
Egg
40User switches, passing stat changes and more.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Egg
10020More power the heavier the target.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Smelling Salts
Egg
7010010Power doubles if target is paralyzed, and cures it.
Vital Throw
Egg
7010This Move does not check accuracy. Goes last.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Meditate
Level 5
40Raises the user's Attack by 1.
Detect
Level 9
5Prevents Moves from affecting the user this turn.
Fake Out
Level 13
4010010Hits first. First turn out only. 100% flinch chance.
Double Slap
Level 17
158510Hits 2-5 times in one turn.
Swift
Level 21
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Calm Mind
Level 25
20Raises the user's Sp Atk and Sp Def by 1.
Force Palm
Level 29
601001030% chance to paralyze the target.
Drain Punch
Level 33
7510010User recovers 50% of the damage dealt.
Jump Kick
Level 37
1009510User is hurt by 50% of its HP máximo if it misses.
U-turn
Level 41
7010020User switches out after damaging the target.
Quick Guard
Level 45
15Protects allies from priority attacks this turn.
Bounce
Level 49
85855Bounces turn 1. Hits turn 2. 30% paralyze.
High Jump Kick
Level 50
1309010User is hurt by 50% of its HP máximo if it misses.
Reversal
Level 57
10015More power the less HP the user has left.
Aura Sphere
Level 61
8020Este Move não verifica accuracy.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Baton Pass
Egg
40User switches, passing stat changes and more.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Egg
10020More power the heavier the target.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Smelling Salts
Egg
7010010Power doubles if target is paralyzed, and cures it.
Vital Throw
Egg
7010This Move does not check accuracy. Goes last.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Meditate
Level 5
40Raises the user's Attack by 1.
Detect
Level 9
5Prevents Moves from affecting the user this turn.
Fake Out
Level 13
4010010Hits first. First turn out only. 100% flinch chance.
Double Slap
Level 17
158510Hits 2-5 times in one turn.
Swift
Level 21
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Calm Mind
Level 25
20Raises the user's Sp Atk and Sp Def by 1.
Force Palm
Level 29
601001030% chance to paralyze the target.
Drain Punch
Level 33
7510010User recovers 50% of the damage dealt.
Jump Kick
Level 37
1009510User is hurt by 50% of its HP máximo if it misses.
U-turn
Level 41
7010020User switches out after damaging the target.
Quick Guard
Level 45
15Protects allies from priority attacks this turn.
Bounce
Level 49
85855Bounces turn 1. Hits turn 2. 30% paralyze.
High Jump Kick
Level 50
1309010User is hurt by 50% of its HP máximo if it misses.
Reversal
Level 57
10015More power the less HP the user has left.
Aura Sphere
Level 61
8020Este Move não verifica accuracy.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Tutor
10020More power the heavier the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ally Switch
Egg
15User and ally swap positions; using again can fail.
Baton Pass
Egg
40User switches, passing stat changes and more.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Egg
10020More power the heavier the target.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Smelling Salts
Egg
7010010Power doubles if target is paralyzed, and cures it.
Vital Throw
Egg
7010This Move does not check accuracy. Goes last.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Meditate
Level 5
40Raises the user's Attack by 1.
Detect
Level 9
5Prevents Moves from affecting the user this turn.
Fake Out
Level 13
4010010Hits first. First turn out only. 100% flinch chance.
Double Slap
Level 17
158510Hits 2-5 times in one turn.
Swift
Level 21
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Calm Mind
Level 25
20Raises the user's Sp Atk and Sp Def by 1.
Force Palm
Level 29
601001030% chance to paralyze the target.
Drain Punch
Level 33
7510010User recovers 50% of the damage dealt.
Jump Kick
Level 37
1009510User is hurt by 50% of its HP máximo if it misses.
U-turn
Level 41
7010020User switches out after damaging the target.
Quick Guard
Level 45
15Protects allies from priority attacks this turn.
Bounce
Level 49
85855Bounces turn 1. Hits turn 2. 30% paralyze.
High Jump Kick
Level 53
1309010User is hurt by 50% of its HP máximo if it misses.
Reversal
Level 57
10015More power the less HP the user has left.
Aura Sphere
Level 61
8020Este Move não verifica accuracy.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Egg
10020More power the heavier the target.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Smelling Salts
Egg
7010010Power doubles if target is paralyzed, and cures it.
Vital Throw
Egg
7010This Move does not check accuracy. Goes last.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Pound
Level 1
4010035No additional effect.
Meditate
Level 5
40Raises the user's Attack by 1.
Detect
Level 9
5Prevents Moves from affecting the user this turn.
Fake Out
Level 13
4010010Hits first. First turn out only. 100% flinch chance.
Double Slap
Level 17
158510Hits 2-5 times in one turn.
Swift
Level 21
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Calm Mind
Level 25
20Raises the user's Sp Atk and Sp Def by 1.
Force Palm
Level 29
601001030% chance to paralyze the target.
Drain Punch
Level 33
7510010User recovers 50% of the damage dealt.
Jump Kick
Level 37
1009510User is hurt by 50% of its HP máximo if it misses.
U-turn
Level 41
7010020User switches out after damaging the target.
Quick Guard
Level 45
15Protects allies from priority attacks this turn.
Bounce
Level 49
85855Bounces turn 1. Hits turn 2. 30% paralyze.
High Jump Kick
Level 53
1309010User is hurt by 50% of its HP máximo if it misses.
Reversal
Level 57
10015More power the less HP the user has left.
Aura Sphere
Level 61
8020Este Move não verifica accuracy.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
U-turn
Machine
7010020User switches out after damaging the target.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Tutor
10020More power the heavier the target.
Role Play
Tutor
10User replaces its Ability with the target's.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Endure
Egg
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Feint
Egg
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Knock Off
Egg
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Egg
10020More power the heavier the target.
Me First
Egg
20Copies a foe at 1,5x power. User must be faster.
Smelling Salts
Egg
7010010Power doubles if target is paralyzed, and cures it.
Vital Throw
Egg
7010This Move does not check accuracy. Goes last.
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