[Cache start]
#809 - Melmetal
PadrãoShiny
Pokémon mítico
Categoria: Hex Nut Pokémon
Altura: 2,5 mPeso: 800,0 Kg
Cor: Gray
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 300
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +3Total: 3
Competitivo
In-Game
Abilities
Iron Fist: This Pokemon's punch-based attacks have 1,2x power. Sucker Punch is not boosted.
Base stats
HP
Atk
Def
SpA
SpD
Spe
135
143
143
80
65
34
Level 50
Level 100
195 242
380 474
133 214
261 423
133 214
261 423
76 145
148 284
63 128
121 251
35 94
65 183
Dano recebido
×½
×1
×½
×1
×½
×2
×2
×½
×1
×½
×2
×½
×½
×0
×½
×½
×½
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SS
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Armor
Level up
Virtual Console
20Raises the user's Defense by 2.
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
Virtual Console
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Darkest Lariat
Machine
8510010Ignores the target's stat stage changes.
Discharge
Level up
801001530% chance to paralyze adjacent Pokemon.
Double Iron Bash
Level up
Virtual Console
Evento
601005Hits twice. 30% chance to causar flinch.
Dynamic Punch
Level up
Evento
100505100% chance to confuse the target.
Earthquake
Machine
Virtual Console
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Level up
Machine
Virtual Console
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Harden
Level up
Virtual Console
30Raises the user's Defense by 1.
Headbutt
Level up
Virtual Console
701001530% chance to causar flinch.
Heavy Slam
Machine
10010More power the heavier the user than the target.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Level up
Machine
Virtual Console
Evento
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
Virtual Console
901001010% chance to freeze the target.
Ice Punch
Machine
Virtual Console
751001510% chance to freeze the target.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Level up
Machine
Virtual Console
808520No additional effect.
Protect
Level up
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
Virtual Console
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Self-Destruct
Machine
Virtual Console
2001005Hits adjacent Pokemon. The user faints.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
Virtual Console
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Level up
Machine
Virtual Console
1201005Lowers the user's Attack and Defense by 1.
Tail Whip
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Thunder
Machine
Virtual Console
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
Virtual Console
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Level up
Machine
Virtual Console
Evento
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
Virtual Console
401003010% chance to paralyze the target.
Thunder Wave
Level up
Machine
Virtual Console
9020Paralisa o alvo.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Armor
Level up
20Raises the user's Defense by 2.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Iron Bash
Level up
601005Hits twice. 30% chance to causar flinch.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Level up
Machine
801001010% chance to lower the target's Sp Def by 1.
Harden
Level up
30Raises the user's Defense by 1.
Headbutt
Level up
Machine
701001530% chance to causar flinch.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Mega Punch
Level up
808520No additional effect.
Protect
Level up
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Level up
Machine
1201005Lowers the user's Attack and Defense by 1.
Tail Whip
Level up
10030Lowers the foe(s) Defense by 1.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Thunder Punch
Level up
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Shock
Level up
401003010% chance to paralyze the target.
Thunder Wave
Level up
Machine
9020Paralisa o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Cadeia evolutiva
Melmetal
1 nível evolutivo.
Descrição In-game:
Shield
Centrifugal force is behind the punches of Melmetal’s heavy hex-nut arms. Melmetal is said to deliver the strongest punches of all Pokémon.
Sword
At the end of its life-span, Melmetal will rust and fall apart. The small shards left behind will eventually be reborn as Meltan.
Exibir mais
Let's Go, Eevee!
Revered long ago for its capacity to create iron from nothing, for some reason it has come back to life after 3,000 years.
Let's Go, Pikachu!
Revered long ago for its capacity to create iron from nothing, for some reason it has come back to life after 3,000 years.
Moves que aprende
Gen VIII
Gen VII
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Headbutt
Level 1
701001530% chance to causar flinch.
Tail Whip
Level 1
10030Lowers the foe(s) Defense by 1.
Thunder Shock
Level 1
401003010% chance to paralyze the target.
Harden
Level 1
30Raises the user's Defense by 1.
Thunder Wave
Level 24
9020Paralisa o alvo.
Acid Armor
Level 32
20Raises the user's Defense by 2.
Flash Cannon
Level 40
801001010% chance to lower the target's Sp Def by 1.
Mega Punch
Level 48
808520No additional effect.
Protect
Level 56
10Prevents Moves from affecting the user this turn.
Discharge
Level 64
801001530% chance to paralyze adjacent Pokemon.
Dynamic Punch
Level 72
100505100% chance to confuse the target.
Superpower
Level 80
1201005Lowers the user's Attack and Defense by 1.
Double Iron Bash
Level 88
601005Hits twice. 30% chance to causar flinch.
Hyper Beam
Level 96
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Press
Machine
8010010Usa a Def do usuário como Atk no cálculo de dano.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Darkest Lariat
Machine
8510010Ignores the target's stat stage changes.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Electric Terrain
Machine
105 turns. Grounded: +Electric power, can't adormecer.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Gyro Ball
Machine
1005More power the slower the user than the target.
Heavy Slam
Machine
10010More power the heavier the user than the target.
High Horsepower
Machine
959510No additional effect.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Steel Beam
Tutor
140955User loses 50% HP máximo.
Steel Roller
Tutor
1301005Fails if there is no terrain active. Ends the terrain.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Headbutt
Level 1
701001530% chance to causar flinch.
Harden
Level 1
30Raises the user's Defense by 1.
Tail Whip
Level 9
10030Lowers the foe(s) Defense by 1.
Thunder Wave
Level 18
9020Paralisa o alvo.
Thunder Shock
Level 27
401003010% chance to paralyze the target.
Acid Armor
Level 36
20Raises the user's Defense by 2.
Flash Cannon
Level 45
801001010% chance to lower the target's Sp Def by 1.
Mega Punch
Level 54
808520No additional effect.
Protect
Level 63
10Prevents Moves from affecting the user this turn.
Double Iron Bash
Level 72
601005Hits twice. 30% chance to causar flinch.
Superpower
Level 81
1201005Lowers the user's Attack and Defense by 1.
Hyper Beam
Level 90
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Earthquake
Machine
10010010Atinge Pokémon adjacentes. Causa o dobro de dano em Dig.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Headbutt
Machine
701001530% chance to causar flinch.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Machine
751001510% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Self-Destruct
Machine
2001005Hits adjacent Pokemon. The user faints.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Thunder
Machine
1107010Tem 30% de chance de paralisar. Não erra durante a chuva.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Thunder Wave
Machine
9020Paralisa o alvo.
Thunderbolt
Machine
9010015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
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