[Cache start]
#307 - Meditite
PadrãoShiny
Categoria: Meditate Pokémon
Altura: 0,6 mPeso: 11,2 Kg
Habitat: Mountain (Habitat)
Cor: Blue
Formato:
Egg group: Human-Like20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 70
Experiência base: 56
Taxa de captura: 180
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: Spe +1Total: 1
Competitivo
In-Game
Abilities
Pure Power: O Attack deste Pokémon é duplicado.
Telepathy(H): This Pokemon does not take damage from attacks made by its allies.
Base stats
HP
Atk
Def
SpA
SpD
Spe
30
40
55
40
55
60
Level 50
Level 100
90 137
170 264
40 101
76 196
54 117
103 229
40 101
76 196
54 117
103 229
58 123
112 240
Dano recebido
×1
×1
×1
×1
×2
×½
×1
×2
×2
×1
×1
×1
×1
×1
×1
×½
×1
×1
Cadeia evolutiva
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acupressure
Level up
30Raises a random stat of the user or an ally by 2.
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Baton Pass
Machine
Egg
40User switches, passing stat changes and more.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bullet Punch
Egg
4010030Usually goes first.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Confusion
Level up
501002510% chance to confuse the target.
Counter
Level up
10020If hit by physical attack, returns double damage.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Endure
Level up
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Punch
Machine
Egg
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Force Palm
Level up
601001030% chance to paralyze the target.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
High Jump Kick
Level up
1309010User is hurt by 50% of its HP máximo if it misses.
Ice Punch
Machine
Egg
751001510% chance to freeze the target.
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Metronome
Machine
10Picks a random Move.
Night Shade
Machine
10015Does damage equal to the user's level.
Pain Split
Machine
20Shares HP of user and target equally.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Power Trick
Level up
10Switches user's Attack and Defense stats.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Level up
Machine
651002010% chance to confuse the target.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psycho Cut
Egg
7010020High critical hit ratio.
Psych Up
Level up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Level up
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
Egg
7510015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Upper Hand
Machine
6510015100% flinch. Fails unless target using priority.
Work Up
Level up
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Level up
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acupressure
Level up
30Raises a random stat of the user or an ally by 2.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bide
Level up
10Waits 2 turns; deals double the damage taken.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bullet Punch
Egg
4010030Usually goes first.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confusion
Level up
501002510% chance to confuse the target.
Counter
Level up
10020If hit by physical attack, returns double damage.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Egg
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Endure
Level up
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Punch
Egg
Tutor
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Force Palm
Level up
601001030% chance to paralyze the target.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Level up
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
High Jump Kick
Level up
1309010User is hurt by 50% of its HP máximo if it misses.
Ice Punch
Egg
Tutor
751001510% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Kick
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Meditate
Level up
40Raises the user's Attack by 1.
Mind Reader
Level up
5User's next Move will not miss the target.
Pain Split
Tutor
20Shares HP of user and target equally.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Power Trick
Level up
10Switches user's Attack and Defense stats.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Cut
Egg
7010020High critical hit ratio.
Psych Up
Level up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Reversal
Level up
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acupressure
Level up
30Raises a random stat of the user or an ally by 2.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bide
Level up
10Waits 2 turns; deals double the damage taken.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bullet Punch
Egg
4010030Usually goes first.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confusion
Level up
501002510% chance to confuse the target.
Counter
Level up
10020If hit by physical attack, returns double damage.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Egg
Tutor
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Endure
Level up
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Punch
Egg
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Force Palm
Level up
601001030% chance to paralyze the target.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Level up
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
High Jump Kick
Level up
1309010User is hurt by 50% of its HP máximo if it misses.
Ice Punch
Egg
Tutor
751001510% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Kick
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Meditate
Level up
40Raises the user's Attack by 1.
Mind Reader
Level up
5User's next Move will not miss the target.
Pain Split
Tutor
20Shares HP of user and target equally.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Power Trick
Level up
10Switches user's Attack and Defense stats.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Cut
Egg
7010020High critical hit ratio.
Psych Up
Level up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Reversal
Level up
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acupressure
Level up
30Raises a random stat of the user or an ally by 2.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bide
Level up
10Waits 2 turns; deals double the damage taken.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bullet Punch
Egg
4010030Usually goes first.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confusion
Level up
501002510% chance to confuse the target.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Egg
Tutor
Dream World
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Endure
Dream World
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Punch
Egg
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Force Palm
Level up
601001030% chance to paralyze the target.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Level up
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
High Jump Kick
Level up
1309010User is hurt by 50% of its HP máximo if it misses.
Ice Punch
Egg
Tutor
751001510% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Kick
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Meditate
Level up
Dream World
40Raises the user's Attack by 1.
Mind Reader
Level up
5User's next Move will not miss the target.
Pain Split
Tutor
20Shares HP of user and target equally.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Power Trick
Level up
10Switches user's Attack and Defense stats.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Cut
Egg
7010020High critical hit ratio.
Psych Up
Level up
Machine
10Copies the target's current stat stages.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Recycle
Tutor
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Reversal
Level up
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bide
Level up
10Waits 2 turns; deals double the damage taken.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Bullet Punch
Egg
4010030Usually goes first.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Confusion
Level up
501002510% chance to confuse the target.
Detect
Level up
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Punch
Egg
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Force Palm
Level up
601001030% chance to paralyze the target.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Headbutt
Tutor
701001530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Level up
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
High Jump Kick
Level up
1309010User is hurt by 50% of its HP máximo if it misses.
Ice Punch
Egg
Tutor
751001510% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Kick
Tutor
10020More power the heavier the target.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Meditate
Level up
40Raises the user's Attack by 1.
Mind Reader
Level up
5User's next Move will not miss the target.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Pain Split
Tutor
20Shares HP of user and target equally.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Power Trick
Level up
10Switches user's Attack and Defense stats.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psycho Cut
Egg
7010020High critical hit ratio.
Psych Up
Level up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Reversal
Level up
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Tutor
10User replaces its Ability with the target's.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Trick
Tutor
10010User switches its held item with the target's.
Vacuum Wave
Tutor
4010030Usually goes first.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Egg
40User switches, passing stat changes and more.
Bide
Level up
Evento
10Waits 2 turns; deals double the damage taken.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Level up
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confusion
Level up
Evento
501002510% chance to confuse the target.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Detect
Level up
Evento
5Prevents Moves from affecting the user this turn.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Egg
Tutor
Evento
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
Tutor
7510015Tem 10% de chance de queimar o alvo.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Level up
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
High Jump Kick
Level up
1309010User is hurt by 50% of its HP máximo if it misses.
Ice Punch
Egg
Tutor
751001510% chance to freeze the target.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Meditate
Level up
Evento
40Raises the user's Attack by 1.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Metronome
Tutor
10Picks a random Move.
Mimic
Tutor
10The last Move the target used replaces this one.
Mind Reader
Level up
5User's next Move will not miss the target.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psych Up
Level up
Tutor
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recover
Level up
5Heals the user by 50% of its HP máximo.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Reversal
Level up
10015More power the less HP the user has left.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Shadow Ball
Machine
Evento
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Level up
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Cadeia evolutiva
Meditite
Lv. 37
Medicham
Mega Evoluir
Medicham-Mega
3 níveis evolutivos.
Descrição In-game:
Alpha Sapphire
Meditite heightens its inner energy through meditation. It survives on just one berry a day. Minimal eating is another aspect of this Pokémon’s training.
Omega Ruby
Meditite undertakes rigorous mental training deep in the mountains. However, whenever it meditates, this Pokémon always loses its concentration and focus. As a result, its training never ends.
Exibir mais
Y
It eats just one berry a day. By enduring hunger, its spirit is tempered and made sharper.
X
It always trains deep in mountains. It levitates when it heightens its spiritual power through meditation.
White 2
It always trains deep in mountains. It levitates when it heightens its spiritual power through meditation.
Black 2
It always trains deep in mountains. It levitates when it heightens its spiritual power through meditation.
White
It always trains deep in mountains. It levitates when it heightens its spiritual power through meditation.
Black
It always trains deep in mountains. It levitates when it heightens its spiritual power through meditation.
SoulSilver
It meditates to heighten its inner energy and to float in the air. It eats one berry a day.
HeartGold
It meditates to heighten its inner energy and to float in the air. It eats one berry a day.
Platinum
It always trains deep in mountains. It levitates when it heightens its spiritual power through meditation.
Pearl
It never misses its daily yoga workouts, and it heightens its spiritual power through meditation.
Diamond
It eats just one berry a day. By enduring hunger, its spirit is tempered and made sharper.
LeafGreen
It never skips its daily yoga training. It heightens its inner strength through meditation.
FireRed
It never skips its daily yoga training. It heightens its inner strength through meditation.
Emerald
It continually meditates for hours every day. As a result of rigorous and dedicated yoga training, it has tempered its spiritual power so much it can fly.
Sapphire
MEDITITE heightens its inner energy through meditation. It survives on just one berry a day. Minimal eating is another aspect of this POKéMON’s training.
Ruby
MEDITITE undertakes rigorous mental training deep in the mountains. However, whenever it meditates, this POKéMON always loses its concentration and focus. As a result, its training never ends.
Locais de encontro
Y
Connecting Cave
Connecting Cave:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 15
X
Connecting Cave
Connecting Cave:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 15
Exibir mais
SoulSilver
Sprout Tower (2F)
Sprout Tower (3F)
Burned Tower (1F)
Burned Tower (B1F)
Bell Tower (2F)
Bell Tower (3F)
Bell Tower (4F)
Bell Tower (5F)
Bell Tower (6F)
Bell Tower (7F)
Bell Tower (8F)
Bell Tower (9F)
Bell Tower (10F)
Sprout Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 5
Sprout Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 5
Burned Tower (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 15
Burned Tower (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 16
Bell Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (4F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (5F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (6F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (7F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (8F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (9F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (10F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
HeartGold
Sprout Tower (2F)
Sprout Tower (3F)
Burned Tower (1F)
Burned Tower (B1F)
Bell Tower (2F)
Bell Tower (3F)
Bell Tower (4F)
Bell Tower (5F)
Bell Tower (6F)
Bell Tower (7F)
Bell Tower (8F)
Bell Tower (9F)
Bell Tower (10F)
Sprout Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 5
Sprout Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 5
Burned Tower (1F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 15
Burned Tower (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 16
Bell Tower (2F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (3F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (4F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (5F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (6F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (7F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (8F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (9F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Bell Tower (10F):
  • Método: Walking in tall grass or a cave
  • Condição: Sinnoh radio
  • 10% de chance
  • Level 22
Platinum
Mount Coronet (1F Road 207)
Mount Coronet (1F Road 216)
Mount Coronet (1F Road 211)
Mount Coronet (B1F)
Road 210 (west, towards Celestic Town)
Road 211 (west, towards Eterna City)
Road 211 (east, towards Celestic Town)
Road 216
Mount Coronet (1F Road 207):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 20
Mount Coronet (1F Road 216):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 35
Mount Coronet (1F Road 211):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 16
Mount Coronet (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 35
Road 210 (west, towards Celestic Town):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 10% de chance
  • Level 29
Road 211 (west, towards Eterna City):
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 15
Road 211 (east, towards Celestic Town):
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 29
Road 216:
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 33
Pearl
Mount Coronet (1F Road 207)
Mount Coronet (1F Road 216)
Mount Coronet (1F Road 211)
Mount Coronet (B1F)
Acuity Lakefront
Road 208
Road 210 (west, towards Celestic Town)
Road 211 (west, towards Eterna City)
Road 211 (east, towards Celestic Town)
Road 216
Road 217
Mount Coronet (1F Road 207):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 15
Mount Coronet (1F Road 216):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 32
Mount Coronet (1F Road 211):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 14
Mount Coronet (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 32
Acuity Lakefront:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 35
Road 208:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 10% de chance
  • Level 17
Road 210 (west, towards Celestic Town):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 26
Road 211 (west, towards Eterna City):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 14
Road 211 (east, towards Celestic Town):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 28
Road 216:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 10% de chance
  • Level 34
Road 217:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 35
Diamond
Mount Coronet (1F Road 207)
Mount Coronet (1F Road 216)
Mount Coronet (1F Road 211)
Mount Coronet (B1F)
Acuity Lakefront
Road 208
Road 210 (west, towards Celestic Town)
Road 211 (west, towards Eterna City)
Road 211 (east, towards Celestic Town)
Road 216
Road 217
Mount Coronet (1F Road 207):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 15
Mount Coronet (1F Road 216):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 32
Mount Coronet (1F Road 211):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 14
Mount Coronet (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 32
Acuity Lakefront:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 35
Road 208:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 10% de chance
  • Level 17
Road 210 (west, towards Celestic Town):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 26
Road 211 (west, towards Eterna City):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 14
Road 211 (east, towards Celestic Town):
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 1% de chance
  • Level 28
Road 216:
  • Método: Walking in tall grass or a cave
  • Condição: Not using PokéRadar
  • 10% de chance
  • Level 34
Road 217:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 35
Sapphire
Mount Pyre (outside)
Victory Road (B1F)
Mount Pyre (outside):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 29
Victory Road (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 38
Ruby
Mount Pyre (outside)
Victory Road (B1F)
Mount Pyre (outside):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 29
Victory Road (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 38
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Confusion
Level 1
501002510% chance to confuse the target.
Work Up
Level 1
30Raises the user's Attack and Sp Atk by 1.
Detect
Level 9
5Prevents Moves from affecting the user this turn.
Endure
Level 12
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Feint
Level 15
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Force Palm
Level 17
601001030% chance to paralyze the target.
Psybeam
Level 20
651002010% chance to confuse the target.
Calm Mind
Level 23
20Raises the user's Sp Atk and Sp Def by 1.
Zen Headbutt
Level 25
80901520% chance to causar flinch.
High Jump Kick
Level 28
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 31
10Copies the target's current stat stages.
Acupressure
Level 33
30Raises a random stat of the user or an ally by 2.
Power Trick
Level 36
10Switches user's Attack and Defense stats.
Reversal
Level 39
10015More power the less HP the user has left.
Recover
Level 41
5Heals the user by 50% of its HP máximo.
Counter
Level 44
10020If hit by physical attack, returns double damage.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Aerial Ace
Machine
6020Este Move não verifica accuracy.
Baton Pass
Machine
40User switches, passing stat changes and more.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Expanding Force
Machine
8010010Se o usuário estiver em Psychic Terrain, o Power será 1,5x.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Machine
751001510% chance to freeze the target.
Imprison
Machine
10No foe can use any Move known by the user.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Metronome
Machine
10Picks a random Move.
Night Shade
Machine
10015Does damage equal to the user's level.
Pain Split
Machine
20Shares HP of user and target equally.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psybeam
Machine
651002010% chance to confuse the target.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psychic Terrain
Machine
105 turns. Grounded: +Psychic power, priority-safe.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Skill Swap
Machine
10The user and the target troca Abilities.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Stored Power
Machine
2010010 + 20 power for each of the user's stat boosts.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Trick
Machine
10010User switches its held item with the target's.
Trick Room
Machine
5Goes last. For 5 turns, turn order is reversed.
Upper Hand
Machine
6510015100% flinch. Fails unless target using priority.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Bullet Punch
Egg
4010030Usually goes first.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Punch
Egg
751001510% chance to freeze the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Psycho Cut
Egg
7010020High critical hit ratio.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Low Kick
Level 4
10020More power the heavier the target.
Confusion
Level 7
501002510% chance to confuse the target.
Detect
Level 9
5Prevents Moves from affecting the user this turn.
Endure
Level 12
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Feint
Level 15
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Force Palm
Level 17
601001030% chance to paralyze the target.
Psybeam
Level 20
651002010% chance to confuse the target.
Calm Mind
Level 23
20Raises the user's Sp Atk and Sp Def by 1.
Mind Reader
Level 25
5User's next Move will not miss the target.
High Jump Kick
Level 28
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 31
10Copies the target's current stat stages.
Acupressure
Level 33
30Raises a random stat of the user or an ally by 2.
Power Trick
Level 36
10Switches user's Attack and Defense stats.
Reversal
Level 39
10015More power the less HP the user has left.
Recover
Level 41
5Heals the user by 50% of its HP máximo.
Counter
Level 44
10020If hit by physical attack, returns double damage.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Bullet Punch
Egg
4010030Usually goes first.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Punch
Egg
751001510% chance to freeze the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Psycho Cut
Egg
7010020High critical hit ratio.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 7
501002510% chance to confuse the target.
Detect
Level 9
5Prevents Moves from affecting the user this turn.
Endure
Level 12
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Feint
Level 15
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Force Palm
Level 17
601001030% chance to paralyze the target.
Hidden Power
Level 20
6010015O tipo deste Move varia com base nos IVs do usuário.
Calm Mind
Level 23
20Raises the user's Sp Atk and Sp Def by 1.
Mind Reader
Level 25
5User's next Move will not miss the target.
High Jump Kick
Level 28
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 31
10Copies the target's current stat stages.
Acupressure
Level 33
30Raises a random stat of the user or an ally by 2.
Power Trick
Level 36
10Switches user's Attack and Defense stats.
Reversal
Level 39
10015More power the less HP the user has left.
Recover
Level 41
5Heals the user by 50% of its HP máximo.
Counter
Level 44
10020If hit by physical attack, returns double damage.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Bullet Punch
Egg
4010030Usually goes first.
Drain Punch
Egg
7510010User recovers 50% of the damage dealt.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Punch
Egg
751001510% chance to freeze the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Psycho Cut
Egg
7010020High critical hit ratio.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 7
501002510% chance to confuse the target.
Detect
Level 9
5Prevents Moves from affecting the user this turn.
Endure
Level 12
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Feint
Level 15
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Force Palm
Level 17
601001030% chance to paralyze the target.
Hidden Power
Level 20
6010015O tipo deste Move varia com base nos IVs do usuário.
Calm Mind
Level 23
20Raises the user's Sp Atk and Sp Def by 1.
Mind Reader
Level 25
5User's next Move will not miss the target.
High Jump Kick
Level 28
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 31
10Copies the target's current stat stages.
Acupressure
Level 33
30Raises a random stat of the user or an ally by 2.
Power Trick
Level 36
10Switches user's Attack and Defense stats.
Reversal
Level 39
10015More power the less HP the user has left.
Recover
Level 41
5Heals the user by 50% of its HP máximo.
Counter
Level 44
10020If hit by physical attack, returns double damage.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Low Kick
Tutor
10020More power the heavier the target.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Pain Split
Tutor
20Shares HP of user and target equally.
Recycle
Tutor
10Restores the item the user last used.
Role Play
Tutor
10User replaces its Ability with the target's.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Telekinesis
Tutor
15For 3 turns, target floats but Moves can't miss it.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Bullet Punch
Egg
4010030Usually goes first.
Drain Punch
Egg
7510010User recovers 50% of the damage dealt.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Punch
Egg
751001510% chance to freeze the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Psycho Cut
Egg
7010020High critical hit ratio.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 8
501002510% chance to confuse the target.
Detect
Level 11
5Prevents Moves from affecting the user this turn.
Hidden Power
Level 15
6010015O tipo deste Move varia com base nos IVs do usuário.
Mind Reader
Level 18
5User's next Move will not miss the target.
Feint
Level 22
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Calm Mind
Level 25
20Raises the user's Sp Atk and Sp Def by 1.
Force Palm
Level 29
601001030% chance to paralyze the target.
High Jump Kick
Level 32
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 36
10Copies the target's current stat stages.
Acupressure
Level 39
30Raises a random stat of the user or an ally by 2.
Power Trick
Level 43
10Switches user's Attack and Defense stats.
Reversal
Level 46
10015More power the less HP the user has left.
Recover
Level 50
5Heals the user by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Bullet Punch
Egg
4010030Usually goes first.
Drain Punch
Egg
7510010User recovers 50% of the damage dealt.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Punch
Egg
751001510% chance to freeze the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Psycho Cut
Egg
7010020High critical hit ratio.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 7
501002510% chance to confuse the target.
Detect
Level 9
5Prevents Moves from affecting the user this turn.
Endure
Level 12
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Feint
Level 15
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Force Palm
Level 17
601001030% chance to paralyze the target.
Hidden Power
Level 20
6010015O tipo deste Move varia com base nos IVs do usuário.
Calm Mind
Level 23
20Raises the user's Sp Atk and Sp Def by 1.
Mind Reader
Level 25
5User's next Move will not miss the target.
High Jump Kick
Level 28
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 31
10Copies the target's current stat stages.
Acupressure
Level 33
30Raises a random stat of the user or an ally by 2.
Power Trick
Level 36
10Switches user's Attack and Defense stats.
Reversal
Level 39
10015More power the less HP the user has left.
Recover
Level 41
5Heals the user by 50% of its HP máximo.
Counter
Level 44
10020If hit by physical attack, returns double damage.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Low Kick
Tutor
10020More power the heavier the target.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Pain Split
Tutor
20Shares HP of user and target equally.
Recycle
Tutor
10Restores the item the user last used.
Role Play
Tutor
10User replaces its Ability with the target's.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Bullet Punch
Egg
4010030Usually goes first.
Drain Punch
Egg
7510010User recovers 50% of the damage dealt.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Punch
Egg
751001510% chance to freeze the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Psycho Cut
Egg
7010020High critical hit ratio.
Quick Guard
Egg
15Protects allies from priority attacks this turn.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 8
501002510% chance to confuse the target.
Detect
Level 11
5Prevents Moves from affecting the user this turn.
Hidden Power
Level 15
6010015O tipo deste Move varia com base nos IVs do usuário.
Mind Reader
Level 18
5User's next Move will not miss the target.
Feint
Level 22
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Calm Mind
Level 25
20Raises the user's Sp Atk and Sp Def by 1.
Force Palm
Level 29
601001030% chance to paralyze the target.
High Jump Kick
Level 32
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 36
10Copies the target's current stat stages.
Acupressure
Level 39
30Raises a random stat of the user or an ally by 2.
Power Trick
Level 43
10Switches user's Attack and Defense stats.
Reversal
Level 46
10015More power the less HP the user has left.
Recover
Level 50
5Heals the user by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Bullet Punch
Egg
4010030Usually goes first.
Drain Punch
Egg
7510010User recovers 50% of the damage dealt.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Punch
Egg
751001510% chance to freeze the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Psycho Cut
Egg
7010020High critical hit ratio.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 8
501002510% chance to confuse the target.
Detect
Level 11
5Prevents Moves from affecting the user this turn.
Hidden Power
Level 15
6010015O tipo deste Move varia com base nos IVs do usuário.
Mind Reader
Level 18
5User's next Move will not miss the target.
Feint
Level 22
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Calm Mind
Level 25
20Raises the user's Sp Atk and Sp Def by 1.
Force Palm
Level 29
601001030% chance to paralyze the target.
High Jump Kick
Level 32
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 36
10Copies the target's current stat stages.
Acupressure
Level 39
30Raises a random stat of the user or an ally by 2.
Power Trick
Level 43
10Switches user's Attack and Defense stats.
Reversal
Level 46
10015More power the less HP the user has left.
Recover
Level 50
5Heals the user by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psyshock
Machine
8010010Damages target based on Defense, not Sp Def.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Machine
701005Power doubles if an ally fainted last turn.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Telekinesis
Machine
15For 3 turns, target floats but Moves can't miss it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Low Kick
Tutor
10020More power the heavier the target.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Pain Split
Tutor
20Shares HP of user and target equally.
Recycle
Tutor
10Restores the item the user last used.
Role Play
Tutor
10User replaces its Ability with the target's.
Signal Beam
Tutor
751001510% chance to confuse the target.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Bullet Punch
Egg
4010030Usually goes first.
Drain Punch
Egg
7510010User recovers 50% of the damage dealt.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Punch
Egg
751001510% chance to freeze the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Psycho Cut
Egg
7010020High critical hit ratio.
Secret Power
Egg
7010020Effect varies with terrain. (30% paralisar chance)
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 8
501002510% chance to confuse the target.
Detect
Level 11
5Prevents Moves from affecting the user this turn.
Hidden Power
Level 15
6010015O tipo deste Move varia com base nos IVs do usuário.
Mind Reader
Level 18
5User's next Move will not miss the target.
Feint
Level 22
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Calm Mind
Level 25
20Raises the user's Sp Atk and Sp Def by 1.
Force Palm
Level 29
601001030% chance to paralyze the target.
High Jump Kick
Level 32
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 36
10Copies the target's current stat stages.
Power Trick
Level 39
10Switches user's Attack and Defense stats.
Reversal
Level 43
10015More power the less HP the user has left.
Recover
Level 46
5Heals the user by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Bullet Punch
Egg
4010030Usually goes first.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Punch
Egg
751001510% chance to freeze the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Psycho Cut
Egg
7010020High critical hit ratio.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 8
501002510% chance to confuse the target.
Detect
Level 11
5Prevents Moves from affecting the user this turn.
Hidden Power
Level 15
6010015O tipo deste Move varia com base nos IVs do usuário.
Mind Reader
Level 18
5User's next Move will not miss the target.
Feint
Level 22
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Calm Mind
Level 25
20Raises the user's Sp Atk and Sp Def by 1.
Force Palm
Level 29
601001030% chance to paralyze the target.
High Jump Kick
Level 32
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 36
10Copies the target's current stat stages.
Power Trick
Level 39
10Switches user's Attack and Defense stats.
Reversal
Level 43
10015More power the less HP the user has left.
Recover
Level 46
5Heals the user by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Vacuum Wave
Tutor
4010030Usually goes first.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Bullet Punch
Egg
4010030Usually goes first.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Punch
Egg
751001510% chance to freeze the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Psycho Cut
Egg
7010020High critical hit ratio.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 8
501002510% chance to confuse the target.
Detect
Level 11
5Prevents Moves from affecting the user this turn.
Hidden Power
Level 15
6010015O tipo deste Move varia com base nos IVs do usuário.
Mind Reader
Level 18
5User's next Move will not miss the target.
Feint
Level 22
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Calm Mind
Level 25
20Raises the user's Sp Atk and Sp Def by 1.
Force Palm
Level 29
601001030% chance to paralyze the target.
High Jump Kick
Level 32
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 36
10Copies the target's current stat stages.
Power Trick
Level 39
10Switches user's Attack and Defense stats.
Reversal
Level 43
10015More power the less HP the user has left.
Recover
Level 46
5Heals the user by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Dream Eater
Machine
10010015User gains 1/2 HP inflicted. Sleeping target only.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Recycle
Machine
10Restores the item the user last used.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Gravity
Tutor
55 turns: no Ground immunities, 1,67x accuracy.
Headbutt
Tutor
701001530% chance to causar flinch.
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Ice Punch
Tutor
751001510% chance to freeze the target.
Low Kick
Tutor
10020More power the heavier the target.
Magic Coat
Tutor
15Bounces back certain non-damaging Moves.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Pain Split
Tutor
20Shares HP of user and target equally.
Role Play
Tutor
10User replaces its Ability with the target's.
Signal Beam
Tutor
751001510% chance to confuse the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Trick
Tutor
10010User switches its held item with the target's.
Vacuum Wave
Tutor
4010030Usually goes first.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Bullet Punch
Egg
4010030Usually goes first.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Punch
Egg
751001510% chance to freeze the target.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Psycho Cut
Egg
7010020High critical hit ratio.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 9
501002510% chance to confuse the target.
Detect
Level 12
5Prevents Moves from affecting the user this turn.
Hidden Power
Level 18
6010015O tipo deste Move varia com base nos IVs do usuário.
Mind Reader
Level 22
5User's next Move will not miss the target.
Calm Mind
Level 28
20Raises the user's Sp Atk and Sp Def by 1.
High Jump Kick
Level 32
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 38
10Copies the target's current stat stages.
Reversal
Level 42
10015More power the less HP the user has left.
Recover
Level 48
5Heals the user by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Ice Punch
Egg
751001510% chance to freeze the target.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 9
501002510% chance to confuse the target.
Detect
Level 12
5Prevents Moves from affecting the user this turn.
Hidden Power
Level 18
6010015O tipo deste Move varia com base nos IVs do usuário.
Mind Reader
Level 22
5User's next Move will not miss the target.
Calm Mind
Level 28
20Raises the user's Sp Atk and Sp Def by 1.
High Jump Kick
Level 32
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 38
10Copies the target's current stat stages.
Reversal
Level 42
10015More power the less HP the user has left.
Recover
Level 48
5Heals the user by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Ice Punch
Tutor
751001510% chance to freeze the target.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Metronome
Tutor
10Picks a random Move.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swift
Tutor
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Ice Punch
Egg
751001510% chance to freeze the target.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 9
501002510% chance to confuse the target.
Detect
Level 12
5Prevents Moves from affecting the user this turn.
Hidden Power
Level 17
6010015O tipo deste Move varia com base nos IVs do usuário.
Swagger
Level 20
8515Raises the target's Attack by 2 and confuses it.
Mind Reader
Level 25
5User's next Move will not miss the target.
Calm Mind
Level 28
20Raises the user's Sp Atk and Sp Def by 1.
High Jump Kick
Level 33
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 36
10Copies the target's current stat stages.
Reversal
Level 41
10015More power the less HP the user has left.
Recover
Level 44
5Heals the user by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Metronome
Tutor
10Picks a random Move.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Baton Pass
Egg
40User switches, passing stat changes and more.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Fake Out
Egg
4010010Hits first. First turn out only. 100% flinch chance.
Fire Punch
Egg
7510015Tem 10% de chance de queimar o alvo.
Foresight
Egg
40Fighting, Normal hit Ghost. Evasiveness ignored.
Ice Punch
Egg
751001510% chance to freeze the target.
Thunder Punch
Egg
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 9
501002510% chance to confuse the target.
Detect
Level 12
5Prevents Moves from affecting the user this turn.
Hidden Power
Level 18
6010015O tipo deste Move varia com base nos IVs do usuário.
Mind Reader
Level 22
5User's next Move will not miss the target.
Calm Mind
Level 28
20Raises the user's Sp Atk and Sp Def by 1.
High Jump Kick
Level 32
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 38
10Copies the target's current stat stages.
Reversal
Level 42
10015More power the less HP the user has left.
Recover
Level 48
5Heals the user by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Level 1
10Waits 2 turns; deals double the damage taken.
Meditate
Level 4
40Raises the user's Attack by 1.
Confusion
Level 9
501002510% chance to confuse the target.
Detect
Level 12
5Prevents Moves from affecting the user this turn.
Hidden Power
Level 18
6010015O tipo deste Move varia com base nos IVs do usuário.
Mind Reader
Level 22
5User's next Move will not miss the target.
Calm Mind
Level 28
20Raises the user's Sp Atk and Sp Def by 1.
High Jump Kick
Level 32
1309010User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 38
10Copies the target's current stat stages.
Reversal
Level 42
10015More power the less HP the user has left.
Recover
Level 48
5Heals the user by 50% of its HP máximo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Flash
Machine
10020Lowers the target's accuracy by 1.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Light Screen
Machine
30For 5 turns, special damage to allies is halved.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Reflect
Machine
20For 5 turns, physical damage to allies is halved.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dream Eater
Tutor
10010015User gains 1/2 HP inflicted. Sleeping target only.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
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