

PadrãoShiny
Competitivo
In-Game
Abilities
Huge Power: This Pokémon's Attack is doubled.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
110 157
210 304
99 172
193 339
117 194
229 383
54 117
103 229
90 161
175 317
49 112
94 218
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Assurance Machine | ![]() | 60 | 100 | 10 | O Power dobra se o alvo já tiver recebido dano neste turno. | |
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Level up Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Brutal Swing Machine | ![]() | 60 | 100 | 20 | Nenhum efeito adicional. Acertos adversários adjacentes. | |
Crunch Level up Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fairy Wind Level up | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Fake Tears Level up Machine | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foul Play Machine | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Fang Machine | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Level up Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Mega Kick Machine | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Machine | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Play Rough Level up Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Power-Up Punch Egg | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psychic Fangs Machine | ![]() | 85 | 100 | 10 | Destroys screens, unless the alvo is immune. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Seismic Toss Egg | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Slam Egg | ![]() | 80 | 75 | 20 | Nenhum efeito adicional. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stealth Rock Machine | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Steel Beam Tutor | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Sweet Scent Level up | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Level up Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thunder Fang Machine | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Level up | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Egg | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Crunch Level up | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fairy Wind Level up | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Fake Tears Level up | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Fang Egg | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Level up Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Metal Burst Egg | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Misty Terrain Egg | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Play Rough Level up | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the alvo. | |
Power-Up Punch Egg | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Punishment Egg | ![]() | — | 100 | 5 | 60 power +20 for each of the alvo's stat boosts. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Seismic Toss Egg | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Slam Egg | ![]() | 80 | 75 | 20 | Nenhum efeito adicional. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Super Fang Tutor | ![]() | — | 90 | 10 | Does damage equal to 1/2 alvo's current HP. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Sweet Scent Level up | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Level up Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thunder Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Vise Grip Level up | ![]() | 55 | 100 | 30 | Nenhum efeito adicional. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Level up | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Egg | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Crunch Level up | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fairy Wind Level up | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Fake Tears Level up | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Fang Egg Evento | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Growl Level up | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Fang Egg | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Iron Defense Level up Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Tutor Evento | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Metal Burst Egg | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Misty Terrain Egg | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Play Rough Level up Evento | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the alvo. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine Evento | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Punishment Egg | ![]() | — | 100 | 5 | 60 power +20 for each of the alvo's stat boosts. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Seismic Toss Egg | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Slam Egg | ![]() | 80 | 75 | 20 | Nenhum efeito adicional. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up Egg Evento | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Super Fang Tutor | ![]() | — | 90 | 10 | Does damage equal to 1/2 alvo's current HP. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Sweet Scent Level up | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Level up Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thunder Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Vise Grip Level up | ![]() | 55 | 100 | 30 | Nenhum efeito adicional. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Level up | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Egg | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Crunch Level up | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dark Pulse Tutor | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Level up Dream World | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Fang Egg Dream World | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Fang Egg | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Ice Punch Tutor Dream World | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Iron Defense Level up Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Metal Burst Egg | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Punishment Egg | ![]() | — | 100 | 5 | 60 power +20 for each of the alvo's stat boosts. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Slam Egg | ![]() | 80 | 75 | 20 | Nenhum efeito adicional. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Super Fang Tutor | ![]() | — | 90 | 10 | Does damage equal to 1/2 alvo's current HP. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Sweet Scent Level up | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thunder Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Vise Grip Level up | ![]() | 55 | 100 | 30 | Nenhum efeito adicional. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Egg Tutor | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Level up | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Level up | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Crunch Level up | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Level up | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
False Swipe Egg | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Fire Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Fang Egg | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Level up Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Egg | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Punishment Egg | ![]() | — | 100 | 5 | 60 power +20 for each of the alvo's stat boosts. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sucker Punch Level up Egg Tutor | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Super Fang Tutor | ![]() | — | 90 | 10 | Does damage equal to 1/2 alvo's current HP. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Sweet Scent Level up | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Swords Dance Machine Egg | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thunder Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Vise Grip Level up | ![]() | 55 | 100 | 30 | Nenhum efeito adicional. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Astonish Level up Evento | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Baton Pass Level up | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Bite Level up | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Crunch Level up | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Tutor | ![]() | 100 | 50 | 5 | Tem 100% de chance de confundir o alvo. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Tears Level up Evento | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
False Swipe Egg Evento | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Feint Attack Level up | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Level up Evento | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | Nenhum efeito adicional. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | Nenhum efeito adicional. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the alvo used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the alvo's accuracy by 1. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Egg Tutor | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rock Slide Tutor | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sing Evento | ![]() | — | 55 | 15 | Causes the alvo to fall asleep. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spit Up Level up | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Stockpile Level up | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swallow Level up | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Sweet Scent Level up | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Swords Dance Egg Tutor | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Vise Grip Level up Evento | ![]() | 55 | 100 | 30 | Nenhum efeito adicional. |
Cadeia evolutiva
2 níveis evolutivos.
Descrição In-game:
Shield
It chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed.
Sword
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
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Ultra Moon
It has two mouths. The big jaws on the back of its head can’t taste anything, so that’s the mouth it uses to eat foods it doesn’t like.
Ultra Sun
A cunning and terrifying Pokémon, its cuteness makes opponents let down their guard—and then it swallows them whole with its huge jaws.
Alpha Sapphire
Don’t be taken in by this Pokémon’s cute face—it’s very dangerous. Mawile fools the foe into letting down its guard, then chomps down with its massive jaws. The steel jaws are really horns that have been transformed.
Omega Ruby
Mawile’s huge jaws are actually steel horns that have been transformed. Its docile-looking face serves to lull its foe into letting down its guard. When the foe least expects it, Mawile chomps it with its gaping jaws.
Y
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
X
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
White 2
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
Black 2
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
White
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
Black
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
SoulSilver
It chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed.
HeartGold
It chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed.
Platinum
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
Pearl
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
Diamond
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
LeafGreen
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
FireRed
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
Emerald
Its giant jaws are actually steel horns that transformed. It fools foes into complacency with its adorable gestures, then chomps them with its huge jaws.
Sapphire
Don’t be taken in by this POKéMON’s cute face - it’s very dangerous. MAWILE fools the foe into letting down itsguard, then chomps down with its massive jaws. The steel jaws are really horns that have been transformed.
Ruby
MAWHILE’s huge jaws are actually steel horns that have been transformed. Its docile-looking face serves to lullits foe into letting down its guard. When the foe least expects it, MAWHILE chomps it with its gaping jaws.
Moves que aprende
Gen VII
Gen VI
Sun/Moon
Ultra Sun/Ultra Moon
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Taunt Level 1 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Fairy Wind Level 1 | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Fake Tears Level 5 | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Bite Level 9 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Sweet Scent Level 13 | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Feint Attack Level 21 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Baton Pass Level 25 | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Crunch Level 29 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Iron Defense Level 33 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Sucker Punch Level 37 | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Stockpile Level 41 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 41 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 41 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Iron Head Level 45 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Play Rough Level 49 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Captivate Egg | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Fire Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Ice Fang Egg | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Metal Burst Egg | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Misty Terrain Egg | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the alvo. | |
Punishment Egg | ![]() | — | 100 | 5 | 60 power +20 for each of the alvo's stat boosts. | |
Seismic Toss Egg | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Slam Egg | ![]() | 80 | 75 | 20 | Nenhum efeito adicional. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Thunder Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Taunt Level 1 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Fairy Wind Level 1 | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Fake Tears Level 5 | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Bite Level 9 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Sweet Scent Level 13 | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Feint Attack Level 21 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Baton Pass Level 25 | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Crunch Level 29 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Iron Defense Level 33 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Sucker Punch Level 37 | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Stockpile Level 41 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 41 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 41 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Iron Head Level 45 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Play Rough Level 49 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Laser Focus Tutor | ![]() | — | — | 30 | Until the end of the next turn, user's Moves crit. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Super Fang Tutor | ![]() | — | 90 | 10 | Does damage equal to 1/2 alvo's current HP. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Captivate Egg | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Fire Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Ice Fang Egg | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Metal Burst Egg | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Misty Terrain Egg | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the alvo. | |
Power-Up Punch Egg | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Punishment Egg | ![]() | — | 100 | 5 | 60 power +20 for each of the alvo's stat boosts. | |
Seismic Toss Egg | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Slam Egg | ![]() | 80 | 75 | 20 | Nenhum efeito adicional. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Thunder Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Taunt Level 1 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Fairy Wind Level 1 | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Fake Tears Level 6 | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Bite Level 11 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Sweet Scent Level 16 | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Feint Attack Level 26 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Baton Pass Level 31 | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Crunch Level 36 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Iron Defense Level 41 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Sucker Punch Level 46 | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Stockpile Level 50 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 50 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 50 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Iron Head Level 56 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Play Rough Level 60 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Captivate Egg | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Fire Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Ice Fang Egg | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Metal Burst Egg | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Misty Terrain Egg | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the alvo. | |
Punishment Egg | ![]() | — | 100 | 5 | 60 power +20 for each of the alvo's stat boosts. | |
Seismic Toss Egg | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Slam Egg | ![]() | 80 | 75 | 20 | Nenhum efeito adicional. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Thunder Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Growl Level 1 | ![]() | — | 100 | 40 | Reduz o Attack do(s) inimigo(s) em 1 estágio. | |
Taunt Level 1 | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Astonish Level 1 | ![]() | 30 | 100 | 15 | 30% chance to causar flinch. | |
Fairy Wind Level 1 | ![]() | 40 | 100 | 30 | Nenhum efeito adicional. | |
Fake Tears Level 5 | ![]() | — | 100 | 20 | Lowers the alvo's Sp Def by 2. | |
Bite Level 9 | ![]() | 60 | 100 | 25 | Tem 30% de chance de causar flinch. | |
Sweet Scent Level 13 | ![]() | — | 100 | 20 | Lowers the foe(s) evasiveness by 2. | |
Feint Attack Level 21 | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Baton Pass Level 25 | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Crunch Level 29 | ![]() | 80 | 100 | 15 | Tem 20% de chance de diminuir a Defense do alvo em 1 estágio. | |
Iron Defense Level 33 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Sucker Punch Level 37 | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Stockpile Level 41 | ![]() | — | — | 20 | Raises user's Defense, Sp Def by 1. Max 3 uses. | |
Spit Up Level 41 | ![]() | — | 100 | 10 | More power with more uses of Stockpile. | |
Swallow Level 41 | ![]() | — | — | 10 | Heals the user based on uses of Stockpile. | |
Iron Head Level 45 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Play Rough Level 49 | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dark Pulse Machine | ![]() | 80 | 100 | 15 | Tem 20% de chance de causar flinch. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Fire Blast Machine | ![]() | 110 | 85 | 5 | Tem 10% de chance de queimar o alvo. | |
Flamethrower Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Incinerate Machine | ![]() | 60 | 100 | 15 | Destrói a Berry/Gem dos adversários. | |
Payback Machine | ![]() | 50 | 100 | 10 | Power doubles if the user Moves after the alvo. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psych Up Machine | ![]() | — | — | 10 | Copies the alvo's current stat stages. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turnos, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the alvo's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the alvo's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turnos, a sandstorm rages. Rock: 1,5x SpD. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | O efeito varia conforme o terreno. Tem 30% de chance de paralisar. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Sludge Bomb Machine | ![]() | 90 | 100 | 10 | 30% chance to envenenar the alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | Tem altas chances de critical hit. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turnos. | |
Torment Machine | ![]() | — | 100 | 15 | Target can't select the same Move twice in a row. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foul Play Tutor | ![]() | 95 | 100 | 15 | Usa o stat de Attack do alvo para o cálculo do dano. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de congelar o alvo. | |
Icy Wind Tutor | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Snatch Tutor | ![]() | — | — | 10 | User steals certain support Moves to use itself. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Stealth Rock Tutor | ![]() | — | — | 20 | Hurts foes on switch-in. Factors Rock weakness. | |
Super Fang Tutor | ![]() | — | 90 | 10 | Does damage equal to 1/2 alvo's current HP. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Ancient Power Egg | ![]() | 60 | 100 | 5 | Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion). | |
Captivate Egg | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Fire Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de queimar. Tem 10% de chance de causar finch. | |
Guard Swap Egg | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Ice Fang Egg | ![]() | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. | |
Metal Burst Egg | ![]() | — | 100 | 10 | If hit by an attack, returns 1,5x damage. | |
Misty Terrain Egg | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Poison Fang Egg | ![]() | 50 | 100 | 15 | 50% chance to envenenar gravemente the alvo. | |
Punishment Egg | ![]() | — | 100 | 5 | 60 power +20 for each of the alvo's stat boosts. | |
Seismic Toss Egg | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Slam Egg | ![]() | 80 | 75 | 20 | Nenhum efeito adicional. | |
Sucker Punch Egg | ![]() | 70 | 100 | 5 | Geralmente ataca primeiro. Falha se alvo não estiver atacando. | |
Thunder Fang Egg | ![]() | 65 | 95 | 15 | Tem 10% de chance de paralisar o alvo. Tem 10% de chance de causar flinch. | |
Tickle Egg | ![]() | — | 100 | 20 | Lowers the alvo's Attack and Defense by 1. |