[Cache start]
#303 - Mawile
PadrãoShiny
Categoria: Deceiver Pokémon
Altura: 0,6 mPeso: 11,5 Kg
Habitat: Cave (Habitat)
Cor: Black
Formato:
Egg groups: Field, Fairy20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 133
Taxa de captura: 45
Leveling: FastMáx: 800.000 Exp.
EVs fornecidos: Atk +1Def +1Total: 2
Competitivo
In-Game
Abilities
Hyper Cutter: Prevents other Pokemon from lowering this Pokemon's Attack stat stage.
Intimidate: On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
Sheer Force(H): This Pokemon's attacks with secondary effects have 1,3x power; nullifies the effects.
Base stats
HP
Atk
Def
SpA
SpD
Spe
50
85
85
55
55
50
Level 50
Level 100
110 157
210 304
81 150
157 295
81 150
157 295
54 117
103 229
54 117
103 229
49 112
94 218
Dano recebido
×¼
×½
×0
×1
×½
×1
×2
×½
×1
×½
×2
×½
×½
×0
×½
×½
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
Machine
40User switches, passing stat changes and more.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fairy Wind
Level up
4010030No additional effect.
Fake Tears
Level up
Machine
10020Lowers the target's Sp Def by 2.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Guard Swap
Machine
10Swaps Defense and Sp Def changes with target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Level up
Machine
15Raises the user's Defense by 2.
Iron Head
Level up
Machine
801001530% chance to causar flinch.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Misty Terrain
Machine
105 turns. Can't status,-Dragon power vs grounded.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Play Rough
Level up
Machine
90901010% chance to lower the target's Attack by 1.
Power-Up Punch
Egg
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Slam
Egg
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Steel Beam
Tutor
140955User loses 50% HP máximo.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Sweet Scent
Level up
10020Lowers the foe(s) evasiveness by 2.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Level up
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
40User switches, passing stat changes and more.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fairy Wind
Level up
4010030No additional effect.
Fake Tears
Level up
10020Lowers the target's Sp Def by 2.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Level up
Tutor
15Raises the user's Defense by 2.
Iron Head
Level up
Tutor
801001530% chance to causar flinch.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Metal Burst
Egg
10010If hit by an attack, returns 1,5x damage.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Pain Split
Tutor
20Shares HP of user and target equally.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Play Rough
Level up
90901010% chance to lower the target's Attack by 1.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Power-Up Punch
Egg
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Slam
Egg
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Sweet Scent
Level up
10020Lowers the foe(s) evasiveness by 2.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Level up
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Vise Grip
Level up
5510030No additional effect.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
40User switches, passing stat changes and more.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fairy Wind
Level up
4010030No additional effect.
Fake Tears
Level up
10020Lowers the target's Sp Def by 2.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Egg
Evento
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Growl
Level up
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Defense
Level up
Tutor
15Raises the user's Defense by 2.
Iron Head
Level up
Tutor
Evento
801001530% chance to causar flinch.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Metal Burst
Egg
10010If hit by an attack, returns 1,5x damage.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Pain Split
Tutor
20Shares HP of user and target equally.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Play Rough
Level up
Evento
90901010% chance to lower the target's Attack by 1.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
Evento
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seismic Toss
Egg
10020Does damage equal to the user's level.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Slam
Egg
807520No additional effect.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
Egg
Evento
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Sweet Scent
Level up
10020Lowers the foe(s) evasiveness by 2.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Level up
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Vise Grip
Level up
5510030No additional effect.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
40User switches, passing stat changes and more.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Level up
Dream World
10020Lowers the target's Sp Def by 2.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Egg
Dream World
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Ice Punch
Tutor
Dream World
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Defense
Level up
Tutor
15Raises the user's Defense by 2.
Iron Head
Level up
Tutor
801001530% chance to causar flinch.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Metal Burst
Egg
10010If hit by an attack, returns 1,5x damage.
Pain Split
Tutor
20Shares HP of user and target equally.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Slam
Egg
807520No additional effect.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
Egg
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Sweet Scent
Level up
10020Lowers the foe(s) evasiveness by 2.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Vise Grip
Level up
5510030No additional effect.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
Tutor
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Astonish
Level up
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
40User switches, passing stat changes and more.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Level up
10020Lowers the target's Sp Def by 2.
False Swipe
Egg
4010040Always leaves the target with at least 1 HP.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Headbutt
Tutor
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Level up
Tutor
15Raises the user's Defense by 2.
Iron Head
Level up
Tutor
801001530% chance to causar flinch.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Pain Split
Tutor
20Shares HP of user and target equally.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Egg
10Copies the target's current stat stages.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
Egg
Tutor
701005Usually goes first. Fails if target is not attacking.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Sweet Scent
Level up
10020Lowers the foe(s) evasiveness by 2.
Swords Dance
Machine
Egg
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Vise Grip
Level up
5510030No additional effect.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Astonish
Level up
Evento
301001530% chance to causar flinch.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Level up
40User switches, passing stat changes and more.
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Crunch
Level up
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Level up
Evento
10020Lowers the target's Sp Def by 2.
False Swipe
Egg
Evento
4010040Always leaves the target with at least 1 HP.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Level up
Evento
15Raises the user's Defense by 2.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Egg
Tutor
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sing
Evento
5515Causes the target to fall asleep.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Spit Up
Level up
10010More power with more uses of Stockpile.
Stockpile
Level up
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swallow
Level up
10Heals the user based on uses of Stockpile.
Sweet Scent
Level up
10020Lowers the foe(s) evasiveness by 2.
Swords Dance
Egg
Tutor
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Vise Grip
Level up
Evento
5510030No additional effect.
Cadeia evolutiva
Mawile
Mega Evoluir
Mawile-Mega
2 níveis evolutivos.
Descrição In-game:
Shield
It chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed.
Sword
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
Exibir mais
Ultra Moon
It has two mouths. The big jaws on the back of its head can’t taste anything, so that’s the mouth it uses to eat foods it doesn’t like.
Ultra Sun
A cunning and terrifying Pokémon, its cuteness makes opponents let down their guard—and then it swallows them whole with its huge jaws.
Alpha Sapphire
Don’t be taken in by this Pokémon’s cute face—it’s very dangerous. Mawile fools the foe into letting down its guard, then chomps down with its massive jaws. The steel jaws are really horns that have been transformed.
Omega Ruby
Mawile’s huge jaws are actually steel horns that have been transformed. Its docile-looking face serves to lull its foe into letting down its guard. When the foe least expects it, Mawile chomps it with its gaping jaws.
Y
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
X
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
White 2
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
Black 2
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
White
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
Black
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
SoulSilver
It chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed.
HeartGold
It chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed.
Platinum
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
Pearl
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
Diamond
Attached to its head is a huge set of jaws formed by horns. It can chew through iron beams.
LeafGreen
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
FireRed
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
Emerald
Its giant jaws are actually steel horns that transformed. It fools foes into complacency with its adorable gestures, then chomps them with its huge jaws.
Sapphire
Don’t be taken in by this POKéMON’s cute face - it’s very dangerous. MAWILE fools the foe into letting down its guard, then chomps down with its massive jaws. The steel jaws are really horns that have been transformed.
Ruby
MAWHILE’s huge jaws are actually steel horns that have been transformed. Its docile-looking face serves to lull its foe into letting down its guard. When the foe least expects it, MAWHILE chomps it with its gaping jaws.
Locais de encontro
Ultra Moon
Ten Carat Hill Inside
Ten Carat Hill Inside:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 11 ~ Level 14
Ultra Sun
Ten Carat Hill Inside
Ten Carat Hill Inside:
  • Método: Walking in tall grass or a cave
  • 30% de chance
  • Level 11 ~ Level 14
Exibir mais
Y
Glittering Cave (unknown area 303)
Glittering Cave (unknown area 303):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 16
X
Glittering Cave (unknown area 303)
Glittering Cave (unknown area 303):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 16
White
Challengers Cave (1F)
Challengers Cave (B1F)
Challengers Cave (B2F)
Challengers Cave (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 49
Challengers Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 49
Challengers Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 49
Black
Challengers Cave (1F)
Challengers Cave (B1F)
Challengers Cave (B2F)
Challengers Cave (1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 49
Challengers Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 49
Challengers Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 49
SoulSilver
Road 9
Road 9:
  • Método: Walking in tall grass or a cave
  • Condição: During a swarm
  • 20% de chance
  • Level 15
Platinum
Iron Island (B1F left)
Iron Island (B1F right)
Iron Island (B2F right)
Iron Island (B2F left)
Iron Island (B3F)
Iron Island (B1F left):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 31
Iron Island (B1F right):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 31
Iron Island (B2F right):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 32
Iron Island (B2F left):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 32
Iron Island (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 32
Pearl
Iron Island (B1F left)
Iron Island (B1F right)
Iron Island (B2F right)
Iron Island (B2F left)
Iron Island (B3F)
Iron Island (B1F left):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 33
Iron Island (B1F right):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 33
Iron Island (B2F right):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 33
Iron Island (B2F left):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 34
Iron Island (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 34
Diamond
Iron Island (B1F left)
Iron Island (B1F right)
Iron Island (B2F right)
Iron Island (B2F left)
Iron Island (B3F)
Iron Island (B1F left):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 33
Iron Island (B1F right):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 33
Iron Island (B2F right):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 33
Iron Island (B2F left):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 34
Iron Island (B3F):
  • Método: Walking in tall grass or a cave
  • Condição: Ruby in slot 2
  • 4% de chance
  • Level 34
Emerald
Victory Road (B1F)
Victory Road (B2F)
Victory Road (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 38
Victory Road (B2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 44
Ruby
Granite Cave (B1F)
Granite Cave (B2F)
Cave of Origin (1F)
Cave of Origin (B1F)
Cave of Origin (B2F)
Cave of Origin (B3F)
Victory Road (B2F)
Sky Pillar (1F)
Sky Pillar (3F)
Sky Pillar (5F)
Granite Cave (B1F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 11
Granite Cave (B2F):
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 10
Cave of Origin (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 34
Cave of Origin (B1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 34
Cave of Origin (B2F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 34
Cave of Origin (B3F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 34
Victory Road (B2F):
  • Método: Walking in tall grass or a cave
  • 5% de chance
  • Level 44
Sky Pillar (1F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 50
Sky Pillar (3F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 53
Sky Pillar (5F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 56
Itens que segura
Ultra Moon
Iron Ball
(5% de chance)
Ultra Sun
Iron Ball
(5% de chance)
Exibir mais
Moon
Iron Ball
(5% de chance)
Sun
Iron Ball
(5% de chance)
Alpha Sapphire
Iron Ball
(5% de chance)
Omega Ruby
Iron Ball
(5% de chance)
White 2
Occa Berry
(5% de chance)
Black 2
Occa Berry
(5% de chance)
White
Occa Berry
(5% de chance)
Black
Occa Berry
(5% de chance)
SoulSilver
Occa Berry
(5% de chance)
HeartGold
Occa Berry
(5% de chance)
Platinum
Occa Berry
(5% de chance)
Pearl
Occa Berry
(5% de chance)
Diamond
Occa Berry
(5% de chance)
Moves que aprende
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Sword/Shield
Brilliant Diamond/Shining Pearl
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 1
301001530% chance to causar flinch.
Fairy Wind
Level 4
4010030No additional effect.
Baton Pass
Level 8
40User switches, passing stat changes and more.
Bite
Level 12
6010025Tem 30% de chance de causar flinch.
Stockpile
Level 16
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 16
10010More power with more uses of Stockpile.
Swallow
Level 16
10Heals the user based on uses of Stockpile.
Sucker Punch
Level 20
701005Usually goes first. Fails if target is not attacking.
Iron Defense
Level 24
15Raises the user's Defense by 2.
Crunch
Level 28
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Sweet Scent
Level 32
10020Lowers the foe(s) evasiveness by 2.
Iron Head
Level 36
801001530% chance to causar flinch.
Taunt
Level 40
10020Target can't use status Moves its next 3 turns.
Fake Tears
Level 44
10020Lowers the target's Sp Def by 2.
Play Rough
Level 48
90901010% chance to lower the target's Attack by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Baton Pass
Machine
40User switches, passing stat changes and more.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Brutal Swing
Machine
6010020No additional effect. Hits adjacent Pokemon.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Draining Kiss
Machine
5010010User recovers 75% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Guard Swap
Machine
10Swaps Defense and Sp Def changes with target.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Ice Punch
Machine
751001510% chance to freeze the target.
Icy Wind
Machine
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Machine
15Raises the user's Defense by 2.
Iron Head
Machine
801001530% chance to causar flinch.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Misty Terrain
Machine
105 turns. Can't status,-Dragon power vs grounded.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Steel Beam
Tutor
140955User loses 50% HP máximo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Power-Up Punch
Egg
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Slam
Egg
807520No additional effect.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Astonish
Level 1
301001530% chance to causar flinch.
Fairy Wind
Level 4
4010030No additional effect.
Baton Pass
Level 8
40User switches, passing stat changes and more.
Bite
Level 12
6010025Tem 30% de chance de causar flinch.
Stockpile
Level 16
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 16
10010More power with more uses of Stockpile.
Swallow
Level 16
10Heals the user based on uses of Stockpile.
Sucker Punch
Level 20
701005Usually goes first. Fails if target is not attacking.
Iron Defense
Level 24
15Raises the user's Defense by 2.
Crunch
Level 28
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Sweet Scent
Level 32
10020Lowers the foe(s) evasiveness by 2.
Iron Head
Level 36
801001530% chance to causar flinch.
Taunt
Level 40
10020Target can't use status Moves its next 3 turns.
Fake Tears
Level 44
10020Lowers the target's Sp Def by 2.
Play Rough
Level 48
90901010% chance to lower the target's Attack by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stealth Rock
Machine
20Hurts foes on switch-in. Factors Rock weakness.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Fire Fang
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Metal Burst
Egg
10010If hit by an attack, returns 1,5x damage.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Power-Up Punch
Egg
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Slam
Egg
807520No additional effect.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Taunt
Level 1
10020Target can't use status Moves its next 3 turns.
Fairy Wind
Level 1
4010030No additional effect.
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 5
10020Lowers the target's Sp Def by 2.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 13
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 21
6020This Move does not check accuracy.
Baton Pass
Level 25
40User switches, passing stat changes and more.
Crunch
Level 29
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 33
15Raises the user's Defense by 2.
Sucker Punch
Level 37
701005Usually goes first. Fails if target is not attacking.
Stockpile
Level 41
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 41
10010More power with more uses of Stockpile.
Swallow
Level 41
10Heals the user based on uses of Stockpile.
Iron Head
Level 45
801001530% chance to causar flinch.
Play Rough
Level 49
90901010% chance to lower the target's Attack by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Fire Fang
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Metal Burst
Egg
10010If hit by an attack, returns 1,5x damage.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Slam
Egg
807520No additional effect.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Taunt
Level 1
10020Target can't use status Moves its next 3 turns.
Fairy Wind
Level 1
4010030No additional effect.
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 5
10020Lowers the target's Sp Def by 2.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 13
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 21
6020This Move does not check accuracy.
Baton Pass
Level 25
40User switches, passing stat changes and more.
Crunch
Level 29
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 33
15Raises the user's Defense by 2.
Sucker Punch
Level 37
701005Usually goes first. Fails if target is not attacking.
Stockpile
Level 41
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 41
10010More power with more uses of Stockpile.
Swallow
Level 41
10Heals the user based on uses of Stockpile.
Iron Head
Level 45
801001530% chance to causar flinch.
Play Rough
Level 49
90901010% chance to lower the target's Attack by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Pain Split
Tutor
20Shares HP of user and target equally.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Fire Fang
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Metal Burst
Egg
10010If hit by an attack, returns 1,5x damage.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Power-Up Punch
Egg
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Slam
Egg
807520No additional effect.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Taunt
Level 1
10020Target can't use status Moves its next 3 turns.
Fairy Wind
Level 1
4010030No additional effect.
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 6
10020Lowers the target's Sp Def by 2.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 16
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 26
6020This Move does not check accuracy.
Baton Pass
Level 31
40User switches, passing stat changes and more.
Crunch
Level 36
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 41
15Raises the user's Defense by 2.
Sucker Punch
Level 46
701005Usually goes first. Fails if target is not attacking.
Stockpile
Level 50
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 50
10010More power with more uses of Stockpile.
Swallow
Level 50
10Heals the user based on uses of Stockpile.
Iron Head
Level 56
801001530% chance to causar flinch.
Play Rough
Level 60
90901010% chance to lower the target's Attack by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Fire Fang
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Metal Burst
Egg
10010If hit by an attack, returns 1,5x damage.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Slam
Egg
807520No additional effect.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Growl
Level 1
10040Reduz o Attack do(s) inimigo(s) em 1 estágio.
Taunt
Level 1
10020Target can't use status Moves its next 3 turns.
Fairy Wind
Level 1
4010030No additional effect.
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 5
10020Lowers the target's Sp Def by 2.
Bite
Level 9
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 13
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 21
6020This Move does not check accuracy.
Baton Pass
Level 25
40User switches, passing stat changes and more.
Crunch
Level 29
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 33
15Raises the user's Defense by 2.
Sucker Punch
Level 37
701005Usually goes first. Fails if target is not attacking.
Stockpile
Level 41
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 41
10010More power with more uses of Stockpile.
Swallow
Level 41
10Heals the user based on uses of Stockpile.
Iron Head
Level 45
801001530% chance to causar flinch.
Play Rough
Level 49
90901010% chance to lower the target's Attack by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Pain Split
Tutor
20Shares HP of user and target equally.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Fire Fang
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Metal Burst
Egg
10010If hit by an attack, returns 1,5x damage.
Misty Terrain
Egg
105 turns. Can't status,-Dragon power vs grounded.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Seismic Toss
Egg
10020Does damage equal to the user's level.
Slam
Egg
807520No additional effect.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 6
10020Lowers the target's Sp Def by 2.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 16
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 26
6020This Move does not check accuracy.
Baton Pass
Level 31
40User switches, passing stat changes and more.
Crunch
Level 36
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 41
15Raises the user's Defense by 2.
Sucker Punch
Level 46
701005Usually goes first. Fails if target is not attacking.
Stockpile
Level 51
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 51
10010More power with more uses of Stockpile.
Swallow
Level 51
10Heals the user based on uses of Stockpile.
Iron Head
Level 56
801001530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Fire Fang
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Metal Burst
Egg
10010If hit by an attack, returns 1,5x damage.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Slam
Egg
807520No additional effect.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 6
10020Lowers the target's Sp Def by 2.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 16
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 26
6020This Move does not check accuracy.
Baton Pass
Level 31
40User switches, passing stat changes and more.
Crunch
Level 36
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 41
15Raises the user's Defense by 2.
Sucker Punch
Level 46
701005Usually goes first. Fails if target is not attacking.
Stockpile
Level 51
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 51
10010More power with more uses of Stockpile.
Swallow
Level 51
10Heals the user based on uses of Stockpile.
Iron Head
Level 56
801001530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Stone Edge
Machine
100805High critical hit ratio.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Dark Pulse
Tutor
8010015Tem 20% de chance de causar flinch.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Pain Split
Tutor
20Shares HP of user and target equally.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Stealth Rock
Tutor
20Hurts foes on switch-in. Factors Rock weakness.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Captivate
Egg
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Fire Fang
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Metal Burst
Egg
10010If hit by an attack, returns 1,5x damage.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Slam
Egg
807520No additional effect.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 6
10020Lowers the target's Sp Def by 2.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 16
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 26
6020This Move does not check accuracy.
Baton Pass
Level 31
40User switches, passing stat changes and more.
Crunch
Level 36
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 41
15Raises the user's Defense by 2.
Sucker Punch
Level 46
701005Usually goes first. Fails if target is not attacking.
Stockpile
Level 51
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 51
10010More power with more uses of Stockpile.
Swallow
Level 51
10Heals the user based on uses of Stockpile.
Iron Head
Level 56
801001530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
False Swipe
Egg
4010040Always leaves the target with at least 1 HP.
Fire Fang
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Psych Up
Egg
10Copies the target's current stat stages.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Swords Dance
Egg
20Raises the user's Attack by 2.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 6
10020Lowers the target's Sp Def by 2.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 16
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 26
6020This Move does not check accuracy.
Baton Pass
Level 31
40User switches, passing stat changes and more.
Crunch
Level 36
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 41
15Raises the user's Defense by 2.
Sucker Punch
Level 46
701005Usually goes first. Fails if target is not attacking.
Stockpile
Level 51
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 51
10010More power with more uses of Stockpile.
Swallow
Level 51
10Heals the user based on uses of Stockpile.
Iron Head
Level 56
801001530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Tutor
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Sucker Punch
Tutor
701005Usually goes first. Fails if target is not attacking.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
False Swipe
Egg
4010040Always leaves the target with at least 1 HP.
Fire Fang
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Psych Up
Egg
10Copies the target's current stat stages.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Swords Dance
Egg
20Raises the user's Attack by 2.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 6
10020Lowers the target's Sp Def by 2.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 16
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 26
6020This Move does not check accuracy.
Baton Pass
Level 31
40User switches, passing stat changes and more.
Crunch
Level 36
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 41
15Raises the user's Defense by 2.
Sucker Punch
Level 46
701005Usually goes first. Fails if target is not attacking.
Stockpile
Level 51
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 51
10010More power with more uses of Stockpile.
Swallow
Level 51
10Heals the user based on uses of Stockpile.
Iron Head
Level 56
801001530% chance to causar flinch.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Charge Beam
Machine
50901070% chance to raise the user's Sp Atk by 1.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Embargo
Machine
10015For 5 turns, the target's item has no effect.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flash Cannon
Machine
801001010% chance to lower the target's Sp Def by 1.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Machine
20Raises the user's Attack by 2.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Tutor
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
Headbutt
Tutor
701001530% chance to causar flinch.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Iron Defense
Tutor
15Raises the user's Defense by 2.
Iron Head
Tutor
801001530% chance to causar flinch.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Magnet Rise
Tutor
10For 5 turns, the user has immunity to Ground.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Pain Split
Tutor
20Shares HP of user and target equally.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Sucker Punch
Tutor
701005Usually goes first. Fails if target is not attacking.
Super Fang
Tutor
9010Does damage equal to 1/2 target's current HP.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
False Swipe
Egg
4010040Always leaves the target with at least 1 HP.
Fire Fang
Egg
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Guard Swap
Egg
10Swaps Defense and Sp Def changes with target.
Ice Fang
Egg
65951510% chance to freeze. 10% chance to flinch.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Psych Up
Egg
10Copies the target's current stat stages.
Punishment
Egg
100560 power +20 for each of the target's stat boosts.
Sucker Punch
Egg
701005Usually goes first. Fails if target is not attacking.
Swords Dance
Egg
20Raises the user's Attack by 2.
Thunder Fang
Egg
65951510% chance to paralyze. 10% chance to flinch.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 6
10020Lowers the target's Sp Def by 2.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 16
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 26
6020This Move does not check accuracy.
Baton Pass
Level 31
40User switches, passing stat changes and more.
Crunch
Level 36
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 41
15Raises the user's Defense by 2.
Stockpile
Level 46
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 46
10010More power with more uses of Stockpile.
Swallow
Level 46
10Heals the user based on uses of Stockpile.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
False Swipe
Egg
4010040Always leaves the target with at least 1 HP.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Psych Up
Egg
10Copies the target's current stat stages.
Swords Dance
Egg
20Raises the user's Attack by 2.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 6
10020Lowers the target's Sp Def by 2.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 16
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 26
6020This Move does not check accuracy.
Baton Pass
Level 31
40User switches, passing stat changes and more.
Crunch
Level 36
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 41
15Raises the user's Defense by 2.
Stockpile
Level 46
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 46
10010More power with more uses of Stockpile.
Swallow
Level 46
10Heals the user based on uses of Stockpile.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Ice Punch
Tutor
751001510% chance to freeze the target.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Psych Up
Tutor
10Copies the target's current stat stages.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Swords Dance
Tutor
20Raises the user's Attack by 2.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
False Swipe
Egg
4010040Always leaves the target with at least 1 HP.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Psych Up
Egg
10Copies the target's current stat stages.
Swords Dance
Egg
20Raises the user's Attack by 2.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 6
10020Lowers the target's Sp Def by 2.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 16
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 26
6020This Move does not check accuracy.
Baton Pass
Level 31
40User switches, passing stat changes and more.
Crunch
Level 36
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 41
15Raises the user's Defense by 2.
Stockpile
Level 46
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 46
10010More power with more uses of Stockpile.
Swallow
Level 46
10Heals the user based on uses of Stockpile.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Rock Slide
Tutor
75901030% chance to make the foe(s) flinch.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swords Dance
Tutor
20Raises the user's Attack by 2.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ancient Power
Egg
601005Tem 10% de chance de aumentar todos os stats em 1 estágio (não accuracy/evasion).
False Swipe
Egg
4010040Always leaves the target with at least 1 HP.
Poison Fang
Egg
501001550% chance to envenenar gravemente the target.
Psych Up
Egg
10Copies the target's current stat stages.
Swords Dance
Egg
20Raises the user's Attack by 2.
Tickle
Egg
10020Lowers the target's Attack and Defense by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 6
10020Lowers the target's Sp Def by 2.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 16
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 26
6020This Move does not check accuracy.
Baton Pass
Level 31
40User switches, passing stat changes and more.
Crunch
Level 36
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 41
15Raises the user's Defense by 2.
Stockpile
Level 46
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 46
10010More power with more uses of Stockpile.
Swallow
Level 46
10Heals the user based on uses of Stockpile.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Astonish
Level 1
301001530% chance to causar flinch.
Fake Tears
Level 6
10020Lowers the target's Sp Def by 2.
Bite
Level 11
6010025Tem 30% de chance de causar flinch.
Sweet Scent
Level 16
10020Lowers the foe(s) evasiveness by 2.
Feint Attack
Level 26
6020This Move does not check accuracy.
Baton Pass
Level 31
40User switches, passing stat changes and more.
Crunch
Level 36
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Iron Defense
Level 41
15Raises the user's Defense by 2.
Stockpile
Level 46
20Raises user's Defense, Sp Def by 1. Max 3 uses.
Spit Up
Level 46
10010More power with more uses of Stockpile.
Swallow
Level 46
10Heals the user based on uses of Stockpile.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Beam
Machine
901001010% chance to freeze the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Sandstorm
Machine
10For 5 turns, a sandstorm rages. Rock: 1,5x SpD.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sludge Bomb
Machine
901001030% chance to envenenar the target.
Solar Beam
Machine
12010010Charges turn 1. Hits turn 2. No charge in sunlight.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Torment
Machine
10015Target can't select the same Move twice in a row.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Icy Wind
Tutor
559515100% chance to lower the foe(s) Speed by 1.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
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