[Cache start]
#802 - Marshadow
PadrãoShiny
Pokémon mítico
Categoria: Gloomdweller Pokémon
Altura: 0,7 mPeso: 22,2 Kg
Cor: Gray
Formato:
Egg group: Undiscovered
Gênero: 100%
Felicidade base: 0
Experiência base: 300
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Atk +2Spe +1Total: 3
Competitivo
In-Game
Abilities
Technician: This Pokemon's Moves of 60 power or less have 1,5x power, including Struggle.
Base stats
HP
Atk
Def
SpA
SpD
Spe
90
125
80
90
90
125
Level 50
Level 100
150 197
290 384
117 194
229 383
76 145
148 284
85 156
166 306
85 156
166 306
117 194
229 383
Dano recebido
×¼
×1
×1
×1
×2
×0
×1
×2
×2
×1
×1
×1
×0
×½
×2
×½
×1
×1
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SS
USM
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Assurance
Level up
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Aura Sphere
Machine
8020Este Move não verifica accuracy.
Blaze Kick
Machine
859010High critical hit ratio. 10% chance to burn.
Bounce
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Level up
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Coaching
Tutor
10Raises an ally's Attack and Defense by 1.
Copycat
Level up
20Uses the last Move used in the battle.
Counter
Level up
10020If hit by physical attack, returns double damage.
Drain Punch
Level up
Machine
Evento
7510010User recovers 50% of the damage dealt.
Endeavor
Level up
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Punch
Level up
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Force Palm
Level up
Evento
601001030% chance to paralyze the target.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Level up
Machine
751001510% chance to freeze the target.
Iron Head
Machine
801001530% chance to causar flinch.
Laser Focus
Level up
30Until the end of the next turn, user's Moves crit.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Phantom Force
Machine
9010010Disappears turn 1. Hits turn 2. Breaks protection.
Poison Jab
Machine
801002030% chance to envenenar the target.
Poltergeist
Tutor
110905Falha se o alvo não estiver segurando um item.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Level up
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Revenge
Machine
6010010Power doubles if user is damaged by the target.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Level up
10User replaces its Ability with the target's.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Shadow Punch
Level up
6020This Move does not check accuracy.
Shadow Sneak
Level up
Evento
4010030Usually goes first.
Skitter Smack
Tutor
709010100% chance to lower target's Sp Atk by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Spectral Thief
Level up
Evento
9010010Steals target's boosts before dealing damage.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder Punch
Level up
Machine
7510015Tem 10% de chance de paralisar o alvo.
Will-O-Wisp
Machine
8515Queima o alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Machine
80901520% chance to causar flinch.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Assurance
Level up
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Level up
Evento
1201005Lowers the user's Defense and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Copycat
Level up
20Uses the last Move used in the battle.
Counter
Level up
10020If hit by physical attack, returns double damage.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Drain Punch
Level up
Tutor
7510010User recovers 50% of the damage dealt.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Endeavor
Level up
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Feint
Level up
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Fire Punch
Level up
Tutor
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Force Palm
Level up
Evento
601001030% chance to paralyze the target.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Ice Punch
Level up
Tutor
751001510% chance to freeze the target.
Iron Head
Tutor
801001530% chance to causar flinch.
Jump Kick
Level up
1009510User is hurt by 50% of its HP máximo if it misses.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Laser Focus
Level up
Tutor
30Until the end of the next turn, user's Moves crit.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Low Kick
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Level up
Machine
10Copies the target's current stat stages.
Pursuit
Level up
4010020If a foe is switching out, hits it at 2x power.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Role Play
Level up
Tutor
10User replaces its Ability with the target's.
Rolling Kick
Level up
60851530% chance to causar flinch.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
Evento
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Shadow Punch
Level up
6020This Move does not check accuracy.
Shadow Sneak
Level up
4010030Usually goes first.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Spectral Thief
Level up
Evento
9010010Steals target's boosts before dealing damage.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sucker Punch
Level up
701005Usually goes first. Fails if target is not attacking.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Tutor
8010015For 2 turns, the target cannot use sound Moves.
Thunder Punch
Level up
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
Cadeia evolutiva
Marshadow
1 nível evolutivo.
Descrição In-game:
Shield
This Pokémon can conceal itself in any shadow, so it went undiscovered for a long time.
Sword
By slipping into the shadow of a martial arts master and copying their movements, this Pokémon learned the ultimate techniques.
Exibir mais
Ultra Moon
It sinks into the shadows of people and Pokémon, where it can understand their feelings and copy their capabilities.
Ultra Sun
It slips into the shadows of others and mimics their powers and movements. As it improves, it becomes stronger than those it’s imitating.
Moon
It lurks in the shadows of others, copying their movements and powers. This Pokémon is craven and cowering.
Sun
Able to conceal itself in shadows, it never appears before humans, so its very existence was the stuff of myth.
Moves que aprende
Gen VIII
Gen VII
Sword/Shield
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Level 1
7510015Tem 10% de chance de queimar o alvo.
Ice Punch
Level 1
751001510% chance to freeze the target.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Feint
Level 1
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Copycat
Level 1
20Uses the last Move used in the battle.
Shadow Sneak
Level 1
4010030Usually goes first.
Role Play
Level 9
10User replaces its Ability with the target's.
Shadow Punch
Level 18
6020This Move does not check accuracy.
Force Palm
Level 27
601001030% chance to paralyze the target.
Assurance
Level 36
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Sucker Punch
Level 45
701005Usually goes first. Fails if target is not attacking.
Drain Punch
Level 54
7510010User recovers 50% of the damage dealt.
Psych Up
Level 63
10Copies the target's current stat stages.
Spectral Thief
Level 72
9010010Steals target's boosts before dealing damage.
Laser Focus
Level 81
30Until the end of the next turn, user's Moves crit.
Endeavor
Level 90
1005Reduz o HP do alvo para mesmo HP do usuário.
Close Combat
Level 99
1201005Lowers the user's Defense and Sp Def by 1.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Agility
Machine
30Aumenta a Speed do usuário em 2 estágios.
Assurance
Machine
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Aura Sphere
Machine
8020Este Move não verifica accuracy.
Blaze Kick
Machine
859010High critical hit ratio. 10% chance to burn.
Bounce
Machine
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Close Combat
Machine
1201005Lowers the user's Defense and Sp Def by 1.
Drain Punch
Machine
7510010User recovers 50% of the damage dealt.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Foul Play
Machine
9510015Uses target's Attack stat in damage calculation.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hex
Machine
6510010Power doubles if the target has a status ailment.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Ice Punch
Machine
751001510% chance to freeze the target.
Iron Head
Machine
801001530% chance to causar flinch.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Phantom Force
Machine
9010010Disappears turn 1. Hits turn 2. Breaks protection.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Revenge
Machine
6010010Power doubles if user is damaged by the target.
Reversal
Machine
10015More power the less HP the user has left.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Superpower
Machine
1201005Lowers the user's Attack and Defense by 1.
Swift
Machine
6020Este Move não verifica accuracy. Atinge adversários adjacentes.
Thief
Machine
6010025If the user has no item, it steals the target's.
Throat Chop
Machine
8010015For 2 turns, the target cannot use sound Moves.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Will-O-Wisp
Machine
8515Queima o alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Zen Headbutt
Machine
80901520% chance to causar flinch.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Coaching
Tutor
10Raises an ally's Attack and Defense by 1.
Poltergeist
Tutor
110905Falha se o alvo não estiver segurando um item.
Skitter Smack
Tutor
709010100% chance to lower target's Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Level 1
7510015Tem 10% de chance de queimar o alvo.
Drain Punch
Level 1
7510010User recovers 50% of the damage dealt.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Ice Punch
Level 1
751001510% chance to freeze the target.
Laser Focus
Level 1
30Until the end of the next turn, user's Moves crit.
Pursuit
Level 1
4010020If a foe is switching out, hits it at 2x power.
Shadow Sneak
Level 1
4010030Usually goes first.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Assurance
Level 1
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Force Palm
Level 5
601001030% chance to paralyze the target.
Feint
Level 11
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Rolling Kick
Level 15
60851530% chance to causar flinch.
Copycat
Level 20
20Uses the last Move used in the battle.
Shadow Punch
Level 26
6020This Move does not check accuracy.
Role Play
Level 30
10User replaces its Ability with the target's.
Jump Kick
Level 35
1009510User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 41
10Copies the target's current stat stages.
Spectral Thief
Level 45
9010010Steals target's boosts before dealing damage.
Close Combat
Level 50
1201005Lowers the user's Defense and Sp Def by 1.
Sucker Punch
Level 56
701005Usually goes first. Fails if target is not attacking.
Endeavor
Level 60
1005Reduz o HP do alvo para mesmo HP do usuário.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Level 1
7510015Tem 10% de chance de queimar o alvo.
Drain Punch
Level 1
7510010User recovers 50% of the damage dealt.
Counter
Level 1
10020If hit by physical attack, returns double damage.
Ice Punch
Level 1
751001510% chance to freeze the target.
Laser Focus
Level 1
30Until the end of the next turn, user's Moves crit.
Pursuit
Level 1
4010020If a foe is switching out, hits it at 2x power.
Shadow Sneak
Level 1
4010030Usually goes first.
Thunder Punch
Level 1
7510015Tem 10% de chance de paralisar o alvo.
Assurance
Level 1
6010010O Power dobra se o alvo já tiver recebido dano neste turno.
Force Palm
Level 5
601001030% chance to paralyze the target.
Feint
Level 11
3010010Nullifies Detect, Protect, and Quick/Wide Guard.
Rolling Kick
Level 15
60851530% chance to causar flinch.
Copycat
Level 20
20Uses the last Move used in the battle.
Shadow Punch
Level 26
6020This Move does not check accuracy.
Role Play
Level 30
10User replaces its Ability with the target's.
Jump Kick
Level 35
1009510User is hurt by 50% of its HP máximo if it misses.
Psych Up
Level 41
10Copies the target's current stat stages.
Spectral Thief
Level 45
9010010Steals target's boosts before dealing damage.
Close Combat
Level 50
1201005Lowers the user's Defense and Sp Def by 1.
Sucker Punch
Level 56
701005Usually goes first. Fails if target is not attacking.
Endeavor
Level 60
1005Reduz o HP do alvo para mesmo HP do usuário.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acrobatics
Machine
5510015Power doubles if the user has no held item.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Bulk Up
Machine
20Aumenta o Attack e Defense do usuário em 1 estágio.
Calm Mind
Machine
20Raises the user's Sp Atk and Sp Def by 1.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Echoed Voice
Machine
4010015O Power aumenta quando usado em turnos consecutivos.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
False Swipe
Machine
4010040Always leaves the target with at least 1 HP.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Grass Knot
Machine
10020Quanto mais pesado for o alvo, mais Power o move terá.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Payback
Machine
5010010Power doubles if the user Moves after the target.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psych Up
Machine
10Copies the target's current stat stages.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Slide
Machine
75901030% chance to make the foe(s) flinch.
Rock Tomb
Machine
609515100% chance to lower the target's Speed by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Shadow Ball
Machine
801001520% chance to lower the target's Sp Def by 1.
Shadow Claw
Machine
7010015High critical hit ratio.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smack Down
Machine
5010015Removes the target's Ground immunity.
Stone Edge
Machine
100805High critical hit ratio.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Work Up
Machine
30Raises the user's Attack and Sp Atk by 1.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bounce
Tutor
85855Bounces turn 1. Hits turn 2. 30% paralyze.
Drain Punch
Tutor
7510010User recovers 50% of the damage dealt.
Endeavor
Tutor
1005Reduz o HP do alvo para mesmo HP do usuário.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Foul Play
Tutor
9510015Uses target's Attack stat in damage calculation.
Ice Punch
Tutor
751001510% chance to freeze the target.
Iron Head
Tutor
801001530% chance to causar flinch.
Knock Off
Tutor
65100201,5x damage if foe holds an item. Removes item.
Laser Focus
Tutor
30Until the end of the next turn, user's Moves crit.
Last Resort
Tutor
1401005Fails unless each known Move has been used.
Low Kick
Tutor
10020More power the heavier the target.
Outrage
Tutor
12010010Lasts 2-3 turns. Confuses the user afterwards.
Role Play
Tutor
10User replaces its Ability with the target's.
Snatch
Tutor
10User steals certain support Moves to use itself.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Superpower
Tutor
1201005Lowers the user's Attack and Defense by 1.
Throat Chop
Tutor
8010015For 2 turns, the target cannot use sound Moves.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Zen Headbutt
Tutor
80901520% chance to causar flinch.
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