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PadrãoShiny
Categoria: Guts Pokémon
Altura: 1,0 mPeso: 86,4 Kg
Habitat: Mountain (Habitat)
Cor:
Yellow
Formato: 

Egg group: Human-Like20 ciclos
Gêneros:
75,0%
25,0%


Felicidade base: 70
Experiência base: 47
Taxa de captura: 180
Leveling: Fast Then Very SlowMáx: 1.640.000 Exp.
EVs fornecidos: HP +1Total: 1
Competitivo
In-Game
Abilities
Guts: If this Pokemon is statused, its Attack is 1,5x; ignores burn halving physical damage.
Sheer Force(H): This Pokemon's attacks with secondary effects have 1,3x power; nullifies the effects.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
132 179
254 348
58 123
112 240
31 90
58 174
22 79
40 152
31 90
58 174
27 84
49 163
Moves que aprende
SV
USM
ORAS
BW
DPP
ADV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Arm Thrust Level up | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Belly Drum Level up | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Level up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Close Combat Level up Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Coaching Machine | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Level up | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Level up Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Energy Level up | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Focus Punch Level up Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Force Palm Level up | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Heavy Slam Level up Machine | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
Helping Hand Machine Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Level up Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Reversal Level up Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Seismic Toss Level up | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless target using priority. | |
Vacuum Wave Machine | ![]() | 40 | 100 | 30 | Usually goes first. | |
Whirlwind Level up | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Arm Thrust Level up | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Belly Drum Level up | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Chip Away Egg | ![]() | 70 | 100 | 20 | Ignores the target's stat stage changes. | |
Close Combat Level up | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Level up | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Energy Level up | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Focus Punch Egg Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Force Palm Level up | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Heavy Slam Level up | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
Helping Hand Egg Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Level up Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Reversal Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Seismic Toss Level up | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Smelling Salts Level up | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Superpower Tutor | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Vital Throw Level up | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Wake-Up Slap Level up Egg | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Whirlwind Level up | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Arm Thrust Level up | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Belly Drum Level up | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Chip Away Egg | ![]() | 70 | 100 | 20 | Ignores the target's stat stage changes. | |
Close Combat Level up | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Level up | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Energy Level up | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Focus Punch Egg Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Force Palm Level up | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Heavy Slam Level up | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
Helping Hand Egg Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Level up Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Reversal Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seismic Toss Level up | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Smelling Salts Level up | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Superpower Tutor | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Vital Throw Level up | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Wake-Up Slap Level up Egg | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Whirlwind Level up | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Arm Thrust Level up Dream World | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Belly Drum Level up | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Chip Away Egg | ![]() | 70 | 100 | 20 | Ignores the target's stat stage changes. | |
Close Combat Level up | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Level up | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Energy Level up | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Focus Punch Egg | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Force Palm Level up | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Heavy Slam Level up | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
Helping Hand Egg Tutor Dream World | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Tutor Dream World | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Level up Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Reversal Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Seismic Toss Level up | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Smelling Salts Level up | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Superpower Tutor | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Vital Throw Level up | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Wake-Up Slap Level up Egg | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Whirlwind Level up | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Arm Thrust Level up | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Belly Drum Level up | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Close Combat Level up | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Level up Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Energy Level up | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Force Palm Level up | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Egg Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Level up Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Reversal Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Climb Machine | ![]() | 90 | 85 | 20 | 20% chance to confuse the target. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seismic Toss Level up | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smelling Salts Level up | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Superpower Tutor | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Vacuum Wave Tutor | ![]() | 40 | 100 | 30 | Usually goes first. | |
Vital Throw Level up | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Wake-Up Slap Level up Egg | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. | |
Whirlwind Level up | ![]() | — | — | 20 | Forces the target to switch to a random ally. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Arm Thrust Level up Evento | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Belly Drum Level up | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine Evento | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Counter Egg Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Dynamic Punch Egg Tutor | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Level up Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fake Out Level up | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Focus Energy Level up | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Level up | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | No additional effect. | |
Metronome Tutor | ![]() | — | — | 10 | Picks a random Move. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Refresh Evento | ![]() | — | — | 20 | User cures its burn, envenenar, or paralisar. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Reversal Level up | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Tutor | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine Evento | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Sand Attack Level up | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Seismic Toss Level up Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smelling Salts Level up | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Tackle Level up | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Vital Throw Level up | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Whirlwind Level up | ![]() | — | — | 20 | Forces the target to switch to a random ally. |
Descrição In-game:
Ultra Moon
There’s a rumor of a traditional recipe for stew that Trainers can use to raise strong Makuhita.
Ultra Sun
It practices its slaps by repeatedly slapping tree trunks. It has been known to slap an Exeggutor and get flung away.
Exibir mais
Moon
Their daily routine consists of training together first thing in the morning, eating and napping in the afternoon, and then more training afterward.
Sun
It was originally brought in from another region, but now Makuhita from Alola are more famous.
Alpha Sapphire
Makuhita has a tireless spirit—it will never give up hope. It eats a lot of food, gets plenty of sleep, and it trains very rigorously. By living that way, this Pokémon packs its body with energy.
Omega Ruby
Makuhita is tenacious—it will keep getting up and attacking its foe however many times it is knocked down. Every time it gets back up, this Pokémon stores more energy in its body for evolving.
Y
It grows stronger by enduring harsh training. It is a gutsy Pokémon that can withstand any attack.
X
It toughens up by slamming into thick trees over and over. It gains a sturdy body and dauntless spirit.
White 2
It toughens its body by slamming into thick trees. Many snapped trees can be found near its nest.
Black 2
It toughens its body by slamming into thick trees. Many snapped trees can be found near its nest.
White
It toughens its body by slamming into thick trees. Many snapped trees can be found near its nest.
Black
It toughens its body by slamming into thick trees. Many snapped trees can be found near its nest.
SoulSilver
It toughens up by slamming into thick trees over and over. It gains a sturdy body and dauntless spirit.
HeartGold
It toughens up by slamming into thick trees over and over. It gains a sturdy body and dauntless spirit.
Platinum
It toughens its body by slamming into thick trees. Many snapped trees can be found near its nest.
Pearl
It toughens its body by slamming into thick trees. Many snapped trees can be found near its nest.
Diamond
It toughens its body by slamming into thick trees. Many snapped trees can be found near its nest.
LeafGreen
It grows stronger by enduring harsh training. It is a gutsy POKéMON that can withstand any attack.
FireRed
It grows stronger by enduring harsh training. It is a gutsy POKéMON that can withstand any attack.
Emerald
It loves to toughen up its body above all else. If you hear quaking rumbles in a cave, it is the sound of MAKUHITA undertaking strenuous training.
Sapphire
MAKUHITA has a tireless spirit - it will never give up hope. It eats a lot of food, gets plenty of sleep, and ittrains very rigorously. By living that way, this POKéMON packs its body with energy.
Ruby
MAKUHITA is tenacious - it will keep getting up and attacking its foe however many times it is knocked down.Every time it gets back up, this POKéMON stores more energy in its body for evolving.
Locais de encontro
Ultra Moon
Alola Route 2 North
Alola Route 2 South
Alola Route 2 North:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 7 ~ Level 10
Alola Route 2 South:
- Método: Bubbling Spots
- 5% de chance
- Level 7 ~ Level 10
Ultra Sun
Alola Route 2 North
Alola Route 2 South
Alola Route 2 North:
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 7 ~ Level 10
Alola Route 2 South:
- Método: Bubbling Spots
- 5% de chance
- Level 7 ~ Level 10
Exibir mais
Moon
Alola Route 2 North
Alola Route 2 South
Alola Route 2 North:
- Método: Bubbling Spots
- 30% de chance
- Level 9 ~ Level 10
Alola Route 2 South:
- Método: Bubbling Spots
- 30% de chance
- Level 9 ~ Level 10
Sun
Alola Route 2 North
Alola Route 2 South
Alola Route 2 North:
- Método: Bubbling Spots
- 30% de chance
- Level 9 ~ Level 10
Alola Route 2 South:
- Método: Bubbling Spots
- 30% de chance
- Level 9 ~ Level 10
SoulSilver
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Whirl Islands (1F)
Whirl Islands (B1F)
Whirl Islands (B2F)
Whirl Islands (B3F)
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Ice Path (1F)
Ice Path (B1F)
Ice Path (B2F)
Ice Path (B3F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Seafoam Islands (1F)
Seafoam Islands (B1F)
Seafoam Islands (B2F)
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Mount Silver (2F)
Mount Silver (1F top)
Mount Silver (4F)
Road 47 (inside cave)
Mount Silver (1F)
Mount Silver (mountainside)
Mount Silver (3F)
Mount Silver (top)
Mount Moon (1F)
Mount Moon (2F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Victory Road 1 (1F)
Tohjo Falls
Digletts Cave
Victory Road 1 (2F)
Victory Road 1 (3F)
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Union Cave (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 5
Union Cave (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 7
Union Cave (B2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 22
Slowpoke Well (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 7
Slowpoke Well (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 19
Whirl Islands (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 24
Whirl Islands (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 24
Whirl Islands (B2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 24
Whirl Islands (B3F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 25
Mount Mortar (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 14
Mount Mortar (Lower Cave):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 15
Mount Mortar (Upper Cave):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 31
Mount Mortar (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 16
Ice Path (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 22
Ice Path (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 22
Ice Path (B2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 23
Ice Path (B3F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 23
Dark Cave (Violet City entrance):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 2
Dark Cave (Blackthorn City entrance):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 25
Seafoam Islands (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 32
Seafoam Islands (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 34
Seafoam Islands (B2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 35
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 36
Seafoam Islands (B4F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 38
Mount Silver (2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 47
Mount Silver (1F top):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 50
Mount Silver (4F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 47
Road 47 (inside cave):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 20
Mount Silver (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 43
Mount Silver (mountainside):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 48
Mount Silver (3F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 47
Mount Silver (top):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 47
Mount Moon (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 8
Mount Moon (2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 8
Rock Tunnel (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 12
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 16
Victory Road 1 (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 33
Tohjo Falls:
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 22
Digletts Cave:
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 19
Victory Road 1 (2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 33
Victory Road 1 (3F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 33
Cerulean Cave (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 39
Cerulean Cave (2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 42
Cerulean Cave (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 45
HeartGold
Union Cave (1F)
Union Cave (B1F)
Union Cave (B2F)
Slowpoke Well (1F)
Slowpoke Well (B1F)
Whirl Islands (1F)
Whirl Islands (B1F)
Whirl Islands (B2F)
Whirl Islands (B3F)
Mount Mortar (1F)
Mount Mortar (Lower Cave)
Mount Mortar (Upper Cave)
Mount Mortar (B1F)
Ice Path (1F)
Ice Path (B1F)
Ice Path (B2F)
Ice Path (B3F)
Dark Cave (Violet City entrance)
Dark Cave (Blackthorn City entrance)
Seafoam Islands (1F)
Seafoam Islands (B1F)
Seafoam Islands (B2F)
Seafoam Islands (B3F)
Seafoam Islands (B4F)
Mount Silver (2F)
Mount Silver (1F top)
Mount Silver (4F)
Road 47 (inside cave)
Mount Silver (1F)
Mount Silver (mountainside)
Mount Silver (3F)
Mount Silver (top)
Mount Moon (1F)
Mount Moon (2F)
Rock Tunnel (1F)
Rock Tunnel (B1F)
Victory Road 1 (1F)
Tohjo Falls
Digletts Cave
Victory Road 1 (2F)
Victory Road 1 (3F)
Cerulean Cave (1F)
Cerulean Cave (2F)
Cerulean Cave (B1F)
Union Cave (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 5
Union Cave (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 7
Union Cave (B2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 22
Slowpoke Well (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 7
Slowpoke Well (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 19
Whirl Islands (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 24
Whirl Islands (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 24
Whirl Islands (B2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 24
Whirl Islands (B3F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 25
Mount Mortar (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 14
Mount Mortar (Lower Cave):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 15
Mount Mortar (Upper Cave):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 31
Mount Mortar (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 16
Ice Path (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 22
Ice Path (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 22
Ice Path (B2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 23
Ice Path (B3F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 23
Dark Cave (Violet City entrance):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 2
Dark Cave (Blackthorn City entrance):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 25
Seafoam Islands (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 32
Seafoam Islands (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 34
Seafoam Islands (B2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 35
Seafoam Islands (B3F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 36
Seafoam Islands (B4F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 38
Mount Silver (2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 47
Mount Silver (1F top):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 50
Mount Silver (4F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 47
Road 47 (inside cave):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 20
Mount Silver (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 43
Mount Silver (mountainside):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 48
Mount Silver (3F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 47
Mount Silver (top):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 47
Mount Moon (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 8
Mount Moon (2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 8
Rock Tunnel (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 12
Rock Tunnel (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 16
Victory Road 1 (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 33
Tohjo Falls:
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 22
Digletts Cave:
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 19
Victory Road 1 (2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 33
Victory Road 1 (3F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 33
Cerulean Cave (1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 39
Cerulean Cave (2F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 42
Cerulean Cave (B1F):
- Método: Walking in tall grass or a cave
- Condição: Hoenn radio
- 10% de chance
- Level 45
Platinum
Road 225
Road 225:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 49
Pearl
Road 225
Road 225:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 50
Diamond
Road 225
Road 225:
- Método: Walking in tall grass or a cave
- Condição: During a swarm
- 20% de chance
- Level 50
Emerald
Granite Cave (1F)
Granite Cave (B1F)
Granite Cave (1F/small room)
Victory Road (1F)
Granite Cave (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 6
Granite Cave (B1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 11
Granite Cave (1F/small room):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 6
Victory Road (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 36
Sapphire
Granite Cave (1F)
Granite Cave (B1F)
Granite Cave (1F/small room)
Victory Road (1F)
Granite Cave (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 6
Granite Cave (B1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 11
Granite Cave (1F/small room):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 6
Victory Road (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 36
Ruby
Granite Cave (1F)
Granite Cave (B1F)
Granite Cave (1F/small room)
Victory Road (1F)
Granite Cave (1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 6
Granite Cave (B1F):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 11
Granite Cave (1F/small room):
- Método: Walking in tall grass or a cave
- 5% de chance
- Level 6
Victory Road (1F):
- Método: Walking in tall grass or a cave
- 10% de chance
- Level 36
Itens que segura
Ultra Moon
Black Belt
(5% de chance)
Ultra Sun
Black Belt
(5% de chance)
Exibir mais
Moon
Black Belt
(5% de chance)
Sun
Black Belt
(5% de chance)
Alpha Sapphire
Black Belt
(5% de chance)
Omega Ruby
Black Belt
(5% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 7 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Fake Out Level 10 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Force Palm Level 13 | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Whirlwind Level 16 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 19 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Bulk Up Level 22 | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Belly Drum Level 25 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Detect Level 28 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Seismic Toss Level 31 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Focus Punch Level 34 | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Endure Level 37 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Close Combat Level 40 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Reversal Level 43 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Heavy Slam Level 46 | ![]() | — | 100 | 10 | More power the heavier the user than the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Press Machine | ![]() | 80 | 100 | 10 | Usa a Def do usuário como Atk no cálculo de dano. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Chilling Water Machine | ![]() | 50 | 100 | 20 | 100% chance to lower the target's Attack by 1. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Coaching Machine | ![]() | — | — | 10 | Raises an ally's Attack and Defense by 1. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Drain Punch Machine | ![]() | 75 | 100 | 10 | User recovers 50% of the damage dealt. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fire Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the target. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Machine | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Machine | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Machine | ![]() | — | 100 | 20 | More power the heavier the target. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Metronome Machine | ![]() | — | — | 10 | Picks a random Move. | |
Mud Shot Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Mud-Slap Machine | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Reversal Machine | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Stomping Tantrum Machine | ![]() | 75 | 100 | 10 | Power doubles if the user's last Move failed. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thief Machine | ![]() | 60 | 100 | 25 | If the user has no item, it steals the target's. | |
Thunder Punch Machine | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Upper Hand Machine | ![]() | 65 | 100 | 15 | 100% flinch. Fails unless target using priority. | |
Vacuum Wave Machine | ![]() | 40 | 100 | 30 | Usually goes first. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 7 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Fake Out Level 10 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Force Palm Level 13 | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Whirlwind Level 16 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 19 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Vital Throw Level 22 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Belly Drum Level 25 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Detect Level 28 | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Seismic Toss Level 31 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Focus Punch Level 34 | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Endure Level 37 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Close Combat Level 40 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Reversal Level 43 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Heavy Slam Level 46 | ![]() | — | 100 | 10 | More power the heavier the user than the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Climb Machine | ![]() | 90 | 85 | 20 | 20% chance to confuse the target. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 7 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Fake Out Level 10 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Force Palm Level 13 | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Whirlwind Level 16 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 19 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Vital Throw Level 22 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Belly Drum Level 25 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Smelling Salts Level 28 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Seismic Toss Level 31 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Wake-Up Slap Level 34 | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Endure Level 37 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Close Combat Level 40 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Reversal Level 43 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Heavy Slam Level 46 | ![]() | — | 100 | 10 | More power the heavier the user than the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Chip Away Egg | ![]() | 70 | 100 | 20 | Ignores the target's stat stage changes. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Focus Punch Egg | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Wake-Up Slap Egg | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 7 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Fake Out Level 10 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Force Palm Level 13 | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Whirlwind Level 16 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 19 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Vital Throw Level 22 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Belly Drum Level 25 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Smelling Salts Level 28 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Seismic Toss Level 31 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Wake-Up Slap Level 34 | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Endure Level 37 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Close Combat Level 40 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Reversal Level 43 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Heavy Slam Level 46 | ![]() | — | 100 | 10 | More power the heavier the user than the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Superpower Tutor | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Chip Away Egg | ![]() | 70 | 100 | 20 | Ignores the target's stat stage changes. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Focus Punch Egg | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Wake-Up Slap Egg | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 7 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Vital Throw Level 10 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Fake Out Level 13 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Whirlwind Level 16 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 19 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Smelling Salts Level 22 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Belly Drum Level 25 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Force Palm Level 28 | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Seismic Toss Level 31 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Wake-Up Slap Level 34 | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Endure Level 37 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Close Combat Level 40 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Reversal Level 43 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Heavy Slam Level 46 | ![]() | — | 100 | 10 | More power the heavier the user than the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Chip Away Egg | ![]() | 70 | 100 | 20 | Ignores the target's stat stage changes. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Focus Punch Egg | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Wake-Up Slap Egg | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 7 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Fake Out Level 10 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Force Palm Level 13 | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Whirlwind Level 16 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 19 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Vital Throw Level 22 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Belly Drum Level 25 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Smelling Salts Level 28 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Seismic Toss Level 31 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Wake-Up Slap Level 34 | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Endure Level 37 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Close Combat Level 40 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Reversal Level 43 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Heavy Slam Level 46 | ![]() | — | 100 | 10 | More power the heavier the user than the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Power-Up Punch Machine | ![]() | 40 | 100 | 20 | Tem 100% de chance de aumentar o Attack do usuário em 1 estágio. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Focus Punch Tutor | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Superpower Tutor | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Chip Away Egg | ![]() | 70 | 100 | 20 | Ignores the target's stat stage changes. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Focus Punch Egg | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Wake-Up Slap Egg | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 7 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Vital Throw Level 10 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Fake Out Level 13 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Whirlwind Level 16 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 19 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Smelling Salts Level 22 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Belly Drum Level 25 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Force Palm Level 28 | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Seismic Toss Level 31 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Wake-Up Slap Level 34 | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Endure Level 37 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Close Combat Level 40 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Reversal Level 43 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Heavy Slam Level 46 | ![]() | — | 100 | 10 | More power the heavier the user than the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Chip Away Egg | ![]() | 70 | 100 | 20 | Ignores the target's stat stage changes. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Focus Punch Egg | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Wake-Up Slap Egg | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 7 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Vital Throw Level 10 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Fake Out Level 13 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Whirlwind Level 16 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 19 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Smelling Salts Level 22 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Belly Drum Level 25 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Force Palm Level 28 | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Seismic Toss Level 31 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Wake-Up Slap Level 34 | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Endure Level 37 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Close Combat Level 40 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Reversal Level 43 | ![]() | — | 100 | 15 | More power the less HP the user has left. | |
Heavy Slam Level 46 | ![]() | — | 100 | 10 | More power the heavier the user than the target. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Low Sweep Machine | ![]() | 65 | 100 | 20 | 100% chance to lower the target's Speed by 1. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Retaliate Machine | ![]() | 70 | 100 | 5 | Power doubles if an ally fainted last turn. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round this turn. | |
Smack Down Machine | ![]() | 50 | 100 | 15 | Removes the target's Ground immunity. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Work Up Machine | ![]() | — | — | 30 | Raises the user's Attack and Sp Atk by 1. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Superpower Tutor | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Chip Away Egg | ![]() | 70 | 100 | 20 | Ignores the target's stat stage changes. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Focus Punch Egg | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Wake-Up Slap Egg | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Wide Guard Egg | ![]() | — | — | 10 | Protects allies from multi-target Moves this turn. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 7 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Vital Throw Level 10 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Fake Out Level 13 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Whirlwind Level 16 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 19 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Smelling Salts Level 22 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Belly Drum Level 25 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Force Palm Level 28 | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Seismic Toss Level 31 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Wake-Up Slap Level 34 | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Endure Level 37 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Close Combat Level 40 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Reversal Level 43 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Climb Machine | ![]() | 90 | 85 | 20 | 20% chance to confuse the target. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Wake-Up Slap Egg | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 7 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Vital Throw Level 10 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Fake Out Level 13 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Whirlwind Level 16 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 19 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Smelling Salts Level 22 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Belly Drum Level 25 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Force Palm Level 28 | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Seismic Toss Level 31 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Wake-Up Slap Level 34 | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Endure Level 37 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Close Combat Level 40 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Reversal Level 43 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Climb Machine | ![]() | 90 | 85 | 20 | 20% chance to confuse the target. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Superpower Tutor | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Vacuum Wave Tutor | ![]() | 40 | 100 | 30 | Usually goes first. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Wake-Up Slap Egg | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 7 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Vital Throw Level 10 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Fake Out Level 13 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Whirlwind Level 16 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 19 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Smelling Salts Level 22 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Belly Drum Level 25 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Force Palm Level 28 | ![]() | 60 | 100 | 10 | 30% chance to paralyze the target. | |
Seismic Toss Level 31 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Wake-Up Slap Level 34 | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. | |
Endure Level 37 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Close Combat Level 40 | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Reversal Level 43 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Captivate Machine | ![]() | — | 100 | 20 | Lowers the foe(s) Sp Atk by 2 if opposite gender. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Fling Machine | ![]() | — | 100 | 10 | Arremessa o item do usuário no alvo. O Power varia conforme o item. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Natural Gift Machine | ![]() | — | 100 | 15 | Power and type depends on the user's Berry. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Climb Machine | ![]() | 90 | 85 | 20 | 20% chance to confuse the target. | |
Rock Slide Machine | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. | |
Whirlpool Machine | ![]() | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Headbutt Tutor | ![]() | 70 | 100 | 15 | 30% chance to causar flinch. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Knock Off Tutor | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Low Kick Tutor | ![]() | — | 100 | 20 | More power the heavier the target. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Role Play Tutor | ![]() | — | — | 10 | User replaces its Ability with the target's. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Superpower Tutor | ![]() | 120 | 100 | 5 | Lowers the user's Attack and Defense by 1. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Vacuum Wave Tutor | ![]() | 40 | 100 | 30 | Usually goes first. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Bullet Punch Egg | ![]() | 40 | 100 | 30 | Usually goes first. | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Egg | ![]() | 30 | 100 | 10 | Nullifies Detect, Protect, and Quick/Wide Guard. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. | |
Wake-Up Slap Egg | ![]() | 70 | 100 | 10 | Power doubles if target is asleep, and wakes it. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 10 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Vital Throw Level 13 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Whirlwind Level 22 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 28 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Smelling Salts Level 31 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Belly Drum Level 37 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Endure Level 40 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Seismic Toss Level 46 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Reversal Level 49 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 10 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Vital Throw Level 13 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Whirlwind Level 22 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 28 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Smelling Salts Level 31 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Belly Drum Level 37 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Endure Level 40 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Seismic Toss Level 46 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Reversal Level 49 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Dynamic Punch Tutor | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Endure Tutor | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Fire Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de queimar o alvo. | |
Ice Punch Tutor | ![]() | 75 | 100 | 15 | 10% chance to freeze the target. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | No additional effect. | |
Metronome Tutor | ![]() | — | — | 10 | Picks a random Move. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Mud-Slap Tutor | ![]() | 20 | 100 | 10 | 100% chance to lower the target's accuracy by 1. | |
Rock Slide Tutor | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Sleep Talk Tutor | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch target. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. | |
Thunder Punch Tutor | ![]() | 75 | 100 | 15 | Tem 10% de chance de paralisar o alvo. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 10 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Vital Throw Level 13 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Whirlwind Level 22 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 28 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Smelling Salts Level 31 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Belly Drum Level 37 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Endure Level 40 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Seismic Toss Level 46 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Reversal Level 49 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Counter Tutor | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Mega Kick Tutor | ![]() | 120 | 75 | 5 | No additional effect. | |
Mega Punch Tutor | ![]() | 80 | 85 | 20 | No additional effect. | |
Metronome Tutor | ![]() | — | — | 10 | Picks a random Move. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Rock Slide Tutor | ![]() | 75 | 90 | 10 | 30% chance to make the foe(s) flinch. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. |
Egg | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Counter Egg | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Cross Chop Egg | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Detect Egg | ![]() | — | — | 5 | Prevents Moves from affecting the user this turn. | |
Dynamic Punch Egg | ![]() | 100 | 50 | 5 | 100% chance to confuse the target. | |
Feint Attack Egg | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Foresight Egg | ![]() | — | — | 40 | Fighting, Normal hit Ghost. Evasiveness ignored. | |
Helping Hand Egg | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Revenge Egg | ![]() | 60 | 100 | 10 | Power doubles if user is damaged by the target. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 10 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Vital Throw Level 13 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Whirlwind Level 22 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 28 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Smelling Salts Level 31 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Belly Drum Level 37 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Endure Level 40 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Seismic Toss Level 46 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Reversal Level 49 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Tackle Level 1 | ![]() | 40 | 100 | 35 | Nenhum efeito adicional. | |
Focus Energy Level 1 | ![]() | — | — | 30 | Raises the user's critical hit ratio by 2. | |
Sand Attack Level 4 | ![]() | — | 100 | 15 | Lowers the target's accuracy by 1. | |
Arm Thrust Level 10 | ![]() | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
Vital Throw Level 13 | ![]() | 70 | — | 10 | This Move does not check accuracy. Goes last. | |
Fake Out Level 19 | ![]() | 40 | 100 | 10 | Hits first. First turn out only. 100% flinch chance. | |
Whirlwind Level 22 | ![]() | — | — | 20 | Forces the target to switch to a random ally. | |
Knock Off Level 28 | ![]() | 65 | 100 | 20 | 1,5x damage if foe holds an item. Removes item. | |
Smelling Salts Level 31 | ![]() | 70 | 100 | 10 | Power doubles if target is paralyzed, and cures it. | |
Belly Drum Level 37 | ![]() | — | — | 10 | O usuário perde 50% do HP máximo. Maximiza o Attack. | |
Endure Level 40 | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Seismic Toss Level 46 | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Reversal Level 49 | ![]() | — | 100 | 15 | More power the less HP the user has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Attract Machine | ![]() | — | 100 | 15 | Um alvo do gênero oposto fica apaixonado. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulk Up Machine | ![]() | — | — | 20 | Aumenta o Attack e Defense do usuário em 1 estágio. | |
Dig Machine | ![]() | 80 | 100 | 10 | Escava no subsolo no turno 1, ataca no turno 2. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Focus Punch Machine | ![]() | 150 | 100 | 20 | Fails if the user takes damage before it hits. | |
Frustration Machine | ![]() | — | 100 | 20 | Max 102 power at minimum Happiness. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Rain Dance Machine | ![]() | — | — | 5 | For 5 turns, heavy rain powers Water Moves. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Return Machine | ![]() | — | 100 | 20 | Max 102 power at maximum Happiness. | |
Rock Smash Machine | ![]() | 40 | 100 | 15 | 50% chance to lower the target's Defense by 1. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Secret Power Machine | ![]() | 70 | 100 | 20 | Effect varies with terrain. (30% paralisar chance) | |
Strength Machine | ![]() | 80 | 100 | 15 | Nenhum efeito adicional. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turns, intense sunlight powers Fire Moves. | |
Surf Machine | ![]() | 90 | 100 | 15 | Atinge Pokémon adjacentes. Dano duplo em Dive. | |
Toxic Machine | ![]() | — | 90 | 10 | Envenena gravemente o alvo. Poison-types não podem errar. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Body Slam Tutor | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Double-Edge Tutor | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Mimic Tutor | ![]() | — | — | 10 | The last Move the target used replaces this one. | |
Seismic Toss Tutor | ![]() | — | 100 | 20 | Does damage equal to the user's level. | |
Substitute Tutor | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Tutor | ![]() | — | 85 | 15 | Raises the target's Attack by 2 and confuses it. |