[Cache start]
#126 - Magmar
PadrãoShiny
Categoria: Spitfire Pokémon
Altura: 1,3 mPeso: 44,5 Kg
Habitat: Mountain (Habitat)
Cor: Red
Formato:
Egg group: Human-Like25 ciclos
Gêneros: 75,0%25,0%
Felicidade base: 50
Experiência base: 173
Taxa de captura: 45
Leveling: MediumMáx: 1.000.000 Exp.
EVs fornecidos: SpA +2Total: 2
Competitivo
In-Game
Abilities
Flame Body: 30% chance a Pokemon making contact with this Pokemon will be burned.
Vital Spirit(H): This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
Base stats
HP
Atk
Def
SpA
SpD
Spe
65
95
57
100
85
93
Level 50
Level 100
125 172
240 334
90 161
175 317
55 119
107 234
94 167
184 328
81 150
157 295
88 159
171 313
Dano recebido
×½
×1
×1
×1
×½
×1
×½
×1
×1
×½
×2
×½
×1
×1
×1
×2
×½
×2
Cadeia evolutiva
3 níveis evolutivos.
Moves que aprende
SV
SS
USM
ORAS
BW
DPP
ADV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Burning Jealousy
Machine
701005Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno.
Clear Smog
Level up
5015Resets all of the target's stat stages to 0.
Confuse Ray
Level up
Machine
10010Confuses the target.
Cross Chop
Egg
100805High critical hit ratio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Machine
12010015Tem 33% de recoil.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Ember
Level up
401002510% chance to burn the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Machine
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flame Wheel
Level up
601002510% chance to burn the target. Thaws user.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
Egg
15010020Fails if the user takes damage before it hits.
Follow Me
Egg
20The foes' Moves target the user on the turn used.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Crash
Machine
10010More power the heavier the user than the target.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Level up
Machine
150905O usuário não pode se mover no próximo turno.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Lava Plume
Level up
801001530% chance to burn adjacent Pokemon.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Level up
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mach Punch
Egg
4010030Usually goes first.
Metronome
Machine
10Picks a random Move.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Scary Face
Level up
Machine
10010Lowers the target's Speed by 2.
Scorching Sands
Machine
701001030% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smog
Level up
30702040% chance to envenenar the target.
Smokescreen
Level up
10020Lowers the target's accuracy by 1.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Temper Flare
Machine
7510010O Power dobra se o último Move do usuário falhou.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Will-O-Wisp
Machine
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
Virtual Console
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Burning Jealousy
Tutor
701005Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno.
Clear Smog
Level up
Virtual Console
5015Resets all of the target's stat stages to 0.
Confuse Ray
Level up
Virtual Console
10010Confuses the target.
Cross Chop
Egg
100805High critical hit ratio.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Ember
Level up
Virtual Console
401002510% chance to burn the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
Virtual Console
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
Virtual Console
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Machine
Virtual Console
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
Virtual Console
358515Traps and damages the target for 4-5 turns.
Flamethrower
Level up
Machine
Virtual Console
9010015Tem 10% de chance de queimar o alvo.
Flame Wheel
Level up
601002510% chance to burn the target. Thaws user.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Focus Punch
Egg
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
Virtual Console
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Level up
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
Virtual Console
100751530% chance to lower the target's Defense by 1.
Lava Plume
Level up
801001530% chance to burn adjacent Pokemon.
Leer
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Low Kick
Level up
Machine
Virtual Console
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mach Punch
Egg
4010030Usually goes first.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Machine
Virtual Console
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Level up
Machine
10010Lowers the target's Speed by 2.
Scorching Sands
Tutor
701001030% chance to burn the target. Thaws target.
Screech
Machine
8540Lowers the target's Defense by 2.
Seismic Toss
Virtual Console
10020Does damage equal to the user's level.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smog
Level up
Virtual Console
30702040% chance to envenenar the target.
Smokescreen
Level up
Virtual Console
10020Lowers the target's accuracy by 1.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Taunt
Virtual Console
10020Target can't use status Moves its next 3 turns.
Teleport
Virtual Console
20User switches out.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
Virtual Console
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Will-O-Wisp
Machine
Virtual Console
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
Virtual Console
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
20Raises the user's Defense by 2.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Bide
Virtual Console
10Waits 2 turns; deals double the damage taken.
Body Slam
Virtual Console
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Clear Smog
Level up
5015Resets all of the target's stat stages to 0.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
Virtual Console
10010Confuses the target.
Counter
Virtual Console
10020If hit by physical attack, returns double damage.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Cross Chop
Egg
100805High critical hit ratio.
Curse
Virtual Console
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Virtual Console
5Prevents Moves from affecting the user this turn.
Double-Edge
Virtual Console
12010015Tem 33% de recoil.
Double Team
Machine
Virtual Console
15Aumenta a evasão do usuário em 1 estágio.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Dynamic Punch
Egg
Virtual Console
100505100% chance to confuse the target.
Ember
Level up
Virtual Console
401002510% chance to burn the target.
Endure
Virtual Console
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Blast
Level up
Machine
Virtual Console
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Virtual Console
Tutor
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
358515Traps and damages the target for 4-5 turns.
Flame Burst
Level up
7010015Damages Pokemon next to the target as well.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
Virtual Console
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
Virtual Console
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Headbutt
Virtual Console
701001530% chance to causar flinch.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
Virtual Console
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
Virtual Console
150905O usuário não pode se mover no próximo turno.
Iron Tail
Egg
Virtual Console
Tutor
100751530% chance to lower the target's Defense by 1.
Karate Chop
Egg
5010025High critical hit ratio.
Lava Plume
Level up
801001530% chance to burn adjacent Pokemon.
Leer
Level up
Virtual Console
10030Lowers the foe(s) Defense by 1.
Low Kick
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mach Punch
Egg
4010030Usually goes first.
Mega Kick
Virtual Console
120755No additional effect.
Mega Punch
Egg
Virtual Console
808520No additional effect.
Metronome
Virtual Console
10Picks a random Move.
Mimic
Virtual Console
10The last Move the target used replaces this one.
Mud-Slap
Virtual Console
2010010100% chance to lower the target's accuracy by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
Virtual Console
10Prevents Moves from affecting the user this turn.
Psychic
Machine
Virtual Console
901001010% chance to lower the target's Sp Def by 1.
Psywave
Virtual Console
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Virtual Console
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
Virtual Console
5User sleeps 2 turns and restores HP and status.
Return
Machine
Virtual Console
10020Max 102 power at maximum Happiness.
Rock Smash
Virtual Console
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Egg
8540Lowers the target's Defense by 2.
Seismic Toss
Virtual Console
10020Does damage equal to the user's level.
Skull Bash
Virtual Console
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Sleep Talk
Machine
Virtual Console
10User must be asleep. Uses another known Move.
Smog
Level up
Virtual Console
30702040% chance to envenenar the target.
Smokescreen
Level up
Virtual Console
10020Lowers the target's accuracy by 1.
Snore
Virtual Console
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Virtual Console
8010015Nenhum efeito adicional.
Submission
Virtual Console
808020Tem 1/4 de recoil.
Substitute
Machine
Virtual Console
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
Virtual Console
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
Virtual Console
8515Raises the target's Attack by 2 and confuses it.
Take Down
Virtual Console
908520Tem 1/4 de recoil.
Teleport
Virtual Console
20User switches out.
Thief
Machine
Virtual Console
6010025If the user has no item, it steals the target's.
Thunder Punch
Egg
Virtual Console
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
Virtual Console
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
20Raises the user's Defense by 2.
Belch
Egg
1209010Cannot be selected until the user eats a Berry.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Clear Smog
Level up
5015Resets all of the target's stat stages to 0.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Confuse Ray
Level up
Evento
10010Confuses the target.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Cross Chop
Egg
100805High critical hit ratio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Ember
Level up
401002510% chance to burn the target.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Tutor
Evento
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
Evento
358515Traps and damages the target for 4-5 turns.
Flame Burst
Level up
7010015Damages Pokemon next to the target as well.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Karate Chop
Egg
5010025High critical hit ratio.
Lava Plume
Level up
801001530% chance to burn adjacent Pokemon.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mach Punch
Egg
4010030Usually goes first.
Mega Punch
Egg
808520No additional effect.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Power Swap
Egg
10Swaps Attack and Sp Atk stat stages with target.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smog
Level up
30702040% chance to envenenar the target.
Smokescreen
Level up
Evento
10020Lowers the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
20Raises the user's Defense by 2.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Clear Smog
Level up
5015Resets all of the target's stat stages to 0.
Confuse Ray
Level up
Evento
10010Confuses the target.
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Cross Chop
Egg
100805High critical hit ratio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Ember
Level up
401002510% chance to burn the target.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
Evento
6020This Move does not check accuracy.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Tutor
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
Evento
358515Traps and damages the target for 4-5 turns.
Flame Burst
Level up
7010015Damages Pokemon next to the target as well.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Energy
Egg
30Raises the user's critical hit ratio by 2.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Iron Tail
Egg
Tutor
100751530% chance to lower the target's Defense by 1.
Karate Chop
Egg
5010025High critical hit ratio.
Lava Plume
Level up
801001530% chance to burn adjacent Pokemon.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Tutor
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mach Punch
Egg
4010030Usually goes first.
Mega Punch
Egg
808520No additional effect.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Screech
Egg
8540Lowers the target's Defense by 2.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Smog
Level up
30702040% chance to envenenar the target.
Smokescreen
Level up
Evento
10020Lowers the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
20Raises the user's Defense by 2.
Belly Drum
Egg
10O usuário perde 50% do HP máximo. Maximiza o Attack.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Confuse Ray
Level up
Evento
10010Confuses the target.
Cross Chop
Egg
100805High critical hit ratio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Ember
Level up
401002510% chance to burn the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Feint Attack
Level up
6020This Move does not check accuracy.
Fire Blast
Level up
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Tutor
Evento
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Level up
Evento
358515Traps and damages the target for 4-5 turns.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Egg
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Headbutt
Tutor
701001530% chance to causar flinch.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Karate Chop
Egg
5010025High critical hit ratio.
Lava Plume
Level up
801001530% chance to burn adjacent Pokemon.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Low Kick
Tutor
10020More power the heavier the target.
Mach Punch
Egg
4010030Usually goes first.
Mega Punch
Egg
808520No additional effect.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Smog
Level up
30702040% chance to envenenar the target.
Smokescreen
Level up
Evento
10020Lowers the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Egg
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Barrier
Egg
20Raises the user's Defense by 2.
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confuse Ray
Level up
10010Confuses the target.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Cross Chop
Egg
Evento
100805High critical hit ratio.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Ember
Level up
Evento
401002510% chance to burn the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Level up
Machine
Evento
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Level up
Tutor
Evento
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Level up
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Follow Me
Evento
20The foes' Moves target the user on the turn used.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Karate Chop
Egg
5010025High critical hit ratio.
Leer
Level up
Evento
10030Lowers the foe(s) Defense by 1.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Egg
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Screech
Egg
8540Lowers the target's Defense by 2.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Smog
Level up
Evento
30702040% chance to envenenar the target.
Smokescreen
Level up
10020Lowers the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Level up
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Egg
Tutor
Evento
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Cadeia evolutiva
Magby
Baby Pokémon
Lv. 30
Magmar
Trocar
Magmortar
3 níveis evolutivos.
Descrição In-game:
Legends: Arceus
Legend has it that this Pokémon was born from the crater of a volcano. When wounded, it bathes in lava to heal its body, much as one would soak in a hot spring.
Shield
These Pokémon’s bodies are constantly burning. Magmar are feared as one of the causes behind fires.
Exibir mais
Sword
Magmar dispatches its prey with fire. But it regrets this habit once it realizes that it has burned its intended prey to a charred crisp.
Let's Go, Eevee!
Born in an active volcano. Its body is always cloaked in flames, so it looks like a big ball of fire.
Let's Go, Pikachu!
Born in an active volcano. Its body is always cloaked in flames, so it looks like a big ball of fire.
Ultra Moon
The hotter the place, the better they feel. Magmar in Alola are said to be hardier than those in other areas.
Ultra Sun
Its entire body is burning. When it breathes, the temperature rises. When it sneezes, flames shoot out!
Moon
When angered, it spouts brilliant fire from all over its body. It doesn’t calm down until its opponent has burned to ash.
Sun
When it’s tired, it leaps into the mouth of a volcano and soaks its body in magma to ease its weariness. Its body burns at 2,192 degrees F.
Alpha Sapphire
In battle, Magmar blows out intensely hot flames from all over its body to intimidate its opponent. This Pokémon’s fiery bursts create heat waves that ignite grass and trees in its surroundings.
Omega Ruby
In battle, Magmar blows out intensely hot flames from all over its body to intimidate its opponent. This Pokémon’s fiery bursts create heat waves that ignite grass and trees in its surroundings.
Y
Born in the spout of a volcano, its body is covered by flames that shimmer like the sun.
X
Found near the mouth of a volcano. This fire-breather’s body temperature is nearly 2,200 degrees Fahrenheit.
White 2
The scorching fire exhaled by Magmar forms heat waves around its body, making it hard to see the Pokémon clearly.
Black 2
The scorching fire exhaled by Magmar forms heat waves around its body, making it hard to see the Pokémon clearly.
White
When it breathes deeply, heat waves form around its body, making it hard to see clearly.
Black
When it breathes deeply, heat waves form around its body, making it hard to see clearly.
SoulSilver
The fiery surface of its body gives off a wavering, rippling glare that is similar to the sun.
HeartGold
It dislikes cold places, so it blows scorching flames to make the environment suitable for itself.
Platinum
When it breathes deeply, heat waves form around its body, making it hard to see clearly.
Pearl
Born in the spout of a volcano, its body is covered by flames that shimmer like the sun.
Diamond
Born in the spout of a volcano, its body is covered by flames that shimmer like the sun.
LeafGreen
Its body always burns with an orange glow that enables it to hide perfectly amidst flames.
FireRed
Found near the mouth of a volcano. This fire-breather’s body temperature is nearly 2,200 degrees Fahrenheit.
Emerald
In battle, it blows out intense flames from all over its body to intimidate its foe. These fiery bursts create heat waves that ignite grass and trees in the area.
Sapphire
In battle, MAGMAR blows out intensely hot flames from all over its body to intimidate its opponent. This POKéMON’s fiery bursts create heat waves that ignite grass and trees in its surroundings.
Ruby
In battle, MAGMAR blows out intensely hot flames from all over its body to intimidate its opponent. This POKéMON’s fiery bursts create heat waves that ignite grass and trees in its surroundings.
Crystal
It moves more frequently in hot areas. It can heal itself by dipping its wound into lava.
Silver
The fiery surface of its body gives off a wavering, rippling glare that is similar to the sun.
Gold
It dislikes cold places, so it blows scorching flames to make the environment suit­ able for itself.
Yellow
Born in an active volcano. Its body is always cloaked in flames, so it looks like a big ball of fire.
Blue
Its body always burns with an orange glow that enables it to hide perfectly among flames.
Red
Its body always burns with an orange glow that enables it to hide perfectly among flames.
Locais de encontro
Ultra Moon
Wela Volcano Park Area
Wela Volcano Park Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 16 ~ Level 19
Ultra Sun
Wela Volcano Park Area
Wela Volcano Park Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 16 ~ Level 19
Exibir mais
Moon
Wela Volcano Park Area
Wela Volcano Park Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 16 ~ Level 19
Sun
Wela Volcano Park Area
Wela Volcano Park Area:
  • Método: Sos Encounter
  • 15% de chance
  • Level 16 ~ Level 19
SoulSilver
Burned Tower (B1F)
Safari Zone Peak
Burned Tower (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 14
Safari Zone Peak:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 17
HeartGold
Burned Tower (B1F)
Safari Zone Peak
Burned Tower (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 1% de chance
  • Level 14
Safari Zone Peak:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 17
Platinum
Fuego Ironworks
Fuego Ironworks:
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 10% de chance
  • Level 29
LeafGreen
Mount Ember
Mount Ember:
  • Método: Walking in tall grass or a cave
  • 1% de chance
  • Level 40
Crystal
Mount Silver (1F)
Mount Silver (1F):
  • Método: Walking in tall grass or a cave
  • Condição: At night
  • 10% de chance
  • Level 45
Silver
Burned Tower (B1F)
Burned Tower (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 1% de chance
  • Level 14
Gold
Burned Tower (B1F)
Burned Tower (B1F):
  • Método: Walking in tall grass or a cave
  • Condição: During the day
  • 1% de chance
  • Level 14
Blue
Pokemon Mansion (3F)
Pokemon Mansion (B1F)
Pokemon Mansion (3F):
  • Método: Walking in tall grass or a cave
  • 10% de chance
  • Level 34
Pokemon Mansion (B1F):
  • Método: Walking in tall grass or a cave
  • 4% de chance
  • Level 38
Itens que segura
Ultra Moon
Magmarizer
(5% de chance)
Ultra Sun
Magmarizer
(5% de chance)
Exibir mais
Moon
Magmarizer
(5% de chance)
Sun
Magmarizer
(5% de chance)
Alpha Sapphire
Magmarizer
(5% de chance)
Omega Ruby
Magmarizer
(5% de chance)
Platinum
Magmarizer
(50% de chance)
Pearl
Magmarizer
(50% de chance)
Diamond
Magmarizer
(5% de chance)
Emerald
Rawst Berry
(100% de chance)
Sapphire
Rawst Berry
(100% de chance)
Ruby
Rawst Berry
(100% de chance)
Moves que aprende
Gen IX
Gen VIII
Gen VII
Gen VI
Gen V
Gen IV
Gen III
Gen II
Gen I
Scarlet/Violet
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Ember
Level 1
401002510% chance to burn the target.
Smokescreen
Level 1
10020Lowers the target's accuracy by 1.
Smog
Level 1
30702040% chance to envenenar the target.
Clear Smog
Level 12
5015Resets all of the target's stat stages to 0.
Flame Wheel
Level 16
601002510% chance to burn the target. Thaws user.
Confuse Ray
Level 20
10010Confuses the target.
Scary Face
Level 24
10010Lowers the target's Speed by 2.
Fire Punch
Level 28
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 34
801001530% chance to burn adjacent Pokemon.
Low Kick
Level 40
10020More power the heavier the target.
Flamethrower
Level 46
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 52
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 58
110855Tem 10% de chance de queimar o alvo.
Hyper Beam
Level 64
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Acid Spray
Machine
4010020Tem 100% de chance de diminuir a Sp. Def do alvo em 2 estágios.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Burning Jealousy
Machine
701005Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno.
Confuse Ray
Machine
10010Confuses the target.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Double-Edge
Machine
12010015Tem 33% de recoil.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Crash
Machine
10010More power the heavier the user than the target.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Knock Off
Machine
65100201,5x damage if foe holds an item. Removes item.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Metronome
Machine
10Picks a random Move.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Poison Jab
Machine
801002030% chance to envenenar the target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Roar
Machine
20Forces the target to switch to a random ally.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Scorching Sands
Machine
701001030% chance to burn the target. Thaws target.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Temper Flare
Machine
7510010O Power dobra se o último Move do usuário falhou.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Will-O-Wisp
Machine
8515Queima o alvo.
Egg
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Cross Chop
Egg
100805High critical hit ratio.
Dynamic Punch
Egg
100505100% chance to confuse the target.
Focus Punch
Egg
15010020Fails if the user takes damage before it hits.
Follow Me
Egg
20The foes' Moves target the user on the turn used.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Ember
Level 1
401002510% chance to burn the target.
Smokescreen
Level 1
10020Lowers the target's accuracy by 1.
Smog
Level 1
30702040% chance to envenenar the target.
Clear Smog
Level 12
5015Resets all of the target's stat stages to 0.
Flame Wheel
Level 16
601002510% chance to burn the target. Thaws user.
Confuse Ray
Level 20
10010Confuses the target.
Scary Face
Level 24
10010Lowers the target's Speed by 2.
Fire Punch
Level 28
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 34
801001530% chance to burn adjacent Pokemon.
Low Kick
Level 40
10020More power the heavier the target.
Flamethrower
Level 46
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 52
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 58
110855Tem 10% de chance de queimar o alvo.
Hyper Beam
Level 64
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Fire Spin
Machine
358515Traps and damages the target for 4-5 turns.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Flare Blitz
Machine
12010015Has 33% recoil. 10% chance to burn. Thaws user.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Energy
Machine
30Raises the user's critical hit ratio by 2.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Heat Wave
Machine
95901010% chance to burn the foe(s).
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Low Kick
Machine
10020More power the heavier the target.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Power Swap
Machine
10Swaps Attack and Sp Atk stat stages with target.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Round
Machine
6010015Power doubles if others used Round this turn.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Screech
Machine
8540Lowers the target's Defense by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Uproar
Machine
9010010Lasts 3 turns. Active Pokemon cannot fall asleep.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Burning Jealousy
Tutor
701005Tem 100% de chance de queimar o alvo que teve um aumento de stat neste turno.
Scorching Sands
Tutor
701001030% chance to burn the target. Thaws target.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Ember
Level 1
401002510% chance to burn the target.
Smokescreen
Level 1
10020Lowers the target's accuracy by 1.
Smog
Level 1
30702040% chance to envenenar the target.
Clear Smog
Level 12
5015Resets all of the target's stat stages to 0.
Flame Wheel
Level 16
601002510% chance to burn the target. Thaws user.
Confuse Ray
Level 20
10010Confuses the target.
Scary Face
Level 24
10010Lowers the target's Speed by 2.
Fire Punch
Level 28
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 34
801001530% chance to burn adjacent Pokemon.
Low Kick
Level 40
10020More power the heavier the target.
Flamethrower
Level 46
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 52
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 58
110855Tem 10% de chance de queimar o alvo.
Hyper Beam
Level 64
150905O usuário não pode se mover no próximo turno.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Smog
Level 1
30702040% chance to envenenar the target.
Ember
Level 5
401002510% chance to burn the target.
Smokescreen
Level 8
10020Lowers the target's accuracy by 1.
Feint Attack
Level 12
6020This Move does not check accuracy.
Fire Spin
Level 15
358515Traps and damages the target for 4-5 turns.
Clear Smog
Level 19
5015Resets all of the target's stat stages to 0.
Flame Burst
Level 22
7010015Damages Pokemon next to the target as well.
Confuse Ray
Level 26
10010Confuses the target.
Fire Punch
Level 29
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 36
801001530% chance to burn adjacent Pokemon.
Sunny Day
Level 42
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 49
9010015Tem 10% de chance de queimar o alvo.
Fire Blast
Level 55
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Smog
Level 1
30702040% chance to envenenar the target.
Ember
Level 5
401002510% chance to burn the target.
Smokescreen
Level 8
10020Lowers the target's accuracy by 1.
Feint Attack
Level 12
6020This Move does not check accuracy.
Fire Spin
Level 15
358515Traps and damages the target for 4-5 turns.
Clear Smog
Level 19
5015Resets all of the target's stat stages to 0.
Flame Burst
Level 22
7010015Damages Pokemon next to the target as well.
Confuse Ray
Level 26
10010Confuses the target.
Fire Punch
Level 29
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 36
801001530% chance to burn adjacent Pokemon.
Sunny Day
Level 42
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 49
9010015Tem 10% de chance de queimar o alvo.
Fire Blast
Level 55
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Low Kick
Tutor
10020More power the heavier the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Ember
Level 1
401002510% chance to burn the target.
Smog
Level 6
30702040% chance to envenenar the target.
Smokescreen
Level 11
10020Lowers the target's accuracy by 1.
Clear Smog
Level 17
5015Resets all of the target's stat stages to 0.
Low Kick
Level 22
10020More power the heavier the target.
Fire Spin
Level 28
358515Traps and damages the target for 4-5 turns.
Fire Punch
Level 33
7510015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 39
10010Confuses the target.
Flamethrower
Level 44
9010015Tem 10% de chance de queimar o alvo.
Fire Blast
Level 50
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Headbutt
Machine
701001530% chance to causar flinch.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Teleport
Machine
20User switches out.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Smog
Level 1
30702040% chance to envenenar the target.
Ember
Level 5
401002510% chance to burn the target.
Smokescreen
Level 8
10020Lowers the target's accuracy by 1.
Feint Attack
Level 12
6020This Move does not check accuracy.
Fire Spin
Level 15
358515Traps and damages the target for 4-5 turns.
Clear Smog
Level 19
5015Resets all of the target's stat stages to 0.
Flame Burst
Level 22
7010015Damages Pokemon next to the target as well.
Confuse Ray
Level 26
10010Confuses the target.
Fire Punch
Level 29
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 36
801001530% chance to burn adjacent Pokemon.
Sunny Day
Level 42
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 49
9010015Tem 10% de chance de queimar o alvo.
Fire Blast
Level 55
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Smog
Level 1
30702040% chance to envenenar the target.
Ember
Level 5
401002510% chance to burn the target.
Smokescreen
Level 8
10020Lowers the target's accuracy by 1.
Feint Attack
Level 12
6020This Move does not check accuracy.
Fire Spin
Level 15
358515Traps and damages the target for 4-5 turns.
Clear Smog
Level 19
5015Resets all of the target's stat stages to 0.
Flame Burst
Level 22
7010015Damages Pokemon next to the target as well.
Confuse Ray
Level 26
10010Confuses the target.
Fire Punch
Level 29
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 36
801001530% chance to burn adjacent Pokemon.
Sunny Day
Level 42
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 49
9010015Tem 10% de chance de queimar o alvo.
Fire Blast
Level 55
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Confide
Machine
20Reduz o Sp. Atk do alvo em 1 estágio.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Power-Up Punch
Machine
4010020Tem 100% de chance de aumentar o Attack do usuário em 1 estágio.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Focus Punch
Tutor
15010020Fails if the user takes damage before it hits.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Low Kick
Tutor
10020More power the heavier the target.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Smog
Level 1
30702040% chance to envenenar the target.
Ember
Level 6
401002510% chance to burn the target.
Smokescreen
Level 11
10020Lowers the target's accuracy by 1.
Feint Attack
Level 16
6020This Move does not check accuracy.
Fire Spin
Level 21
358515Traps and damages the target for 4-5 turns.
Confuse Ray
Level 26
10010Confuses the target.
Flame Burst
Level 32
7010015Damages Pokemon next to the target as well.
Fire Punch
Level 38
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 44
801001530% chance to burn adjacent Pokemon.
Flamethrower
Level 50
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 56
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 62
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Smog
Level 1
30702040% chance to envenenar the target.
Ember
Level 5
401002510% chance to burn the target.
Smokescreen
Level 8
10020Lowers the target's accuracy by 1.
Feint Attack
Level 12
6020This Move does not check accuracy.
Fire Spin
Level 15
358515Traps and damages the target for 4-5 turns.
Clear Smog
Level 19
5015Resets all of the target's stat stages to 0.
Flame Burst
Level 22
7010015Damages Pokemon next to the target as well.
Confuse Ray
Level 26
10010Confuses the target.
Fire Punch
Level 29
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 36
801001530% chance to burn adjacent Pokemon.
Sunny Day
Level 42
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 49
9010015Tem 10% de chance de queimar o alvo.
Fire Blast
Level 55
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flame Charge
Machine
5010020Tem 100% de chance de aumentar a Speed do usuário em 1 estágio.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Incinerate
Machine
6010015Destrói a Berry/Gem dos adversários.
Low Sweep
Machine
6510020100% chance to lower the target's Speed by 1.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Round
Machine
6010015Power doubles if others used Round this turn.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Covet
Tutor
6010025Se o usuário não tiver nenhum item, ele rouba o do alvo.
Dual Chop
Tutor
409015Hits 2 times in one turn.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Iron Tail
Tutor
100751530% chance to lower the target's Defense by 1.
Low Kick
Tutor
10020More power the heavier the target.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Smog
Level 1
30702040% chance to envenenar the target.
Ember
Level 7
401002510% chance to burn the target.
Smokescreen
Level 10
10020Lowers the target's accuracy by 1.
Feint Attack
Level 16
6020This Move does not check accuracy.
Fire Spin
Level 19
358515Traps and damages the target for 4-5 turns.
Confuse Ray
Level 25
10010Confuses the target.
Fire Punch
Level 28
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 36
801001530% chance to burn adjacent Pokemon.
Flamethrower
Level 41
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 49
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 54
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Smog
Level 1
30702040% chance to envenenar the target.
Ember
Level 7
401002510% chance to burn the target.
Smokescreen
Level 10
10020Lowers the target's accuracy by 1.
Feint Attack
Level 16
6020This Move does not check accuracy.
Fire Spin
Level 19
358515Traps and damages the target for 4-5 turns.
Confuse Ray
Level 25
10010Confuses the target.
Fire Punch
Level 28
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 36
801001530% chance to burn adjacent Pokemon.
Flamethrower
Level 41
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 49
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 54
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Smog
Level 1
30702040% chance to envenenar the target.
Ember
Level 7
401002510% chance to burn the target.
Smokescreen
Level 10
10020Lowers the target's accuracy by 1.
Feint Attack
Level 16
6020This Move does not check accuracy.
Fire Spin
Level 19
358515Traps and damages the target for 4-5 turns.
Confuse Ray
Level 25
10010Confuses the target.
Fire Punch
Level 28
7510015Tem 10% de chance de queimar o alvo.
Lava Plume
Level 36
801001530% chance to burn adjacent Pokemon.
Flamethrower
Level 41
9010015Tem 10% de chance de queimar o alvo.
Sunny Day
Level 49
5For 5 turns, intense sunlight powers Fire Moves.
Fire Blast
Level 54
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Captivate
Machine
10020Lowers the foe(s) Sp Atk by 2 if opposite gender.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Fling
Machine
10010Arremessa o item do usuário no alvo. O Power varia conforme o item.
Focus Blast
Machine
120705Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Natural Gift
Machine
10015Power and type depends on the user's Berry.
Overheat
Machine
130905Reduz o Sp. Atk do usuário em 2 estágios.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Climb
Machine
90852020% chance to confuse the target.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Strength
Machine
8010015Nenhum efeito adicional.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Will-O-Wisp
Machine
8515Queima o alvo.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Headbutt
Tutor
701001530% chance to causar flinch.
Heat Wave
Tutor
95901010% chance to burn the foe(s).
Helping Hand
Tutor
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Low Kick
Tutor
10020More power the heavier the target.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 33
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 41
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 49
10010Confuses the target.
Fire Blast
Level 57
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 33
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 41
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 49
10010Confuses the target.
Fire Blast
Level 57
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Dynamic Punch
Tutor
100505100% chance to confuse the target.
Endure
Tutor
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Punch
Tutor
7510015Tem 10% de chance de queimar o alvo.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Mud-Slap
Tutor
2010010100% chance to lower the target's accuracy by 1.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Sleep Talk
Tutor
10User must be asleep. Uses another known Move.
Snore
Tutor
5010015User must be asleep. 30% chance to flinch target.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Thunder Punch
Tutor
7510015Tem 10% de chance de paralisar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 33
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 41
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 49
10010Confuses the target.
Fire Blast
Level 57
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Counter
Tutor
10020If hit by physical attack, returns double damage.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mega Kick
Tutor
120755No additional effect.
Mega Punch
Tutor
808520No additional effect.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 33
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 41
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 49
10010Confuses the target.
Fire Blast
Level 57
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Follow Me
Machine
20The foes' Moves target the user on the turn used.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 33
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 41
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 49
10010Confuses the target.
Fire Blast
Level 57
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Brick Break
Machine
7510015Destrói Screens, a menos que o alvo seja imune ao Move.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Flamethrower
Machine
9010015Tem 10% de chance de queimar o alvo.
Focus Punch
Machine
15010020Fails if the user takes damage before it hits.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Secret Power
Machine
7010020Effect varies with terrain. (30% paralisar chance)
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Thief
Machine
6010025If the user has no item, it steals the target's.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Tutor
8510015Tem 30% de chance de paralisar o alvo.
Double-Edge
Tutor
12010015Tem 33% de recoil.
Mimic
Tutor
10The last Move the target used replaces this one.
Seismic Toss
Tutor
10020Does damage equal to the user's level.
Substitute
Tutor
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Swagger
Tutor
8515Raises the target's Attack by 2 and confuses it.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 33
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 41
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 49
10010Confuses the target.
Fire Blast
Level 57
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Machine
100505100% chance to confuse the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Leer
Level 7
10030Lowers the foe(s) Defense by 1.
Smog
Level 13
30702040% chance to envenenar the target.
Fire Punch
Level 19
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 25
10020Lowers the target's accuracy by 1.
Sunny Day
Level 33
5For 5 turns, intense sunlight powers Fire Moves.
Flamethrower
Level 41
9010015Tem 10% de chance de queimar o alvo.
Confuse Ray
Level 49
10010Confuses the target.
Fire Blast
Level 57
110855Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Attract
Machine
10015Um alvo do gênero oposto fica apaixonado.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Detect
Machine
5Prevents Moves from affecting the user this turn.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Dynamic Punch
Machine
100505100% chance to confuse the target.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Fire Punch
Machine
7510015Tem 10% de chance de queimar o alvo.
Frustration
Machine
10020Max 102 power at minimum Happiness.
Headbutt
Machine
701001530% chance to causar flinch.
Hidden Power
Machine
6010015O tipo deste Move varia com base nos IVs do usuário.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Iron Tail
Machine
100751530% chance to lower the target's Defense by 1.
Mud-Slap
Machine
2010010100% chance to lower the target's accuracy by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Return
Machine
10020Max 102 power at maximum Happiness.
Rock Smash
Machine
401001550% chance to lower the target's Defense by 1.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snore
Machine
5010015User must be asleep. 30% chance to flinch target.
Strength
Machine
8010015Nenhum efeito adicional.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Machine
8515Raises the target's Attack by 2 and confuses it.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Punch
Machine
7510015Tem 10% de chance de paralisar o alvo.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Tutor
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Flamethrower
Tutor
9010015Tem 10% de chance de queimar o alvo.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Leer
Level 36
10030Lowers the foe(s) Defense by 1.
Confuse Ray
Level 39
10010Confuses the target.
Fire Punch
Level 43
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 48
10020Lowers the target's accuracy by 1.
Smog
Level 52
30702040% chance to envenenar the target.
Flamethrower
Level 55
9010015Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Counter
Machine
10020If hit by physical attack, returns double damage.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Metronome
Machine
10Picks a random Move.
Mimic
Machine
10The last Move the target used replaces this one.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psywave
Machine
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Strength
Machine
8010015Nenhum efeito adicional.
Submission
Machine
808020Tem 1/4 de recoil.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Take Down
Machine
908520Tem 1/4 de recoil.
Teleport
Machine
20User switches out.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Ember
Level 1
401002510% chance to burn the target.
Leer
Level 36
10030Lowers the foe(s) Defense by 1.
Confuse Ray
Level 39
10010Confuses the target.
Fire Punch
Level 43
7510015Tem 10% de chance de queimar o alvo.
Smokescreen
Level 48
10020Lowers the target's accuracy by 1.
Smog
Level 52
30702040% chance to envenenar the target.
Flamethrower
Level 55
9010015Tem 10% de chance de queimar o alvo.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bide
Machine
10Waits 2 turns; deals double the damage taken.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Counter
Machine
10020If hit by physical attack, returns double damage.
Double-Edge
Machine
12010015Tem 33% de recoil.
Double Team
Machine
15Aumenta a evasão do usuário em 1 estágio.
Fire Blast
Machine
110855Tem 10% de chance de queimar o alvo.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Mega Kick
Machine
120755No additional effect.
Mega Punch
Machine
808520No additional effect.
Metronome
Machine
10Picks a random Move.
Mimic
Machine
10The last Move the target used replaces this one.
Psychic
Machine
901001010% chance to lower the target's Sp Def by 1.
Psywave
Machine
10015Random damage equal to 0,5x-1,5x user's level.
Rage
Machine
2010020Raises the user's Attack by 1 if hit during use.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Seismic Toss
Machine
10020Does damage equal to the user's level.
Skull Bash
Machine
13010010Raises user's Defense by 1 on turn 1. Hits turn 2.
Strength
Machine
8010015Nenhum efeito adicional.
Submission
Machine
808020Tem 1/4 de recoil.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Take Down
Machine
908520Tem 1/4 de recoil.
Teleport
Machine
20User switches out.
Toxic
Machine
9010Envenena gravemente o alvo. Poison-types não podem errar.
Pokémon e seus respectivos nomes são ©1995 Nintendo, Creatures, Gamefreak e ©2002 Pokémon.