

PadrãoShiny
Gênero:
100%

Felicidade base: 0
Experiência base: 300
Taxa de captura: 3
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: SpA +3Total: 3
Competitivo
In-Game
Abilities
Soul-Heart: This Pokémon's Special Attack is raised by 1 stage when another Pokémon faints.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
140 187
270 364
90 161
175 317
108 183
211 361
121 200
238 394
108 183
211 361
63 128
121 251
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
SS
USM
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Aura Sphere Level up Machine | ![]() | 80 | — | 20 | Este Move não verifica accuracy. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the alvo's Attack by 1. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confuse Ray Machine | ![]() | — | 100 | 10 | Confunde o alvo. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Disarming Voice Machine | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Eerie Impulse Machine | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Electro Ball Machine | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Electroweb Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Encore Machine | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Flash Cannon Level up Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fleur Cannon Level up | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gravity Machine | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Helping Hand Level up Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Level up Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Lock-On Level up | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Magnetic Flux Level up | ![]() | — | — | 20 | Raises Def, Sp Def of allies with Plus/Minus by 1. | |
Metal Sound Machine | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Misty Explosion Machine | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Pain Split Level up Machine | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Level up Machine | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shift Gear Level up | ![]() | — | — | 10 | Raises the user's Speed by 2 and Attack by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snowscape Machine | ![]() | — | — | 10 | For 5 turnos, snow falls. Ice: 1,5x Def. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Steel Beam Machine | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trick Level up Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Zap Cannon Level up | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Aura Sphere Level up Machine | ![]() | 80 | — | 20 | Este Move não verifica accuracy. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the alvo's Attack by 1. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Crafty Shield Level up | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Eerie Impulse Machine | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Electro Ball Machine | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Electroweb Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Encore Machine | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Flash Cannon Level up Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fleur Cannon Level up | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Gear Up Level up | ![]() | — | — | 20 | Raises Atk, Sp Atk of allies with Plus/Minus by 1. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Gyro Ball Level up Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Helping Hand Level up Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Level up Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Mind Reader Level up | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Misty Explosion Tutor | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. | |
Pain Split Level up | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Level up | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Rollout Level up | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shift Gear Level up | ![]() | — | — | 10 | Raises the user's Speed by 2 and Attack by 1. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Speed Swap Machine | ![]() | — | — | 10 | Swaps Speed stat with alvo. | |
Steel Beam Tutor | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Steel Roller Tutor | ![]() | 130 | 100 | 5 | Fails if there is no terrain active. Ends the terrain. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Zap Cannon Level up | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
After You Tutor | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. | |
Aura Sphere Level up | ![]() | 80 | — | 20 | Este Move não verifica accuracy. | |
Aurora Beam Level up | ![]() | 65 | 100 | 20 | 10% chance to lower the alvo's Attack by 1. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Crafty Shield Level up | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Defense Curl Level up | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Flash Cannon Level up Machine Evento | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fleur Cannon Level up Evento | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Gear Up Level up | ![]() | — | — | 20 | Raises Atk, Sp Atk of allies with Plus/Minus by 1. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Heart Swap Level up | ![]() | — | — | 10 | Swaps all stat changes with alvo. | |
Helping Hand Level up Tutor Evento | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Iron Defense Level up Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Level up Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Lucky Chant Level up Evento | ![]() | — | — | 30 | For 5 turnos, shields user's time from critical hits. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Mind Reader Level up | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Mirror Shot Level up | ![]() | 65 | 85 | 10 | 30% chance to lower the alvo's accuracy by 1. | |
Pain Split Level up Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Level up | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Shift Gear Level up | ![]() | — | — | 10 | Raises the user's Speed by 2 and Attack by 1. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Sonic Boom Level up | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Synchronoise Level up | ![]() | 120 | 100 | 10 | Hits adjacent Pokémon sharing the user's type. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Trump Card Level up | ![]() | — | — | 5 | More power the fewer PP this Move has left. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Cadeia evolutiva
1 nível evolutivo.
Formas alternativas
1 forma alternativa.
Descrição In-game:
Ultra Moon
Built roughly 500 years ago by a scientist, the part called the Soul-Heart is the actual life-form.
Ultra Sun
It synchronizes its consciousness with others to understand their feelings. This faculty makes it useful for taking care of people.
Exibir mais
Moon
Its mechanized body is merely a vessel. Its true self is its Soul-Heart, an artificial soul.
Sun
This artificial Pokémon, constructed more than 500 years ago, can understand human speech but cannot itself speak.
Locais de encontro
Ultra Moon
Hauoli City Main
Hauoli City Main:
- Método: Static encounter, only one chance
- Condições: 1) Enter the Hall of Fame; 2) Scan a specific QR Code
- 15% de chance
- Level 50
Ultra Sun
Hauoli City Main
Hauoli City Main:
- Método: Static encounter, only one chance
- Condições: 1) Enter the Hall of Fame; 2) Scan a specific QR Code
- 15% de chance
- Level 50
Moves que aprende
Gen IX
Gen VIII
Gen VII
Scarlet/Violet
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Gyro Ball Level 1 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Defense Curl Level 6 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Rollout Level 12 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Iron Defense Level 18 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Magnetic Flux Level 24 | ![]() | — | — | 20 | Raises Def, Sp Def of allies with Plus/Minus by 1. | |
Psybeam Level 30 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Aurora Beam Level 36 | ![]() | 65 | 100 | 20 | 10% chance to lower the alvo's Attack by 1. | |
Lock-On Level 42 | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Shift Gear Level 48 | ![]() | — | — | 10 | Raises the user's Speed by 2 and Attack by 1. | |
Trick Level 54 | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Iron Head Level 60 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Aura Sphere Level 66 | ![]() | 80 | — | 20 | Este Move não verifica accuracy. | |
Flash Cannon Level 72 | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Pain Split Level 78 | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Zap Cannon Level 84 | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. | |
Fleur Cannon Level 90 | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Aura Sphere Machine | ![]() | 80 | — | 20 | Este Move não verifica accuracy. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confuse Ray Machine | ![]() | — | 100 | 10 | Confunde o alvo. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Disarming Voice Machine | ![]() | 40 | — | 15 | This Move does not check accuracy. Hits foes. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Eerie Impulse Machine | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Electro Ball Machine | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Electroweb Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Encore Machine | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gravity Machine | ![]() | — | — | 5 | 5 turnos: no Ground immunities, 1,67x accuracy. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Heavy Slam Machine | ![]() | — | 100 | 10 | More power the heavier the user than the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Ice Spinner Machine | ![]() | 80 | 100 | 15 | Ends the effects of terrain. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Metal Sound Machine | ![]() | — | 85 | 40 | Lowers the alvo's Sp Def by 2. | |
Misty Explosion Machine | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. | |
Misty Terrain Machine | ![]() | — | — | 10 | 5 turnos. Can't status,-Dragon power vs grounded. | |
Pain Split Machine | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Play Rough Machine | ![]() | 90 | 90 | 10 | 10% chance to lower the alvo's Attack by 1. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Psybeam Machine | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Causa dano com base na Def do adversário, não Sp.Def. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Skill Swap Machine | ![]() | — | — | 10 | The user and the alvo troca Abilities. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Snowscape Machine | ![]() | — | — | 10 | For 5 turnos, snow falls. Ice: 1,5x Def. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Spikes Machine | ![]() | — | — | 20 | Hurts grounded foes on switch-in. Max 3 layers. | |
Steel Beam Machine | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Sunny Day Machine | ![]() | — | — | 5 | For 5 turnos, intense sunlight powers Fire Moves. | |
Swift Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. Atinge adversários adjacentes. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Gyro Ball Level 1 | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Defense Curl Level 6 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Rollout Level 12 | ![]() | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turnos. | |
Iron Defense Level 18 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Gear Up Level 24 | ![]() | — | — | 20 | Raises Atk, Sp Atk of allies with Plus/Minus by 1. | |
Psybeam Level 30 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Aurora Beam Level 36 | ![]() | 65 | 100 | 20 | 10% chance to lower the alvo's Attack by 1. | |
Mind Reader Level 42 | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Shift Gear Level 48 | ![]() | — | — | 10 | Raises the user's Speed by 2 and Attack by 1. | |
Crafty Shield Level 54 | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Iron Head Level 60 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Aura Sphere Level 66 | ![]() | 80 | — | 20 | Este Move não verifica accuracy. | |
Flash Cannon Level 72 | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Pain Split Level 78 | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Zap Cannon Level 84 | ![]() | 120 | 50 | 5 | 100% chance to paralyze the alvo. | |
Fleur Cannon Level 90 | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Aura Sphere Machine | ![]() | 80 | — | 20 | Este Move não verifica accuracy. | |
Baton Pass Machine | ![]() | — | — | 40 | O usuário troca de lugar com outro Pokémon do time, passando as alterações de stats e mais. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Draining Kiss Machine | ![]() | 50 | 100 | 10 | O usuário recupera 75% do dano causado. | |
Eerie Impulse Machine | ![]() | — | 100 | 15 | Reduz o Sp. Atk do alvo em 2 estágios. | |
Electro Ball Machine | ![]() | — | 100 | 10 | More power the faster the user is than the alvo. | |
Electroweb Machine | ![]() | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. | |
Encore Machine | ![]() | — | 100 | 5 | O alvo repete o seu último Move pelos próximos 3 turnos. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Guard Swap Machine | ![]() | — | — | 10 | Swaps Defense and Sp Def changes with alvo. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Helping Hand Machine | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Imprison Machine | ![]() | — | — | 10 | Os adversários não podem usar um Move conhecido pelo usuário. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Power Swap Machine | ![]() | — | — | 10 | Swaps Attack and Sp Atk stat stages with alvo. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turnos and restores HP and status. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Self-Destruct Machine | ![]() | 200 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Snore Machine | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Speed Swap Machine | ![]() | — | — | 10 | Swaps Speed stat with alvo. | |
Stored Power Machine | ![]() | 20 | 100 | 10 | Tem +20 de Oower para cada um dos aumentos de stat do usuário. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Tri Attack Machine | ![]() | 80 | 100 | 10 | 20% chance to paralyze or burn or freeze alvo. | |
Trick Machine | ![]() | — | 100 | 10 | User switches its equipado item with the alvo's. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Misty Explosion Tutor | ![]() | 100 | 100 | 5 | User faints. User on Misty Terrain: 1,5x power. | |
Steel Beam Tutor | ![]() | 140 | 95 | 5 | User loses 50% HP máximo. | |
Steel Roller Tutor | ![]() | 130 | 100 | 5 | Fails if there is no terrain active. Ends the terrain. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sonic Boom Level 1 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Psybeam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Iron Head Level 1 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Shift Gear Level 1 | ![]() | — | — | 10 | Raises the user's Speed by 2 and Attack by 1. | |
Crafty Shield Level 1 | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Gear Up Level 1 | ![]() | — | — | 20 | Raises Atk, Sp Atk of allies with Plus/Minus by 1. | |
Lucky Chant Level 9 | ![]() | — | — | 30 | For 5 turnos, shields user's time from critical hits. | |
Aurora Beam Level 17 | ![]() | 65 | 100 | 20 | 10% chance to lower the alvo's Attack by 1. | |
Mirror Shot Level 25 | ![]() | 65 | 85 | 10 | 30% chance to lower the alvo's accuracy by 1. | |
Mind Reader Level 33 | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Flash Cannon Level 41 | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fleur Cannon Level 49 | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Iron Defense Level 57 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Pain Split Level 65 | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Synchronoise Level 73 | ![]() | 120 | 100 | 10 | Hits adjacent Pokémon sharing the user's type. | |
Aura Sphere Level 81 | ![]() | 80 | — | 20 | Este Move não verifica accuracy. | |
Heart Swap Level 89 | ![]() | — | — | 10 | Swaps all stat changes with alvo. | |
Trump Card Level 97 | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. |
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Sonic Boom Level 1 | ![]() | — | 90 | 20 | Sempre causa 20 HP de dano. | |
Psybeam Level 1 | ![]() | 65 | 100 | 20 | 10% chance to confuse the alvo. | |
Defense Curl Level 1 | ![]() | — | — | 40 | Raises the user's Defense by 1. | |
Helping Hand Level 1 | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Iron Head Level 1 | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Shift Gear Level 1 | ![]() | — | — | 10 | Raises the user's Speed by 2 and Attack by 1. | |
Crafty Shield Level 1 | ![]() | — | — | 10 | Protects allies from Status Moves neste turno. | |
Gear Up Level 1 | ![]() | — | — | 20 | Raises Atk, Sp Atk of allies with Plus/Minus by 1. | |
Lucky Chant Level 9 | ![]() | — | — | 30 | For 5 turnos, shields user's time from critical hits. | |
Aurora Beam Level 17 | ![]() | 65 | 100 | 20 | 10% chance to lower the alvo's Attack by 1. | |
Mirror Shot Level 25 | ![]() | 65 | 85 | 10 | 30% chance to lower the alvo's accuracy by 1. | |
Mind Reader Level 33 | ![]() | — | — | 5 | User's next Move will not miss the alvo. | |
Flash Cannon Level 41 | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Fleur Cannon Level 49 | ![]() | 130 | 90 | 5 | Lowers the user's Sp Atk by 2. | |
Iron Defense Level 57 | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Pain Split Level 65 | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Synchronoise Level 73 | ![]() | 120 | 100 | 10 | Hits adjacent Pokémon sharing the user's type. | |
Aura Sphere Level 81 | ![]() | 80 | — | 20 | Este Move não verifica accuracy. | |
Heart Swap Level 89 | ![]() | — | — | 10 | Swaps all stat changes with alvo. | |
Trump Card Level 97 | ![]() | — | — | 5 | More power the fewer PP this Move has left. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Calm Mind Machine | ![]() | — | — | 20 | Aumenta o Sp. Atk e a Sp. Def do usuário em 1 estágio. | |
Charge Beam Machine | ![]() | 50 | 90 | 10 | 70% chance to raise the user's Sp Atk by 1. | |
Confide Machine | ![]() | — | — | 20 | Reduz o Sp. Atk do alvo em 1 estágio. | |
Dazzling Gleam Machine | ![]() | 80 | 100 | 10 | Nenhum efeito adicional. Acerta adversários adjacentes. | |
Double Team Machine | ![]() | — | — | 15 | Aumenta a evasão do usuário em 1 estágio. | |
Echoed Voice Machine | ![]() | 40 | 100 | 15 | O Power aumenta quando usado em turnos consecutivos. | |
Embargo Machine | ![]() | — | 100 | 15 | For 5 turnos, the alvo's item has no effect. | |
Energy Ball Machine | ![]() | 90 | 100 | 10 | Tem 10% de chance de diminuir Sp. Def do alvo em 1 estágio. | |
Explosion Machine | ![]() | 250 | 100 | 5 | Hits adjacent Pokémon. The user faints. | |
False Swipe Machine | ![]() | 40 | 100 | 40 | Always leaves the alvo with at least 1 HP. | |
Flash Cannon Machine | ![]() | 80 | 100 | 10 | 10% chance to lower the alvo's Sp Def by 1. | |
Focus Blast Machine | ![]() | 120 | 70 | 5 | Tem 10% de chance de diminuir a Sp. Def do alvo em 1 estágio. | |
Frustration Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade mínima, tem 102 de Power. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Grass Knot Machine | ![]() | — | 100 | 20 | Quanto mais pesado for o alvo, mais Power o move terá. | |
Gyro Ball Machine | ![]() | — | 100 | 5 | More power the slower the user than the alvo. | |
Hidden Power Machine | ![]() | 60 | 100 | 15 | O tipo deste Move varia com base nos IVs do usuário. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Ice Beam Machine | ![]() | 90 | 100 | 10 | 10% chance to freeze the alvo. | |
Light Screen Machine | ![]() | — | — | 30 | For 5 turnos, special damage to allies is halved. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user neste turno. | |
Reflect Machine | ![]() | — | — | 20 | For 5 turnos, physical damage to allies is halved. | |
Return Machine | ![]() | — | 100 | 20 | Se o usuário estiver com felicidade máxima, tem 102 de Power. | |
Round Machine | ![]() | 60 | 100 | 15 | Power doubles if others used Round neste turno. | |
Shadow Ball Machine | ![]() | 80 | 100 | 15 | 20% chance to lower the alvo's Sp Def by 1. | |
Solar Beam Machine | ![]() | 120 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swagger Machine | ![]() | — | 85 | 15 | Raises the alvo's Attack by 2 and confuses it. | |
Thunder Wave Machine | ![]() | — | 90 | 20 | Paralisa o alvo. | |
Thunderbolt Machine | ![]() | 90 | 100 | 15 | Tem 10% de chance de paralisar o alvo. | |
Trick Room Machine | ![]() | — | — | 5 | Goes last. For 5 turnos, turn order is reversed. | |
Volt Switch Machine | ![]() | 70 | 100 | 20 | O usuário é trocado após causar dano ao alvo. |
Tutor | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
After You Tutor | ![]() | — | — | 15 | O alvo usa o seu Move logo após o usuário. | |
Heal Bell Tutor | ![]() | — | — | 5 | Cures the user's time of all status conditions. | |
Helping Hand Tutor | ![]() | — | — | 20 | O Power do Move de um aliado adjacente é 1,5x maior neste turno. | |
Iron Defense Tutor | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Tutor | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Last Resort Tutor | ![]() | 140 | 100 | 5 | Fails unless each known Move has been used. | |
Magnet Rise Tutor | ![]() | — | — | 10 | For 5 turnos, the user has immunity to Ground. | |
Pain Split Tutor | ![]() | — | — | 20 | Shares HP of user and alvo equally. | |
Shock Wave Tutor | ![]() | 60 | — | 20 | This Move does not check accuracy. | |
Signal Beam Tutor | ![]() | 75 | 100 | 15 | 10% chance to confuse the alvo. | |
Snore Tutor | ![]() | 50 | 100 | 15 | User must be asleep. 30% chance to flinch alvo. | |
Zen Headbutt Tutor | ![]() | 80 | 90 | 15 | Tem 20% de chance de causar flinch. |