[Cache start]
#943 - Mabosstiff
PadrãoShiny
Categoria: Boss Pokémon
Altura: 1,1 mPeso: 61,0 Kg
Cor: Gray
Egg group: Field20 ciclos
Gêneros: 50,0%50,0%
Felicidade base: 50
Experiência base: 177
Taxa de captura: 75
Leveling: Medium SlowMáx: 1.059.860 Exp.
EVs fornecidos: Atk +2Total: 2
Competitivo
In-Game
Abilities
Intimidate: On switch-in, this Pokemon lowers the Attack of opponents by 1 stage.
Guard Dog: Immune to Intimidate. Intimidated: +1 Attack. Cannot be forced to switch out.
Stakeout(H): This Pokemon's offensive stat is doubled against a target that switched in this turn.
Base stats
HP
Atk
Def
SpA
SpD
Spe
80
120
90
60
70
85
Level 50
Level 100
140 187
270 364
112 189
220 372
85 156
166 306
58 123
112 240
67 134
130 262
81 150
157 295
Dano recebido
×2
×½
×1
×1
×2
×2
×1
×1
×½
×1
×1
×1
×1
×1
×0
×1
×1
×1
Cadeia evolutiva
2 níveis evolutivos.
Moves que aprende
SV
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Level up
6010025Tem 30% de chance de causar flinch.
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Comeuppance
Level up
10010If hit by an attack, returns 1,5x damage.
Crunch
Level up
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Destiny Bond
Egg
5If an opponent knocks out the user, it also faints.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Level up
Machine
12010015Tem 33% de recoil.
Endeavor
Machine
Egg
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Headbutt
Level up
701001530% chance to causar flinch.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hone Claws
Level up
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Jaw Lock
Level up
8010010Prevents both user and target from switching out.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Leer
Level up
10030Lowers the foe(s) Defense by 1.
Lick
Level up
301003030% chance to paralyze the target.
Outrage
Level up
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Pain Split
Machine
20Shares HP of user and target equally.
Payback
Level up
5010010Power doubles if the user Moves after the target.
Play Rough
Machine
Egg
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Retaliate
Egg
701005Power doubles if an ally fainted last turn.
Reversal
Level up
Machine
10015More power the less HP the user has left.
Roar
Level up
Machine
20Forces the target to switch to a random ally.
Scary Face
Level up
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Level up
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Swagger
Level up
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level up
4010035Nenhum efeito adicional.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
Cadeia evolutiva
Maschiff
Lv. 30
Mabosstiff
2 níveis evolutivos.
Descrição In-game:
Violet
Mabosstiff loves playing with children. Though usually gentle, it takes on an intimidating look when protecting its family.
Scarlet
This Pokémon can store energy in its large dewlap. Mabosstiff unleashes this energy all at once to blow away enemies.
Moves que aprende
Gen IX
Level up
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Bite
Level 14
6010025Tem 30% de chance de causar flinch.
Comeuppance
Ao Evoluir
10010If hit by an attack, returns 1,5x damage.
Crunch
Level 34
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Double-Edge
Level 55
12010015Tem 33% de recoil.
Headbutt
Level 22
701001530% chance to causar flinch.
Hone Claws
Level 10
15Aumenta o Attack e a Accuracy do usuário em 1 estágio.
Jaw Lock
Level 48
8010010Prevents both user and target from switching out.
Leer
Level 1
10030Lowers the foe(s) Defense by 1.
Lick
Level 4
301003030% chance to paralyze the target.
Outrage
Level 60
12010010Lasts 2-3 turns. Confuses the user afterwards.
Payback
Level 26
5010010Power doubles if the user Moves after the target.
Reversal
Level 43
10015More power the less HP the user has left.
Roar
Level 18
20Forces the target to switch to a random ally.
Scary Face
Level 1
10010Lowers the target's Speed by 2.
Snarl
Level 7
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Swagger
Level 39
8515Raises the target's Attack by 2 and confuses it.
Tackle
Level 1
4010035Nenhum efeito adicional.
Machine
MoveTipoCategoriaBase PowerAccuracyAcc.PPDescrição
Body Slam
Machine
8510015Tem 30% de chance de paralisar o alvo.
Charm
Machine
10020Reduz o Attack do alvo em 2 estágios.
Crunch
Machine
8010015Tem 20% de chance de diminuir a Defense do alvo em 1 estágio.
Curse
Machine
10Amaldiçoa se o usuário for Ghost. Se não: -1 Spe, +1 Atk, +1 Def.
Dark Pulse
Machine
8010015Tem 20% de chance de causar flinch.
Dig
Machine
8010010Escava no subsolo no turno 1, ataca no turno 2.
Double-Edge
Machine
12010015Tem 33% de recoil.
Endeavor
Machine
1005Reduz o HP do alvo para mesmo HP do usuário.
Endure
Machine
10O usuário sobrevive aos ataques neste turno com pelo menos 1 HP.
Facade
Machine
7010020O Power dobra se o usuário estiver com burn/poison/paralysis.
Fake Tears
Machine
10020Lowers the target's Sp Def by 2.
Fire Fang
Machine
659515Tem 10% de chance de queimar. Tem 10% de chance de causar finch.
Giga Impact
Machine
150905O usuário não pode mover no próximo turno.
Helping Hand
Machine
20O Power do Move de um aliado adjacente é 1,5x maior neste turno.
Hyper Beam
Machine
150905O usuário não pode se mover no próximo turno.
Hyper Voice
Machine
9010010No additional effect. Hits adjacent foes.
Ice Fang
Machine
65951510% chance to freeze. 10% chance to flinch.
Lash Out
Machine
7510052x power if the user had a stat lowered this turn.
Outrage
Machine
12010010Lasts 2-3 turns. Confuses the user afterwards.
Pain Split
Machine
20Shares HP of user and target equally.
Play Rough
Machine
90901010% chance to lower the target's Attack by 1.
Protect
Machine
10Prevents Moves from affecting the user this turn.
Psychic Fangs
Machine
8510010Destroys screens, unless the target is immune.
Rain Dance
Machine
5For 5 turns, heavy rain powers Water Moves.
Rest
Machine
5User sleeps 2 turns and restores HP and status.
Reversal
Machine
10015More power the less HP the user has left.
Roar
Machine
20Forces the target to switch to a random ally.
Scary Face
Machine
10010Lowers the target's Speed by 2.
Sleep Talk
Machine
10User must be asleep. Uses another known Move.
Snarl
Machine
559515Tem 100% de chance de reduzir o Sp. Atk dos adversários em 1 estágio.
Spite
Machine
10010Lowers the PP of the target's last Move by 4.
Substitute
Machine
10O usuário perde 1/4 de seu HP máximo para colocar um substitute.
Sunny Day
Machine
5For 5 turns, intense sunlight powers Fire Moves.
Take Down
Machine
908520Tem 1/4 de recoil.
Taunt
Machine
10020Target can't use status Moves its next 3 turns.
Tera Blast
Machine
8010010Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type.
Thief
Machine
6010025If the user has no item, it steals the target's.
Thunder Fang
Machine
65951510% chance to paralyze. 10% chance to flinch.
Trailblaze
Machine
5010020100% chance to raise the user's Speed by 1.
Wild Charge
Machine
9010015Tem 1/4 de recoil.
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